Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.14 @ 17:49:42 Player: corny Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (104) 520 Value Destroyed (3644) 3644 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (7237) 7237 TOTAL SCORE: 20081 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 66 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 149/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Antigrav Array Advanced Cooling System Microactuators Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Makeshift ECM Suite Layered Light Armor Plating AEGIS Remote Shield Advanced System Shield Quantum Router > --- WEAPON ----------- Guided Remote Datajack Great Axe > --- INVENTORY -------- Light Particle Reactor Combat Antigrav System Antigrav Array Advanced Cooling System Microactuators Advanced Force Field System Restoration Module Improved System Restoration Module Great Axe Falx [Rating: 151] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Gravmag System Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Quantum Router Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Guided Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 2 . . . . 1 . . . . . . . . Utility 11 | . . 2 1 . 2 . . 1 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 204 | . 10 21 45 25 13 3 6 9 6 5 12 4 3 27 5 5 5 Power 19 | . 1 3 4 1 2 1 1 2 . . . 1 . 3 . . . Engine 8 | . . 3 3 1 1 . . . . . . . . . . . . Core 8 | . 1 . 1 . 1 1 1 2 . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . 1 . 2 . . . Propulsion 48 | . 3 1 13 9 3 . . 2 3 . 3 . . 8 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 20 | . 3 1 13 3 . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . 2 . . . Hover 26 | . . . . 6 3 . . 2 3 . 3 . . 6 1 . 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 107 | . 4 9 17 12 7 1 4 5 3 5 8 3 3 15 4 4 3 Device 54 | . 1 3 5 6 4 1 2 2 3 3 4 2 1 11 3 1 2 Storage 3 | . 1 . 1 . 1 . . . . . . . . . . . . Processor 9 | . . . 2 2 1 . . 3 . . . . . 1 . . . Hackware 3 | . . . . . . . 1 . . . . . . . . 1 1 Protection 38 | . 2 6 9 4 1 . 1 . . 2 4 1 2 3 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | . 2 8 11 3 1 1 1 . . . 1 . . 1 . 1 . Energy Gun 4 | . 1 1 2 . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . 2 . . . . . . . . . . . . . . Ballistic Gun 13 | . . 6 6 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 1 . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 1 . 1 . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 1 . . . . . . 5 . . . 4 . Parts Lost 35 | . 1 3 6 1 . 4 . . . . 4 . 5 2 . 2 7 Power 6 | . . 1 1 . . 1 . . . . . . 1 . . . 2 Propulsion 12 | . . 1 2 1 . . . . . . 3 . 3 . . 1 1 Utility 12 | . . 1 2 . . 2 . . . . . . 1 2 . 1 3 Weapon 5 | . 1 . 1 . . 1 . . . . 1 . . . . . 1 Highest Loss Streak 7 | . 1 2 5 1 . 4 . . . . 3 . 4 1 . 1 7 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 99 95 88 94 98 94 100 100 98 95 90 85 100 94 75 Engine 3 | . 4 6 7 7 4 . . . . . . . . . . . . Core 4 | . 9 4 1 . 1 5 6 11 10 10 10 6 4 3 . . . Leg 14 | . 28 22 26 24 . . . . . . . . . . . . . Hover 12 | . . . . 9 28 33 33 29 31 31 30 31 28 22 28 23 19 Device 10 | . . 8 7 7 17 18 21 15 15 12 13 13 14 19 18 17 19 Storage 7 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 11 | . . . 1 16 19 18 13 19 26 26 26 26 26 20 19 16 9 Protection 11 | . 12 24 26 5 1 . . . . 2 1 1 . 1 9 9 3 Energy Gun 4 | . 16 6 4 6 . . . . . . . . . . . . . Energy Cannon 1 | . 10 . 2 1 . . . . . . . . . . . . . Ballistic Gun 4 | . . 15 10 4 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 9 13 11 10 10 9 10 10 5 9 5 3 Naked Turns 71 | . . . . . . . . . . . . . . . . . 71 Heaviest Build 89 | 12 37 46 55 45 40 38 43 49 49 55 53 49 48 82 74 89 86 Greatest Support 90 | 20 26 26 54 73 46 46 46 51 63 63 63 59 59 90 90 90 90 Greatest Overweight (x) 4 | . 1 1 1 1 . . . . . . 1 . 1 3 . 1 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | . 12 14 14 14 14 14 13 14 14 15 13 13 14 14 15 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 14 14 15 15 15 11 14 15 15 15 15 5 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Mutant 11% | Infiltrator-Ninja 10% | Scavenger-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Scout | -6/Waste Infiltrator-Ninja | -6/Factory Mutant | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Hacker-Mutant | -3/Lab Hacker-Ninja | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 2969 | 200 70 450 1023 319 43 . . 138 162 109 111 . 36 308 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4011 | . 362 735 2016 327 43 . . 138 53 . 103 . . 234 . . . Parts 259 | . 22 54 122 23 6 . . 5 7 . 2 . . 18 . . . Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 83 | . 9 23 37 6 1 . . . . . 4 . . 3 . . . Melee 8 | . . . . . 1 . . . . . 4 . . 3 . . . Guns 59 | . 4 21 29 5 . . . . . . . . . . . . . Cannons 11 | . 3 2 5 1 . . . . . . . . . . . . . AOE 5 | . 2 . 3 . . . . . . . . . . . . . . Classes Destroyed 12 | . 4 2 4 2 . . . . . . . . . . . . . Worker 5 | . . . 1 1 . . . 1 . . . . . 2 . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . 1 . . . . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 . 4 1 . . . . 1 . . . . . . . . Swarmer 19 | . 3 9 3 . . . . . . . 4 . . . . . . Grunt 39 | . 6 8 22 3 . . . . . . . . . . . . . Sentry 14 | . . 6 8 . . . . . . . . . . . . . . Specialist 4 | . . . 4 . . . . . . . . . . . . . . Programmer 7 | . . . . 3 1 . . . . . . . . 3 . . . Best Kill Streak 6 | . 4 4 6 3 1 . . 1 1 . 4 . . 2 . . . Combat Bots Only 5 | . 4 4 5 3 1 . . . . . 4 . . 2 . . . Max Kills in Single Turn 2 | . 2 1 2 1 1 . . 1 1 . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Damage Taken 9557 | . 257 997 2416 342 20 336 98 34 . . 689 . 574 586 36 1010 2162 Core 2760 | . 36 177 195 31 10 135 19 . . . 141 . 160 267 . 121 1468 Absorbed by Shields 613 | . . . . . . . . . . . . . . 184 . 395 34 Redirected to Shielding 158 | . . . . . . . . . . . 18 . 11 9 . 120 . Ignored by Resistances 136 | . . . 128 . 8 . . . . . . . . . . . . Core Remaining (%) 78 | 100 85 55 64 95 . . 80 100 . . . . 66 . . 63 . Volleys Fired 236 | . 23 60 127 18 . 7 . . . . . . . . . 1 . Largest 2 | . 2 2 2 2 . 1 . . . . . . . . . 1 . Hottest 133 | . 133 133 131 131 . 33 . . . . . . . . . 10 . Shots Fired 455 | . 43 120 248 36 . 7 . . . . . . . . . 1 . Gun 399 | . 33 116 218 32 . . . . . . . . . . . . . Cannon 45 | . 10 4 27 4 . . . . . . . . . . . . . Launcher 10 | . . . 3 . . 7 . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 252 | . . 76 162 14 . . . . . . . . . . . . . Thermal 169 | . 20 44 83 22 . . . . . . . . . . . . . Explosive 10 | . . . 3 . . 7 . . . . . . . . . . . Electromagnetic 23 | . 23 . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 12 20 19 11 . . . . . . . . . . . 3 . Robot Miss Streak 7 | . 4 7 4 3 . . . . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 366 | . 35 92 171 26 2 . . 9 2 . 8 . . 16 . 4 1 Core Hits 195 | . 26 51 88 16 1 . . 2 2 . 2 . . 6 . . 1 Critical Kills 3 | . 1 . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 13 | . 1 3 3 2 . . . 1 . . 1 . . 2 . . . Burn 5 | . . 3 1 1 . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . . 2 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . 1 . . 2 . . . Melee Attacks 131 | . . . . 1 6 . 6 19 5 . 13 . 21 30 14 10 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . 1 6 . 6 19 5 . 13 . 21 30 14 10 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . 2 1 . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 1 3 . . 1 . . 4 . . . Damage Inflicted 8359 | . 642 1658 3473 508 126 . . 443 161 . 356 . . 775 . 172 45 Guns 4894 | . 368 1345 2754 427 . . . . . . . . . . . . . Cannons 613 | . 171 67 294 81 . . . . . . . . . . . . . Explosions 766 | . 103 246 417 . . . . . . . . . . . . . . Melee 2078 | . . . . . 126 . . 443 161 . 356 . . 775 . 172 45 Ramming 8 | . . . 8 . . . . . . . . . . . . . . Kinetic 3151 | . . 875 2105 171 . . . . . . . . . . . . . Thermal 2469 | . 406 783 943 337 . . . . . . . . . . . . . Explosive 417 | . . . 417 . . . . . . . . . . . . . . Electromagnetic 236 | . 236 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2078 | . . . . . 126 . . 443 161 . 356 . . 775 . 172 45 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 . . 19 19 . . . . . . 5 2 15 6 Average Corruption 3 | . . . 1 . . 7 19 . . . . . . 3 1 9 5 Corruption Purged 5 | . . . . . . . . . . . . . . 3 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . 7 . . 3 10 . . . . . . 2 1 6 . Message Errors 7 | . . . . . . 1 4 . . . . . . . . 2 . Matter Fused 4 | . . . 1 . . 1 1 . . . . . . 1 . . . Heat Flow Errors 4 | . . . 1 . . . . . . . . . . . . 3 . Energy Discharges 5 | . . . 3 . . . 2 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . 1 . . . . . . 1 1 . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 387 | . 3 139 . . 48 . . 8 . . 58 . . 131 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 142 | . 3 139 . . . . . . . . . . . . . . . Melee 245 | . . . . . 48 . . 8 . . 58 . . 131 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . 40 133 . . . . . . . . . . . . . . . Shots 3 | . 1 2 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 367 411 278 348 . . . . 4 126 14 . . 4 8 181 264 Average Temperature 94 | . 96 159 71 118 . . . . 2 34 2 . . 2 8 97 143 Received Heat Transfer 1804 | . 120 267 1224 117 . . 18 9 . . . . 9 22 9 . 9 Effects 10 | . 1 7 . . . . . . . . . . . . . . 2 Shutdowns 4 | . . 4 . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 1 3 1 . . . . . . . . . . . . . Heat Transferred 4622 | . 561 1362 1959 740 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 840 | . 225 461 840 411 160 71 126 254 181 . . . . 217 228 . 95 Initial 311 | . . 21 194 311 103 56 18 61 123 . . . . . 113 . . Average 229 | . 71 222 485 268 122 56 38 145 153 . . . . 55 173 . 11 Maximum Alert Level 3 | . 1 2 3 2 . . . 1 . . . . . 1 1 . . Low Security (%) 54 | . 92 51 10 11 100 100 100 77 100 . . . . 97 65 . 100 Level 1 26 | . 7 29 28 86 . . . 22 . . . . . 2 34 . . Level 2 12 | . . 19 36 2 . . . . . . . . . . . . . Level 3 5 | . . . 24 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 5 7 4 . . 1 . 2 . . . . 1 1 . 5 Investigation 5 | . 1 2 1 . . . . . . . . . . . 1 . . Extermination 6 | . . . . 3 . . 1 . 1 . . . . 1 . . . Reinforcement 14 | . 2 3 5 1 . . . . 1 . . . . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 30 | . . 2 4 . 1 . . . 1 . . . 20 . . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 Times Spotted 215 | . 15 33 55 11 3 4 7 11 5 1 19 . 12 11 2 1 25 Peak Tracking Total 21 | . 4 5 7 3 2 6 6 8 4 1 7 . 4 4 1 1 21 Tactical Retreats 25 | . . 1 1 . . . 2 2 2 1 4 . 2 3 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 7 | . 1 . 2 . 1 . 1 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 10 | . . 3 1 . . . . . . . . . . . 5 1 . Max in Single Turn 3 | . . 3 1 . . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 58 | . 7 8 8 5 4 . 2 3 4 . . 6 . 5 4 1 1 Terminals 36 | . 5 6 7 4 4 . 1 2 3 . . . . 2 1 . 1 Fabricators 4 | . . . . . . . 1 . . . . . . 1 2 . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . 2 1 1 . . . . 1 1 . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . Total Hacks 136 | . 18 24 21 8 11 . 3 7 10 . . 19 . 7 6 1 1 Successful 61 | . 13 7 6 4 2 . . 4 4 . . 19 . 1 . 1 . Failed 75 | . 5 17 15 4 9 . 3 3 6 . . . . 6 6 . 1 Catastrophic 17 | . . 2 3 1 . . 1 2 1 . . . . 3 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 7 9 9 1 . . 3 5 1 . . . . 1 2 1 . Terminals 95 | . 14 20 20 7 11 . 2 6 8 . . . . 3 3 . 1 Fabricators 4 | . . . . . . . 1 . . . . . . 1 2 . . Repair Stations 3 | . . 3 . . . . . . . . . . . . . . . Recycling Units 11 | . 4 1 1 . . . . 1 2 . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . . Terminal Hacks 49 | . 9 4 5 3 2 . . 2 3 . . 19 . 1 . 1 . Record 8 | . . . . . . . . . . . . 7 . . . 1 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 2 . . . . . . . 1 . . 4 . . . . . Open DSF 2 | . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 1 1 1 . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . . 1 . . . . . . . . Zone Layout 6 | . 1 1 . 1 1 . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 1 1 . . . . 1 1 . . . . . . . . Retrieve Components 6 | . 2 1 1 . . . . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 2 . . . . . 1 . . . . . . . . . Terminals 5 | . 2 2 . . . . . 1 . . . . . . . . . Botnet 4 | . 2 1 . . . . . 1 . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 7 7 4 4 . 2 3 3 . . . . 4 4 . 1 Full Trace Events 3 | . . 2 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 11 3 2 . . . . 1 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 10 | . . . . . . 1 . . . . . . . . 1 . 8 Largest Group 8 | . . . . . . 1 . . . . . . . . 1 . 8 Highest-Rated Group 115 | . . . . . . 31 . . . . . . . . 65 . 115 Highest-Rated Ally 65 | . . . . . . 31 . . . . . . . . 65 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . 8 . . . . . . . . . . 27 Total Damage 777 | . . . . . . 150 . . . . . . . . . . 627 Kills 1 | . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 7 | . 2 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 9537 | . 1011 1505 1902 984 224 83 295 319 258 232 288 92 810 751 296 201 286 Spaces Moved 8653 | 1 499 621 797 859 342 136 630 544 589 383 538 195 691 811 405 162 450 Core 142 | . . . . . . . . . . . . . . . . . 142 Treads . | . . . . . . . . . . . . . . . . . . Legs 2385 | 1 499 621 797 467 . . . . . . . . . . . . . Wheels 112 | . . . . . . . . . . . . . . 112 . . . Hover 6014 | . . . . 392 342 136 630 544 589 383 538 195 691 699 405 162 308 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 190 120 48 42 42 42 42 38 38 38 41 41 55 57 57 50 Average Speed 81 | 120 178 190 167 87 46 42 42 45 38 38 39 41 44 73 57 93 55 Slowest Speed 460 | 120 190 190 190 122 48 42 42 46 41 38 104 41 115 290 60 140 460 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 44 | 2 85 54 72 20 13 76 22 18 17 61 73 60 55 25 37 96 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . 1 3 . . . . . Known Exits Taken 12 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 1 . 2 . . . . Spaces Dug 64 | . . . . 1 3 8 3 8 3 . 2 . 14 10 5 2 5 Terrain Destroyed 200 | . 4 44 26 1 3 70 3 8 3 . 2 . 14 10 5 2 5 Melee 56 | . . . . 1 3 . 3 8 3 . 2 . 14 10 5 2 5 Projectile 4 | . . . 4 . . . . . . . . . . . . . . AOE 140 | . 4 44 22 . . 70 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Total 10479 | . 583 839 1125 1064 399 153 652 591 608 466 584 206 1164 931 446 192 476 Wait 1042 | . 21 103 100 124 23 8 6 18 . 79 23 . 455 50 10 8 14 Move 8636 | . 498 620 796 858 342 134 629 543 588 382 537 194 690 810 404 161 450 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 80 | . 15 14 17 13 6 . 4 . 5 . . . . 6 . . . Fast Attach 54 | . 4 4 8 6 5 . 1 4 . . . 5 . 11 . 5 1 Attach 48 | . . 6 9 8 1 1 3 2 2 . 4 1 . 6 . 1 4 Detach 28 | . 2 1 1 7 . . 1 3 . . . 5 . 4 . 3 1 Swap 106 | . 6 11 28 11 7 2 2 3 4 5 8 . 3 10 5 1 . Drop 121 | . 14 20 37 18 9 . 2 3 4 . . 1 . 10 1 2 . Fire 236 | . 23 60 127 18 . 7 . . . . . . . . . 1 . Melee 110 | . . . . 1 6 . 4 15 5 . 12 . 16 24 11 10 6 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 11) 980 | -10/Materials | Discovered new exit (range 8) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1490 | -9/Materials | Discovered new exit (range 4) 2093 | -9/Materials | Discovered new exit (range 4) 2517 | -9/Materials | Entered another Materials area 2517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -8/Materials | Lost 5 parts (1p1n2u1w) 3513 | -8/Materials | Build established: Scavenger-Mutant 3717 | -8/Materials | First assault squad dispatched 4128 | -8/Materials | Discovered new exit (range 9) 4418 | -8/Materials | Identified exit to Factory 4419 | -8/Materials | Entered Factory 4419 | -7/Factory | Evolved 2 slots: Propulsion x2 4477 | -7/Factory | Discovered new exit (range 16) 4498 | -7/Factory | Identified exit to Factory 4573 | -7/Factory | Build established: Mutant 5398 | -7/Factory | Build established: Scavenger-Mutant 5403 | -7/Factory | Entered another Factory area 5403 | -6/Factory | Evolved 2 slots: Utility x2 5627 | -6/Factory | Sucked down chute 5627 | -6/Factory | Entered Waste 5628 | -6/Waste | Met a frightened Derelict 5641 | -6/Waste | Spotted C-40 Crusher 5642 | -6/Waste | EMP discharged 5649 | -6/Waste | Spotted C-40 Crusher 5649 | -6/Waste | Spotted C-40 Crusher 5651 | -6/Waste | Spotted C-40 Crusher 5696 | -6/Waste | Crushed by falling debris 5697 | -6/Waste | System corruption reached 10% 5706 | -6/Waste | Discovered new exit (range 11) 5710 | -6/Waste | Identified exit to Factory 5710 | -6/Waste | Entered Factory 5727 | -6/Factory | Lost 4 parts (1p2u1w) 5988 | -6/Factory | Discovered new exit (range 15) 5994 | -6/Factory | Identified exit to Factory 6005 | -6/Factory | Entered another Factory area 6005 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6013 | -5/Factory | Discovered new exit (range 6) 6014 | -5/Factory | Identified exit to Factory 6017 | -5/Factory | Discovered exit to Factory (range 15) 6211 | -5/Factory | Discovered new exit (range 3) 6212 | -5/Factory | Identified exit to Extension 6317 | -5/Factory | Discovered exit to Factory (range 16) 6324 | -5/Factory | Entered another Factory area 6324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6380 | -4/Factory | Discovered new exit (range 11) 6384 | -4/Factory | Identified exit to Upper Caves 6582 | -4/Factory | Entered Upper Caves 6606 | -4/Upper Caves | Encountered a Warlord checkpoint 6698 | -4/Upper Caves | Build established: Infiltrator-Ninja 6783 | -4/Upper Caves | Discovered new exit (range 9) 6814 | -4/Upper Caves | Identified exit to Upper Caves 6814 | -4/Upper Caves | Entered another Upper Caves area 6934 | -4/Upper Caves | Spotted B-86 Titan 6999 | -4/Upper Caves | Encountered a Warlord checkpoint 7000 | -4/Upper Caves | Learned location of Armory (-3) 7003 | -4/Upper Caves | Discovered new exit (range 10) 7006 | -4/Upper Caves | Identified exit to Zhirov 7011 | -4/Upper Caves | Lost 3 parts (3n) 7102 | -4/Upper Caves | Entered Zhirov 7102 | -4/Zhirov | Discovered new exit (range 3) 7110 | -4/Zhirov | Met Zhirov 7117 | -4/Zhirov | Learned location of Quarantine (-3) 7117 | -4/Zhirov | Learned location of Testing (-2) 7117 | -4/Zhirov | Learned location of Command (-1) 7121 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7128 | -4/Zhirov | Found Alien Artifact 7128 | -4/Zhirov | Identified Integrated Reactor 7128 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7151 | -4/Zhirov | Found Alien Artifact 7151 | -4/Zhirov | Identified Transdimensional Reconstructor 7151 | -4/Zhirov | Warped through subspace 7158 | -4/Zhirov | Identified exit to Proximity Caves 7194 | -4/Zhirov | Entered Proximity Caves 7384 | -3/Proximity Caves | Build established: Scavenger-Ninja 7998 | -3/Proximity Caves | Discovered new exit (range 14) 8004 | -3/Proximity Caves | Identified exit to Research 8004 | -3/Proximity Caves | Entered Research 8004 | -3/Research | Evolved 2 slots: Utility x2 8022 | -3/Research | Lost 4 parts (1p2n1u) 8024 | -3/Research | Identified exit to DSF 8051 | -3/Research | Spotted B-86 Titan 8730 | -3/Research | Discovered new exit (range 5) 8752 | -3/Research | Identified exit to Armory 8755 | -3/Research | Entered Armory 8892 | -3/Armory | Spotted B-86 Titan 9027 | -3/Armory | Discovered new exit (range 4) 9031 | -3/Armory | Identified exit to Lab 9051 | -3/Armory | Entered Lab 9051 | -3/Lab | Discovered new exit (range 10) 9055 | -3/Lab | Identified exit to Research 9059 | -3/Lab | Unable to decrypt terminal 9059 | -3/Lab | Opened the door to a hidden lab 9059 | -3/Lab | Detected by scanners 9060 | -3/Lab | Gained access to the hidden lab's interior 9065 | -3/Lab | Found Alien Artifact 9065 | -3/Lab | Identified Core Reset Matrix 9065 | -3/Lab | Used Core Reset Matrix 9068 | -3/Lab | Confronted by A5 9069 | -3/Lab | Sensed 3 artifacts in vicinity 9074 | -3/Lab | Found Transdimensional Reconstructor 9074 | -3/Lab | Warped through subspace 9074 | -3/Lab | Discovered exit to Research (range 6) 9126 | -3/Lab | Found Prototype Special Weapon 9126 | -3/Lab | Identified Gui. Remote Datajack 9146 | -3/Lab | Found Prototype Device 9146 | -3/Lab | Identified AEGIS Remote Shield 9151 | -3/Lab | Found Prototype Hackware 9151 | -3/Lab | Identified Quantum Router 9164 | -3/Lab | System corruption reached 10% 9189 | -3/Lab | Unable to decrypt terminal 9252 | -3/Lab | Entered Research 9252 | -2/Research | Evolved 2 slots: Utility x2 9451 | -2/Research | Intercept squad dispatched 9456 | -2/Research | Spotted Tracker 9456 | -2/Research | Spotted Tracker 9467 | -2/Research | Released all parts (16) 9489 | -2/Research | Core integrity fell below 50% 9498 | -2/Research | Lost 7 parts (2p1n3u1w) 9502 | -2/Research | Emitted hypermatrix ping 9507 | -2/Research | Assembled emerged from beneath the floor 9518 | -2/Research | Spotted Combat Programmer 9524 | -2/Research | Core integrity fell below 20% 9538 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09467_ Released Great Axe. 09467_ Released Adv. Melee Analysis Suite. 09467_ Released Lrg. Storage Unit. 09467_ Released Adv. Signal Interpreter. 09467_ Released Structural Scanner. 09467_ Released AEGIS Remote Shield. 09484_ Tracker Prototype Flight Unit temporarily disabled. 09492_ M-28 Smith repairs Tracker. 09498_ Penetrated by Slug. 09502_ Emitted hypermatrix ping. 09523_ Penetrated by EMDS Slug. 09523_ Vacuum Chamber explodes. 09526_ Penetrated by EMDS Slug. 09530_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09530_ Penetrated by EMDS Slug. 09532_ The unstable cave ceiling collapses. 09533_ EMDS Slug penetrates Wall. 09536_ Knocked back. 09537_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | "R" #?????################ ???? | | """ +?? ????? | | #######?????????######## # ############????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ?????????????????????## """ #????????????? | | ?????????????????????# """ #????????????? | | ?????????????????????## """ #????????????? | | ??????????????????????## #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ############????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????????????????# ### ######??????????????????? | | ?????????? ! s +??????????????????? | | ?????????????????# ###### ###??????????????????? | | ???????????????????????####s###??????????????????? | | ???????????????????????# s #??????????????????? | | ???????????????????????# @ w #??????????????????? | | ???????????????????? g g ????????????? | | ???????????????? g # H ss ????????? | | ??????????????# ?# ! ##########?????????? | | ??????????????# ??# #??????????????????? | | ??????????????# ???########??????????????????? | | ??????????????#* * ??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 49 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Utility Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 6 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed TransmissionCarbideRefractor Manual? 0 Play Time 02:01:49 Cumulative 196.1 hours Start 2023.08.14 @ 14:36:43 End 2023.08.14 @ 17:49:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 180 Adventurer 19 Explorer 4 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: 146b644c-b6a4-4968-aac3-7ec80a3ac6bb