Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 17:12:52 Player: ChromeKnight Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2295) 2295 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5456 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (12) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Power Maul Power Maul Power Maul > --- INVENTORY (5) ---- Gatling Laser Precision Grenade Launcher Axe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating System Shield System Restoration Module > --- WEAPON ----------- Power Maul Great Axe Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Hardened Light Armor Plating Power Maul Power Maul Axe Axe [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Claw Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 2 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 89 | 4 5 4 15 19 30 12 Power 13 | 1 . 1 . 4 5 2 Engine 4 | 1 . 1 . 1 1 . Core 9 | . . . . 3 4 2 Reactor . | . . . . . . . Propulsion 22 | 1 . 1 8 4 5 3 Treads 10 | 1 . 1 8 . . . Leg 12 | . . . . 4 5 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 3 . 1 8 13 2 Device 5 | . 1 . . 1 3 . Storage 4 | 1 2 . . . 1 . Processor 5 | . . . 1 1 3 . Hackware 4 | . . . . 2 1 1 Protection 10 | . . . . 4 5 1 Artifact . | . . . . . . . Weapon 26 | 1 2 2 6 3 7 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . 3 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 1 2 Slashing Weapon 17 | . 2 2 3 2 6 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 35 | . . 1 5 5 11 13 Power 6 | . . 1 1 2 1 1 Propulsion 10 | . . . 4 1 2 3 Utility 14 | . . . . 1 6 7 Weapon 5 | . . . . 1 2 2 Highest Loss Streak 11 | . . 1 2 2 11 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 78 88 60 72 88 85 Engine 4 | . 14 13 2 1 . . Core 3 | . . . . 5 6 5 Treads 10 | . 14 28 19 5 . . Leg 8 | . . . . 12 14 14 Device 2 | . 10 3 . . 4 . Storage 9 | . 14 14 11 9 7 3 Processor 7 | . . . 5 9 11 16 Hackware 4 | . . . . 1 9 8 Protection 4 | . . . . 3 10 13 Ballistic Gun 3 | . 2 . 4 17 . . Impact Weapon 1 | . . . . . 2 11 Slashing Weapon 18 | . 23 28 17 7 18 9 Naked Turns . | . . . . . . . Heaviest Build 37 | 9 29 29 29 37 36 34 Greatest Support 46 | 20 20 40 46 40 36 38 Greatest Overweight (x) 7 | . 1 . 7 2 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 Average Capacity 12 | 6 11 15 15 15 10 7 Most Carried 15 | 2 11 15 15 15 15 10 Average Carried 11 | 1 8 12 14 14 9 7 Final Capacity 15 | 8 15 15 15 15 10 5 Final Carried 15 | 2 11 14 15 15 10 4 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1271 | 239 41 65 85 328 386 127 Remotely . | . . . . . . . Salvage Created 3357 | . 86 151 727 897 898 598 Parts 175 | . 6 8 41 57 40 23 Haulers Intercepted 4 | . 1 . 1 1 1 . Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 59 | . 1 3 15 18 13 9 Melee 52 | . 1 3 15 14 13 6 Guns 4 | . . . . 4 . . Classes Destroyed 15 | . 2 2 4 4 3 . Worker 5 | . . 3 . 1 1 . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . . 1 . Hauler 4 | . 1 . 1 1 1 . Recycler 9 | . . . 3 1 2 3 Operator 3 | . . . . 1 1 1 Watcher 1 | . . . 1 . . . Swarmer 18 | . . . 8 6 . 4 Grunt 23 | . 1 2 4 8 6 2 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . 1 . . Sentry 10 | . . . 3 2 2 3 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Assembled 1 | . . 1 . . . . Best Kill Streak 8 | . 2 2 7 4 3 8 Combat Bots Only 5 | . 1 2 5 4 3 5 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 2 | . 1 2 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 6414 | . 184 231 1305 884 2030 1780 Core 1391 | . 91 72 388 140 401 299 Absorbed by Shields . | . . . . . . . Redirected to Shielding 64 | . . . . . 64 . Regen/Repaired (Parts) 36 | . . . . . 36 . Core Remaining (%) 52 | 100 . 34 3 74 . . Volleys Fired 20 | . . . . 20 . . Largest 2 | . . . . 2 . . Hottest 46 | . . . . 46 . . Shots Fired 40 | . . . . 40 . . Gun 40 | . . . . 40 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 40 | . . . . 40 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . . . . 7 . . Robot Miss Streak 2 | . . . . 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 223 | . 3 10 51 63 65 31 Core Hits 83 | . 2 7 20 28 17 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 12 | . . . . 2 6 4 Smash 4 | . . . . . . 4 Sever 8 | . . . . 2 6 . Melee Attacks 287 | . 5 14 80 54 81 53 Impact 25 | . . . . . 3 22 Slashing 262 | . 5 14 80 54 78 31 Piercing . | . . . . . . . Sneak Attacks 29 | . 1 4 6 5 6 7 Combat Hostiles . | . . . . . . . Follow-up Attacks 35 | . . 2 11 . 13 9 Damage Inflicted 7504 | . 92 319 1272 1751 2518 1552 Guns 316 | . . . . 316 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 7188 | . 92 319 1272 1435 2518 1552 Ramming . | . . . . . . . Kinetic 316 | . . . . 316 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 793 | . . . . . 93 700 Slashing 6395 | . 92 319 1272 1435 2425 852 Piercing . | . . . . . . . Highest Corruption 36 | . . . . . 29 36 Average Corruption 27 | . . . . . 26 29 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 59 | . . . . . 39 20 Message Errors 12 | . . . . . 9 3 Matter Fused 14 | . . . . . 10 4 Heat Flow Errors 8 | . . . . . 5 3 Energy Discharges 9 | . . . . . 7 2 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 6 | . . . . . 4 2 Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . . . . 1 1 Misdirections 5 | . . . . . 1 4 Overload Shots . | . . . . . . . Overflow Damage 782 | . . 9 63 116 267 327 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 782 | . . 9 63 116 267 327 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . . . 5 . 276 268 Average Temperature 90 | . . . 3 . 91 97 Received Heat Transfer 1626 | . 72 87 372 324 363 408 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions 9 | . . . . . 1 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 409 | . 57 70 236 409 270 208 Initial 149 | . . 22 3 99 149 44 Average 112 | . 18 24 130 278 91 138 Maximum Alert Level 2 | . . . 1 2 1 1 Low Security (%) 79 | 100 100 100 76 18 91 98 Level 1 18 | . . . 23 68 8 1 Level 2 2 | . . . . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 1 7 6 2 Investigation 4 | . . . . 1 2 1 Extermination 3 | . . . . . 3 . Reinforcement 7 | . 1 . 1 3 1 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 8 | . . . 1 6 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 2 9 20 31 16 13 Peak Tracking Total 6 | . 1 5 6 4 4 6 Tactical Retreats 7 | . . 1 2 2 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 14 | . . . 1 3 8 2 Terminals 8 | . . . . 2 4 2 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . 1 1 . Total Hacks 28 | . . . 3 4 18 3 Successful 18 | . . . 1 3 14 . Failed 10 | . . . 2 1 4 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 12 | . . . . 2 9 1 Terminals 16 | . . . . 3 10 3 Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . . . 3 . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 4 | . . . . 1 3 . Branch Access Points 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . . . . 2 4 . Terminals 5 | . . . . 1 4 . Assimilate 1 | . . . . 1 . . Botnet 3 | . . . . . 3 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . . . 7 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 . 1 . . Highest-Rated Group 40 | . . 40 . 15 . . Highest-Rated Ally 16 | . . 16 . 15 . . Total Orders . | . . . . . . . Ally Attacks 28 | . . 19 . 9 . . Total Damage 354 | . . 211 . 143 . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 5152 | 54 339 1026 775 872 1769 317 Spaces Moved 2534 | 38 164 486 287 313 1129 117 Core 18 | 12 . . 2 . 4 . Treads 1036 | 26 164 486 285 75 . . Legs 1480 | . . . . 238 1125 117 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 Average Speed 149 | 125 190 160 165 183 127 144 Slowest Speed 400 | 160 240 160 400 260 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 3 31 88 30 25 26 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . 2 1 1 6 Terrain Destroyed 10 | . . . 2 1 1 6 Melee 10 | . . . 2 1 1 6 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 3417 | 43 183 711 449 497 1349 185 Wait 431 | . . 203 61 67 91 9 Move 2528 | 37 163 485 286 312 1128 117 Hop . | . . . . . . . Pick Up 50 | 2 8 5 7 8 17 3 Fast Attach 49 | 4 3 1 7 15 13 6 Attach 20 | . . 1 2 2 12 3 Detach 3 | . 1 . . 2 . . Swap 20 | . 2 2 6 2 5 3 Drop 58 | . 2 3 13 15 20 5 Fire 20 | . . . . 20 . . Melee 238 | . 4 11 67 54 63 39 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 355 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Entered Mines 395 | -10/Mines | Assembled infested the area 399 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 822 | -10/Mines | Discovered new exit (range 11) 837 | -10/Mines | Core integrity fell below 50% 866 | -10/Mines | Discovered new exit (range 9) 934 | -10/Mines | Learned Materials garrison access intel 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Evolved 2 slots: Utility x2 1748 | -9/Materials | Core integrity fell below 50% 1990 | -9/Materials | Core integrity fell below 20% 2153 | -9/Materials | Discovered new exit (range 9) 2195 | -9/Materials | Entered another Materials area 2195 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2196 | -8/Materials | Loaded intel: 1 garrison access location 2743 | -8/Materials | Build established: Scavenger-Mutant 2797 | -8/Materials | Garrison activated, responded to threat 2862 | -8/Materials | Discovered new exit (range 4) 3067 | -8/Materials | Entered Factory 3067 | -7/Factory | Evolved 2 slots: Utility x2 3601 | -7/Factory | Discovered new exit (range 5) 3774 | -7/Factory | Identified exit to Storage 3774 | -7/Factory | Identified exit to Lower Caves 3872 | -7/Factory | Fabricated Great Axe? 3895 | -7/Factory | Build established: Hacker-Mutant 3958 | -7/Factory | System corruption reached 10% 4008 | -7/Factory | Lost 11 parts (1p2n6u2w) 4249 | -7/Factory | Build established: Mutant 4597 | -7/Factory | Core integrity fell below 50% 4694 | -7/Factory | Repaired Lgt. Nuclear Core 4836 | -7/Factory | Entered Storage 5002 | -7/Storage | Crushed by falling debris 5002 | -7/Storage | System corruption reached 30% 5033 | -7/Storage | Lost 4 parts (1n2u1w) 5135 | -7/Storage | Core integrity fell below 20% 5153 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05123_ Acquired 18 matter. 05124_ System corrupted: Matter fused (-6). 05124_ Acquired 6 matter. 05125_ Y-54 Guardian suffers critical hit (Smash). 05125_ Destroyed Flak Gun. 05125_ Y-54 Guardian system corrupted by crushing effect. 05131_ Imp. Medium Armor Plating destroyed. 05133_ System Shield destroyed. 05135_ Power Maul follow-up attack on Y-54 Guardian. 05135_ Y-54 Guardian suffers critical hit (Smash). 05135_ Destroyed Lgt. Treads. 05135_ Y-54 Guardian system corrupted by crushing effect. 05135_ Power Maul follow-up attack on Y-54 Guardian. 05136_ Y-54 Guardian system terminally corrupted. 05136_ Imp. Heat Sink fried. 05136_ Gatling Laser fried. 05137_ Imp. Carbon-fiber Leg destroyed. 05140_ U-05 Engineer destroyed. 05146_ Y-54 Guardian destroyed. 05150_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????? ???????????? | | ??????????????????????? ???????????? | | ??????????????????????? ???????????? | | ??????????????????????? ]???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# +???????????? | | ???????????????????????# r#???????????? | | ??????????????????#????# #???????????? | | ????????????????### #### #???????????? | | ????????????????# # Y#???????????? | | ????????????????# "" # #???????????? | | ????????????????# """# % #???????????? | | ????????????????# R"# @ #???????????? | | ????????????????# """# % #???????????? | | ????????????????# #%= #???????????? | | ????????????????# +! #???????????? | | ????????????????# ^ #! ##??????????? | | ????????????????# #*= T#??????????? | | ????????????????# """ #%! ##??????????? | | ????????????????# """ #!= ##??????????? | | ????????????????# """ # T#??????????? | | ????????????????# # ########????? | | ????????????????######## #? ????? | | ???????????????????????# # """ ""????? | | ???????????????????????# # """ ""????? | | ???????????????????????# + """ ""????? | | ????????????????# ???# # """ ""????? | | ????????????????# ""??# # """ ""????? | | ????????????????# """?# % #? ????? | | ????????????????# """?# #? ????? | | ????????????????# # #??######???? | | ????????????????# """ # #???????????? | | ????????????????#[ """ / #???????????? | | ????????????????# """ # ###?????????? | | ????????????????# # #T####??????? | | ????????????????# """?# + "]]#??????? | | ????????????????# ""??# # ]#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 375 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Great Axe | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointVortexCanceller Manual? 0 Play Time 00:32:24 Cumulative 284.1 hours Start 2022.05.25 @ 14:03:00 End 2022.05.25 @ 17:12:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 370 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2080b55-d160-4696-af73-266b4aee2d68