Cogmind - Beta 11 X7 --- EXPLORER MODE // 2021.10.05 @ 11:20:37 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2019) 2019 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 8442 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 123 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1200 Matter 45/300 Energy 174/550 System Corruption 0% Temperature Cool (0) Movement Flying (50) Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Fission Core > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (8) ------ Gravity Neutralizing Apparatus 0b10 Alert Chip Improved Launcher Guidance Computer Matter Filter Improved Maneuvering Thrusters Thermal Defense Suite Long-range Tractor Beam Improved Field Recycling Unit > --- WEAPON (2) ------- Improved Proton Missile Launcher Heavy Missile Launcher > --- INVENTORY (3) ---- Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Gravity Neutralizing Apparatus 0b10 Alert Chip Improved Launcher Guidance Computer Matter Filter Improved Maneuvering Thrusters Thermal Defense Suite Long-range Tractor Beam Improved Field Recycling Unit > --- WEAPON ----------- Improved Proton Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Enhanced Nuclear Core Improved Terrain Scanner [Rating: 93] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Flying Fortress v7 Flight Unit Flying Fortress v7 Utility 0b10 Alert Chip Device Shock Absorption System Processor 0b10 Alert Chip Weapon Heavy Missile Launcher Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 8 . 2 . 2 . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . 3 . . . . . . Utility 7 | . . . 3 . 2 . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 23 | . 2 . 2 . 7 . 6 3 3 Power 7 | . . . . . 5 . . . 2 Engine 1 | . . . . . 1 . . . . Core 6 | . . . . . 4 . . . 2 Reactor . | . . . . . . . . . . Propulsion 2 | . 1 . 1 . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . 1 . 1 . . . . . . Utility 10 | . . . 1 . 1 . 5 2 1 Device 8 | . . . . . 1 . 5 1 1 Storage . | . . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 4 | . 1 . . . 1 . 1 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 2 . 1 Parts Lost 1 | . . . . . . . . 1 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . Average Slot Usage (%) 49 | . 20 50 32 25 39 42 60 65 72 Core 8 | . . . . . 12 14 13 8 7 Flight 9 | . 5 25 12 8 7 7 6 6 6 Device 13 | . . . . . 5 7 20 30 33 Processor 6 | . . . 5 8 7 7 6 7 12 Ballistic Gun 5 | . 15 25 13 8 . . . . . Launcher 7 | . . . . . 6 7 12 12 12 Naked Turns 35 | . 35 . . . . . . . . Heaviest Build 59 | . 1 1 1 1 26 26 40 42 59 Greatest Support 62 | 3 4 4 50 50 50 50 62 50 62 Greatest Overweight (x) 8 | . . . . . . 8 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | . . . . 3 3 3 3 3 3 Average Capacity 2 | . . . . 1 3 3 3 3 3 Most Carried 3 | . . . . 2 3 3 3 3 3 Average Carried 1 | . . . . . 2 3 2 2 2 Final Capacity 3 | . . . . 3 3 3 3 3 3 Final Carried 3 | . . . . 2 3 3 3 3 1 Class Distribution -------------------- 56% | Hacker-Mutant 43% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1194 | 169 14 51 . 25 58 . 685 192 . Remotely 743 | . . . . . . . 551 192 . Salvage Created 1061 | . 48 . . 23 145 72 773 . . Parts 91 | . 5 . . 1 16 12 55 . 2 Haulers Intercepted 2 | . . . . . 1 . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled 7 | . . . . . . . . . 7 Retrieved Matter 109 | . . . . . . . . . 109 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 42 | . 3 . . 1 7 6 24 . 1 Guns 4 | . 3 . . 1 . . . . . AOE 37 | . . . . . 7 6 23 . 1 Classes Destroyed 12 | . 1 . . . 6 2 3 . . Worker 6 | . . . . . 1 . 5 . . Builder 4 | . . . . . . 3 1 . . Tunneler 1 | . . . . . 1 . . . . Hauler 2 | . . . . . 1 . 1 . . Recycler 1 | . . . . . . . 1 . . Watcher 2 | . . . . . 2 . . . . Swarmer 10 | . 3 . . 1 . 3 3 . . Cutter 3 | . . . . . . . 3 . . Grunt 21 | . . . . . 5 2 13 . 1 Brawler 5 | . . . . . 2 . 3 . . Sentry 1 | . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 11 | . 2 . . 1 11 6 11 . 1 Combat Bots Only 8 | . 2 . . 1 7 3 8 . 1 Max Kills in Single Turn 3 | . 1 . . 1 2 2 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 2 3 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 2330 | . 66 . . 25 55 375 678 888 243 Core 1845 | . 53 . . 19 43 281 546 708 195 Absorbed by Shields 6 | . . . . . . 6 . . . Redirected to Core 1551 | . 30 . . 14 34 245 433 645 150 Core Remaining (%) 74 | 100 . . . 100 96 73 59 16 . Volleys Fired 102 | . 15 . . 4 11 9 47 13 3 Largest 2 | . 1 . . 1 1 1 2 2 2 Hottest 82 | . 20 . . 20 39 39 78 82 82 Shots Fired 134 | . 15 . . 4 11 9 68 21 6 Gun 19 | . 15 . . 4 . . . . . Cannon . | . . . . . . . . . . Launcher 115 | . . . . . 11 9 68 21 6 Special . | . . . . . . . . . . Kinetic 19 | . 15 . . 4 . . . . . Thermal . | . . . . . . . . . . Explosive 63 | . . . . . 11 9 32 8 3 Electromagnetic 52 | . . . . . . . 36 13 3 Robot Hit Streak 33 | . 6 . . 9 11 18 33 21 7 Robot Miss Streak 1 | . 1 . . 1 . . 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 113 | . 13 . . 3 11 7 55 20 4 Core Hits 126 | . 4 . . 1 21 17 72 7 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7410 | . 105 . . 22 1457 944 3978 575 329 Guns 127 | . 105 . . 22 . . . . . Cannons . | . . . . . . . . . . Explosions 7283 | . . . . . 1457 944 3978 575 329 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 127 | . 105 . . 22 . . . . . Thermal 57 | . . . . . . . 57 . . Explosive 5490 | . . . . . 1457 944 2583 296 210 Electromagnetic 1736 | . . . . . . . 1338 279 119 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . Average Corruption 1 | . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 183 | . . . . . 33 27 95 28 . Projectiles . | . . . . . . . . . . Explosions 183 | . . . . . 33 27 95 28 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . 64 8 . Shots 5 | . . . . . . . 4 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 212 | . 1 . . 4 . . 212 . 10 Average Temperature 43 | . 1 . . 2 . . 82 . 8 Received Heat Transfer 775 | . 24 . . . 63 183 331 117 57 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 7 | . . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 974 | . 80 37 . 52 375 573 974 687 313 Initial 350 | . . 22 . . 14 110 205 350 247 Average 313 | . 25 29 . 12 205 366 479 502 252 Maximum Alert Level 3 | . . . . . 1 2 3 2 1 Low Security (%) 31 | 100 100 100 . 100 48 12 . . . Level 1 32 | . . . . . 51 52 37 18 100 Level 2 30 | . . . . . . 34 44 81 . Level 3 5 | . . . . . . . 17 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . . . . . 6 10 4 . Investigation 1 | . . . . . . . 1 . . Extermination 2 | . . . . . . . 1 1 . Reinforcement 13 | . . . . . . 3 7 3 . Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 6 | . 1 1 . . 1 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 8 1 . 2 10 24 37 26 5 Peak Tracking Total 9 | . 6 1 . 1 7 8 8 9 6 Tactical Retreats 13 | . . . . . . 4 2 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . . 1 2 1 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 17 | . . . . . 2 4 10 1 . Max in Single Turn 3 | . . . . . 1 1 3 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 13 | . 2 . 1 . . 4 5 1 . Terminals 9 | . 2 . . . . 2 4 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 4 . 1 . . 9 10 4 . Successful 15 | . 1 . 1 . . 6 4 3 . Failed 13 | . 3 . . . . 3 6 1 . Catastrophic 3 | . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 4 . 1 . . 4 6 4 . Terminals 19 | . 4 . . . . 4 7 4 . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 . 1 . . 1 2 1 . Part Schematic 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . Process 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . Terminals 2 | . . . . . . . . 2 . Assimilate 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 4 2 . . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . Matter 146 | . . . . . . . 146 . . Time 36 | . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 23 | . . . . . . 23 . . . Retrieved Matter 23 | . . . . . . 23 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Programmers 1 | . . . . . . . 1 . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 5 | . . 4 . . . 1 . . . Largest Group 4 | . . 4 4 4 3 1 . . . Highest-Rated Group 71 | . . 71 71 71 40 21 . . . Highest-Rated Ally 31 | . . 31 31 31 16 21 . . . Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . 4 . 1 22 11 . . . Total Damage 412 | . . 31 . 14 192 175 . . . Kills 7 | . . 1 . 1 3 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 2021 | 28 99 211 152 110 246 223 582 281 89 Spaces Moved 2897 | 56 142 477 221 118 230 364 756 441 92 Core 163 | 56 100 . 5 . . 2 . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2734 | . 42 477 216 118 230 362 756 441 92 Fastest Speed 40 | 50 40 40 40 50 50 50 50 50 50 Average Speed 48 | 50 47 40 44 50 50 52 50 50 50 Slowest Speed 450 | 50 50 40 50 50 50 450 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 44 | . 1 6 . 10 1 4 10 11 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 43 85 60 22 27 15 37 19 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 441 | . . . . . 77 11 282 50 21 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 441 | . . . . . 77 11 282 50 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 3318 | 55 159 490 273 155 347 381 867 465 126 Wait 272 | . . 18 50 41 90 . 38 7 28 Move 2803 | 55 139 464 220 98 227 356 735 419 90 Hop 41 | . 1 6 . 9 1 3 10 10 1 Pick Up 10 | . . . . 2 4 . 3 1 . Fast Attach 17 | . 2 . 2 . 4 . 6 2 1 Attach 4 | . . . . . 3 . . . 1 Detach 5 | . . . . . 3 . 1 1 . Swap 2 | . . . . . . . . 1 1 Drop 13 | . . . 1 . 4 . 4 3 1 Fire 102 | . 15 . . 4 11 9 47 13 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 11 | . . . . . . 11 . . . Trap . | . . . . . . . . . . Miscellaneous 36 | . 2 2 . 1 . . 23 8 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 29 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Entered Mines 157 | -10/Mines | Assembled infested the area 162 | -10/Mines | Assisted by a Guerilla fighting off Assembled 173 | -10/Mines | Met a Derelict bent on vengeance 184 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 205 | -10/Mines | Received a Mining Laser from a helpful Derelict 308 | -10/Mines | Identified exit to Materials 308 | -10/Mines | Discovered exit to Materials (range 3) 309 | -10/Mines | Discovered exit to Materials (range 11) 317 | -10/Mines | Build established: Hacker-Mutant 319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 319 | -10/Mines | Identified exit to Exiles 319 | -10/Mines | Discovered exit to Exiles (range 5) 339 | -10/Mines | Entered Exiles 339 | -10/Exiles | Accompanied by 4 allies 350 | -10/Exiles | Met 8R-AWN 356 | -10/Exiles | Met EX-HEX 370 | -10/Exiles | Met EX-BIN 376 | -10/Exiles | Aligned with FarCom system 376 | -10/Exiles | Given EX-Vault access code 385 | -10/Exiles | Opened EX-Vault 388 | -10/Exiles | Upgraded with Propulsion slot (x3) 388 | -10/Exiles | Upgraded with Utility slot (x1) 389 | -10/Exiles | Found 0b10 Alert Chip 392 | -10/Exiles | Found Flying Fortress v7 393 | -10/Exiles | Upgraded with Power slot (x1) 393 | -10/Exiles | Upgraded with Utility slot (x2) 393 | -10/Exiles | Upgraded with Weapon slot (x1) 403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 417 | -10/Exiles | Met EX-DEC 434 | -10/Exiles | Identified exit to Mines 434 | -10/Exiles | Discovered exit to Mines (range 14) 491 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Flying Fortress v7 491 | -10/Exiles | Entered Mines 491 | -9/Mines | Accompanied by 4 allies 493 | -9/Mines | Reached level 2 529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 574 | -9/Mines | Identified exit to Materials 574 | -9/Mines | Discovered exit to Materials (range 8) 601 | -9/Mines | Entered Materials 601 | -8/Materials | Accompanied by 3 allies 603 | -8/Materials | Reached level 3 603 | -8/Materials | Reached level 4 603 | -8/Materials | Reached level 5 603 | -8/Materials | Reached level 6 625 | -8/Materials | Upgraded with Utility slot (x2) 718 | -8/Materials | Reached level 7 750 | -8/Materials | Identified exit to Factory 750 | -8/Materials | Discovered exit to Factory (range 4) 753 | -8/Materials | Destroyed 7 combat bots 847 | -8/Materials | Entered Factory 847 | -7/Factory | Accompanied by 1 ally 849 | -7/Factory | FarCom data flow suspended 849 | -7/Factory | Reached level 8 849 | -7/Factory | Reached level 9 860 | -7/Factory | Reached level 10 1055 | -7/Factory | Identified exit to Factory 1055 | -7/Factory | Discovered exit to Factory (range 10) 1064 | -7/Factory | Reached level 11 1070 | -7/Factory | Entered another Factory area 1072 | -6/Factory | Reached level 12 1210 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 1275 | -6/Factory | Reached level 13 1314 | -6/Factory | Identified exit to Extension 1314 | -6/Factory | Discovered exit to Extension (range 10) 1417 | -6/Factory | Destroyed 8 combat bots 1420 | -6/Factory | First assault squad dispatched 1440 | -6/Factory | Build established: Wizard-Mutant 1499 | -6/Factory | Upgraded with Utility slot (x2) 1521 | -6/Factory | Reached level 14 1630 | -6/Factory | Identified exit to Factory 1630 | -6/Factory | Discovered exit to Factory (range 20) 1638 | -6/Factory | Reached level 15 1652 | -6/Factory | Entered another Factory area 1654 | -5/Factory | Reached level 16 1659 | -5/Factory | Destroyed 8 combat bots 1696 | -5/Factory | Identified exit to Factory 1749 | -5/Factory | Core integrity fell below 50% 1924 | -5/Factory | Core integrity fell below 20% 1933 | -5/Factory | Entered another Factory area 1934 | -4/Factory | Core integrity fell below 50% 1934 | -4/Factory | Core integrity fell below 20% 1935 | -4/Factory | Reached level 17 1935 | -4/Factory | Reached level 18 1935 | -4/Factory | Reached level 19 2022 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01951_ K-01 Serf collects debris. 01958_ Imp. Field Recycling Unit collects Prototype Energy Gun, recycling 24 matter... 01976_ Imp. Field Recycling Unit collects Nuclear Pulse Thruster, recycling 6 matter... 01979_ Imp. Field Recycling Unit collects Hpw. Shock Rifle, recycling 14 matter... 01984_ Imp. Field Recycling Unit collects Matter Filter, recycling 9 matter... 01984_ Acquired Matter Filter. 01991_ Imp. Field Recycling Unit collects Imp. Weapon Shielding, recycling 22 matter... 01992_ Imp. Field Recycling Unit collects Imp. Weapon Shielding, recycling 22 matter... 02008_ Identified Enh. Fission Core. 02010_ Dropped Enh. Nuclear Core. 02011_ Imp. Field Recycling Unit collects Enh. Nuclear Core, recycling 12 matter... 02014_ The unstable cave ceiling collapses. 02015_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# #?# #?? | | ??????????????????????????####+#############?# #?? | | ???????????????############### ############### #?? | | ???????????????# # | | ???????????????# # | | ???????????????# + | | ???????????????# # | | ???????????????# # ### ? | | ???????????????# # #???? ? | | ???????????????###########+### ######## #???? ? | | ?????????????????????????# #????????#????### ? | | ?????????????????######??# #???????????????? ? | | ?????????????????# ## #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# + #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# ## ####?????????????????? | | ?????????????????# ??# #????????????????????? | | ?????????????????######??# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????######### #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# """ # #????????????????????? | | ?????????????????# """ # ####?????????????????? | | ?????????????????# "S # # # #??????????? | | ?????????????????# """ @ ????? | | ?????????????????# "" # s ????? | | ?????????????????# # s ????? | | ?????????????????# """ # g* s ?????? | | ?????????????????# """ # ####?????? | | ?????????????????# """ # ##???????? | | ?????????????????# # R #####????????? | | ?????????????????######### #???????????? | | ????????????????????????? ??????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ?????????????????????????"" """ """ """ ????????? | | ?????????????????????????"" """ """ """ ????????? | | ?????????????????????????"" """ ""??""???????????? | | ??????????????????????????? ?? ????????????????? | | ??????????????????????????? "???"????????????????? | | ??????????????????????????? "????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 Resistance: KI 35 Resistance: TH 55 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 70 Launcher Accuracy 30 Matter Filtering 30 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Lrn. Tractor Beam | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Levels Raised 18 | . . . . 1 5 4 4 1 3 XP Earned 33319 | 6000 400 500 350 1535 7109 5182 5952 2849 3442 XP Spent 24620 | . . . 5800 1500 5920 . 11400 . . Upgrades 53 | . . . 8 3 24 . 18 . . Power Slot 1 | . . . 1 . . . . . . Propulsion Slot 3 | . . . 3 . . . . . . Utility Slot 7 | . . . 3 . 2 . 2 . . Weapon Slot 1 | . . . 1 . . . . . . Core Integrity 12 | . . . . . 12 . . . . Heat Dissipation 8 | . . . . . 8 . . . . Inventory Capacity 3 | . . . . 3 . . . . . Sight Range 4 | . . . . . . . 4 . . Ranged Accuracy 2 | . . . . . 2 . . . . Hack Attack % 4 | . . . . . . . 4 . . Hack Defense % 4 | . . . . . . . 4 . . EX Resistance % 4 | . . . . . . . 4 . . Protomatter Created 811 | . . . . . 98 79 569 . 65 Integrity Restored 758 | . 42 25 . 19 . . 489 183 . Core 644 | . 42 11 . 19 . . 389 183 . Parts 114 | . . 14 . . . . 100 . . Protomatter Decayed 280 | . . 164 . . 70 35 11 . . Game ------ Seed DeliveryCoolantPick Manual? 0 Play Time 00:36:32 Cumulative 284.8 hours Start 2021.10.05 @ 10:40:21 End 2021.10.05 @ 11:20:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 85 Rogue 0 Adventurer 0 Explorer 85 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 72 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 635ecfd1-e17a-404a-8f38-b8d6ce0fc719