Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:43:00 Player: double j Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (881) 881 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2626 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 88/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Treads Improved VTOL Module Heat Sink Terrain Scan Processor Particle Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 28 | 5 2 13 8 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 5 | 2 . 2 1 Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 1 1 3 4 Energy Gun 4 | . 1 2 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 3 11 Power 3 | . . 1 2 Propulsion 6 | . 1 1 4 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 75 | . 63 85 73 Engine 16 | . 14 18 15 Treads 10 | . 18 10 . Leg 4 | . . 1 16 Hover 2 | . . 5 . Storage 11 | . 14 10 9 Processor 14 | . 1 21 17 Energy Gun 6 | . 2 11 2 Energy Cannon 4 | . . 6 6 Ballistic Gun 3 | . 11 . . Launcher 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 39 | 11 12 39 39 Greatest Support 40 | 40 40 20 33 Greatest Overweight (x) 9 | . . 6 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 6 8 10 15 Most Carried 7 | 4 4 7 6 Average Carried 3 | 1 2 4 4 Final Capacity 15 | 8 8 15 15 Final Carried 3 | 2 3 3 1 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 394 | 227 67 100 . Remotely . | . . . . Salvage Created 819 | . 118 502 199 Parts 51 | . 14 22 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 12 7 Guns 13 | . 5 7 1 Cannons 5 | . . 4 1 AOE 5 | . . . 5 Classes Destroyed 8 | . 3 1 4 Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 3 . 3 Grunt 14 | . 2 9 3 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 248 | . 54 67 127 Missed 50 | . 9 19 22 Damage Taken 2812 | . 466 597 1749 Core 820 | . 94 162 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 249 | . . 155 94 Core Remaining (%) 73 | 100 62 59 . Volleys Fired 102 | . 30 38 34 Largest 2 | . 1 2 2 Hottest 124 | . 40 124 98 Shots Fired 126 | . 30 61 35 Gun 85 | . 30 42 13 Cannon 35 | . . 19 16 Launcher 6 | . . . 6 Special . | . . . . Kinetic 37 | . 29 . 8 Thermal 71 | . . 50 21 Explosive 6 | . . . 6 Electromagnetic 12 | . 1 11 . Robot Hit Streak 12 | . 7 12 5 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | . 16 46 19 Core Hits 45 | . 10 18 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2055 | . 153 671 1231 Guns 713 | . 153 407 153 Cannons 428 | . . 264 164 Explosions 914 | . . . 914 Melee . | . . . . Ramming . | . . . . Kinetic 239 | . 129 . 110 Thermal 746 | . . 539 207 Explosive 914 | . . . 914 Electromagnetic 156 | . 24 132 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 96 | . . 1 95 Projectiles 2 | . . 1 1 Explosions 94 | . . . 94 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . . 90 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 503 | . 12 503 376 Average Temperature 142 | . 7 148 143 Received Heat Transfer 1122 | . 132 351 639 Effects 9 | . . 7 2 Shutdowns 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 4 | . . 2 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 6 . Heat Transferred 1961 | . . 1554 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 351 | . 124 236 351 Initial 76 | . . 5 76 Average 93 | . 71 80 187 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 91 65 Level 1 10 | . . 8 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 14 14 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 9 12 4 Successful 18 | . 5 9 4 Failed 7 | . 4 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations 9 | . . 5 4 Recycling Units 6 | . 6 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . . 1 . Branch Access Points 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 5 4 Scan Component 4 | . . 2 2 Repair 4 | . . 2 2 Refit 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 2 2 Time 110 | . . 52 58 Parts Recycled 1 | . 1 . . Recycled Matter 49 | . 49 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1576 | 127 456 663 330 Spaces Moved 558 | 75 151 244 88 Core 15 | 6 . 2 7 Treads 451 | 69 151 229 2 Legs 92 | . . 13 79 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 190 Average Speed 178 | 151 160 186 210 Slowest Speed 500 | 160 160 350 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 25 28 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . . . 47 Melee . | . . . . Projectile 1 | . . . 1 AOE 46 | . . . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1024 | 89 342 397 196 Wait 290 | 1 153 77 59 Move 555 | 74 150 243 88 Hop . | . . . . Pick Up 34 | 8 5 15 6 Fast Attach 1 | . . 1 . Attach 26 | 5 2 12 7 Detach 1 | . . 1 . Swap 1 | . . . 1 Drop 13 | 1 2 10 . Fire 102 | . 30 38 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 678 | -9/Materials | Repaired Ion Engine 706 | -9/Materials | Repaired Lgt. Treads 964 | -9/Materials | Discovered new exit (range 13) 1058 | -9/Materials | Identified exit to Mines 1116 | -9/Materials | Discovered new exit (range 17) 1212 | -9/Materials | Identified exit to Materials 1247 | -9/Materials | Entered another Materials area 1247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -8/Materials | Build established: Scavenger-Mutant 1305 | -8/Materials | Repaired Particle Cannon 1335 | -8/Materials | Repaired Lgt. Treads 1492 | -8/Materials | Garrison activated, responded to threat 1527 | -8/Materials | Core integrity fell below 50% 1572 | -8/Materials | Core integrity fell below 20% 1577 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. H-55 Commando destroyed. Ion Engine destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Hpw. Shotgun destroyed. Visual Processing Unit destroyed. M-13 Machinist repairs G-47 Trooper. Particle Gun destroyed. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. Slammed into G-47 Trooper. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????? ??????????????????????? | | ???????????? ??????????????????????? | | ????????? 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Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Troublemaker Challenges ------------ None Game ------ Seed EnergyNetworkNanovents Manual? 0 Play Time 00:28:17 Cumulative 2.0 hours Start 2024.03.31 @ 15:15:31 End 2024.03.31 @ 15:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3924322b-af1b-47e8-9765-2e6cd2cb3eec