Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.30 @ 06:09:28 Player: Matie Bal Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (70) 350 Value Destroyed (2938) 2938 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (4327) 4327 TOTAL SCORE: 17435 Bonus ------- Follower Combat Kills 148 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 710 Hacked Protovariant 500 Met Sigix 2000 Friendly Fire -31 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 98/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- 0b10 Decoder Chip [Scout] Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Advanced Remote Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Experimental System Shield Experimental System Shield > --- WEAPON ----------- Heavy Quantum Rifle Ragnarok Missile Launcher Power Sword > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Subatomic Replicator Matter Neutralizer Advanced Datajack Sigix Containment Pod [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Vortex Rail Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Ragnarok Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . Utility 12 | . . . . . 3 1 1 . . 1 . . . . 1 2 . 1 . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 186 | 2 1 . 2 6 30 22 8 1 21 8 2 . 4 . 7 8 24 15 3 22 Power 18 | . . . . 2 4 . . . 1 2 . . . . 1 . 3 2 . 3 Engine 8 | . . . . 2 4 . . . 1 1 . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . . . . 2 1 . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 1 . 3 Propulsion 55 | 2 . . . 1 9 8 1 1 9 . . . . . 3 . 8 7 . 6 Treads 17 | 1 . . . 1 5 8 1 1 . . . . . . . . . . . . Leg 7 | . . . . . 4 . . . 3 . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . 6 . . . . . 3 . 8 7 . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 69 | . 1 . 2 . 7 9 5 . 5 6 2 . 1 . 2 8 11 3 1 6 Device 33 | . . . . . 4 6 1 . 2 3 1 . 1 . 2 5 5 1 . 2 Storage 9 | . 1 . 2 . . . . . 1 2 . . . . . . 1 1 . 1 Processor 10 | . . . . . 2 . 2 . 1 1 1 . . . . 1 . . . 2 Hackware 10 | . . . . . 1 . . . 1 . . . . . . 1 4 1 1 1 Protection 6 | . . . . . . 3 2 . . . . . . . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon 44 | . . . . 3 10 5 2 . 6 . . . 3 . 1 . 2 3 2 7 Energy Gun 8 | . . . . . 2 . . . . . . . 2 . . . . 1 1 2 Energy Cannon 6 | . . . . . . . . . 1 . . . . . 1 . 1 1 . 2 Ballistic Gun 12 | . . . . 2 5 4 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 1 . . 2 . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 1 . 3 . . . 1 . . . . 1 . 1 Unidentified Prototypes 13 | . . . . . . . . . 1 1 1 . 1 . . 2 3 . 2 2 Parts Lost 59 | . . . . 4 1 1 . 4 . . . . . . . . 10 5 1 33 Power 7 | . . . . 1 . . . 1 . . . . . . . . 1 . . 4 Propulsion 21 | . . . . 1 1 . . 2 . . . . . . . . 4 3 . 10 Utility 19 | . . . . . . 1 . 1 . . . . . . . . 4 1 . 12 Weapon 12 | . . . . 2 . . . . . . . . . . . . 1 1 1 7 Highest Loss Streak 12 | . . . . 4 1 1 . 3 . . . . . . . . 8 3 1 12 Average Slot Usage (%) 95 | . 93 100 100 95 98 99 99 79 84 100 100 100 99 100 100 100 92 91 92 70 Engine 5 | . 14 14 14 13 9 7 6 5 4 7 5 5 5 5 . . . . . . Core 2 | . . . . . . . . . . 3 5 5 5 5 5 4 4 8 8 4 Treads 7 | . 14 14 14 11 13 22 26 18 . . . . . . . . . . . . Leg 2 | . . . . . 11 . . . 4 . . . . . . . . . . . Wheel 1 | . 14 14 14 14 1 . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 18 23 23 23 23 23 26 23 19 17 17 9 Device 12 | . . . . . 8 19 20 17 17 17 12 11 14 17 23 23 17 6 4 2 Storage 11 | . 21 28 28 28 18 8 6 3 4 11 11 11 11 11 10 9 5 4 4 6 Processor 10 | . . . . . 9 7 13 13 17 11 15 17 13 11 7 9 9 8 8 8 Hackware 7 | . . . . . 9 1 . . 1 5 5 5 5 5 5 6 16 29 31 26 Protection 1 | . . . . . . 6 5 4 . . . . . . . 2 . . . . Energy Cannon 2 | . . . . . . . . . 2 5 5 5 5 5 5 4 3 2 2 2 Ballistic Gun 8 | . 28 28 28 24 13 22 20 14 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . 3 5 5 5 5 5 5 4 4 4 4 3 Special Melee Weapon 2 | . . . . . . . . . 5 5 5 5 2 5 5 4 3 1 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 10 14 14 46 48 56 62 56 56 39 53 50 49 58 50 59 69 66 63 70 96 Greatest Support 93 | 20 20 10 10 20 60 66 88 88 75 56 56 56 56 56 85 84 93 92 92 92 Greatest Overweight (x) 5 | . 1 1 4 4 5 2 . . . . . . 1 . . . 1 . . 4 Average Overweight (x) . | . . 1 3 3 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 8 8 16 16 16 16 12 12 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 6 7 8 14 16 16 12 12 9 6 8 8 8 8 8 8 8 8 8 8 7 Most Carried 16 | 6 8 8 9 10 16 16 12 12 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 9 | 6 7 8 8 9 15 12 11 9 6 7 7 7 7 7 7 7 7 7 7 6 Final Capacity 16 | 6 8 8 16 16 16 12 12 4 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 16 | 6 8 8 9 10 16 12 12 4 8 8 8 8 8 8 8 8 7 8 8 4 Class Distribution -------------------- 33% | Scout 18% | Mutant 13% | Scavenger-Mutant 9% | Wizard-Mutant 9% | Skirmisher 6% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Matter Collected 2836 | 220 34 . . 119 652 289 282 . 323 40 . 28 82 . 70 . 295 141 20 241 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3382 | . 120 . . 76 1025 190 301 . 195 79 . . 248 104 105 . 314 240 . 385 Parts 183 | . 6 . . 5 60 12 13 . 3 5 . . 7 4 2 . 19 6 . 41 Haulers Intercepted 4 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . . 63 9 . . . . . . Prevented 29 | . . . . . . . . . . . . . 29 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 58 | . 1 . . 5 19 3 3 . 1 1 . . 6 4 1 . 3 4 . 7 Melee 19 | . . . . . 3 . . . 1 1 . . . . 1 . 3 4 . 6 Guns 32 | . 1 . . 3 16 3 3 . . . . . 6 . . . . . . . Cannons 4 | . . . . . . . . . . . . . . 4 . . . . . . AOE 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Classes Destroyed 15 | . 3 . . 2 5 1 1 . . . . . 2 . . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 Hauler 4 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . . Recycler 6 | . 1 . . . 2 1 . . 1 . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . Swarmer 14 | . 1 . . . 5 . . . . . . . . 4 . . . 4 . . Grunt 12 | . . . . 2 6 1 . . . . . . 2 . . . 1 . . . Brawler 3 | . . . . . . . . . . . . . 3 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . Sentry 10 | . . . . . 6 . 2 . . 1 . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . Programmer 12 | . . . . . . 2 . . 1 . . . . . . . 2 . . 7 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 . . 3 7 1 1 . 1 1 . . 4 4 1 . 2 4 . 3 Combat Bots Only 5 | . 1 . . 3 5 1 1 . 1 1 . . 4 4 1 . 1 4 . 3 Max Kills in Single Turn 2 | . 1 . . 2 1 1 1 . 1 1 . . 2 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . 1 1 . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Damage Taken 8407 | . 16 . . 751 820 223 219 202 77 24 . . . 187 48 . 1261 586 346 3647 Core 2610 | . . . . 242 112 15 35 89 14 . . . . 53 . . 274 122 54 1600 Absorbed by Shields 1458 | . . . . . . . . . . 25 . . . 192 52 . 130 62 258 739 Core Remaining (%) 80 | 100 . . . 3 79 97 . . 83 . . . . 94 100 . 78 . 87 . Volleys Fired 321 | . 8 . . 9 76 13 18 . . . 41 53 34 39 11 . 3 4 1 11 Largest 3 | . 2 . . 2 2 3 3 . . . 1 1 1 1 1 . 1 2 1 2 Hottest 150 | . 40 . . 53 85 75 75 . . . 90 90 90 90 105 . 105 150 70 150 Shots Fired 473 | . 16 . . 18 147 38 54 . 1 . 41 53 34 39 11 . 2 5 1 13 Gun 294 | . 16 . . 17 147 38 54 . . . . . 16 . . . . 1 . 5 Cannon 174 | . . . . . . . . . 1 . 41 53 18 39 11 . 2 4 . 5 Launcher 5 | . . . . 1 . . . . . . . . . . . . . . 1 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 252 | . 16 . . 17 127 38 54 . . . . . . . . . . . . . Thermal 194 | . . . . . 20 . . . 1 . 41 53 18 39 11 . 2 4 . 5 Explosive 5 | . . . . 1 . . . . . . . . . . . . . . 1 3 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . 5 Entropic 17 | . . . . . . . . . . . . . 16 . . . . 1 . . Robot Hit Streak 17 | . 3 . . 10 10 9 17 . . . . . 5 2 2 . . 2 . 3 Robot Miss Streak 6 | . 3 . . 1 3 1 1 . 1 . . . 2 6 . . . 1 . 2 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 343 | . 8 . . 13 102 26 41 . 11 8 . . 14 4 18 1 25 19 . 53 Core Hits 124 | . 5 . . 8 38 8 13 . 2 2 . . 9 4 4 . 6 6 . 19 Critical Hits 11 | . . . . . . 2 . . . . . . 4 . 1 . . 1 . 3 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed 8 | . . . . . . 2 . . . . . . 2 . 1 . . . . 3 Melee Attacks 237 | . . . . . 18 1 2 . 14 17 1 . 3 1 29 4 39 27 4 77 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . 18 1 . . 7 14 1 . . 1 22 3 32 23 4 76 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . . 2 . 8 3 . . 3 . 8 1 8 5 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9052 | . 73 . . 283 1542 400 709 . 317 218 . . 602 165 518 . 901 600 . 2724 Guns 3328 | . 73 . . 113 1415 400 709 . . . . . 602 . . . . . . 16 Cannons 375 | . . . . . . . . . . . . . . 165 38 . . 35 . 137 Explosions 665 | . . . . 170 . . . . . . . . . . . . . . . 495 Melee 4657 | . . . . . 127 . . . 317 218 . . . . 480 . 901 565 . 2049 Ramming 27 | . . . . . . . . . . . . . . . . . . . . 27 Kinetic 2540 | . 73 . . 113 1245 400 709 . . . . . . . . . . . . . Thermal 545 | . . . . . 170 . . . . . . . . 165 38 . . 35 . 137 Explosive 665 | . . . . 170 . . . . . . . . . . . . . . . 495 Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4657 | . . . . . 127 . . . 317 218 . . . . 480 . 901 565 . 2049 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 602 | . . . . . . . . . . . . . 602 . . . . . . . Highest Corruption 43 | . 1 1 1 1 . 3 . 13 13 . . . . . . . 10 3 3 43 Average Corruption 7 | . 1 1 1 1 . 1 . 6 13 . . . . . . . 9 2 3 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . 2 2 . 5 . 4 63 . . . . . . . 2 . 4 51 Message Errors 27 | . . . 1 2 . 3 . 1 14 . . . . . . . . . 1 5 Matter Fused 23 | . . . . . . . . 1 13 . . . . . . . 1 . . 8 Heat Flow Errors 11 | . . . . . . 1 . . 3 . . . . . . . . . 2 5 Energy Discharges 6 | . . . 1 . . . . . 5 . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . 4 . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . Misdirections 30 | . . . . . . . . . 20 . . . . . . . . . . 10 Targeting Errors 17 | . . . . . . . . . 1 . . . . . . . . . 1 15 Weapon Failures 4 | . . . . . . 1 . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 506 | . . . . 25 . . . . 81 . . . . . 52 . 120 18 . 210 Projectiles 7 | . . . . . . . . . . . . . . . . . . . . 7 Explosions 51 | . . . . 25 . . . . . . . . . . . . . . . 26 Melee 448 | . . . . . . . . . 81 . . . . . 52 . 120 18 . 177 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . 15 . . 25 . . . . . . . . . . . . 13 Shots 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . . . 6 36 125 82 . 261 . 199 224 64 130 60 3 . 201 225 310 Average Temperature 67 | . . . . 6 12 50 38 . 107 . 81 87 28 54 11 3 . 79 67 125 Received Heat Transfer 531 | . . . . 90 261 9 48 . 9 8 . . . . 8 . 60 . 29 9 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 842 | . . . . . 407 . . . . . . . . 250 37 . . 37 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Peak Influence 516 | . 40 15 . 40 244 80 129 57 516 184 . . . . 72 61 253 248 232 269 Initial 139 | . . 15 . . 15 49 35 27 22 105 . . . . . 22 33 51 139 118 Average 74 | . 16 15 . 27 107 39 67 34 51 122 . . . . 17 33 86 141 161 116 Maximum Alert Level 2 | . . . . . 1 . . . 2 . . . . . . . 1 1 1 1 Low Security (%) 93 | 100 100 100 . 100 92 100 100 100 87 100 . . . . 100 100 82 77 79 88 Level 1 6 | . . . . . 7 . . . 8 . . . . . . . 17 22 20 11 Level 2 . | . . . . . . . . . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 5 3 . . 3 . . . . . 2 . 1 2 2 4 Investigation 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Extermination 8 | . . . . . . 3 . . 2 . . . . . 1 . . . . 2 Reinforcement 9 | . 2 . . . 1 . . . . . . . . . . . 1 2 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . 4 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Distress Signals 12 | . . . . . 4 . . . . . . . 1 . . . 3 3 1 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . . Times Spotted 188 | . 7 . . 12 31 5 4 4 6 1 . . 33 9 2 1 23 11 15 24 Peak Tracking Total 12 | . 3 . . 10 5 2 1 5 4 1 . . 12 5 1 1 8 5 10 11 Tactical Retreats 17 | . . . . 1 2 . . . 1 . . . 3 . . . 1 2 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Traps Triggered 15 | . . . . . 1 6 2 . . . . . . . 1 . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . . . . . 6 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 12 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Machines Disabled 8 | . . . . . . . 1 . . . 1 . . . . . 3 1 1 1 Max in Single Turn 1 | . . . . . . . 1 . . . 1 . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Machines Accessed 73 | . . . . . 11 4 5 . 12 4 1 2 6 . 5 3 11 1 6 2 Terminals 46 | . . . . . 9 1 4 . 7 4 . 1 . . 3 3 9 . 4 1 Fabricators 5 | . . . . . . . . . 4 . . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . Garrison Access 7 | . . . . . 1 1 . . 1 . . . . . 1 . 1 1 . 1 Total Hacks 219 | . . . . . 36 7 14 . 39 13 1 2 19 . 10 4 35 1 28 10 Successful 143 | . . . . . 24 4 10 . 19 5 1 2 19 . 7 1 25 1 18 7 Failed 75 | . . . . . 11 3 4 . 20 8 . . . . 3 3 10 . 10 3 Catastrophic 5 | . . . . . 1 1 . . 1 . . . . . . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 117 | . . . . . 26 3 4 . 24 8 . . 1 . 9 3 14 1 17 7 Terminals 162 | . . . . . 29 2 12 . 30 13 . 1 . . 8 4 30 . 24 9 Fabricators 9 | . . . . . . . . . 7 . . . . . . . . . 2 . Repair Stations 4 | . . . . . . 2 2 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Scanalyzers 9 | . . . . . 5 . . . . . . . . . . . 2 . 2 . Garrison Access 11 | . . . . . 2 1 . . 2 . . . . . 1 . 3 1 . 1 Terminal Hacks 90 | . . . . . 14 . 5 . 12 3 1 2 19 . 1 1 17 . 11 4 Record 22 | . . . . . . . 2 . 1 . 1 1 7 . 1 . 7 . 1 1 Part Schematic 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Robot Schematic 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . Robot Analysis 5 | . . . . . 2 . 1 . 2 . . . . . . . . . . . Prototype ID Bank 12 | . . . . . 1 . . . . . . . 11 . . . . . . . Open Door 4 | . . . . . . . . . 1 . . 1 1 . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 4 | . . . . . . . . . 1 1 . . . . . 1 1 . . . Terminal Index 7 | . . . . . 1 . 1 . 1 1 . . . . . . 1 . 1 1 Fabricator Index 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . Alert Level 9 | . . . . . 2 . 1 . 1 . . . . . . . 1 . 3 1 Unreport Threat 4 | . . . . . 1 . . . 2 . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . 3 . . . . . . . . . 2 . Load Schematic 3 | . . . . . . . . . 2 . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 2 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . . . . . . Repair 2 | . . . . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 5 . . . . . . . . . . . 2 . 2 . Insert Component 5 | . . . . . 3 . . . . . . . . . . . 1 . 1 . Analyze 4 | . . . . . 2 . . . . . . . . . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . . . . . 5 . 3 . 4 2 . . . . 5 . 6 1 3 3 Terminals 27 | . . . . . 4 . 3 . 4 2 . . . . 4 . 5 . 3 2 Botnet 18 | . . . . . 3 . 2 . 3 1 . . . . 2 . 4 . 2 1 Operators 8 | . . . . . 1 . 1 . 1 1 . . . . 1 . 1 . 1 1 Search 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . 1 . 1 1 . 1 Reprogram 5 | . . . . . 1 . . . . . . . . . 1 . 1 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . . . . 10 4 5 . 11 3 . 1 . . 4 3 8 1 4 2 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . . . . . . . . . . . 1 . 2 . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Matter 314 | . . . . . . . . . 146 . . . . . . . . . 168 . Time 157 | . . . . . . . . . 73 . . . . . . . . . 84 . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . . . . . . . . . Time 35 | . . . . . . 16 19 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . . . 1 . 1 . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . 1 . 1 2 . . 1 . 5 . 4 3 . 1 Non-combat 16 | . . . . . . . 1 . 1 2 . . . . 5 . 3 3 . 1 Combat 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Robot Hacks Applied 24 | . . . . . . . 2 . 2 2 . . 1 . 7 . 5 4 . 1 parse_system 2 | . . . . . . . . . . . . . 1 . . . 1 . . . no_distress 12 | . . . . . . . 1 . 1 2 . . . . 4 . 3 1 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 5 | . . . . . . . 1 . . . . . . . 2 . . 1 . 1 find_recycling 2 | . . . . . . . . . 1 . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . . . . . . . . 1 . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Total Allies 8 | . . . . 3 1 2 . . . . . . . . . . 2 . . . Largest Group 3 | . . . . 3 3 2 1 . . . . . . . . . 2 . . . Highest-Rated Group 112 | . . . . 40 40 62 31 . . . . . . . . . 112 . . . Highest-Rated Ally 56 | . . . . 16 16 31 31 . . . . . . . . . 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . 24 13 5 . . . . . . . . . 19 . . . Total Damage 1000 | . . . . . 266 236 41 . . . . . . . . . 457 . . . Kills 4 | . . . . . 2 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . 2 . 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . . . . . 6 10 5 4 12 Traps 22 | . . . . . . . . . . . . . . . . 6 8 . 2 6 Emergency Access 13 | . . . . . . . . . . . . . . . . . 2 4 2 5 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Turns Passed 11380 | 7 173 124 600 260 1637 1126 622 137 1035 481 564 539 779 566 633 293 579 310 202 713 Spaces Moved 11247 | 3 106 112 519 183 768 643 366 104 1493 545 559 678 1038 651 943 419 712 404 315 686 Core 691 | . . . . . . . . 16 448 . . . . . . . . . . 227 Treads 1537 | 3 71 . . 4 362 643 366 88 . . . . . . . . . . . . Legs 299 | . . . . . 299 . . . . . . . . . . . . . . . Wheels 952 | . 35 112 519 179 107 . . . . . . . . . . . . . . . Hover 7768 | . . . . . . . . . 1045 545 559 678 1038 651 943 419 712 404 315 459 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 160 90 90 90 120 120 145 145 50 50 50 50 50 50 50 46 46 46 48 53 50 Average Speed 75 | 160 136 90 115 121 151 156 145 130 57 50 50 50 61 50 48 46 50 52 53 61 Slowest Speed 250 | 160 160 90 120 200 200 200 145 145 110 50 50 50 110 50 50 46 110 53 53 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 2 30 41 77 35 48 16 9 80 31 14 61 68 93 77 20 10 75 12 31 19 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . . 4 . 4 . . . . . . Spaces Dug 235 | . . . . 11 6 1 . . 2 9 41 53 16 27 18 3 7 . 30 11 Terrain Destroyed 263 | . . . . 11 6 1 . . 3 9 41 53 22 33 18 3 7 5 30 21 Melee 50 | . . . . . 6 1 . . 2 9 . . . 1 8 3 6 . 3 11 Projectile 167 | . . . . . . . . . 1 . 41 53 22 32 10 . 1 5 . 2 AOE 46 | . . . . 11 . . . . . . . . . . . . . . 27 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Total 13485 | 4 119 135 521 203 1109 749 444 104 1654 732 800 824 1144 850 1067 514 868 461 341 842 Wait 1287 | . 1 22 . 1 158 45 42 . 102 149 192 92 65 158 64 71 77 2 17 29 Move 11227 | 2 105 111 518 182 767 642 366 103 1492 544 558 677 1037 649 942 418 711 403 314 686 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 93 | . 3 1 . 5 28 10 4 . 12 6 3 1 1 1 1 6 4 4 1 2 Fast Attach 82 | . 1 . . . 8 12 1 1 13 3 . . 1 . 3 2 17 5 2 13 Attach 37 | . . . . 4 3 2 2 . 6 3 1 . . . 2 2 4 4 . 4 Detach 9 | . . . . . . . . . 5 1 . . . . . . 2 1 . . Swap 69 | 2 . . 2 2 19 8 5 . 2 2 2 . 3 . 2 4 4 6 1 5 Drop 104 | . 1 1 1 . 32 16 4 . 8 7 2 1 . 1 5 7 7 5 1 5 Fire 321 | . 8 . . 9 76 13 18 . . . 41 53 34 39 11 . 3 4 1 11 Melee 237 | . . . . . 18 1 2 . 14 17 1 . 3 1 29 4 39 27 4 77 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 1 2 . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met 8R-AWN 167 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Entered Mines 182 | -10/Mines | Followed 8R-AWN into the Mines 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Entered Exiles 313 | -10/Exiles | Build established: Mutant 327 | -10/Exiles | Welcomed by 8R-AWN 342 | -10/Exiles | Met EX-HEX 396 | -10/Exiles | Met EX-DEC 463 | -10/Exiles | Discovered new exit (range 12) 645 | -10/Exiles | Visited The Gauntlet 728 | -10/Exiles | Learned about 8R-AWN's background 759 | -10/Exiles | Met EX-BIN 890 | -10/Exiles | Discovered new exit (range 14) 905 | -10/Exiles | Entered Mines 906 | -9/Mines | Assembled infested the area 960 | -9/Mines | Core integrity fell below 50% 980 | -9/Mines | Core integrity fell below 20% 1016 | -9/Mines | Lost 4 parts (1p1n2w) 1107 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1126 | -9/Mines | Learned location of Storage (-9) 1146 | -9/Mines | Discovered new exit (range 12) 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Accompanied by 3 allies 1165 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1240 | -8/Materials | Garrison activated, responded to threat 1585 | -8/Materials | Build established: Scavenger-Mutant 1629 | -8/Materials | Garrison activated, responded to threat 2592 | -8/Materials | Central database locked down 2770 | -8/Materials | Discovered new exit (range 11) 2800 | -8/Materials | Identified exit to Factory 2802 | -8/Materials | Entered Factory 2802 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3011 | -7/Factory | Repaired Imp. Sensor Array 3313 | -7/Factory | Build established: Scavenger-Skirmisher 3359 | -7/Factory | Discovered new exit (range 4) 3363 | -7/Factory | Identified exit to Lower Caves 3624 | -7/Factory | Allied Derelicts emerged from ambush trap array 3850 | -7/Factory | Build established: Skirmisher 3903 | -7/Factory | Discovered new exit (range 12) 3927 | -7/Factory | Identified exit to Factory 3928 | -7/Factory | Entered another Factory area 3928 | -6/Factory | Accompanied by 1 ally 3928 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4291 | -6/Factory | Repaired Imp. Light Armor Plating 4550 | -6/Factory | Sucked down chute 4550 | -6/Factory | Entered Waste 4565 | -6/Waste | EMP discharged 4593 | -6/Waste | Spotted C-40 Crusher 4595 | -6/Waste | Spotted C-40 Crusher 4604 | -6/Waste | Spotted C-40 Crusher 4606 | -6/Waste | Spotted C-40 Crusher 4630 | -6/Waste | Spotted C-40 Crusher 4638 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4641 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4644 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4665 | -6/Waste | EMP discharged 4665 | -6/Waste | System corruption reached 10% 4675 | -6/Waste | Lost 3 parts (2n1u) 4678 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4680 | -6/Waste | Discovered new exit (range 16) 4687 | -6/Waste | Identified exit to Factory 4687 | -6/Waste | Entered Factory 4809 | -6/Factory | Discovered new exit (range 6) 4811 | -6/Factory | Identified exit to Extension 5082 | -6/Factory | Build established: Scout 5379 | -6/Factory | Fabricated Hacking Suite (x1) 5592 | -6/Factory | Local fabrication network quarantined 5628 | -6/Factory | Identified exit to Lower Caves 5630 | -6/Factory | Discovered new exit (range 17) 5721 | -6/Factory | Identified exit to Factory 5722 | -6/Factory | Entered another Factory area 5722 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5828 | -5/Factory | Found Prototype Processor 5828 | -5/Factory | Identified Exp. Terrain Scan Processor 5853 | -5/Factory | Discovered new exit (range 12) 5902 | -5/Factory | Identified exit to Factory 6074 | -5/Factory | Identified exit to Upper Caves 6203 | -5/Factory | Entered Upper Caves 6246 | -5/Upper Caves | Found Alien Artifact 6247 | -5/Upper Caves | Identified Dimensional Node Initializer 6247 | -5/Upper Caves | Initialized slip node 6763 | -5/Upper Caves | Discovered new exit (range 9) 6767 | -5/Upper Caves | Identified exit to Upper Caves 6767 | -5/Upper Caves | Entered another Upper Caves area 6803 | -5/Upper Caves | Learned Factory garrison access intel 7301 | -5/Upper Caves | Discovered new exit (range 9) 7305 | -5/Upper Caves | Identified exit to Warlord 7306 | -5/Upper Caves | Entered Warlord 7324 | -5/Warlord | Discovered new exit (range 15) 7329 | -5/Warlord | Identified exit to Proximity Caves 7472 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7532 | -5/Warlord | Met Warlord 7557 | -5/Warlord | Warlord's base attacked by MAIN.C 7655 | -5/Warlord | Found Prototype Energy Gun 7656 | -5/Warlord | Identified Vortex Rail 7907 | -5/Warlord | Warlord forces counterattacked 7909 | -5/Warlord | Found Vortex Rail 7944 | -5/Warlord | Spotted Striker 7947 | -5/Warlord | Spotted Executioner 7949 | -5/Warlord | Spotted Striker 7979 | -5/Warlord | Spotted Striker 7991 | -5/Warlord | Spotted Striker 8085 | -5/Warlord | Entered Proximity Caves 8323 | -4/Proximity Caves | Learned 4 Research zone layouts 8638 | -4/Proximity Caves | Crushed by falling debris 8646 | -4/Proximity Caves | Discovered exit to Factory (range 10) 8651 | -4/Proximity Caves | Entered Factory 8651 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8652 | -4/Factory | Loaded intel: 4 garrison access locations 9227 | -4/Factory | Build established: Mutant 9244 | -4/Factory | Discovered new exit (range 13) 9249 | -4/Factory | Identified exit to Research 9284 | -4/Factory | Entered Research 9284 | -3/Research | Evolved 2 slots: Utility x2 9285 | -3/Research | Identified exit to Quarantine 9577 | -3/Research | Entered Quarantine 9592 | -3/Quarantine | Identified exit to Research 9695 | -3/Quarantine | Found Alien Artifact 9699 | -3/Quarantine | Identified Phase Armor 9742 | -3/Quarantine | Build established: Hacker-Mutant 9852 | -3/Quarantine | Spotted Alpha 7 9954 | -3/Quarantine | Met incapacitated Sigix Warrior 9954 | -3/Quarantine | Lockdown squad dispatched 9978 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9979 | -3/Quarantine | Unlocked Sigix quarantine chamber 10014 | -3/Quarantine | Spotted Lightning 10017 | -3/Quarantine | Found Prototype Hackware 10017 | -3/Quarantine | Identified Exp. System Shield 10035 | -3/Quarantine | Spotted Lightning 10035 | -3/Quarantine | Spotted Lightning 10078 | -3/Quarantine | System corruption reached 10% 10124 | -3/Quarantine | Lost 8 parts (4n3u1w) 10134 | -3/Quarantine | Found Alien Artifact 10135 | -3/Quarantine | Identified Subatomic Replicator 10156 | -3/Quarantine | Entered Research 10156 | -2/Research | Warlord forces began assault on 0b10 10156 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10266 | -2/Research | Research machine network offline 10290 | -2/Research | Lost 3 parts (3n) 10301 | -2/Research | Spotted B-90 Cyclops 10349 | -2/Research | Build established: Wizard-Mutant 10450 | -2/Research | Identified exit to Testing 10466 | -2/Research | Entered Testing 10467 | -2/Testing | Spotted PY-86IQJYKBXS 10575 | -2/Testing | Identified exit to Access 10594 | -2/Testing | Found Exp. System Shield 10605 | -2/Testing | Protovariant out of control (PY-86IQJYKBXS) 10605 | -2/Testing | Unleashed a protovariant (PY-86IQJYKBXS) 10648 | -2/Testing | Spotted PG-PDEJJ33880 10656 | -2/Testing | Found Prototype Launcher 10656 | -2/Testing | Identified Ragnarok Missile Launcher 10668 | -2/Testing | Entered Access 10668 | -1/Access | Evolved 2 slots: Utility x2 10681 | -1/Access | Identified exit to Surface 11020 | -1/Access | System corruption reached 10% 11065 | -1/Access | Lost 5 parts (3n2u) 11203 | -1/Access | Lost 10 parts (3p1n4u2w) 11209 | -1/Access | System corruption reached 30% 11287 | -1/Access | Lost 12 parts (1p4n3u4w) 11297 | -1/Access | Core integrity fell below 50% 11362 | -1/Access | Core integrity fell below 20% 11381 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11361_ System corrupted: Matter fused (-7). 11361_ Penetrated by Slug. 11365_ U-05 Engineer lays Concrete. 11367_ Triggered Stasis Trap. 11367_ A bubble of rippling energy engulfs the area. 11367_ Field strength at 94. 11367_ Field strength at 88. 11368_ Field strength at 82. 11368_ Hacking Suite destroyed. 11369_ Field strength at 56. 11370_ Penetrated by Slug. 11370_ Field strength at 44. 11371_ >> DECODED: Stasis Trap location. 11371_ Field strength at 38. 11372_ Field strength at 14. 11373_ Field strength at 2. 11374_ Penetrated by Slug. 11374_ Stasis field depleted. 11376_ VZM>LT4>WIX5 UEWDHX%%C 11376_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # # ???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | + # #???????????????????????? | | # # #???????????????????????? | | #### # #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | "" #???????????????????????? | | "" ####????????????????????? | | """""" """#????????????????????? | | """""" """#????????????????????? | | "" "#????????????????????? | | "" "F"#????????????????????? | | u """#????????????????????? | | ####????????????????????? | | #???????????????????????? | | ??### """ #???????????????????????? | | ????# """" #???????????????????????? | | ??????? ^ "F"" #???????????????????????? | | ???????? "" ##??????????????????????? | | ???????? """ #??????????????????????? | | ????????? "" #??????????????????????? | | ????????? #??????????????????????? | | ?????????? A @#??????????????????????? | | ?????????? p #??????????????????????? | | ???????????### #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# p ??????????????????????? | | ????????????" ??????????????????????? | | ????????????"" ??????????????????????? | | ?????????????" [! ??????????????????????? | | ?????????????" [! ?????????????????????? | | ?????????????? !! ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? " ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 56 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 54 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Lgt. Particle Reactor | -3/Quarantine | Scanalyzed Adv. Datajack | -2/Testing | Scanalyzed Lrn. Sensor Array | -2/Testing | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked P-60 Hacker | -6/Factory | Hacked P-80 Master | -2/Testing | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Phase Armor Subatomic Replicator Achievements -------------- A Powerful Ally? Brute Force Charge!!! False Reunion Origins Rampage Challenges ------------ None Game ------ Seed HelicalBattleSword Manual? 0 Play Time 03:29:08 Cumulative 48.0 hours Start 2021.09.30 @ 02:34:01 End 2021.09.30 @ 06:09:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2419731-186e-41fa-a8c1-5308bdb8322a