Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 12:35:01 Player: aliser Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3948) 3948 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1082) 1082 TOTAL SCORE: 8810 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 265 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 28/100 System Corruption 5% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads (fused) Medium Treads Wheel Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Dirty Datajack Impact Mace > --- INVENTORY (25) --- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Structural Scanner Visual Processing Unit Improved Sensor Array Energy Filter Transmission Jammer Transmission Jammer Transmission Jammer Improved Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [Swarmer] (34) Relay Coupler [Sentry] (26) Relay Coupler [Hunter] (13) Lightning Gun Plasma Cannon Plasma Cannon Heavy Ion Cannon Cooled Particle Cannon Mini Grenade Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Pulse Rifle Cooled Particle Cannon Impact Mace > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Compact Battery High-capacity Matter Pod Structural Scanner Visual Processing Unit Improved Sensor Array Energy Filter Transmission Jammer Transmission Jammer Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Lightning Gun Plasma Cannon Plasma Cannon Heavy Ion Cannon Mini Grenade Launcher Improved Datajack Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 119 | 7 11 11 9 11 5 21 40 4 Power 17 | 1 2 2 . 1 1 7 3 . Engine 9 | 1 2 2 . . . 3 1 . Core 8 | . . . . 1 1 4 2 . Reactor . | . . . . . . . . . Propulsion 33 | 2 2 2 4 2 1 7 11 2 Treads 12 | 2 . 2 2 . . 4 1 1 Leg 10 | . 2 . 2 2 1 3 . . Wheel 10 | . . . . . . . 9 1 Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 34 | 2 2 3 2 6 2 3 13 1 Device 20 | 1 1 1 2 3 1 2 8 1 Storage 4 | 1 1 1 . . . . 1 . Processor 3 | . . . . . 1 . 2 . Hackware . | . . . . . . . . . Protection 7 | . . 1 . 3 . 1 2 . Artifact . | . . . . . . . . . Weapon 35 | 2 5 4 3 2 1 4 13 1 Energy Gun 16 | 1 3 3 3 1 1 1 3 . Energy Cannon 7 | . . 1 . . . 2 4 . Ballistic Gun 3 | 1 1 . . . . . 1 . Ballistic Cannon 3 | . . . . 1 . . 2 . Launcher 1 | . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 Unidentified Prototypes 6 | . . . 1 . . . 5 . Parts Lost 38 | . 1 3 1 5 . 15 10 3 Power 7 | . 1 . . 1 . 2 1 2 Propulsion 19 | . . . 1 1 . 8 8 1 Utility 6 | . . . . 2 . 4 . . Weapon 6 | . . 3 . 1 . 1 1 . Highest Loss Streak 4 | . 1 2 1 4 . 4 3 1 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 22 | 2 7 20 24 24 23 24 24 23 Power 2 | . . 2 3 2 2 4 2 . Propulsion 1 | . 1 3 3 3 5 1 . . Utility 12 | . 3 11 12 11 10 11 15 16 Weapon 5 | 1 2 3 5 6 5 6 5 5 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 3 2 . 5 . 4 8 13 Power 4 | . 1 . . 1 . 1 1 . Propulsion 4 | . 2 . . . . 1 . 1 Utility 18 | . . 1 . 3 . 1 4 9 Weapon 9 | . . 1 . 1 . 1 3 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 83 90 99 95 94 95 Engine 9 | . 13 14 11 2 7 7 8 10 Core 3 | . . . . 6 6 6 5 . Treads 10 | . 9 22 13 . . 14 4 14 Leg 11 | . 18 5 14 35 30 11 6 . Wheel 5 | . . . . . . . 14 15 Device 12 | . 14 12 11 13 13 9 14 13 Storage 9 | . 14 14 11 9 7 7 7 7 Processor 4 | . . . . . 6 7 7 7 Protection 1 | . . 1 . 5 1 4 . 1 Energy Gun 9 | . 18 16 16 3 22 6 5 7 Energy Cannon 7 | . . 11 3 4 . 12 8 6 Ballistic Cannon 3 | . . . . 7 . 3 5 . Peak Build Rating 50 | 7 14 14 26 32 35 40 47 50 Average Rating 31 | 5 11 12 22 29 32 35 41 46 On Entrance 23 | . 7 14 14 26 27 34 39 47 Naked Turns . | . . . . . . . . . Heaviest Build 124 | 12 22 96 97 102 105 124 124 120 Greatest Support 66 | 40 40 40 60 61 61 66 52 20 Greatest Overweight (x) 40 | 1 1 31 4 2 1 12 40 5 Average Overweight (x) 2 | . . 1 2 1 1 2 3 4 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 22 25 25 25 25 25 25 Most Carried 25 | 4 10 25 25 25 25 25 25 25 Average Carried 22 | 2 7 21 24 24 23 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 Final Carried 25 | 2 10 25 25 25 25 25 25 25 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Mutant 21% | Scavenger-Skirmisher 8% | Bothacker-Mutant 8% | Scavenger-Tank 5% | Bothacker-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Bothacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Matter Collected 3369 | 188 284 190 125 510 88 602 801 581 Remotely . | . . . . . . . . . Salvage Created 4353 | 14 366 407 568 498 107 1052 1184 157 Parts 215 | 2 21 24 34 30 4 52 44 4 Haulers Intercepted 7 | . 2 . 2 . . . 3 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Combat Hostiles Destroyed 72 | . 3 8 11 9 2 26 10 3 Guns 32 | . 2 5 9 . 2 10 3 1 Cannons 32 | . . 2 2 8 . 14 5 1 AOE 6 | . 1 1 . 1 . 1 2 . Classes Destroyed 14 | 1 5 1 3 1 . 1 1 1 Worker 5 | . . . . . . . 5 . Builder 5 | . 1 . . . . . 4 . Tunneler 2 | 1 . 1 . . . . . . Hauler 7 | . 2 . 2 . . . 3 . Recycler 10 | . 1 1 . 1 . . 7 . Mechanic 2 | . . . 1 . . . 1 . Operator 2 | . . . 1 1 . . . . Watcher 7 | . 2 . 1 1 1 . 2 . Swarmer 13 | . . 2 3 . . 8 . . Grunt 39 | . 3 6 6 7 2 12 1 2 Brawler 1 | . . . . . . . . 1 Sentry 11 | . . . 2 1 . 5 3 . Specialist 1 | . . . . 1 . . . . Programmer 7 | . . . . . . 1 6 . Best Kill Streak 7 | 1 4 2 6 5 2 4 7 3 Combat Bots Only 4 | . 1 2 4 3 2 4 2 3 Max Kills in Single Turn 3 | 1 3 1 2 1 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . 1 . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Hostile Shots Fired 678 | . 24 54 49 84 8 256 134 69 Missed 210 | . 6 11 17 16 5 83 47 25 Hits 468 | . 18 43 32 68 3 173 87 44 Melee 3 | . . . . . . . . 3 Projectile 465 | . 18 43 32 68 3 173 87 41 Critical Strikes 12 | . . 1 . 4 . 3 1 3 Damage Taken 6790 | . 256 568 492 1094 44 2207 1499 630 Core 1168 | . 47 79 157 176 17 361 261 70 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 175 | . 15 . 20 140 . . . . Core Remaining (%) 69 | 100 . 49 60 68 . . . . Volleys Fired 414 | 15 39 33 48 65 11 67 130 6 Largest 3 | 2 2 2 2 2 3 3 3 2 Hottest 260 | 70 145 125 160 156 175 260 217 153 Shots Fired 844 | 30 78 59 94 122 28 179 241 13 Gun 405 | 30 67 42 78 14 26 71 70 7 Cannon 399 | . . 17 10 100 . 98 168 6 Launcher 10 | . . . . . . 10 . . Special 30 | . 11 . 6 8 2 . 3 . Kinetic 184 | 15 42 . . 55 . 12 60 . Thermal 587 | 15 13 32 94 57 28 157 178 13 Explosive 10 | . . . . . . 10 . . Electromagnetic 60 | . 23 27 . 10 . . . . Robot Hit Streak 15 | 4 8 8 8 15 6 10 9 6 Robot Miss Streak 6 | 1 3 6 4 4 2 4 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 2 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 387 | 19 38 31 47 44 17 83 99 9 Core Hits 177 | 2 15 12 19 21 5 52 47 4 Critical Kills 4 | . . . . . . 1 3 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . . . 4 2 . 4 8 2 Burn 10 | . . . 4 . . 3 1 2 Meltdown 3 | . . . . . . 1 2 . Blast 6 | . . . . 2 . . 4 . Smash 1 | . . . . . . . 1 . Melee Attacks 15 | . . . . . . . 15 . Impact 15 | . . . . . . . 15 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9370 | 193 543 604 833 998 285 2271 3351 292 Guns 4080 | 193 374 390 745 130 285 922 959 82 Cannons 3858 | . . 122 88 812 . 1080 1546 210 Explosions 1154 | . 169 84 . 56 . 269 576 . Melee 270 | . . . . . . . 270 . Ramming 8 | . . 8 . . . . . . Kinetic 1537 | 81 247 . . 533 . 73 603 . Thermal 6631 | 112 186 339 833 335 285 1929 2320 292 Explosive 427 | . . . . . . 269 158 . Electromagnetic 497 | . 110 257 . 130 . . . . Impact 270 | . . . . . . . 270 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 1 . . 1 10 10 Average Corruption 3 | . . . 1 . . 1 3 5 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 113 | . . . . . . 13 65 35 Message Errors 33 | . . . . . . 4 18 11 Matter Fused 14 | . . . . . . 1 6 7 Heat Flow Errors 13 | . . . . . . 1 7 5 Energy Discharges 10 | . . . . . . 2 6 2 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 22 | . . . . . . 4 14 4 Data Loss (major) 6 | . . . . . . 1 3 2 Misfires 10 | . . . . . . . 8 2 Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots 5 | . . . . . . . . 5 Effects 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 293 | . . . . . . 25 268 . Projectiles 84 | . . . . . . 23 61 . Explosions 195 | . . . . . . 2 193 . Melee 14 | . . . . . . . 14 . Knockbacks 14 | . . . . 7 . 2 5 . Impact . | . . . . . . . . . Kinetic 14 | . . . . 7 . 2 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 449 | . 15 45 . . . 62 327 . Shots 7 | . 1 1 . . . 1 4 . Rammed 2 | . . 2 . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1090 | 150 12 414 557 363 456 579 1090 289 Average Temperature 142 | 56 6 108 158 88 172 172 170 115 Received Heat Transfer 1779 | . 141 279 129 477 27 390 123 213 Effects 80 | . . 2 18 3 5 15 37 . Shutdowns 21 | . . 1 2 1 1 4 12 . Energy Bleed 7 | . . . 1 . . 3 3 . Interference 13 | . . 1 3 1 3 4 1 . Matter Decay 4 | . . . . . . . 4 . Short Circuit 6 | . . . 2 . . 2 2 . Damage (minor) 5 | . . . 1 1 . 1 2 . Damage (major) 20 | . . . 7 . 1 . 12 . Damage (core) 4 | . . . 2 . . 1 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 1 . . . . 2 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 5 | . . . . . 1 1 2 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Melted 28 | . 1 1 5 . 1 11 9 . Heat Transferred 12401 | 333 237 692 2109 592 629 3767 3509 533 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 1 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Maximum Alert Level 3 | . . . 1 . . 3 2 . Low Security (%) 75 | 100 100 100 97 100 100 28 63 . Level 1 12 | . . . 2 . . 8 32 . Level 2 6 | . . . . . . 30 3 . Level 3 5 | . . . . . . 32 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 867 | 5 60 67 206 65 51 867 455 . Initial 455 | . . . 17 46 20 . 455 . Average 150 | . 9 15 113 16 9 476 166 . Influence Increases 3263 | 5 195 345 529 293 58 1007 731 100 Destroy 0b10 Robot/C 1640 | . 60 200 360 180 40 540 200 60 Destroy 0b10 Robot/NC 200 | 5 30 10 25 15 5 . 110 . Destroy Leader 348 | . 18 50 86 42 12 30 100 10 Allied During Kill 26 | . . 3 13 . . 9 1 . Successful Hack 87 | . 9 . 8 8 . 14 48 . Disable Machine 210 | . 30 . 30 15 . . 135 . Anti-Garrison Action 250 | . . . . . . 250 . . Destroy Structure 337 | . 18 7 7 33 1 134 137 . Lose Combat Pursuer 165 | . 30 75 . . . 30 . 30 Influence Decreases 3263 | 5 195 299 464 359 103 140 1286 412 Entered New Map 647 | . . . 29 65 25 . 412 116 Time Decay 2209 | 5 185 262 405 254 78 . 734 286 Lost Part 330 | . 10 20 10 40 . 140 100 10 Lost Ally 77 | . . 17 20 . . . 40 . Squads Dispatched 23 | . 1 . 3 5 2 . 12 . Investigation 7 | . 1 . 1 2 . . 3 . Extermination 8 | . . . . . 1 . 7 . Reinforcement 7 | . . . 2 3 . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Distress Signals 3 | . 1 . 1 . . . 1 . Communications Jammed 8 | . . . . . . . 8 . Distress Signals 8 | . . . . . . . 8 . Times Spotted 117 | . 12 14 22 15 3 26 19 6 Peak Tracking Total 5 | . 3 3 3 5 2 4 2 4 Tactical Retreats 8 | . 1 4 . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Traps Triggered 12 | . 1 . 1 . . 6 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Machines Disabled 17 | . 2 . 2 1 . 3 9 . Max in Single Turn 3 | . 1 . 1 1 . 2 3 . Garrison Relay 1 | . . . . . . 1 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Machines Accessed 21 | . 4 . 4 3 1 2 6 1 Terminals 11 | . 3 . 3 2 . 2 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . 1 . . 2 . Recycling Units 3 | . . . 1 . . . 2 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 54 | . 12 . 10 7 2 6 16 1 Successful 17 | . 5 . 3 2 1 2 3 1 Failed 37 | . 7 . 7 5 1 4 13 . Catastrophic 9 | . 1 . 3 2 . 1 2 . Database Lockouts . | . . . . . . . . . Manual 28 | . 8 . 8 7 . . 5 . Terminals 31 | . 8 . 8 6 . 6 3 . Fabricators . | . . . . . . . . . Repair Stations 11 | . 4 . . 1 . . 6 . Recycling Units 6 | . . . 2 . . . 4 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 8 | . 3 . 1 1 . 2 . 1 Open Door 2 | . . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . Scan Component 3 | . 1 . . . . . 2 . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Patch 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . 3 2 1 1 6 . Full Trace Events 5 | . . . 1 1 . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Total Allies 4 | . . 2 . . . 2 . . Largest Group 2 | . . 2 1 . . 2 2 . Highest-Rated Group 51 | . . 44 31 . . 51 48 . Highest-Rated Ally 31 | . . 31 31 . . 31 28 . Total Orders . | . . . . . . . . . Ally Attacks 54 | . . 17 26 . . 7 4 . Total Damage 768 | . . 294 358 . . 64 52 . Kills 10 | . . 2 7 . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Active Infowar (turns) 6727 | 24 181 1126 81 572 259 77 3572 835 Sensors 5319 | . . . 81 560 259 76 3508 835 Structural 1139 | . . 1126 . 12 . 1 . . Seismic 205 | 24 181 . . . . . . . Jamming 844 | . . . . . . . 844 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Turns Passed 12138 | 202 832 1702 1008 1365 321 1793 3665 1250 Spaces Moved 4258 | 97 387 587 216 392 131 397 1339 712 Core 17 | 12 . 1 . . . . 4 . Treads 962 | 85 99 383 97 . . 277 21 . Legs 1457 | . 288 203 119 392 131 120 204 . Wheels 1822 | . . . . . . . 1110 712 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 240 190 192 192 120 140 Average Speed 212 | 152 130 254 288 192 192 372 200 154 Slowest Speed 2050 | 160 190 1600 480 263 192 960 2050 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 59 82 27 25 3 44 31 70 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . . . . . 1 Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 4 | . . 2 . . . . . 2 Spaces Dug 118 | . 10 . 6 15 . 19 68 . Terrain Destroyed 343 | . 16 8 6 33 . 129 150 1 Melee 9 | . . . . . . . 9 . Projectile 117 | . 10 . 6 24 . . 76 1 AOE 217 | . 6 8 . 9 . 129 65 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Total 6531 | 122 625 735 494 861 170 585 2093 846 Wait 1408 | . 155 66 206 352 10 41 467 111 Move 4250 | 96 386 586 215 391 131 395 1338 712 Hop . | . . . . . . . . . Pick Up 93 | 4 15 19 2 12 1 16 21 3 Fast Attach 48 | 5 4 1 4 1 2 6 25 . Attach 51 | 2 3 6 4 8 3 12 11 2 Detach 14 | . 4 2 3 1 1 1 2 . Swap 119 | . 8 13 8 22 9 18 31 10 Drop 94 | . 11 7 4 9 2 14 45 2 Fire 414 | 15 39 33 48 65 11 67 130 6 Melee 15 | . . . . . . . 15 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . 2 . . . . . . Escape Stasis 16 | . . . . . . 8 8 . Rewire 7 | . . . . . . 7 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 14) 947 | -10/Materials | Identified exit to Mines 981 | -10/Materials | Repaired Structural Scanner 1035 | -10/Materials | Entered Mines 1059 | -10/Mines | Learned location of Zion (-7) 1212 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1217 | -10/Mines | Found Scrap Suit 1312 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1815 | -10/Mines | Discovered exit to Materials (range 4) 1973 | -10/Mines | Build established: Scavenger-Mutant 2385 | -10/Mines | Core integrity fell below 50% 2679 | -10/Mines | Discovered exit to Materials (range 9) 2737 | -10/Mines | Entered Materials 2737 | -9/Materials | Accompanied by 1 ally 2737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2742 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3097 | -9/Materials | Discovered new exit (range 8) 3241 | -9/Materials | Discovered new exit (range 5) 3474 | -9/Materials | Build established: Mutant 3708 | -9/Materials | Discovered new exit (range 13) 3713 | -9/Materials | Identified exit to Mines 3713 | -9/Materials | Identified exit to Storage 3745 | -9/Materials | Entered another Materials area 3745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4957 | -8/Materials | Lost 4 parts (1p1n1u1w) 5083 | -8/Materials | Discovered new exit (range 14) 5110 | -8/Materials | Entered Factory 5110 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5255 | -7/Factory | Garrison activated, responded to threat 5431 | -7/Factory | Identified exit to Garrison 5431 | -7/Factory | Entered Garrison 5516 | -7/Garrison | Installed Relay Interface Framework 5583 | -7/Garrison | Triggered checkpoint 5583 | -7/Garrison | Lost 3 parts (2n1u) 5907 | -7/Garrison | Lost 4 parts (1p3u) 5975 | -7/Garrison | Triggered checkpoint 6003 | -7/Garrison | Triggered checkpoint 6093 | -7/Garrison | Triggered checkpoint 6244 | -7/Garrison | Build established: Scavenger-Gunner 6362 | -7/Garrison | Core integrity fell below 50% 6381 | -7/Garrison | Lost 3 parts (2n1w) 6464 | -7/Garrison | Discovered new exit (range 12) 6471 | -7/Garrison | Triggered checkpoint 6589 | -7/Garrison | Identified exit to Factory 6643 | -7/Garrison | Phase Generator disabled 6685 | -7/Garrison | Build established: Scavenger-Tank 6739 | -7/Garrison | Triggered checkpoint 6746 | -7/Garrison | Garrison Relay disabled 7224 | -7/Garrison | Entered Factory 7224 | -7/Factory | Accompanied by 2 allies 7390 | -7/Factory | Discovered new exit (range 7) 7537 | -7/Factory | Build established: Scavenger-Skirmisher 8398 | -7/Factory | Lost 3 parts (3n) 8831 | -7/Factory | Identified exit to Lower Caves 9613 | -7/Factory | Build established: Bothacker-Skirmisher 10004 | -7/Factory | Core integrity fell below 20% 10711 | -7/Factory | System corruption reached 10% 10864 | -7/Factory | Discovered exit to Lower Caves (range 7) 10889 | -7/Factory | Entered Lower Caves 10982 | -7/Lower Caves | Encountered a Warlord checkpoint 11521 | -7/Lower Caves | Spotted B-75 Beast 11522 | -7/Lower Caves | Build established: Bothacker-Mutant 12139 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11713_ Acquired 55 matter. 11715_ Acquired 27 matter. 11724_ Acquired Carbon-fiber Leg. 11768_ System corrupted: Heat flow error (+159). 11784_ System corrupted: Matter fused (-5). 11815_ TOFJKXVF3IAXEM7A S#N98TM8W6Z GWC|AV|%>R HHEPA 11965_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 11971_ %XY4LTMY&J=X 11971_ Acquired Dirty Datajack. 11989_ System corrupted: Med. Treads fused. 12020_ |>/13%QP5V7K,GNGUFIHSJJM 12038_ System corrupted: Component data lost. 12056_ System corrupted: Matter fused (-7). 12084_ VLVPDX KYQJPUMJZ05YR7 12111_ Imp. Deuterium Engine destroyed. 12116_ Dropped Wheel. 12123_ V1L AO8XNBGCX2Q5FUR Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ####??????????? | | ??????????????????????????????? ????????? | | ????????????????????????????? #???????? | | ????????????????????????????? ##??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# ???????? | | ?????????????????????????????# ???????? | | ?????????????????????????????? % ???????? | | ??????????????????????????????? ????????? | | ?????????????????##????????????## #?????????? | | ????????????????## ##????###??#" % #??????##### | | ???????????????## ??## #### #??##### ## | | ???????????????# ## ## % ##?#% ## | | ???????????????????# @ ;; %### | | ???????????????????# ## BB # | | ???????????????????# ## #### | | ???????????????????## ?#; ###### #??? | | ????????????????????## ?## ##????# #??? | | ?????????????????????# ??# #?????## "##??? | | ????????????????????? ???### #??????###" ??? | | ???????????????????? ?????## #?????????# ? | | ??????????????????? ??????# #????????? | | ?????????????????? ## ?????? ????????? | | ?????????????????## #?#??????? ???????? | | ??????????????????##????????? ###??????? | | ????????????????????????????? ####???????? | | ????????????????????????????? #???????????? | | ????????????????????????????##????????????? ? | | ??????????????????????????????????????????# ??? | | ?????????????????????????????????????????# ????? | | ???????????????????????????????????????## ????? | | ??????????????????????????????????????## ?????? | | ??????????????????????????????????????# ??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# ##?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????## ####??? | | ???????????????????????????????????????# ### ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 25% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAlertScanner Manual? 0 Play Time 02:16:02 Cumulative 29.4 hours Start 2025.10.13 @ 10:16:15 End 2025.10.13 @ 12:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9287543f-0502-4137-9d7b-106dc76ae6d8