Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 23:25:02 Player: Lazz Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (3102) 3102 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2362) 2362 TOTAL SCORE: 11184 Bonus ------- Follower Combat Kills 484 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Friendly Fire -122 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Large Storage Unit Improved Weapon Cycler Heavy Machine Gun Power Sword Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Active Sensor Suite Improved Weapon Cycler > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Antimatter Reactor Light Quantum Reactor Armored Treads Heavy Treads Heavy Treads Improved Heavy Treads Large Storage Unit High-capacity Storage Unit Gravity Neutralizer Improved Weapon Cycler Improved Propulsion Shielding Coil Gun Heavy Machine Gun Fusion Bomb Launcher Power Sword [Rating: 107] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Protection Improved Propulsion Shielding Weapon Coil Gun Energy Gun Phase Gun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Slots Evolved 10 | . . . . . 8 . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . Utility 5 | . . . . . 5 . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 78 | 8 1 7 4 1 23 10 12 3 . 1 . 1 7 Power 10 | 2 . 1 . . 1 1 1 1 . . . . 3 Engine 8 | 2 . 1 . . 1 1 1 1 . . . . 1 Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 18 | 2 . 2 . 1 6 2 1 1 . . . . 3 Treads 15 | . . 2 . 1 5 2 1 1 . . . . 3 Leg 3 | 2 . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 22 | 2 . . 1 . 9 2 5 1 . 1 . 1 . Device 12 | 1 . . . . 4 2 4 . . . . 1 . Storage 4 | 1 . . 1 . . . 1 1 . . . . . Processor 3 | . . . . . 3 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 1 4 3 . 7 5 5 . . . . . 1 Energy Gun 9 | 1 1 2 . . 1 4 . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . Ballistic Gun 7 | 1 . . 1 . 1 . 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . 2 1 . 3 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . . . . . Parts Lost 52 | . 1 8 3 . 11 5 4 . . . . . 20 Power 10 | . . 2 . . 1 1 1 . . . . . 5 Propulsion 14 | . . 2 1 . 3 1 . . . . . . 7 Utility 9 | . . . . . 4 1 . . . . . . 4 Weapon 19 | . 1 4 2 . 3 2 3 . . . . . 4 Highest Loss Streak 17 | . 1 6 2 . 4 3 4 . . . . . 17 To Critical Strikes 6 | . . 1 . . . . . . . . . . 5 Average Backups 10 | 3 4 6 7 6 6 10 11 10 15 16 17 17 13 Power 1 | . 1 . . . . 1 1 2 3 4 4 4 3 Propulsion 2 | 1 2 1 1 1 . 1 2 2 2 3 4 4 2 Utility 2 | . . 1 1 2 1 2 3 3 4 5 5 5 4 Weapon 3 | . 1 3 3 3 4 5 4 3 3 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . . . . . 2 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 92 94 100 94 88 84 74 76 76 76 76 56 Engine 10 | . 14 12 14 14 5 5 5 11 11 11 11 11 7 Treads 17 | . . 10 22 28 23 16 13 16 17 17 17 17 12 Leg 3 | . 28 14 . . 1 . . . . . . . . Device 17 | . 14 14 14 14 15 17 29 22 23 22 17 17 13 Storage 8 | . 14 14 14 14 6 6 6 5 5 5 5 5 4 Processor 4 | . . . . . 14 20 8 . . . . . . Protection 1 | . . . . . 5 1 . . . . 5 5 2 Energy Gun 4 | . 14 15 8 . . 6 12 . . . . . . Energy Cannon 4 | . . . 5 14 5 . . 5 5 5 5 5 3 Ballistic Gun 8 | . 14 5 5 14 3 6 4 11 11 11 11 11 6 Launcher 2 | . . 3 8 . 7 2 1 . . . . . . Peak Build Rating 107 | 9 9 12 11 12 48 82 95 102 107 107 104 104 107 Average Rating 52 | 5 9 9 10 11 37 64 82 101 105 106 104 104 77 On Entrance 56 | . 9 9 10 11 12 47 82 90 102 107 104 104 104 Avg Prop Armor Cover (%) 10 | . . . . . 12 4 . . . . . . . Naked Turns 13 | . . . . . . . . . . . . . 13 Heaviest Build 86 | 13 13 19 33 33 58 55 54 85 85 86 86 86 86 Greatest Support 170 | 20 20 40 40 40 85 162 150 170 170 170 170 170 170 Greatest Overweight (x) 25 | 1 . 4 1 . 2 . . . . . . . 25 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 15 15 15 15 30 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 14 15 15 15 15 18 20 20 20 20 19 Most Carried 20 | 5 8 8 8 7 12 15 15 12 20 20 20 20 20 Average Carried 11 | 3 4 6 7 6 6 11 13 11 17 19 20 20 15 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 4 8 3 7 7 7 15 13 12 20 20 20 20 5 Class Distribution -------------------- 33% | Scavenger-Skirmisher 27% | Mutant 13% | Commander-Mutant 10% | Gunner 6% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Gunner | -6/Garrison Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Matter Collected 2182 | 279 103 151 170 10 507 345 399 . 50 . 66 50 52 Remotely . | . . . . . . . . . . . . . . Salvage Created 4278 | 97 318 229 283 . 1008 1270 727 . . . 28 137 181 Parts 166 | 5 29 14 15 . 36 32 30 . . . . 2 3 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . 9 . . . . . . . . 1 5 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Combat Hostiles Destroyed 60 | . 8 8 4 . 12 7 12 . . . 1 2 6 Melee 2 | . . . . . 1 1 . . . . . . . Guns 34 | . 8 6 2 . 2 3 11 . . . 1 1 . Cannons 5 | . . . 1 . 4 . . . . . . . . AOE 17 | . . 2 1 . 5 3 . . . . . . 6 Classes Destroyed 20 | 2 5 2 3 . 1 3 2 . . . . . 2 Worker 3 | . 1 . . . 1 . 1 . . . . . . Builder 3 | . . . 1 . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . Recycler 7 | 1 . . 2 . 4 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 13 | . 6 4 . . 1 . 2 . . . . . . Saboteur 2 | . . . . . . 2 . . . . . . . Grunt 18 | . 2 . 1 . 8 3 4 . . . . . . Brawler 2 | . . . . . . 1 . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 7 | . . . 2 . 1 . 2 . . . 1 1 . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 2 | . . . 1 . 1 . . . . . . . . Programmer 2 | . . . . . 1 . 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 4 6 3 . 8 2 3 . . . 1 1 6 Combat Bots Only 6 | . 3 4 2 . 3 2 3 . . . 1 1 6 Max Kills in Single Turn 3 | 1 2 1 2 . 2 1 2 . . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . 1 1 . . . . . . 3 Melee 1 | . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Hostile Shots Fired 706 | . 47 89 31 . 165 12 98 . . . . 2 262 Missed 214 | . 14 29 7 . 57 . 17 . . . . . 90 Hits 492 | . 33 60 24 . 108 12 81 . . . . 2 172 Projectile 492 | . 33 60 24 . 108 12 81 . . . . 2 172 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 22 | . . 2 1 . 3 . 3 . . . . . 13 Part Disruptions 7 | . . . . . . . . . . . . . 7 Damage Taken 8583 | . 328 745 347 . 1578 224 1251 . . . 33 46 4031 Core 1617 | . 90 106 45 . 139 37 178 . . . . . 1022 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 122 | . . . . . . . 82 . . . . . 40 Redirected to Shielding 58 | . . . . . . . . . . . 21 29 8 Regen/Repaired (Parts) 785 | . . . . . . . . . 177 608 . . . Core Remaining (%) 53 | 100 . . . 3 . . 58 . . . . . . Volleys Fired 207 | 4 35 27 15 . 33 18 45 . . . 7 5 18 Largest 3 | 2 2 2 2 . 3 3 3 . . . 3 3 2 Hottest 245 | 60 60 120 91 . 157 206 245 . . . 135 135 52 Shots Fired 463 | 8 70 40 28 . 83 49 125 . . . 21 15 24 Gun 351 | 8 70 31 15 . 27 39 124 . . . 14 10 13 Cannon 44 | . . . 3 . 27 2 . . . . 7 5 . Launcher 68 | . . 9 10 . 29 8 1 . . . . . 11 Special . | . . . . . . . . . . . . . . Kinetic 167 | 4 35 3 4 . 24 18 42 . . . 14 10 13 Thermal 174 | . . 25 14 . 27 14 82 . . . 7 5 . Explosive 63 | . . 9 10 . 24 8 1 . . . . . 11 Electromagnetic 59 | 4 35 3 . . 8 9 . . . . . . . Robot Hit Streak 29 | 5 7 6 15 . 8 11 29 . . . 6 15 8 Robot Miss Streak 6 | 1 4 3 2 . 3 3 6 . . . 2 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 342 | 5 39 21 21 . 62 68 86 . . . 12 9 19 Core Hits 200 | 3 16 18 13 . 45 55 24 . . . 4 3 19 Critical Kills 3 | . . . . . 1 . 1 . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . 1 . 1 . . . . . . Critical Strikes 15 | . . 2 . . 4 2 6 . . . . 1 . Burn 4 | . . . . . . . 4 . . . . . . Meltdown 2 | . . . . . 1 . . . . . . 1 . Destroy 5 | . . 2 . . 1 . 2 . . . . . . Sever 4 | . . . . . 2 2 . . . . . . . Melee Attacks 52 | . . . . . 16 36 . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . Slashing 49 | . . . . . 13 36 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . Damage Inflicted 12830 | 69 596 688 486 . 2656 3417 2244 . . . 263 247 2164 Guns 4641 | 69 525 311 209 . 174 576 2193 . . . 199 117 268 Cannons 529 | . . . 21 . 314 . . . . . 64 130 . Explosions 5159 | . 71 377 256 . 1744 783 32 . . . . . 1896 Melee 2482 | . . . . . 424 2058 . . . . . . . Ramming 19 | . . . . . . . 19 . . . . . . Kinetic 2048 | 29 246 13 22 . 174 280 700 . . . 199 117 268 Thermal 2733 | . 71 286 208 . 314 167 1493 . . . 64 130 . Explosive 4983 | . . 377 256 . 1639 783 32 . . . . . 1896 Electromagnetic 565 | 40 279 12 . . 105 129 . . . . . . . Impact 69 | . . . . . 69 . . . . . . . . Slashing 2413 | . . . . . 355 2058 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 . . . . . 4 Average Corruption 1 | . . . . . 1 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . 8 8 . . . . . 1 Message Errors 4 | . . . . . . 3 1 . . . . . . Matter Fused 5 | . . . . . . 1 3 . . . . . 1 Heat Flow Errors 3 | . . . . . . 2 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 222 | . 11 . . . 121 23 . . . . 27 . 40 Projectiles 27 | . . . . . . . . . . . 27 . . Explosions 172 | . 11 . . . 121 . . . . . . . 40 Melee 23 | . . . . . . 23 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . 35 15 . . 139 2 . . . . . . 3 Shots 13 | . 1 1 . . 9 1 . . . . . . 1 Rammed 3 | . . . . . . . 3 . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 725 | . 54 262 273 . 402 286 725 . . . . 8 253 Average Temperature 121 | . 29 109 94 . 144 122 157 . . . . 5 81 Received Heat Transfer 1435 | . 78 492 111 . 333 108 238 . . . 12 9 54 Effects 10 | . . . . . 1 . 9 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations 11 | . . . . . . . 6 . . . 2 2 1 Total Turns 266 | . . . . . . . 202 . . . 9 46 9 Longest Duration 98 | . . . . . . . 98 . . . 6 32 9 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . Parts Melted 10 | . . . . . 2 . 8 . . . . . . Heat Transferred 4181 | . 50 350 262 . 555 259 2405 . . . 100 200 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 . 100 . 100 73 100 100 100 100 . . . Level 1 3 | . . . . . . 26 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 337 | 10 70 . 145 . 171 337 189 55 8 139 . . . Initial 176 | . . . 43 . . 48 176 55 8 . . . . Average 64 | 1 24 . 33 . 47 166 115 40 . 100 . . . Influence Increases 2466 | 10 269 150 291 . 551 359 371 . . 209 147 109 . Destroy 0b10 Robot/C 1280 | . 160 120 80 . 260 200 240 . . 40 100 80 . Destroy 0b10 Robot/NC 150 | 10 20 . 15 . 35 60 10 . . . . . . Destroy Leader 228 | . 46 . . . 50 . 82 . . 20 20 10 . Allied During Kill 108 | . . . . . 2 12 3 . . 60 27 4 . Successful Hack 130 | . 11 . 41 . 24 . 14 . . 40 . . . Select Force Hacks 140 | . . . 120 . . . . . . 20 . . . Disable Machine 90 | . . . . . 60 . 15 . . 15 . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . Destroy Structure 185 | . 2 . 35 . 105 22 7 . . 14 . . . Lose Combat Pursuer 105 | . 30 30 . . 15 15 . . . . . 15 . Influence Decreases 2466 | 10 236 93 381 . 482 91 595 88 25 110 246 92 17 Entered New Map 375 | . . 17 47 . . 21 161 58 17 . 37 . 17 Time Decay 1713 | 10 226 56 290 . 340 . 374 30 8 110 177 92 . Lost Part 240 | . 10 20 10 . 110 50 40 . . . . . . Lost Ally 104 | . . . . . 32 20 20 . . . 32 . . Purge Threat 34 | . . . 34 . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 8 . 4 . . 1 . . . Investigation 3 | . . . . . 2 . . . . 1 . . . Extermination 4 | . . . . . 2 . 2 . . . . . . Reinforcement 5 | . 2 . . . 1 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Distress Signals 2 | . . . . . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 97 | . 17 12 4 . 16 8 14 . . 4 2 4 16 Peak Tracking Total 13 | . 3 6 2 . 4 2 3 . . 2 1 1 13 Tactical Retreats 5 | . 1 1 . . 1 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Traps Triggered 7 | . . . . . 2 . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Machines Disabled 10 | . . 3 . . 4 1 1 . . 1 . . . Max in Single Turn 2 | . . 2 . . 1 1 1 . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Machines Accessed 29 | . 3 . 12 2 4 . 2 1 . 3 . 2 . Terminals 13 | . 3 . 5 . 1 . 2 1 . 1 . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 6 | . . . 5 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 96 | . 8 . 56 4 11 . 3 1 . 8 . 5 . Successful 72 | . 6 . 45 4 4 . 2 . . 6 . 5 . Failed 24 | . 2 . 11 . 7 . 1 1 . 2 . . . Catastrophic 5 | . 1 . 1 . 1 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 3 . 16 . 4 . 1 . . 3 . . . Terminals 38 | . 8 . 20 . 5 . 3 1 . 1 . . . Fabricators 5 | . . . . . 2 . . . . 3 . . . Repair Stations 4 | . . . . . . . . . . 4 . . . Recycling Units 14 | . . . 12 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 48 | . 5 . 32 4 1 . 1 . . . . 5 . Record 31 | . . . 24 3 . . . . . . . 4 . Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 7 | . 2 . 4 . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . 2 . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . Retrieve Components 4 | . . . 4 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . 1 . 8 . . . 1 . . 1 . . . Terminals 6 | . 1 . 4 . . . 1 . . . . . . Botnet 6 | . 1 . 4 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Download 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 5 . 4 . 1 1 . 3 . . . Full Trace Events 2 | . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . Time 65 | . . . . . . . . . . 65 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . 13 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 13 | . . . 10 . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Total Allies 33 | . . . 10 . . 3 . . 20 . . . . Largest Group 20 | . . . 10 10 10 3 1 . 20 11 8 1 . Highest-Rated Group 762 | . . . 129 129 129 74 30 . 762 363 225 44 . Highest-Rated Ally 50 | . . . 27 27 27 30 30 . 50 50 50 44 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 117 | . . . . . 14 18 2 . . 29 52 2 . Total Damage 3008 | . . . . . 281 506 . . . 355 1633 233 . Kills 16 | . . . . . 1 3 . . . 2 7 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Active Infowar (turns) 9080 | 22 798 323 1276 1088 1251 889 803 76 596 235 712 835 176 Sensors 2731 | . . . . . 1106 889 736 . . . . . . A.S.S. 2697 | . . . . . . . 67 76 596 235 712 835 176 Terrain 4298 | 22 798 323 1276 1088 791 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Turns Passed 9321 | 120 798 323 1276 1088 1267 889 861 76 596 235 712 835 245 Spaces Moved 4450 | 68 336 173 608 668 434 399 268 44 360 103 389 464 136 Core 39 | 7 . 3 . . . . . . . . . . 29 Treads 3808 | . . 45 608 668 353 399 268 44 360 103 389 464 107 Legs 603 | 61 336 125 . . 81 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 152 156 160 163 163 163 163 163 50 Average Speed 160 | 115 120 133 181 160 175 159 160 163 163 163 163 163 149 Slowest Speed 1300 | 120 120 250 240 160 260 160 160 163 163 163 163 163 1300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 45 14 98 47 11 39 10 1 97 4 68 67 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . . 1 4 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . 2 . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 293 | . 2 22 44 . 125 27 4 . . . 7 1 61 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . 4 1 . . . . 7 1 . AOE 280 | . 2 22 44 . 121 26 4 . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Was Fac Upp Upp War Total 6219 | 98 661 224 752 687 844 567 648 49 369 170 453 533 164 Wait 1219 | 14 285 15 38 18 327 43 292 . . 65 58 63 1 Move 4438 | 67 335 172 607 667 434 397 267 44 359 102 388 463 136 Hop . | . . . . . . . . . . . . . . Pick Up 56 | 5 5 1 6 1 9 13 7 1 6 2 . . . Fast Attach 25 | 6 . 2 . . 10 4 3 . . . . . . Attach 51 | 1 1 6 2 1 12 6 10 3 . . . . 9 Detach 12 | . . . . . 3 2 7 . . . . . . Swap 20 | 1 . 1 2 . 3 4 6 1 . 1 . 1 . Drop 18 | . . . . . . 9 8 . . . . 1 . Fire 207 | 4 35 27 15 . 33 18 45 . . . 7 5 18 Melee 49 | . . . . . 13 36 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 121 | . . . 82 . . 35 . . 4 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Garrison -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 10) 919 | -10/Materials | Entered Subcaves 920 | -10/Subcaves | Approached by a straggling Scientist 923 | -10/Subcaves | Learned location of Zion (-7) 1091 | -10/Subcaves | Core integrity fell below 50% 1124 | -10/Subcaves | Discovered new exit (range 16) 1132 | -10/Subcaves | Lost 6 parts (1p2n3w) 1242 | -10/Subcaves | Entered Recycling 1248 | -9/Recycling | Core integrity fell below 20% 1994 | -9/Recycling | Discovered new exit (range 8) 2453 | -9/Recycling | Scanned before Scraplab entrance 2489 | -9/Recycling | Entered Scraplab 2511 | -9/Recycling | Discovered new exit (range 3) 2518 | -9/Recycling | Entered Scraptown 2518 | -9/Scraptown | Accompanied by 10 allies 2615 | -9/Scraptown | Build established: Commander-Mutant 2705 | -9/Scraptown | Visited UFD Registry 2705 | -9/Scraptown | Registered with UFD as "Quantumninja" 3017 | -9/Scraptown | Visited Observation Area 3081 | -9/Scraptown | Visited Curators Association 3151 | -9/Scraptown | Visited Junk Repository 3212 | -9/Scraptown | Visited Science Guys 3280 | -9/Scraptown | Visited Scrap Suit Storage 3429 | -9/Scraptown | Visited Research Penetration Think Tank 3493 | -9/Scraptown | Met Optimus 3493 | -9/Scraptown | Accepted into 0bPrime 3575 | -9/Scraptown | Discovered new exit (range 5) 3606 | -9/Scraptown | Entered Factory 3606 | -6/Factory | Accompanied by 10 allies 3606 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3795 | -6/Factory | Fabricated Launcher Guidance Computer (x2) 3836 | -6/Factory | Lost 8 allies 4168 | -6/Factory | Build established: Scavenger-Skirmisher 4345 | -6/Factory | Lost 4 parts (3u1w) 4401 | -6/Factory | Garrison activated, responded to threat 4715 | -6/Factory | Lost 3 parts (2n1w) 4873 | -6/Factory | Identified exit to Garrison 4873 | -6/Factory | Entered Garrison 4903 | -6/Garrison | Installed Relay Interface Framework 5012 | -6/Garrison | Build established: Gunner 5013 | -6/Garrison | Triggered checkpoint 5047 | -6/Garrison | Lost 3 parts (1n1u1w) 5419 | -6/Garrison | Build established: Scavenger-Mutant 5507 | -6/Garrison | Triggered checkpoint 5549 | -6/Garrison | Triggered checkpoint 5629 | -6/Garrison | Garrison Relay disabled 5693 | -6/Garrison | Discovered new exit (range 10) 5695 | -6/Garrison | Triggered checkpoint 5721 | -6/Garrison | Identified exit to Factory 5762 | -6/Garrison | Entered Factory 5762 | -6/Factory | Accompanied by 1 ally 6440 | -6/Factory | Build established: Skirmisher 6543 | -6/Factory | Lost 4 parts (1p3w) 6556 | -6/Factory | Found Prototype Device 6556 | -6/Factory | Identified Active Sensor Suite 6575 | -6/Factory | Discovered new exit (range 9) 6603 | -6/Factory | Identified exit to Factory 6623 | -6/Factory | Entered another Factory area 6623 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6699 | -5/Factory | Sucked down chute 6699 | -5/Factory | Entered Waste 6700 | -5/Waste | Joined by Warlord forces that had cleared the area 6731 | -5/Waste | Found Fusion Bomb Launcher 6821 | -5/Waste | Discovered new exit (range 12) 6838 | -5/Waste | Build established: Scavenger-Skirmisher 6868 | -5/Waste | Identified exit to Factory 7295 | -5/Waste | Entered Factory 7295 | -5/Factory | Accompanied by 11 allies 7385 | -5/Factory | Repaired Imp. Heavy Treads 7420 | -5/Factory | Repaired Fusion Bomb Launcher 7499 | -5/Factory | Discovered new exit (range 16) 7529 | -5/Factory | Identified exit to Upper Caves 7530 | -5/Factory | Entered Upper Caves 7530 | -5/Upper Caves | Accompanied by 8 allies 7531 | -5/Upper Caves | Encountered a Warlord checkpoint 7584 | -5/Upper Caves | Spotted B-75 Beast 7598 | -5/Upper Caves | Allies destroyed B-75 Beast 7628 | -5/Upper Caves | Lost 5 allies 7764 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8215 | -5/Upper Caves | Discovered new exit (range 13) 8233 | -5/Upper Caves | Identified exit to Upper Caves 8242 | -5/Upper Caves | Entered another Upper Caves area 8242 | -5/Upper Caves | Accompanied by 1 ally 8315 | -5/Upper Caves | Entered an active Warlord outpost 8339 | -5/Upper Caves | Learned Factory security intel 8397 | -5/Upper Caves | Discovered new exit (range 11) 8414 | -5/Upper Caves | Identified exit to Factory 8964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9031 | -5/Upper Caves | Learned location of 1 exit from Factory 9061 | -5/Upper Caves | Discovered new exit (range 9) 9075 | -5/Upper Caves | Identified exit to Warlord 9077 | -5/Upper Caves | Entered Warlord 9171 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9171 | -5/Warlord | Attacked by Warlord forces 9190 | -5/Warlord | Spotted 0J-V1H(B) 9190 | -5/Warlord | Spotted 0V-AIO(B) 9265 | -5/Warlord | Warlord's base attacked by MAIN.C 9266 | -5/Warlord | Destroyed 0V-AIO(B) 9278 | -5/Warlord | Destroyed 0J-V1H(B) 9291 | -5/Warlord | Lost 17 parts (4p6n4u3w) 9309 | -5/Warlord | Core integrity fell below 50% 9309 | -5/Warlord | Released all parts (2) 9318 | -5/Warlord | Core integrity fell below 20% 9322 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 09278_ 0J-V1H(B) destroyed. 09283_ The unstable cave ceiling collapses. 09305_ P-80 Master resets P-70 Sage, system corruption cleaned. 09306_ Imp. Heavy Treads destroyed. 09306_ Critical hit (Blast). 09307_ Lgt. Quantum Reactor destroyed. 09308_ Fusion Bomb Launcher destroyed. 09309_ Released Hcp. Storage Unit. 09309_ Released Imp. Weapon Cycler. 09311_ The unstable cave ceiling collapses. 09316_ P-70 Sage knocked back. 09317_ Acquired 6 matter. 09318_ Penetrated by Slug. 09318_ Acquired 3 matter. 09318_ Acquired 21 matter. 09320_ P-70 Sage resets P-80 Master, system corruption cleaned. 09321_ Penetrated by Slug. 09321_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????##??????????? | | ??????????????? ??### ??????????? | | ??????????????? ?? ???????#??? | | ???????????????? ###d ??????? ##? | | ????????????????? b?????? ?? | | ??????????????????# #????? ?? | | #?????????????????# ????? #?? | | ######?????????????# ##??? #?? | | # # ###########????# #??? ##? | | # ##????# ##?? #? | | % # # ##????# ### #?? | | #?????# # #??? | | ! #####?## @ #???? | | !! ### ### ##??? | | ! % / ;# #??? | | % #### #??? | | ### ##??# #??? | | #?## #???# #??? | | """"##??# #???# #?? | | # # #####???# ##???# ^#?? | | #####??????## #???? #?? | | # ######?????????## #???? #?? | | ###??????????????# ##???? ##?? | | ????????????????## ##????? #??? | | ????????????????# #?????? ##??? | | ????????????????# #?????? #???? | | ????????????????# ##????? #???? | | ????????????????# #??????# ##??? | | ???????????????## ##????## #??? | | ??????????????## ##??## #??? | | ??????????????# ##?# #??? | | ??????????????# ## ### #??? | | ?????????????# #?## ## #??? | | ???????????? ???## ## #??? | | ??????????? ????# ## ##??? | | ?????????# ##?????## #???? | | ?????????####????????### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 55 Launcher Accuracy 40 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Launcher Guidance Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Launcher Guidance Computer | x2 | -6/Factory Repaired ---------- Imp. Heavy Treads | 6% | -5/Factory Fusion Bomb Launcher | 18% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed CoordinationExplosiveCoupler Manual? 0 Play Time 01:12:32 Cumulative 64.8 hours Start 2025.11.11 @ 22:09:56 End 2025.11.11 @ 23:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaa9829e-468a-48a6-9b9a-2521d9e6baab