Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 14:25:02 Player: Henry Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (126) 630 Value Destroyed (4342) 4342 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 12807 Bonus ------- Follower Combat Kills 35 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 57/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Heavy Machine Gun Heavy Machine Gun [Rating: 96] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . 2 . . . . . . . . . . . Utility 9 | . . 1 1 . . . . 2 2 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 128 | 7 2 8 4 21 9 . 20 16 . 7 2 2 18 5 . 7 Power 18 | 1 . 1 . 2 1 . 4 3 . . . 2 2 1 . 1 Engine 7 | 1 . 1 . . . . 2 2 . . . 1 . . . . Core 10 | . . . . 2 1 . 2 1 . . . 1 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 56 | 2 . 5 2 14 3 . 7 5 . 4 . . 7 3 . 4 Treads 3 | . . . . . . . . . . . . . 3 . . . Leg 25 | . . . . 5 3 . 6 2 . . . . 4 3 . 2 Wheel 20 | 2 . 5 2 5 . . 1 3 . 2 . . . . . . Hover 6 | . . . . 4 . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . 2 . . . . . . Utility 27 | 2 . 1 2 1 4 . 2 4 . 2 1 . 7 . . 1 Device 14 | 1 . . 1 1 1 . 1 2 . . . . 6 . . 1 Storage 2 | 1 . . . . 1 . . . . . . . . . . . Processor 6 | . . 1 1 . 2 . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 1 . 4 1 . 7 4 . 1 1 . 2 1 . 1 Energy Gun 2 | . . . . . . . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 1 . 2 . . 2 1 . 1 . . . 1 . . Ballistic Cannon 8 | . . . . 2 1 . 3 2 . . . . . . . . Launcher 3 | . . . . . . . 2 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . 2 . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . 2 . . . Parts Lost 92 | . . 3 3 13 1 . 28 11 . . . 6 . 20 . 7 Power 12 | . . 1 . 2 . . 4 1 . . . 1 . 2 . 1 Propulsion 47 | . . 2 3 7 . . 14 6 . . . 3 . 8 . 4 Utility 19 | . . . . . 1 . 4 2 . . . 2 . 8 . 2 Weapon 14 | . . . . 4 . . 6 2 . . . . . 2 . . Highest Loss Streak 14 | . . 2 3 4 1 . 14 6 . . . 3 . 11 . 4 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . Average Backups 7 | 3 7 6 6 7 9 12 12 9 5 3 3 3 4 3 3 1 Power . | . 1 . 1 1 1 1 . 1 . . . . . . . . Propulsion . | 2 5 2 . . 1 3 . . . . . . . . . . Utility 2 | . . 1 1 3 3 4 6 5 2 1 1 1 1 . . . Weapon 2 | . 1 1 2 2 3 4 5 2 3 2 2 2 2 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | . 3 . . 3 . . 1 5 . 3 . . 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . . . . . . Propulsion 5 | . 3 . . . . . . . . . . . 2 . . . Utility 3 | . . . . . . . . 3 . . . . . . . . Weapon 9 | . . . . 2 . . 1 1 . 3 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 100 97 88 92 96 100 87 70 12 31 46 42 52 60 14 20 Engine 2 | . 14 10 9 2 . . 3 3 . . . . 2 . . . Core 2 | . . . . 5 7 7 2 . . . . 1 1 4 . . Treads 2 | . . . . . . . . . . . . . 10 8 . . Leg 14 | . . . . 3 45 46 38 4 . . . . 3 11 4 6 Wheel 6 | . 28 31 26 19 . . . 14 . 8 10 7 . . . . Device 9 | . 14 11 17 18 8 7 1 10 . . . . 10 15 4 2 Storage 4 | . 14 11 9 9 7 7 7 5 . . . . . . . . Processor 10 | . . 10 9 9 10 15 14 17 12 10 10 10 10 9 4 3 Protection 2 | . . . . . . . 4 . . 5 12 7 3 1 . . Energy Gun 1 | . . . . . . . . . . . . . 6 3 . . Ballistic Gun 5 | . 28 22 18 10 7 7 2 3 . 1 . . . 3 . . Ballistic Cannon 3 | . . . . 5 6 7 10 6 . . . . . . . . Peak Build Rating 96 | 9 9 13 17 36 34 34 37 59 13 46 60 60 96 96 18 51 Average Rating 37 | 6 9 12 14 22 32 34 31 37 9 29 51 54 51 60 18 26 On Entrance 25 | . 9 9 13 17 23 34 34 10 13 9 43 60 22 96 18 18 Naked Turns 12 | . . . . . . . . . . . . . . . . 12 Heaviest Build 53 | 12 13 14 15 21 37 36 48 53 . 16 24 24 42 42 1 20 Greatest Support 83 | 26 26 36 40 52 82 82 82 52 3 26 26 26 83 60 3 65 Greatest Overweight (x) 8 | 3 . . . 2 . . 8 3 . . . . 3 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 8 12 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 7 7 8 12 12 15 15 5 5 5 4 5 5 3 5 Average Carried 7 | 3 7 6 6 7 9 12 12 9 5 4 4 3 4 2 3 1 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 12 | 7 7 7 7 8 12 12 8 5 5 5 3 4 5 3 3 1 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Matter Collected 3919 | 314 101 210 148 920 98 . 1048 318 . . 320 10 220 172 . 40 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4523 | 119 148 212 255 1532 269 . 973 371 . . . 108 . 400 . 136 Parts 238 | 6 15 22 15 84 9 . 46 19 . . . 6 . 13 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 4 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 9 6 . 16 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 97 | . 4 6 4 30 9 . 25 8 . . . 2 . 7 . 2 Melee 4 | . . . . . . . . . . . . 2 . . . 2 Guns 43 | . 4 6 4 17 2 . . 3 . . . . . 7 . . Cannons 43 | . . . . 13 7 . 18 5 . . . . . . . . AOE 7 | . . . . . . . 7 . . . . . . . . . Classes Destroyed 13 | 2 4 1 2 1 . . 2 . . . . . . 1 . . Worker 3 | . . . 1 1 . . 1 . . . . . . . . . Builder 3 | . 1 . . . . . 2 . . . . . . . . . Tunneler 4 | 2 . 1 . . . . . 1 . . . . . . . . Recycler 11 | 1 . . . 5 . . 4 1 . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . Watcher 6 | . 1 1 . 2 . . 1 1 . . . . . . . . Swarmer 31 | . 2 4 . 6 3 . 9 3 . . . 1 . 3 . . Grunt 34 | . 2 . 2 10 6 . 10 2 . . . . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 22 | . . 2 2 13 . . 2 1 . . . 1 . 1 . . Hunter 3 | . . . . . . . . . . . . . . 3 . . Programmer 5 | . . . . . . . 3 2 . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 3 3 4 4 14 5 . 7 3 . . . 1 . 2 . 2 Combat Bots Only 11 | . 2 4 4 11 5 . 6 3 . . . 1 . 2 . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 2 2 . . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Hostile Shots Fired 1147 | . 31 39 23 149 44 . 232 179 . 8 14 112 30 196 . 90 Missed 444 | . 10 13 9 51 11 . 84 71 . 5 7 62 15 71 . 35 Hits 703 | . 21 26 14 98 33 . 148 108 . 3 7 50 15 125 . 55 Melee 4 | . . . . . . . . 1 . . . . . . . 3 Projectile 699 | . 21 26 14 98 33 . 148 107 . 3 7 50 15 125 . 52 AOE 5 | . . . . . . . . . . . . . . . . 5 Critical Strikes 28 | . . . . 2 1 . 7 6 . . . 3 . 4 . 5 Damage Taken 12895 | 5 196 290 217 1350 507 . 2733 1634 44 82 169 1035 388 2337 . 1908 Core 3361 | . 55 50 17 188 48 . 456 464 41 . . 321 42 326 . 1353 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 97 | . . . . . . . . . . . . . 39 58 . . Ignored by Resistances 19 | . . . . . . . . . . . . . 19 . . . Regen/Repaired (Parts) 2 | . . . . . . . . . . . . . 2 . . . Core Remaining (%) 66 | 100 78 87 . 62 . . 28 45 95 . . . . 40 . . Volleys Fired 380 | 11 20 25 17 110 22 . 90 25 . 5 . . . 55 . . Largest 2 | 2 2 2 2 2 2 . 2 2 . 1 . . . 2 . . Hottest 162 | 40 40 43 43 60 63 . 80 88 . 30 . . . 162 . . Shots Fired 655 | 22 41 50 34 195 44 . 148 40 . 5 . . . 76 . . Gun 393 | 22 41 50 34 119 22 . 15 9 . 5 . . . 76 . . Cannon 257 | . . . . 76 22 . 128 31 . . . . . . . . Launcher 5 | . . . . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 608 | 22 41 50 34 195 44 . 143 40 . 5 . . . 34 . . Thermal 42 | . . . . . . . . . . . . . . 42 . . Explosive 3 | . . . . . . . 3 . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . . . Robot Hit Streak 28 | 7 7 14 15 28 8 . 9 14 . 3 . . . 13 . . Robot Miss Streak 4 | 2 3 3 2 3 2 . 4 3 . 1 . . . 4 . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 462 | 15 24 36 26 142 31 . 93 27 . 3 . 4 . 56 . 5 Core Hits 260 | 6 9 12 11 77 16 . 61 39 1 2 . 1 . 23 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . Critical Strikes 23 | . . 1 . 3 6 . 6 2 . . . . . 4 . 1 Burn 4 | . . . . . . . . . . . . . . 4 . . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . Blast 16 | . . . . 3 5 . 6 2 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . . . 1 7 . . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 1 7 . . . . Piercing 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10469 | 174 278 494 372 2544 706 . 3182 885 9 72 . 275 . 1226 . 252 Guns 4522 | 163 278 494 372 1271 277 . 171 204 . 66 . . . 1226 . . Cannons 4719 | . . . . 1273 429 . 2336 681 . . . . . . . . Explosions 672 | . . . . . . . 672 . . . . . . . . . Melee 527 | . . . . . . . . . . . . 275 . . . 252 Ramming 29 | 11 . . . . . . 3 . 9 6 . . . . . . Kinetic 8553 | 163 278 494 372 2544 706 . 2507 885 . 66 . . . 538 . . Thermal 688 | . . . . . . . . . . . . . . 688 . . Explosive 438 | . . . . . . . 438 . . . . . . . . . Electromagnetic 234 | . . . . . . . 234 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 275 | . . . . . . . . . . . . 275 . . . . Piercing 252 | . . . . . . . . . . . . . . . . 252 Highest Corruption 6 | . 1 . . . . . 3 4 . . . . 2 2 . 6 Average Corruption 2 | . 1 . . . . . 2 2 . . . . 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . 3 . . . . . 14 2 . . . . 1 20 . . Message Errors 8 | . 2 . . . . . 2 . . . . . . 4 . . Matter Fused 8 | . . . . . . . 4 . . . . . 1 3 . . Heat Flow Errors 6 | . . . . . . . 5 . . . . . . 1 . . Energy Discharges 5 | . . . . . . . . 1 . . . . . 4 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . 2 . . . . . . 5 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Misfires 3 | . 1 . . . . . 1 . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . 4 11 . 27 12 . . . 47 . . . . Projectiles 48 | . . . . 4 11 . 21 12 . . . . . . . . Explosions 6 | . . . . . . . 6 . . . . . . . . . Melee 47 | . . . . . . . . . . . . 47 . . . . Knockbacks 41 | . . . . 12 7 . 17 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . 11 5 . 17 5 . . . . . . . . Secondary 3 | . . . . 1 2 . . . . . . . . . . . Self-Inflicted Damage 96 | 5 . . . . . . 84 . 4 3 . . . . . . Shots 3 | . . . . . . . 3 . . . . . . . . . Rammed 4 | 1 . . . . . . . . 2 1 . . . . . . Targets Rammed 5 | 1 . . . . . . 1 . 2 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 18 . . 11 7 . 213 12 . . . 316 . 220 . . Average Temperature 42 | . 7 . . 7 7 . 41 4 . . . 162 . 81 . . Received Heat Transfer 2059 | . 54 96 99 522 261 . 330 54 . . 39 454 9 63 . 78 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . 1 . . . . . . . . Total Turns 14 | . . . . . . . . 14 . . . . . . . . Longest Duration 14 | . . . . . . . . 14 . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 4 . . Heat Transferred 1406 | . . . . . . . . . . . . . . 1406 . . Parts Sabotaged 4 | . . . . . . . . 2 . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Maximum Alert Level 1 | . . . . 1 1 . 1 . . . . . . . . . Low Security (%) 84 | 100 100 100 100 46 45 100 93 100 100 100 . . . . 100 100 Level 1 15 | . . . . 53 54 . 6 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 370 | 5 47 70 75 370 286 49 261 121 7 15 . . . . . 54 Initial 162 | . . . 21 20 162 49 6 121 . . . . . . . . Average 77 | 1 9 36 38 196 204 29 46 64 . . . . . . . 14 Influence Increases 3438 | 15 92 177 135 979 204 . 798 265 7 15 105 265 45 230 . 106 Destroy 0b10 Robot/C 1960 | . 80 120 80 620 180 . 500 160 . . . 40 . 140 . 40 Destroy 0b10 Robot/NC 145 | 15 10 10 10 45 . . 40 15 . . . . . . . . Destroy Leader 432 | . 2 32 30 174 20 . 122 22 . . . . . 30 . . Allied During Kill 6 | . . . . 6 . . . . . . . . . . . . Successful Hack 13 | . . . . 6 . . . . 7 . . . . . . . Disable Machine 90 | . . . . 15 . . 75 . . . . . . . . . Destroy Structure 87 | . . . . 8 4 . 61 8 . . . . . . . 6 Partial Spotted 45 | . . . . 30 . . . . . 15 . . . . . . Lose Combat Pursuer 660 | . . 15 15 75 . . . 60 . . 105 225 45 60 . 60 Influence Decreases 3438 | 15 92 125 137 672 419 133 558 514 7 15 35 194 183 233 . 106 Entered New Map 638 | . . . 31 30 195 93 3 128 . . . 14 141 3 . . Time Decay 1900 | 15 55 95 76 327 214 40 325 299 7 15 35 120 42 165 . 70 Lost Part 673 | . . 30 30 125 10 . 230 87 . . . 60 . 65 . 36 Lost Ally 40 | . . . . 40 . . . . . . . . . . . . Purge Threat 187 | . 37 . . 150 . . . . . . . . . . . . Squads Dispatched 22 | . . 1 1 5 1 . 9 2 . 1 . . . . . 2 Investigation . | . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . 1 . 3 1 . . . . . . . 1 Reinforcement 9 | . . 1 1 . . . 4 1 . 1 . . . . . 1 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 5 | . . . . 3 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Distress Signals 6 | . . 1 . 3 . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 225 | . 9 10 7 44 9 6 30 25 . 5 11 20 13 12 . 24 Peak Tracking Total 18 | . 4 4 4 6 4 6 6 12 . 4 7 9 6 4 . 18 Tactical Retreats 23 | . . 1 1 2 . . . 2 . . 3 4 3 4 . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Traps Triggered 4 | . . . . . 1 . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Machines Disabled 6 | . . . . 1 . . 5 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Machines Accessed 17 | . 4 2 . 3 1 . 1 2 2 1 . . . . . 1 Terminals 17 | . 4 2 . 3 1 . 1 2 2 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 21 | . 6 2 . 4 1 . 1 2 2 1 . . . . . 2 Successful 6 | . 1 1 . 2 . . 1 . 1 . . . . . . . Failed 15 | . 5 1 . 2 1 . . 2 1 1 . . . . . 2 Catastrophic 6 | . 3 . . 1 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . 6 2 . 6 1 . 1 1 1 1 . . . . . . Terminals 21 | . 6 2 . 4 1 . 1 2 2 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 1 . 2 . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . 1 1 . 2 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 4 . . 1 . . . 1 1 1 . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Total Allies 2 | . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . . . Total Damage 81 | . . . . 81 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Active Infowar (turns) 3582 | 26 269 265 179 742 299 95 158 487 . . . . 245 816 . 1 Sensors 1543 | . . . . . 229 95 158 . . . . . 245 816 . . Terrain 1552 | 26 269 265 179 742 70 . . . . . . . . . . 1 Traps 487 | . . . . . . . . 487 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Turns Passed 7756 | 100 269 265 179 742 448 95 1521 701 157 185 119 243 1012 1467 15 238 Spaces Moved 7092 | 51 228 206 147 503 301 79 954 559 308 326 240 489 1176 1214 30 281 Core 951 | 8 . . . . . . 6 43 308 143 . . 18 222 30 173 Treads 236 | . . . . . . . . . . . . . 236 . . . Legs 2706 | . . . . 62 301 79 936 129 . . . . 202 992 . 5 Wheels 1277 | 43 228 206 147 253 . . 12 387 . 1 . . . . . . Hover 291 | . . . . 188 . . . . . . . . . . . 103 Flight 1631 | . . . . . . . . . . 182 240 489 720 . . . Fastest Speed 38 | 50 90 80 80 38 120 121 110 50 50 47 47 40 40 50 50 50 Average Speed 87 | 100 90 82 80 72 120 121 125 101 50 48 47 44 80 107 50 57 Slowest Speed 450 | 200 90 86 80 190 121 121 450 230 50 100 47 47 200 190 50 350 Overloaded Moves 3 | . . . . . . . . 3 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 45 24 17 67 8 70 28 21 8 14 38 62 82 93 1 32 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . 2 . . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 Terrain Destroyed 84 | . . . . 8 3 . 62 8 . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . . . 3 Projectile 40 | . . . . 8 3 . 21 8 . . . . . . . . AOE 41 | . . . . . . . 41 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Arm Total 7943 | 76 257 249 172 682 341 78 1125 646 310 348 242 499 1244 1306 29 339 Wait 205 | . . 9 . 30 . . 39 35 . . . . 25 29 . 38 Move 7076 | 51 227 205 146 502 301 78 953 558 307 325 237 488 1175 1213 29 281 Hop 1 | . . . . . . . . . . . 1 . . . . . Pick Up 54 | 7 3 2 3 5 3 . 11 5 . 5 1 . 6 1 . 2 Fast Attach 75 | 7 . . 2 15 3 . 8 12 . 4 . 1 16 1 . 6 Attach 45 | . . 5 3 2 3 . 13 5 . 3 2 . 3 5 . 1 Detach 14 | . . . . 1 2 . . 4 1 1 . 1 2 2 . . Swap 25 | . 2 3 1 5 5 . 5 1 . . . 1 2 . . . Drop 48 | . 5 . . 12 2 . 5 1 . 4 . 1 15 . . 3 Fire 380 | 11 20 25 17 110 22 . 90 25 . 5 . . . 55 . . Melee 16 | . . . . . . . . . . . 1 7 . . . 8 Ram 3 | . . . . . . . . . 2 1 . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 4) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -9/Materials | Discovered new exit (range 5) 635 | -9/Materials | Entered another Materials area 635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -8/Materials | Lost 3 parts (3n) 786 | -8/Materials | Discovered new exit (range 5) 814 | -8/Materials | Entered Storage 952 | -8/Storage | Garrison activated, responded to threat 974 | -8/Storage | Lost 3 parts (1n2w) 1023 | -8/Storage | Destroyed 8 combat bots 1241 | -8/Storage | Destroyed 11 combat bots 1267 | -8/Storage | Lost 4 parts (1p3n) 1277 | -8/Storage | Met a pair of Derelict thieves 1538 | -8/Storage | Discovered new exit (range 15) 1556 | -8/Storage | Entered Factory 1556 | -7/Factory | Evolved 2 slots: Propulsion x2 1809 | -7/Factory | Build established: Scavenger-Mutant 2004 | -7/Factory | Sucked down chute 2004 | -7/Factory | Entered Waste 2021 | -7/Waste | Spotted C-40 Crusher 2043 | -7/Waste | Spotted C-40 Crusher 2066 | -7/Waste | Spotted C-40 Crusher 2067 | -7/Waste | Spotted C-40 Crusher 2067 | -7/Waste | Spotted C-40 Crusher 2067 | -7/Waste | Spotted C-40 Crusher 2081 | -7/Waste | Discovered new exit (range 16) 2098 | -7/Waste | Identified exit to Factory 2099 | -7/Waste | Entered Factory 2288 | -7/Factory | Lost 8 parts (2p4n1u1w) 2584 | -7/Factory | Discovered new exit (range 7) 2590 | -7/Factory | Identified exit to Lower Caves 2601 | -7/Factory | Discovered exit to Lower Caves (range 8) 3401 | -7/Factory | Lost 3 parts (3n) 3499 | -7/Factory | Build established: Mutant 3501 | -7/Factory | Discovered new exit (range 15) 3509 | -7/Factory | Garrison activated, responded to threat 3540 | -7/Factory | Core integrity fell below 50% 3587 | -7/Factory | Lost 14 parts (2p5n2u5w) 3620 | -7/Factory | Entered another Factory area 3620 | -6/Factory | Evolved 2 slots: Utility x2 4155 | -6/Factory | Cargo convoy interrupted 4196 | -6/Factory | Found Prototype Launcher 4196 | -6/Factory | Identified Rocket Array 4264 | -6/Factory | Lost 6 parts (1p3n1u1w) 4300 | -6/Factory | Core integrity fell below 50% 4316 | -6/Factory | Discovered new exit (range 11) 4321 | -6/Factory | Identified exit to Factory 4321 | -6/Factory | Entered another Factory area 4321 | -5/Factory | Evolved 2 slots: Utility x2 4331 | -5/Factory | Lost 3 parts (2n1w) 4390 | -5/Factory | Discovered new exit (range 6) 4392 | -5/Factory | Identified exit to Factory 4438 | -5/Factory | Discovered new exit (range 6) 4440 | -5/Factory | Identified exit to Upper Caves 4478 | -5/Factory | Entered another Factory area 4478 | -4/Factory | Evolved 2 slots: Utility x2 4533 | -4/Factory | Spotted B-86 Titan 4636 | -4/Factory | Discovered new exit (range 16) 4642 | -4/Factory | Identified exit to Upper Caves 4663 | -4/Factory | Entered Upper Caves 4669 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4716 | -4/Upper Caves | Encountered a Warlord checkpoint 4760 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4779 | -4/Upper Caves | Discovered new exit (range 7) 4781 | -4/Upper Caves | Identified exit to Upper Caves 4782 | -4/Upper Caves | Entered another Upper Caves area 4826 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4999 | -4/Upper Caves | Spotted B-86 Titan 5021 | -4/Upper Caves | Discovered new exit (range 10) 5024 | -4/Upper Caves | Identified exit to Warlord 5025 | -4/Upper Caves | Entered Warlord 5047 | -4/Warlord | Lost 3 parts (1p2n) 5118 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5228 | -4/Warlord | Warlord's base attacked by MAIN.C 5578 | -4/Warlord | Warlord forces counterattacked 5645 | -4/Warlord | Build established: Scavenger-Mutant 5903 | -4/Warlord | Warlord base infiltrated, sounded retreat 5951 | -4/Warlord | Lost 5 allies 5955 | -4/Warlord | Met Warlord 5987 | -4/Warlord | Spotted Striker 5988 | -4/Warlord | Spotted Executioner 6016 | -4/Warlord | Lost 3 allies 6023 | -4/Warlord | Discovered new exit (range 14) 6036 | -4/Warlord | Identified exit to Proximity Caves 6037 | -4/Warlord | Entered Proximity Caves 6341 | -3/Proximity Caves | Lost 6 parts (1n4u1w) 6857 | -3/Proximity Caves | Core integrity fell below 50% 6891 | -3/Proximity Caves | Lost 11 parts (1p6n3u1w) 7240 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7290 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 7499 | -3/Proximity Caves | Discovered new exit (range 14) 7504 | -3/Proximity Caves | Identified exit to Research 7504 | -3/Proximity Caves | Entered Research 7504 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7516 | -3/Research | Discovered new exit (range 6) 7519 | -3/Research | Identified exit to Armory 7519 | -3/Research | Entered Armory 7547 | -3/Armory | Build established: Mutant 7748 | -3/Armory | Core integrity fell below 50% 7754 | -3/Armory | Core integrity fell below 20% 7757 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07745_ Adv. Signal Interpreter blown off. 07745_ E-15 Imp destroyed. 07746_ Knocked back. 07746_ C-30 ARC bursts open, deploying its payload. 07746_ H-77 Assassin unfolds itself. 07746_ Penetrated by Slug. 07749_ Slug penetrates Wall. 07751_ Penetrated by Slug. 07751_ Slug penetrates Wall. 07751_ Penetrated by Slug. 07753_ P-80 Master resets X-87 Electro, system corruption cleaned. 07754_ Penetrated by Slug. 07756_ Knocked back. 07757_ P-80 Master resets X-87 Electro, system corruption cleaned. 07757_ P-80 Master resets C-35 Carver, system corruption cleaned. 07757_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????# ??????#??????????????? | | ??????????????????????????# ????? #??????????????? | | ?????????????????????????"" "" ?? #??###########?? | | ?????????????????????????"" #??# +?? | | ?????????????????????????T #??# % #?? | | ?????????????????????????"" ! #??# #?? | | ??????????????????????????" #??# #?? | | ??????????????????????????# """"" #??# !!! #?? | | ??????????????????????????# """"" #??# !!! #?? | | ???????????????#########??# """"" #??# !! #?? | | ???????????????# ?# #?## ]???? | | ???????????????# ###%c##;####"#"###+###### | | ???????????????# @ c% x % | | ???????????????# %# % x | | ???????????????# # | | ???????????????# ?# /%= | | ???????????????# ?# H =/=% | | ???????????????# ??# H ############/###### | | ???????????????#######+??# #???????# % #? | | ???????????????????????? #???????# """" #? | | ??????????????????????? #???????# "??" #? | | ?????????????????????? #???????# "??" ## | | ????????????????????? #???????# "??" + | | ????????????????????? #???????# """" ## | | ?????????????????????#######+#+#???????# #? | | ???????????????????????????????????????# / | | ???????????????????????????????????????# ## | | ???????????????????????????????????????##########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed GunCoordinationCycler Manual? 0 Play Time 01:49:48 Cumulative 455.4 hours Start 2025.05.13 @ 11:35:59 End 2025.05.13 @ 14:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98273bdf-90dc-487a-bdf3-727a7ecd9acb