Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 21:06:59 Player: Ice_Kraken505 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3162) 3162 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8652 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 142/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (8) ------ Advanced Signal Interpreter Seismic Detector Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Utility Shielding Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Makeshift ECM Suite Improved Utility Shielding Improved Utility Shielding Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- (None) [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Backup Laser I Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 . . Power 2 | . . . 1 . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 6 | . . 1 1 1 . . 1 . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 121 | 8 4 18 19 14 7 2 16 7 . 20 . 6 Power 24 | 1 1 2 4 4 . 1 3 2 . 3 . 3 Engine 16 | 1 1 2 3 2 . . 2 2 . 1 . 2 Core 8 | . . . 1 2 . 1 1 . . 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . 9 3 3 2 . 5 . . 5 . 2 Treads 4 | . . 1 3 . . . . . . . . . Leg 6 | . . 5 . . 1 . . . . . . . Wheel 12 | 2 . . . 3 1 . 4 . . 1 . 1 Hover 9 | . . 3 . . . . 1 . . 4 . 1 Flight . | . . . . . . . . . . . . . Utility 31 | 3 . 3 7 4 1 . 6 . . 7 . . Device 13 | 2 . 2 1 3 . . 2 . . 3 . . Storage 3 | 1 . . 1 . . . 1 . . . . . Processor 3 | . . . . . 1 . 2 . . . . . Hackware 4 | . . 1 . . . . 1 . . 2 . . Protection 8 | . . . 5 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 3 4 5 3 4 1 2 5 . 5 . 1 Energy Gun 3 | . . 1 . . 1 . . . . 1 . . Energy Cannon 2 | . . . . . . . . 2 . . . . Ballistic Gun 12 | 2 1 . 2 2 . . 1 1 . 3 . . Ballistic Cannon 5 | . 1 . 1 1 1 . 1 . . . . . Launcher 3 | . . 2 . . . . . . . 1 . . Special Weapon 3 | . . 1 . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . 2 . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . 1 . . . . . Parts Lost 73 | . . 14 8 8 1 2 9 . . 17 1 13 Power 21 | . . 2 3 4 . 2 2 . . 4 . 4 Propulsion 22 | . . 6 3 . . . 4 . . 5 1 3 Utility 13 | . . 2 2 1 . . 2 . . 2 . 4 Weapon 17 | . . 4 . 3 1 . 1 . . 6 . 2 Highest Loss Streak 9 | . . 6 2 2 1 2 5 . . 9 1 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 2 7 5 4 4 4 5 4 4 5 3 1 2 Power . | . 1 . . . . . . . 1 . . . Propulsion . | 1 2 1 . . . . . . . . . . Utility 1 | . 1 . 1 1 1 1 . 1 2 1 1 1 Weapon 1 | . 2 1 1 1 2 3 3 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 4 3 6 2 3 1 5 1 . 7 1 1 Power 3 | . 1 1 . . . . . . . 1 . . Propulsion 6 | . 2 1 1 . . . 1 . . . . 1 Utility 20 | . . 1 3 2 3 . 3 1 . 6 1 . Weapon 5 | . 1 . 2 . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 75 90 97 93 84 79 98 100 84 80 62 Engine 9 | . 14 7 13 10 15 2 . 18 20 7 . 2 Core 2 | . . . 4 4 . 5 6 . . 2 5 4 Treads 3 | . . . 15 1 . . . . . . . . Leg 2 | . . 19 4 . . . . . . . . . Wheel 11 | . 28 . . 21 23 23 13 20 20 8 . . Hover 1 | . . 4 . . . . . . . 6 16 9 Device 13 | . 14 9 14 14 15 15 13 13 13 14 17 15 Storage 1 | . 14 11 . . . . . . . . . . Processor 4 | . . . . . 1 . 7 13 13 6 5 5 Hackware 8 | . . 2 9 7 7 7 10 6 6 15 17 16 Protection 6 | . . . 10 14 7 7 6 6 6 5 5 3 Ballistic Gun 10 | . 21 2 11 15 12 7 5 11 13 10 10 1 Ballistic Cannon 4 | . 6 . 4 3 8 15 10 1 . . . . Launcher 1 | . . 12 1 . . . . . . . . . Slashing Weapon 1 | . . . . 2 . . 2 5 6 3 . . Peak Build Rating 55 | 7 9 12 24 35 30 26 38 37 33 55 54 50 Average Rating 27 | 4 7 8 19 31 25 25 31 33 33 44 52 40 On Entrance 24 | . 7 7 12 23 30 25 26 29 33 33 53 45 Avg Prop Armor Cover (%) 8 | . . . 4 . . . . . . 8 5 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 15 17 14 32 47 25 25 25 26 21 36 23 29 Greatest Support 60 | 26 26 30 60 60 36 36 42 42 42 42 33 32 Greatest Overweight (x) 8 | 4 . 3 3 2 . . 6 . . 8 2 5 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 5 5 5 25 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 7 5 5 5 5 5 5 5 2 4 Average Carried 4 | 2 7 5 4 4 4 4 4 4 5 3 1 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 6 5 5 5 5 5 5 5 1 1 2 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Mutant 14% | Hacker-Mutant 11% | Tank 4% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Hacker-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Matter Collected 3684 | 163 267 296 894 704 302 38 337 366 . 289 . 28 Remotely . | . . . . . . . . . . . . . Salvage Created 3465 | 176 255 460 770 697 158 . 310 156 . 460 . 23 Parts 195 | 13 21 29 46 31 5 . 25 3 . 19 . 3 Haulers Intercepted 3 | . 2 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . . . . . 1 . 1 Parts Field Recycled 10 | . . . . 10 . . . . . . . . Retrieved Matter 171 | . . . . 171 . . . . . . . . Parts Self-Destructed 10 | . . . . . 7 . . 3 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Combat Hostiles Destroyed 71 | . 3 16 20 10 6 1 5 2 . 8 . . Melee 8 | . . . . 2 . . 4 . . 2 . . Guns 35 | . 3 7 8 6 3 . . 2 . 6 . . Cannons 19 | . . . 12 2 3 1 1 . . . . . AOE 9 | . . 9 . . . . . . . . . . Classes Destroyed 14 | 3 4 4 1 2 . . . . . . . . Worker 8 | 2 . 1 . 3 . . 1 . . 1 . . Builder 6 | . . 2 1 2 . . 1 . . . . . Tunneler 6 | 3 . 1 . . . . 1 . . . . 1 Hauler 3 | . 2 1 . . . . . . . . . . Recycler 9 | 1 1 . 2 3 . . 1 . . 1 . . Operator 3 | . 1 1 . . . . . . . 1 . . Watcher 8 | . 2 2 3 . . . 1 . . . . . Swarmer 25 | . 3 6 4 . 6 . 1 . . 5 . . Grunt 25 | . . 7 9 6 . . . 2 . 1 . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 8 | . . 2 5 1 . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 3 | . . . . 2 . 1 . . . . . . Programmer 7 | . . . . 1 . . 4 . . 2 . . Decomposer 2 | . . . . . . . . 2 . . . . Best Kill Streak 9 | 4 3 8 6 9 3 1 2 1 . 6 . 1 Combat Bots Only 6 | . 3 6 6 2 3 1 2 1 . 5 . . Max Kills in Single Turn 3 | 1 2 3 2 1 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Hostile Shots Fired 657 | . 5 143 137 72 32 18 59 2 2 114 1 72 Missed 181 | . 1 47 39 19 10 3 14 1 1 17 . 29 Hits 476 | . 4 96 98 53 22 15 45 1 1 97 1 43 Melee 1 | . . . . . . . . . . . 1 . Projectile 475 | . 4 96 98 53 22 15 45 1 1 97 . 43 Critical Strikes 13 | . . . 3 2 . . 5 . . 1 . 2 Part Disruptions 3 | . . . . . . . 1 . . 1 . 1 Damage Taken 7445 | . 33 1065 1191 899 333 204 867 18 25 1589 52 1169 Core 1836 | . 14 306 102 78 29 11 268 . 25 482 52 469 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 124 | . . . . . 4 . 12 . . 89 . 19 Ignored by Resistances 132 | . . . 125 7 . . . . . . . . Regen/Repaired (Parts) 108 | . . . 108 . . . . . . . . . Core Remaining (%) 74 | 100 94 23 81 . . 83 . . 65 . . . Volleys Fired 282 | 9 17 45 77 59 16 9 10 5 . 28 . 7 Largest 3 | 2 2 2 2 3 3 3 3 2 . 2 . 1 Hottest 102 | 40 53 60 62 87 90 102 102 80 . 100 . 23 Shots Fired 538 | 18 34 77 127 124 44 26 21 9 . 51 . 7 Gun 378 | 18 19 53 86 92 28 9 13 8 . 51 . 1 Cannon 129 | . 15 . 41 32 16 17 8 . . . . . Launcher 24 | . . 24 . . . . . . . . . . Special 7 | . . . . . . . . 1 . . . 6 Kinetic 475 | 18 34 27 127 124 44 26 21 8 . 45 . 1 Thermal 39 | . . 26 . . . . . 1 . 6 . 6 Explosive 24 | . . 24 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 6 4 13 9 5 3 3 5 3 . 15 . 3 Robot Miss Streak 10 | 3 2 4 10 10 8 6 4 1 . 4 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 1 4 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . Shots Hit Robots 374 | 11 18 50 95 86 22 17 21 7 . 42 . 5 Core Hits 223 | 7 12 38 73 43 10 3 10 4 . 19 . 4 Critical Kills 2 | . . . . . . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . . . . 4 3 2 3 2 . 4 . . Destroy 2 | . . . . . . . . 1 . 1 . . Blast 9 | . . . . 1 3 2 3 . . . . . Sever 7 | . . . . 3 . . . 1 . 3 . . Melee Attacks 75 | . 1 . 2 12 6 . 19 14 . 21 . . Impact . | . . . . . . . . . . . . . Slashing 69 | . 1 . 2 12 . . 19 14 . 21 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 6 6 . 3 3 . 3 . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8706 | 157 296 1523 1673 2092 337 265 944 253 . 1102 . 64 Guns 3564 | 157 168 346 1021 876 173 59 92 57 . 603 . 12 Cannons 1724 | . 128 . 592 443 164 206 191 . . . . . Explosions 1556 | . . 1167 45 113 . . 231 . . . . . Melee 1775 | . . . . 660 . . 424 196 . 495 . . Ramming 67 | . . 10 15 . . . 6 . . 4 . 32 Kinetic 5023 | 157 296 169 1613 1319 337 265 283 57 . 515 . 12 Thermal 443 | . . 177 45 113 . . . . . 88 . 20 Explosive 1398 | . . 1167 . . . . 231 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1775 | . . . . 660 . . 424 196 . 495 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 2 2 2 2 2 8 17 21 Average Corruption 4 | . . . . 2 2 2 1 2 2 7 15 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . . . . 11 4 2 2 14 . 15 2 24 Message Errors 15 | . . . . 2 1 . . 4 . 5 . 3 Matter Fused 19 | . . . . 4 1 1 1 4 . 4 . 4 Heat Flow Errors 10 | . . . . 1 1 . . 2 . 3 . 3 Energy Discharges 4 | . . . . . 1 . 1 1 . . . 1 Data Loss (minor) 11 | . . . . 1 . . . 3 . 2 . 5 Data Loss (major) 2 | . . . . 1 . . . . . . 1 . Misfires 2 | . . . . 1 . . . . . 1 . . Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 7 | . . . . . . . . . . . . 7 Weapon Failures 2 | . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 473 | . . 36 66 106 26 . 176 57 . 6 . . Projectiles 41 | . . . . 3 26 . 12 . . . . . Explosions 220 | . . 36 66 41 . . 77 . . . . . Melee 212 | . . . . 62 . . 87 57 . 6 . . Knockbacks 40 | . . . 24 10 2 . 4 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 38 | . . . 22 10 2 . 4 . . . . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 513 | . . 83 77 213 . . 123 . . 2 . 15 Shots 9 | . . 4 1 2 . . 2 . . . . . Rammed 9 | . . 2 2 . . . 1 . . 1 . 3 Targets Rammed 12 | . . 2 5 . . . 1 . . 1 . 3 Kicked 2 | . . . 2 . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 396 | . . 19 217 396 120 66 12 253 . 232 . 206 Average Temperature 65 | . . 9 58 83 43 40 4 80 . 81 . 87 Received Heat Transfer 1239 | . . 195 450 279 . . 9 9 9 162 . 126 Effects 4 | . . . . 4 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 6 . . . . . . . 1 . . Heat Transferred 1227 | . . 777 50 50 . . . . . 200 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . . . . . . . Low Security (%) 95 | 100 100 64 96 100 . . 100 . . 100 100 100 Level 1 4 | . . 35 3 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 280 | 15 70 280 213 162 . . 62 . . 42 . 50 Initial 80 | . . 9 80 42 . . . . . . . . Average 43 | 2 14 131 71 48 . . 8 . . 7 . 6 Influence Increases 2614 | 30 138 613 616 425 145 30 256 40 . 238 . 83 Destroy 0b10 Robot/C 1420 | . 60 320 400 200 120 20 100 40 . 160 . . Destroy 0b10 Robot/NC 220 | 30 30 40 30 40 5 . 25 . . 15 . 5 Destroy Leader 332 | . 18 66 106 50 20 10 42 . . 20 . . Successful Hack 156 | . . 13 26 22 . . 16 . . 16 . 63 Disable Machine 180 | . 30 30 15 60 . . 30 . . 15 . . Destroy Structure 231 | . . 99 39 38 . . 43 . . 12 . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 60 | . . 45 . . . . . . . . . 15 Influence Decreases 2599 | 30 116 444 714 384 273 36 246 50 . 238 . 68 Entered New Map 232 | . . 13 111 51 51 2 . 4 . . . . Time Decay 1942 | 30 116 301 543 261 214 30 187 46 . 156 . 58 Lost Part 425 | . . 130 60 72 8 4 59 . . 82 . 10 Squads Dispatched 21 | . . 2 4 5 . . 5 . . 3 . 2 Investigation 12 | . . 1 3 2 . . 3 . . 2 . 1 Extermination 4 | . . . . 1 . . 2 . . 1 . . Reinforcement 5 | . . 1 1 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Distress Signals 10 | . . 1 3 3 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 5 28 40 26 13 1 13 4 3 14 4 13 Peak Tracking Total 9 | . 3 8 6 5 4 1 4 1 9 5 4 9 Tactical Retreats 26 | . . 2 5 3 3 . 4 3 . 3 . 3 ECM-based Alert Blocks 53 | . . . 11 9 8 . 8 3 . 12 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Traps Triggered 7 | . . . 1 1 . . 1 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Machines Disabled 12 | . 2 2 1 4 . . 2 . . 1 . . Max in Single Turn 2 | . 1 1 1 2 . . 2 . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Machines Accessed 33 | . 3 3 5 3 . 1 7 2 . 3 . 6 Terminals 21 | . 3 1 4 2 . . 6 . . 2 . 3 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 111 | . 12 15 23 8 . 1 18 7 . 11 . 16 Successful 60 | . 5 12 12 4 . 1 7 7 . 4 . 8 Failed 50 | . 7 2 11 4 . . 11 . . 7 . 8 Catastrophic 10 | . 2 1 1 1 . . 1 . . 2 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 38 | . 6 3 15 1 . . 5 . . 7 . 1 Terminals 71 | . 12 3 19 5 . . 16 . . 9 . 7 Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 6 | . . 2 4 . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 4 Scanalyzers 16 | . . 10 . . . . 2 . . . . 4 Garrison Access 3 | . . . . . . . . . . 2 . 1 Terminal Hacks 32 | . 4 1 8 2 . 1 4 7 . 2 . 3 Record 12 | . . . 3 1 . . 2 6 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . 1 . 1 . . . . Open DSF 3 | . . . . . . . 2 . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 Locate Traps 3 | . . 1 1 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . 2 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . 1 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 12 | . . 9 . . . . . . . . . 3 Insert Component 5 | . . 4 . . . . . . . . . 1 Analyze 5 | . . 4 . . . . . . . . . 1 Retrieve Study 2 | . . 1 . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 6 | . 1 1 . . . . 3 . . 1 . . Terminals 6 | . 1 1 . . . . 3 . . 1 . . Track 6 | . 1 1 . . . . 3 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 4 3 . . 5 . . 2 . 4 Full Trace Events 14 | . 1 1 4 2 . . 3 . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 4 1 . . . . . . . . 1 Parts Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . 25 . . . . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . . . . . . 1 Parts Repaired 2 | . . . 2 . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . . . . . 1 Part Schematics Acquired 5 | . . 4 . . . . . . . . . 1 Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Active Infowar (turns) 7734 | 29 413 430 1596 832 456 164 1199 1194 31 893 79 418 Sensors 2863 | . . . . . . . 299 1194 31 866 79 394 IFF 6 | . . . . . . . 6 . . . . . Seismic 4215 | 29 413 159 989 460 456 164 925 . . 123 79 418 Jamming 69 | . . . . 51 18 . . . . . . . ECM 7051 | . . 272 1596 832 456 164 1199 1194 31 893 79 335 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Turns Passed 8227 | 124 413 729 1622 832 456 164 1199 1194 31 966 79 418 Spaces Moved 5967 | 63 369 526 739 574 376 136 894 1087 34 604 85 480 Core 108 | 30 . 21 . . . . 50 . . 3 . 4 Treads 647 | . . . 617 30 . . . . . . . . Legs 485 | . . 363 122 . . . . . . . . . Wheels 3783 | 33 369 . . 544 376 136 843 1087 34 361 . . Hover 944 | . . 142 . . . . 1 . . 240 85 476 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 50 120 90 90 90 60 93 93 52 52 50 Average Speed 104 | 122 90 104 159 99 90 90 103 93 93 106 91 75 Slowest Speed 450 | 250 90 200 330 160 90 90 350 93 93 450 180 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 43 38 43 15 55 17 18 84 6 10 71 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . Scrap Searched 5 | . . . . . 2 . . 3 . . . . Spaces Dug 24 | . . . 2 . . . 6 10 . 6 . . Terrain Destroyed 270 | . . 117 35 43 9 3 47 10 . 6 . . Melee 24 | . . . 2 . . . 6 10 . 6 . . Projectile 13 | . . . . 1 9 3 . . . . . . AOE 233 | . . 117 33 42 . . 41 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Total 7421 | 91 415 632 1063 735 463 157 1118 1242 33 858 86 528 Wait 643 | . . 17 165 52 22 . 120 104 . 144 . 19 Move 5956 | 62 368 525 738 573 375 135 893 1086 33 604 84 480 Hop . | . . . . . . . . . . . . . Pick Up 135 | 8 12 14 24 7 13 4 23 11 . 17 1 1 Fast Attach 58 | 4 1 4 9 10 1 2 10 2 . 9 . 6 Attach 65 | 5 . 11 8 5 3 . 7 5 . 15 . 6 Detach 22 | 2 . 1 1 1 4 . 1 . . 6 . 6 Swap 57 | . 7 5 15 1 10 2 12 4 . . . 1 Drop 109 | 1 9 8 19 7 13 5 22 11 . 13 1 . Fire 282 | 9 17 45 77 59 16 9 10 5 . 28 . 7 Melee 75 | . 1 . 2 12 6 . 19 14 . 21 . . Ram 6 | . . 2 . . . . 1 . . 1 . 2 Kick 2 | . . . 2 . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered new exit (range 9) 349 | -10/Materials | Build established: Mutant 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Central database locked down 666 | -9/Materials | Lost 6 parts (1p3n2w) 745 | -9/Materials | Core integrity fell below 50% 779 | -9/Materials | Lost 4 parts (1p1n1u1w) 1138 | -9/Materials | Discovered new exit (range 11) 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1352 | -8/Materials | Build established: Scavenger-Mutant 2145 | -8/Materials | Build established: Mutant 2481 | -8/Materials | Repaired ECM Suite 2509 | -8/Materials | Repaired Lgt. Treads 2754 | -8/Materials | Identified exit to Factory 2806 | -8/Materials | Build established: Scavenger-Mutant 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3246 | -7/Factory | Build established: Tank 3259 | -7/Factory | Fabricated Seismic Detector (x2) 3711 | -7/Factory | Discovered new exit (range 12) 3721 | -7/Factory | Entered Lower Caves 3919 | -7/Lower Caves | Identified exit to Lower Caves 4177 | -7/Lower Caves | Entered another Lower Caves area 4288 | -7/Lower Caves | Discovered new exit (range 8) 4341 | -7/Lower Caves | Entered Factory 4341 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4579 | -6/Factory | Identified exit to DSF 4931 | -6/Factory | Build established: Hacker-Tank 5085 | -6/Factory | Lost 4 parts (3n1u) 5443 | -6/Factory | Lost 5 parts (2p1n1u1w) 5463 | -6/Factory | Discovered new exit (range 11) 5539 | -6/Factory | Identified exit to Lower Caves 5540 | -6/Factory | Entered Lower Caves 5797 | -6/Lower Caves | Entered an active Warlord outpost 5821 | -6/Lower Caves | Learned Research trap positions 5821 | -6/Lower Caves | Learned Factory emergency access door positions 5821 | -6/Lower Caves | Learned Factory garrison access intel 5828 | -6/Lower Caves | Build established: Scavenger-Mutant 5893 | -6/Lower Caves | Encountered a Warlord checkpoint 6601 | -6/Lower Caves | Discovered new exit (range 10) 6721 | -6/Lower Caves | Identified exit to Lower Caves 6734 | -6/Lower Caves | Entered another Lower Caves area 6759 | -6/Lower Caves | Discovered new exit (range 7) 6762 | -6/Lower Caves | Identified exit to Factory 6765 | -6/Lower Caves | Entered Factory 6765 | -5/Factory | Evolved 2 slots: Utility x2 6767 | -5/Factory | Loaded intel: 4 garrison access locations 7218 | -5/Factory | Lost 9 parts (3p3n1u2w) 7322 | -5/Factory | Build established: Hacker-Mutant 7450 | -5/Factory | Lost 8 parts (1p2n1u4w) 7497 | -5/Factory | Spotted B-75 Beast 7731 | -5/Factory | Sucked down chute 7731 | -5/Factory | Entered Waste 7746 | -5/Waste | EMP discharged 7746 | -5/Waste | System corruption reached 10% 7746 | -5/Waste | Spotted C-40 Crusher 7756 | -5/Waste | Spotted C-40 Crusher 7758 | -5/Waste | Spotted C-40 Crusher 7765 | -5/Waste | Spotted C-40 Crusher 7783 | -5/Waste | Spotted C-40 Crusher 7788 | -5/Waste | Spotted C-40 Crusher 7794 | -5/Waste | Discovered new exit (range 16) 7800 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7801 | -5/Waste | Core integrity fell below 50% 7808 | -5/Waste | Identified exit to Factory 7810 | -5/Waste | Entered Factory 7812 | -5/Factory | Identified exit to DSF 8122 | -5/Factory | Lost 4 parts (2p1n1u) 8164 | -5/Factory | Core integrity fell below 20% 8228 | -5/Factory | Core destroyed Last Messages --------------- Hacking Suite destroyed. K-01 Serf collects debris. Lgt. Ion Engine+ destroyed. K-01 Serf collects debris. P-70 Sage resets P-70 Sage, system corruption cleaned. Connecting with Garrison Access... >>Seal Access door sealed. W-25 Informer sends out distress signal. System corrupted: Energy discharge (-21). Matter Pump disabled. Imp. Sensor Array destroyed. K-01 Serf cleans the Subcomponent Replicator. Subcomponent Replicator disabled. System corrupted: Matter fused (-9). Terminal disabled. Slammed into O-24 Administrator. Destabilizing: Core damaged (-30). Map ----- +----------------------------------------------------+ | ??????????####+##################### """"" # | | ?????????# ! + + # | | ?????????# """##### ## """ # | | ???????????""" """ """ Y"#???# ## """"" # | | ???????????????""" """ """#???# ## """" !# | | ?????????? 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Hover Unit | -8/Materials | Hacked Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Seismic Detector | x2 | -7/Factory Repaired ---------- ECM Suite | 20% | -8/Materials Lgt. Treads | 34% | -8/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room Ghost 'Em Overwhelming Throw Away The Key Challenges ------------ None Game ------ Seed AutogunThrusterRefractor Manual? 0 Play Time 02:53:51 Cumulative 20.3 hours Start 2026.01.08 @ 21:40:13 End 2026.01.09 @ 21:06:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66831dac-2082-4457-84e1-07e5f89ea501