Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.27 @ 00:01:57 Player: Likarum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1151) 1151 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2556 Bonus ------- None Cogmind --------- Core Integrity 227/400 Matter 270/300 Energy 55/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Wheel > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Power Shielding > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (15) --- Heat Sink Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Propulsion Shielding Propulsion Shielding Datajack Plasma Cutter Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Reaction Control System > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Wheel Heat Sink Heat Sink Propulsion Shielding Propulsion Shielding Medium Laser Small Laser Autogun Autogun Datajack Plasma Cutter Plasma Cutter Plasma Cutter [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 7 7 5 16 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads 2 | . . . 2 Leg 5 | 2 2 . 1 Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 2 | . 1 1 . Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 3 2 1 7 Energy Gun 5 | 1 2 . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 10 | 5 7 7 13 Power . | . 1 1 . Propulsion 2 | 3 3 2 2 Utility 3 | . 1 2 5 Weapon 1 | 1 1 . 2 Tool/Special . | . . . . Unused Backups 11 | . 2 1 8 Power . | . . . . Propulsion 2 | . 2 . . Utility 7 | . . 1 6 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 84 | . 92 100 75 Engine 13 | . 14 14 12 Treads 4 | . . . 7 Leg 7 | . 28 4 . Wheel 8 | . . 23 6 Device 5 | . 7 14 2 Storage 18 | . 14 14 21 Protection 1 | . . . 2 Energy Gun 8 | . 12 12 5 Energy Cannon 4 | . . 3 6 Ballistic Gun 9 | . 15 11 6 Impact Weapon 1 | . . . 2 Peak Build Rating 15 | 6 7 12 15 Average Rating 8 | 4 6 8 10 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 13 14 18 42 Greatest Support 40 | 20 20 32 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 11 | 7 8 8 14 Most Carried 15 | 8 8 8 15 Average Carried 10 | 5 7 7 13 Final Capacity 15 | 8 8 8 15 Final Carried 11 | 6 8 8 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 940 | 260 228 66 386 Remotely . | . . . . Salvage Created 1400 | . 513 166 721 Parts 80 | . 27 11 42 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 30 | . 11 5 14 Melee 2 | . . . 2 Guns 21 | . 11 5 5 Cannons 6 | . . . 6 Classes Destroyed 6 | . 2 1 3 Worker 3 | . 1 1 1 Builder 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 3 | . . 3 . Grunt 22 | . 11 2 9 Sentry 5 | . . . 5 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 272 | . 82 53 137 Missed 72 | . 24 15 33 Hits 200 | . 58 38 104 Melee 2 | . . . 2 Projectile 198 | . 58 38 102 Critical Strikes 7 | . 2 . 5 Actively Blocked 2 | . . . 2 Damage Taken 1914 | . 545 291 1078 Core 306 | . 77 56 173 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Ignored by Resistances 579 | . 166 93 320 Regen/Repaired (Parts) 77 | . 57 . 20 Core Remaining (%) 73 | 100 . 46 . Volleys Fired 102 | . 46 12 44 Largest 2 | . 2 2 2 Hottest 95 | . 80 95 95 Shots Fired 181 | . 91 24 66 Gun 145 | . 91 18 36 Cannon 36 | . . 6 30 Launcher . | . . . . Special . | . . . . Kinetic 102 | . 64 6 32 Thermal 59 | . 13 12 34 Explosive . | . . . . Electromagnetic 20 | . 14 6 . Robot Hit Streak 14 | . 11 6 14 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 140 | . 64 12 64 Core Hits 60 | . 26 8 26 Critical Kills 1 | . 1 . . Critical Parts Destroyed 4 | . 1 . 3 Critical Strikes 5 | . 2 . 3 Destroy 2 | . 2 . . Smash 3 | . . . 3 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2191 | . 684 183 1324 Guns 1150 | . 684 107 359 Cannons 675 | . . 75 600 Explosions . | . . . . Melee 302 | . . . 302 Ramming 64 | . . 1 63 Kinetic 837 | . 484 41 312 Thermal 842 | . 89 106 647 Explosive . | . . . . Electromagnetic 146 | . 111 35 . Impact 302 | . . . 302 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 138 | . . . 138 Projectiles 5 | . . . 5 Explosions . | . . . . Melee 133 | . . . 133 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 13 | . . . 13 Targets Rammed 15 | . . 1 14 Kicked 1 | . . 1 . Crushed 1 | . . . 1 Highest Temperature 326 | . 32 310 326 Average Temperature 80 | . 11 152 97 Received Heat Transfer 1107 | . 435 66 606 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1398 | . 200 186 1012 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | . 155 77 88 Initial 23 | . . 23 3 Average 27 | . 72 17 14 Influence Increases 899 | . 344 136 419 Destroy 0b10 Robot/C 600 | . 220 100 280 Destroy 0b10 Robot/NC 35 | . 5 5 25 Destroy Leader 136 | . 30 20 86 Successful Hack 9 | . 4 . 5 Disable Machine 36 | . 9 9 18 Destroy Structure 8 | . 1 2 5 Lose Combat Pursuer 75 | . 75 . . Influence Decreases 899 | . 274 195 430 Entered New Map 55 | . . 47 8 Time Decay 754 | . 274 148 332 Lost Part 90 | . . . 90 Squads Dispatched 4 | . 2 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 19 5 22 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 4 1 4 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 12 1 10 Successful 21 | . 11 1 9 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 8 | . 4 . 4 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 1 5 Record 2 | . 1 . 1 Prototype ID Bank 3 | . 1 . 2 Open Door 1 | . . 1 . Alert Level 1 | . . . 1 Maintenance Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 . 4 Scan Component 4 | . 2 . 2 Repair 4 | . 2 . 2 Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 2 . 2 Time 116 | . 52 . 64 Parts Recycled 1 | . 1 . . Recycled Matter 44 | . 44 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2704 | 155 606 532 1411 Spaces Moved 1645 | 127 378 469 671 Core 88 | 20 . . 68 Treads 205 | . . . 205 Legs 541 | 107 378 56 . Wheels 811 | . . 413 398 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 115 Average Speed 138 | 108 120 102 180 Slowest Speed 500 | 120 120 120 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 39 73 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 3 5 Melee . | . . . . Projectile 8 | . . 3 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1859 | 141 447 499 772 Wait . | . . . . Move 1642 | 126 377 468 671 Hop . | . . . . Pick Up 34 | 8 8 6 12 Fast Attach 12 | 4 2 . 6 Attach 13 | 2 2 . 9 Detach . | . . . . Swap 14 | 1 5 6 2 Drop 15 | . 7 6 2 Fire 102 | . 46 12 44 Melee 12 | . . . 12 Ram 2 | . . . 2 Kick 1 | . . 1 . Crush 12 | . . . 12 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Repaired Assault Rifle 499 | -10/Materials | Repaired Lgt. Assault Rifle 520 | -10/Materials | Discovered new exit (range 7) 754 | -10/Materials | Build established: Scavenger-Mutant 762 | -10/Materials | Entered Mines 980 | -10/Mines | Learned location of Storage (-9) 1039 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1108 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1113 | -10/Mines | Core integrity fell below 50% 1168 | -10/Mines | Build established: Mutant 1221 | -10/Mines | Learned location of Zion (-7) 1281 | -10/Mines | Discovered new exit (range 7) 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1552 | -9/Materials | Repaired Ion Engine 1590 | -9/Materials | Repaired Reaction Control System? 2122 | -9/Materials | Build established: Scavenger-Mutant 2370 | -9/Materials | Lost 5 parts (2n1u2w) 2439 | -9/Materials | Build established: Mutant 2647 | -9/Materials | Discovered new exit (range 8) 2705 | -9/Materials | Self-destructed Last Messages --------------- 02394_ Acquired 48 matter. 02396_ R-06 Scavenger collects Heat Sink. 02400_ R-06 Scavenger collects Lgt. Treads. 02427_ K-01 Serf collects debris. 02449_ R-06 Scavenger collects Heat Sink. 02453_ R-06 Scavenger collects Lgt. Treads. 02453_ K-01 Serf collects debris. 02459_ Slammed into R-06 Scavenger. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 02509_ Acquired Seismic Detector. 02515_ Acquired Huge Storage Unit. 02521_ Acquired Power Shielding. 02527_ Terminal unresponsive. 02572_ Slammed into A-02 Transporter. 02647_ EXIT=FOUND [Achievement: I Have A Map?] Map ----- +----------------------------------------------------+ | ??????????????????# # """ ###### | | ??????????????????# #? """??????? | | ??????????????????## ##?? """??????? | | ???????????????????# #???? ??????? | | ???????????????????# #?????###??????? | | ???????????????????# #??????????????? | | ???????+###+######## #??????????????? | | ??????# %#??????????????? | | ??????# #???###???###### | | ??????# ##### ##### | | ??????#+####+####### ## T # """ | | ??????????????????## ## # """" | | ??????????????????# % # # """" | | ??????????????????# # !!! # """" | | ??????????????????# %+% !!! # """ | | ??????????????????# # # | | ??????????????????# # # " | | ??????????????????## ## # T | | ???????????????????# ## # " | | ??????????####?????# ########### | | ??????????#!! ?????# #?????????###### | | ??????????#!! ###### #??????????????? | | ??????????#]] #??????????????? | | ??????????#]] #??????????????? | | ??????????#!! #??????????????? | | ??????????#!! @ ##+###??????????????? | | ??????????##### #???????????????????? | | ???????????#! #???????????????????? | | ??????????#! #???????????????????? | | ??????????#! #???????????????????? | | ??????????#! < #???????????????????? | | ??????????#! #???????????????????? | | ??????????##! #####???????????????????? | | ???????????###????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 28% | -10/Materials Reaction Control System | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight For Emergencies Only I Have A Map? Organ Harvest Power Corrupts That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed ScrapoidTeslaCyclogen Manual? 0 Play Time 00:45:38 Cumulative 0.7 hours Start 2026.07.26 @ 23:15:46 End 2026.07.27 @ 00:01:57 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 25x20 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c672fe5b-5309-4da1-851e-fb9b6792cf59