Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.23 @ 15:43:28 Player: MolePlayingNice Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (145) 725 Value Destroyed (4600) 4600 Prototype IDs (218) 4360 Alien Tech Used (10) 2000 Bonus (15253) 15253 TOTAL SCORE: 36238 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 720 Follower Combat Kills 88 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Friendly Fire -355 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 147/200 System Corruption 4% Temperature Cool (78) Movement Walking (30) Location -1/Access Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (5) --- Sigix Exoskeleton > --- UTILITY (3) ------ Microwarp Drive > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Energy Well (600) Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Subatomic Replicator [Rating: 272] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Katana Energy Gun Sigix Sheargun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . 2 . . . Utility 8 | . . . 1 . . . 2 1 1 . . . . 1 . . . 2 . . . . . . Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Parts Attached 144 | 6 13 1 16 6 . 9 10 25 28 1 . 1 2 3 . . 1 4 5 2 3 4 2 2 Power 16 | 1 . . 1 . . 1 1 4 3 . . . . . . . . 1 1 . 2 . 1 . Engine 9 | 1 . . 1 . . . 1 2 2 . . . . . . . . 1 1 . . . . . Core 4 | . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 32 | 2 2 . 7 . . 2 3 7 3 . . 1 . . . . . . 1 1 1 2 . . Treads 13 | 2 . . 6 . . 2 3 . . . . . . . . . . . . . . . . . Leg 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Flight 14 | . . . . . . . . 7 3 . . 1 . . . . . . 1 1 1 . . . Utility 58 | 1 6 1 2 4 . 4 3 8 15 1 . . 1 2 . . 1 3 3 1 . 1 1 . Device 13 | . 2 1 1 1 . 1 . 1 4 . . . . . . . . . 1 . . 1 . . Storage 9 | 1 3 . . . . . . 1 1 . . . . 1 . . 1 1 . . . . . . Processor 9 | . 1 . . . . 2 . 1 2 1 . . . . . . . . 1 1 . . . . Hackware 17 | . . . . . . . 1 3 8 . . . 1 1 . . . 2 1 . . . . . Protection 9 | . . . 1 3 . 1 2 2 . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 38 | 2 5 . 6 2 . 2 3 6 7 . . . 1 1 . . . . . . . 1 . 2 Energy Gun 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 12 | 1 2 . 3 1 . 2 2 . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . 1 . . . 2 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . . 4 3 . . . 1 . . . . . . . . 1 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Lost 26 | . 3 . . 2 . 7 . 1 2 . . . . . . . 3 . . 1 3 3 . 1 Power 8 | . 1 . . . . 1 . . 2 . . . . . . . 1 . . 1 1 . . 1 Propulsion 8 | . 1 . . . . 3 . . . . . . . . . . 1 . . . 2 1 . . Utility 9 | . . . . 2 . 3 . 1 . . . . . . . . 1 . . . . 2 . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 3 . . 2 . 7 . 1 1 . . . . . . . 2 . . 1 3 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 9 11 16 24 24 19 23 8 7 7 7 8 8 7 10 10 9 8 9 8 8 9 7 2 Power . | . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Propulsion 2 | 1 2 3 4 7 7 4 5 . 1 2 2 2 2 1 1 1 1 1 . . 1 1 . . Utility 4 | . 2 3 5 7 8 6 8 4 5 4 4 5 5 4 7 7 6 7 8 6 4 5 3 1 Weapon 2 | . 3 3 5 7 7 7 6 1 1 1 1 1 1 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 . 5 . . . 6 15 2 . . 1 . . . . 1 . . 4 1 . 3 1 Power 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Propulsion 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . Utility 17 | . . . . . . . 2 6 1 . . 1 . . . . 1 . . 3 . . 3 . Weapon 9 | . . . 1 . . . 1 5 1 . . . . . . . . . . 1 . . . . Tool/Special 6 | . . . 1 . . . 1 2 . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 96 | . 97 85 97 98 100 93 98 99 98 100 100 100 100 99 100 100 93 96 95 95 82 79 63 54 Engine 3 | . 13 . 10 11 11 . 6 . 1 . . . . . . . . 2 5 7 1 . . . Core 3 | . . . . . . 9 2 6 4 6 6 6 6 5 5 5 . . . . . . . . Treads 8 | . 26 . 18 33 33 31 27 . . . . . . . . . . . . . . . . . Leg 2 | . . 28 14 . . . . . . . . . . . . . . . . . . . 2 7 Flight 16 | . . . . . . . . 29 25 26 26 26 26 28 29 29 28 26 27 24 19 14 8 . Device 7 | . 8 14 14 1 . 8 4 6 7 13 13 13 13 11 11 11 9 4 4 4 4 5 2 . Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 6 10 9 9 8 8 5 . Processor 9 | . 4 . . . . 7 12 13 9 19 20 20 18 11 11 11 11 10 9 14 13 10 3 . Hackware 10 | . . . . . . . 8 16 19 6 6 6 7 16 17 17 17 25 22 19 17 14 8 . Protection 2 | . . . 5 18 22 1 9 . 1 . . . . . . . . . . . . . . . Energy Gun 1 | . 5 . . . . . . . . . . . . . . . . . . . . . 5 27 Ballistic Gun 6 | . 21 14 14 21 22 21 15 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 14 . . . . 2 4 5 5 5 5 4 4 4 4 2 . Piercing Weapon 3 | . . . . . . . . . 18 20 20 20 17 11 11 11 10 10 9 9 8 8 5 . Peak Build Rating 272 | 6 11 11 21 26 19 29 34 50 72 72 70 72 77 86 86 86 88 91 102 113 131 149 253 272 Average Rating 51 | 4 8 9 18 19 19 24 30 47 64 70 70 71 73 84 86 86 81 90 95 107 128 130 191 269 On Entrance 67 | . 6 11 9 21 19 19 20 29 49 72 70 70 72 77 86 86 86 78 91 100 110 131 133 252 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 88 25 95 100 97 92 109 107 24 20 20 25 22 25 25 25 30 23 32 30 36 37 43 57 Greatest Support 70 | 40 40 26 66 66 66 60 63 63 28 20 20 30 30 26 26 37 37 26 40 44 60 46 70 70 Greatest Overweight (x) 7 | . 2 . 1 1 1 1 1 4 6 . . . 1 . . . . . . . 7 . . . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 7 12 15 18 25 25 25 25 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 8 5 Most Carried 25 | 4 14 11 23 25 24 24 25 25 8 8 8 8 8 10 10 10 10 9 10 10 10 10 10 4 Average Carried 11 | 2 9 11 16 24 24 19 23 8 7 7 7 7 7 7 10 9 9 8 9 9 9 8 7 2 Final Capacity 25 | 8 15 15 25 25 25 25 25 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 4 11 11 23 24 24 19 25 8 8 7 8 8 8 10 10 10 10 9 10 9 10 8 4 2 Class Distribution -------------------- 31% | Scavenger-Scout 25% | Mutant 12% | Hacker-Sprinter 7% | Scavenger-Mutant 5% | Hacker-Scout 3% | Alien-Sigix 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Sprinter | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Data Miner Machinist-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Assassin | -5/DSF Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Gladiator | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Matter Collected 3552 | 191 418 . 547 178 . 111 483 550 461 61 . 28 42 40 . . 59 71 10 43 22 . 177 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6066 | . 436 . 1155 272 . 208 593 741 765 . . 28 20 614 . . 139 253 118 43 132 . 164 385 Parts 344 | . 30 . 94 22 . 7 33 53 33 . . 2 3 12 . . 10 7 3 1 13 . 10 11 Haulers Intercepted 10 | . 1 . 3 . . . 1 3 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 85 | . 14 . 26 8 . 6 8 7 5 . . . . . . . 4 . . . 2 . 1 4 Melee 16 | . . . . . . . . 7 5 . . . . . . . 2 . . . 2 . . . Guns 43 | . 8 . 17 6 . 3 4 . . . . . . . . . . . . . . . 1 4 Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . AOE 23 | . 6 . 6 2 . 3 4 . . . . . . . . . 2 . . . . . . . Classes Destroyed 18 | . 5 . 4 . . . 2 1 . . . . 1 . . . 2 . . . . . 2 1 Worker 7 | . 1 . . . . . 2 1 . . . . . . . . . 1 . . . . . 2 Builder 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 1 3 2 . . . . . . . . . . . . . . . Recycler 11 | . . . . . . . 2 . 2 . . . . 4 . . . 2 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 10 | . 2 . 1 . . . 3 2 . . . . . 1 . . . 1 . . . . . . Watcher 14 | . . . 4 . . . 1 6 1 . . . . . . . . . . 1 . . . 1 Swarmer 21 | . 6 . 8 3 . . 4 . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 33 | . 8 . 11 2 . 6 3 1 2 . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . . 6 2 . . 1 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Programmer 11 | . . . . . . . . 6 3 . . . . . . . . . . . 2 . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 4 . 7 3 . 3 5 2 3 . . 1 1 2 . . 3 2 1 1 2 . 2 3 Combat Bots Only 5 | . 3 . 5 3 . 3 4 2 2 . . . . . . . 3 . . . 2 . 1 1 Max Kills in Single Turn 3 | . 2 . 2 2 . 1 3 1 1 . . 1 1 1 . . 2 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . 1 2 . . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 1160 | . 52 . 108 56 . 56 50 41 71 . . 2 3 . . . 16 . 9 32 23 31 256 354 Missed 386 | . 17 . 38 16 . 6 17 20 32 . . 1 3 . . . 6 . 3 22 11 17 72 105 Damage Taken 11682 | . 614 . 757 569 . 891 464 309 587 . . 50 . 68 . . 348 . 134 188 287 281 3085 3050 Core 3798 | . 104 . 107 56 . 131 43 46 201 . . . . 68 . . 50 . 25 54 49 97 1448 1319 Absorbed by Shields 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . Ignored by Resistances 4882 | . . . . . . . . . . . . . . . . . . . . . . . 2265 2617 Regen/Repaired (Parts) 145 | . . . . . . . . 124 21 . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 58 . . . 26 92 93 . . . . 76 . . . 88 100 . 93 . . 25 . Volleys Fired 273 | . 58 . 78 23 . 18 36 . 2 . . . . . . . 1 . . . . . 19 38 Largest 4 | . 2 . 2 2 . 2 2 . 1 . . . . . . . 1 . . . . . 2 4 Hottest 400 | . 70 . 136 46 . 46 46 . 43 . . . . . . . 43 . . . . . 200 400 Shots Fired 534 | . 107 . 150 44 . 30 69 . 2 . . . . . . . 1 . . . . . 38 93 Gun 491 | . 100 . 128 42 . 24 66 . . . . . . . . . . . . . . . 38 93 Cannon 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . 7 . 6 2 . 6 3 . 2 . . . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 336 | . 82 . 122 42 . 24 66 . . . . . . . . . . . . . . . . . Thermal 30 | . 14 . 16 . . . . . . . . . . . . . . . . . . . . . Explosive 27 | . 7 . 6 2 . 6 3 . 2 . . . . . . . 1 . . . . . . . Electromagnetic 10 | . 4 . 6 . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . . . . . . . . . . . . . . . . . . . 38 93 Robot Hit Streak 18 | . 8 . 18 16 . 8 10 . . . . . . . . . . . . . . . 10 4 Robot Miss Streak 17 | . 3 . 3 2 . 2 3 . . . . . . . . . . . . . . . 5 17 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 408 | . 65 . 98 35 . 20 49 43 28 . . 1 1 9 . . 11 4 1 2 12 . 13 16 Core Hits 215 | . 39 . 56 11 . 17 25 18 11 . . 1 1 5 . . 5 2 . 1 3 . 6 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 . . 1 . . 1 5 3 . . . . 2 . . 1 . . . 1 . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . 4 . . . . . . . . 1 . . . 1 . . 1 Impale 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Melee Attacks 354 | . 2 . . . . . 9 119 116 2 . 19 4 14 . 5 14 6 8 10 14 4 8 . Impact 27 | . 2 . . . . . . 25 . . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . 9 94 . . . . 1 2 . 3 8 5 5 8 9 4 6 . Piercing 171 | . . . . . . . . . 115 2 . 19 3 11 . 2 6 1 3 2 5 . 2 . Sneak Attacks 33 | . . . . . . . 4 8 7 . . 1 1 6 . . 1 4 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 25 | . . . . . . . . 8 7 . . . . 2 . . 4 . . . 4 . . . Damage Inflicted 13906 | . 1033 31 1917 634 . 763 1276 1942 1290 . . 92 93 499 . . 614 422 105 114 536 . 867 1678 Guns 5723 | . 610 . 1285 526 . 308 663 . . . . . . . . . . . . . . . 845 1486 Cannons 163 | . . . 163 . . . . . . . . . . . . . . . . . . . . . Explosions 1811 | . 388 . 411 108 . 455 266 . . . . . . . . . 183 . . . . . . . Melee 5865 | . . . . . . . 347 1942 1287 . . 92 93 499 . . 431 422 105 111 536 . . . Ramming 344 | . 35 31 58 . . . . . 3 . . . . . . . . . . 3 . . 22 192 Kinetic 3191 | . 453 . 1241 526 . 308 663 . . . . . . . . . . . . . . . . . Thermal 289 | . 126 . 163 . . . . . . . . . . . . . . . . . . . . . Explosive 1811 | . 388 . 411 108 . 455 266 . . . . . . . . . 183 . . . . . . . Electromagnetic 75 | . 31 . 44 . . . . . . . . . . . . . . . . . . . . . Impact 92 | . . . . . . . . 92 . . . . . . . . . . . . . . . . Slashing 6138 | . . . . . . . 347 1850 . . . . 93 163 . . 300 422 105 111 416 . 845 1486 Piercing 1966 | . . . . . . . . . 1287 . . 92 . 336 . . 131 . . . 120 . . . Highest Corruption 5 | . . . . . . 4 . . . . . . . . . . . . . 1 3 5 5 4 Average Corruption 2 | . . . . . . 4 . . . . . . . . . . . . . 1 2 3 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . . . . . 2 3 2 3 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1140 | . 42 . 21 20 . . 186 212 179 . . . . 155 . . 3 130 45 5 57 . . 85 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 103 | . 42 . 21 20 . . 17 . . . . . . . . . 3 . . . . . . . Melee 1037 | . . . . . . . 169 212 179 . . . . 155 . . . 130 45 5 57 . . 85 Knockbacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . 26 . 80 20 . 1 . . . . . . . 56 . . 1 . . . 10 Shots 8 | . . . . 1 . 4 1 . . . . . . . . . 1 . . . . . . 1 Rammed 8 | . 4 . 2 . . . . . 1 . . . . . . . . . . 1 . . . . Targets Rammed 26 | . 5 4 9 . . . . . 1 . . . . . . . . . . 1 . . 1 5 Kicked 18 | . 1 4 7 . . . . . . . . . . . . . . . . . . . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 237 . 72 57 . 133 59 . 60 . . 88 72 . . 42 . . 333 33 22 218 . 436 Average Temperature 78 | . 90 . 24 26 . 78 20 . 16 . . 42 43 . . 42 . . 122 15 14 83 . 194 Received Heat Transfer 1878 | . 198 . 255 195 . 468 207 6 126 . . . . . . . . . 9 . . 9 126 279 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 814 | . 518 . 296 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 5 5 Low Security (%) 93 | 100 96 100 72 100 . 100 100 100 100 . . . . 100 100 100 100 100 100 100 100 100 68 . Level 1 2 | . 3 . 27 . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 31 66 Peak Influence 2597 | . 212 13 250 128 . 87 114 167 172 . . . . 20 22 9 105 54 96 134 85 130 2090 2597 Initial 1253 | . . 13 . 90 . . . 2 81 . . . . . 7 8 . 54 24 54 75 29 56 1253 Average 117 | . 92 . 160 47 . 25 23 58 36 . . . . 1 10 2 24 48 67 94 65 65 627 1749 Influence Increases 6243 | . 449 . 743 198 . 167 291 792 576 . . 20 5 48 15 9 125 22 112 130 78 171 715 1577 Destroy 0b10 Robot/C 1900 | . 280 . 520 160 . 120 160 240 100 . . 20 . . . . 80 . . . 40 . 40 140 Destroy 0b10 Robot/NC 280 | . 20 . 50 . . . 45 60 30 . . . 5 25 . . . 20 5 5 . . . 15 Destroy Leader 488 | . 72 . 134 20 . 20 34 98 46 . . . . . . . 10 . . 2 10 . . 42 Allied During Kill 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Trap Triggered on 0b10 80 | . . . . . . . . 60 20 . . . . . . . . . . . . . . . Successful Hack 193 | . 16 . 6 . . . 23 77 13 . . . . 6 . 3 . . 9 12 28 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . . . . . . 15 15 . . . . . . . . . . 45 . 30 150 60 Destroy Structure 629 | . 16 . 33 18 . 27 29 47 67 . . . . 2 . 6 20 2 8 6 . 6 30 312 Partial Spotted 330 | . . . . . . . . 75 75 . . . . 15 15 . . . 30 30 . 15 45 30 Lose Combat Pursuer 1965 | . 15 . . . . . . 120 210 . . . . . . . 15 . 60 30 . 120 450 945 Influence Decreases 4084 | . 415 13 512 288 . 167 285 627 633 14 . 20 5 28 10 17 20 30 40 50 100 100 150 560 Time Decay 3124 | . 385 13 512 268 . 137 285 497 463 14 . 20 5 28 10 17 . 30 40 40 70 70 150 70 Lost Part 210 | . 30 . . 20 . 30 . 10 20 . . . . . . . 20 . . 10 30 30 . 10 Lost Ally 600 | . . . . . . . . 120 . . . . . . . . . . . . . . . 480 Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 83 | . 3 . 3 . . . 1 11 9 . . . . . . 1 1 1 1 2 1 1 18 30 Investigation 12 | . 1 . 1 . . . . 2 4 . . . . . . 1 . 1 . . . . 1 1 Extermination 10 | . . . . . . . . 7 2 . . . . . . . . . . . . . 1 . Reinforcement 16 | . 2 . 2 . . . 1 2 2 . . . . . . . 1 . 1 2 1 1 1 . Assault 33 | . . . . . . . . . . . . . . . . . . . . . . . 12 21 Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Distress Signals 17 | . . . 5 . . . 1 1 4 . . . . . . . . 1 1 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 431 | . 30 . 38 8 . 6 20 29 37 . . 4 1 1 4 1 4 2 8 16 6 10 97 109 Peak Tracking Total 62 | . 6 . 6 3 . 3 4 4 6 . . 4 1 1 5 1 4 2 5 9 3 11 62 49 Tactical Retreats 39 | . 1 . . . . . . 4 10 . . . . . . . 1 . 2 1 . 1 7 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Traps Triggered 20 | . 7 . 1 . . . . 1 . . . . . 2 . . 2 . . . . . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 70 | . . . . . . . . 37 33 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . 10 3 . . . . . . . . . . . 1 . . . Reused 8 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . Traps Extracted 13 | . . . . . . . . 10 3 . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 4 1 1 1 6 6 6 6 6 6 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Machines Disabled 22 | . . . . 1 . . . 1 1 . . . . . . . . . . 3 . 2 10 4 Max in Single Turn 1 | . . . . 1 . . . 1 1 . . . . . . . . . . 1 . 1 1 1 Garrison Access 6 | . . . . . . . 1 3 . . . . . . . . . . 1 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Machines Accessed 77 | . 6 . 5 . 1 . 9 19 14 1 . 3 . 1 . 3 . 2 3 4 3 . 2 1 Terminals 50 | . 5 . 5 . . . 7 11 5 1 . . . 1 . 2 . 2 2 3 3 . 2 1 Fabricators 9 | . . . . . . . . 3 5 . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 3 1 . . . . . . . . . 1 1 . . . . Total Hacks 213 | . 14 . 12 . 1 . 30 46 47 1 . 18 . 8 . 8 . 6 4 9 6 . 2 1 Successful 144 | . 6 . 3 . 1 . 19 33 29 1 . 18 . 6 . 7 . 4 4 6 5 . 2 . Failed 67 | . 8 . 9 . . . 11 12 18 . . . . 1 . 1 . 2 . 3 1 . . 1 Catastrophic 11 | . . . 2 . . . 4 2 3 . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Manual 99 | . 9 . 9 . . . 18 22 18 . . . . 6 . 5 . 3 . 5 3 . . 1 Terminals 132 | . 13 . 12 . . . 25 27 14 1 . . . 8 . 6 . 6 3 8 6 . 2 1 Fabricators 32 | . . . . . . . . 8 22 . . . . . . 2 . . . . . . . . Repair Stations 10 | . . . . . . . . 6 4 . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 2 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 3 1 . . . . . . . . . 1 1 . . . . Terminal Hacks 85 | . 5 . 3 . 1 . 11 12 5 1 . 18 . 6 . 5 . 4 3 5 4 . 2 . Record 7 | . . . . . 1 . . . . 1 . 4 . . . . . . . 1 . . . . Part Schematic 15 | . . . . . . . 3 1 1 . . 8 . 2 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 2 . . . . 2 . . . 3 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 5 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 . . . . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Disarm Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 6 | . 1 . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Zone Layout 8 | . 1 . . . . . 2 1 . . . . . 1 . 1 . 1 . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 18 | . . . . . . . . 3 14 . . . . . . 1 . . . . . . . . Load Schematic 13 | . . . . . . . . 3 9 . . . . . . 1 . . . . . . . . Build 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . Repair 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 2 2 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 3 . . . . . . . . . . 1 1 . . . . Seal Access 6 | . . . . . . . 1 3 . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 20 | . 1 . . . . . 5 7 5 . . . . . . 1 . . . . 1 . . . Terminals 10 | . . . . . . . 5 4 . . . . . . . . . . . . 1 . . . Assimilate 6 | . . . . . . . 1 4 . . . . . . . . . . . . 1 . . . Botnet 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 3 5 . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . 1 4 . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 6 . . . 7 16 8 . . . . . . 2 . 2 2 3 3 . 1 1 Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 3 2 2 . . 8 . 2 . . . . . . . . 3 . Parts Built 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Authchips 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Time 297 | . . . . . . . . . 297 . . . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . Time 175 | . . . . . . . . 140 35 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Total Allies 98 | . . . . . . . 1 10 . . . . . . 1 . . . . . . . . 86 Largest Group 7 | . . . . . . . 1 3 . . . . . . 1 . . . . . . . . 7 Highest-Rated Group 95 | . . . . . . . 10 94 . . . . . . 31 . . . . . . . . 95 Highest-Rated Ally 37 | . . . . . . . 10 37 . . . . . . 31 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . . . 68 . . . . . . . . . . . . . . . 83 Total Damage 1883 | . . . . . . . . 513 . . . . . . . . . . . . . . . 1370 Kills 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Active Infowar (turns) 13340 | . 487 489 746 2 . 242 830 6734 1976 148 86 105 182 235 24 91 125 73 95 98 153 140 279 . Sensors 10711 | . . . . 2 . 240 782 6524 1825 148 86 98 182 235 24 91 85 . . . . 110 279 . Terrain 1855 | . . . . . . . . . 451 148 86 105 170 235 24 91 48 73 95 98 153 78 . . Seismic 1235 | . . 489 746 . . . . . . . . . . . . . . . . . . . . . T.N.C. 7333 | . 487 . . . . 2 567 5373 904 . . . . . . . . . . . . . . . ECM 47 | . . . . . . . . . 47 . . . . . . . . . . . . . . . Robot Analysis Total 153 | . 2 . . . . . . . . . . 151 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Turns Passed 17755 | 92 1534 490 1452 651 305 353 1580 6859 1997 148 86 105 182 235 24 91 150 75 95 98 153 140 438 422 Spaces Moved 14379 | 52 805 402 686 238 128 121 585 3364 3018 295 326 152 267 277 103 101 66 227 244 274 125 333 1045 1145 Core 9 | 3 . . . . . . . . 6 . . . . . . . . . . . . . . . Treads 2179 | 49 766 . 278 238 128 121 585 14 . . . . . . . . . . . . . . . . Legs 1945 | . 39 402 408 . . . . . . . . . . . . . . . . . . . 230 866 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9625 | . . . . . . . . 3350 3012 295 326 152 267 277 103 101 66 227 244 274 125 333 473 . Fastest Speed 5 | 50 120 120 120 240 240 240 240 27 14 26 26 14 14 23 23 5 5 23 5 6 6 23 30 30 Average Speed 62 | 153 160 120 159 240 240 240 240 30 26 26 26 24 28 24 23 22 23 24 17 21 86 34 33 30 Slowest Speed 490 | 160 320 120 240 240 240 240 240 311 350 26 26 26 94 26 23 23 26 26 23 25 490 35 35 30 Overloaded Moves 310 | . . . . . . . . . 107 . . 17 10 . . 5 8 . 68 41 11 26 17 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . . . 23 23 1 . 4 . 8 . 1 . . 2 7 3 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 47 | . . . . . . . . . . . . . . . . . . . . . . . 23 24 Exploration Rate (%) 45 | 5 96 81 60 51 48 40 54 59 49 44 55 80 34 8 91 4 48 11 8 44 3 54 66 40 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 33 | . 1 1 . 1 1 . . . . 1 . 28 . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . 3 . . . . . 3 2 . 2 . . . . . . . . . . . Spaces Dug 254 | . 1 . 17 . . 33 3 47 82 2 . . 3 1 . 3 17 1 4 3 . 2 3 32 Terrain Destroyed 486 | . 20 . 36 27 . 58 32 47 82 2 . . 3 1 . 3 17 1 4 3 . 2 14 134 Melee 119 | . 1 . . . . . 3 47 49 2 . . 3 1 . 3 . 1 4 3 . 2 . . Projectile 142 | . . . 1 . . . . . . . . . . . . . . . . . . . 14 127 AOE 225 | . 19 . 35 27 . 58 29 . 33 . . . . . . . 17 . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Qua Res Tes Sec Acc Total 21828 | 61 942 408 904 273 127 151 684 9011 3991 360 326 190 366 421 102 162 182 237 284 298 151 350 866 981 Wait 6924 | . 32 1 60 2 . 1 10 5410 778 64 . 24 88 134 . 56 89 . 30 5 11 6 77 46 Move 13641 | 51 804 401 685 237 127 120 584 3319 2973 292 325 144 266 262 102 99 65 226 239 260 119 328 723 890 Hop 69 | . . . . . . . . 21 22 1 . 3 . 7 . 1 . . 2 7 2 2 1 . Pick Up 144 | 4 10 . 29 3 . . 19 26 16 . 1 1 2 4 . 1 5 1 2 6 5 . 9 . Fast Attach 76 | 6 8 . 5 2 . 2 . 10 19 . . . 1 . . . 1 1 2 1 2 4 12 . Attach 51 | . 1 . 3 . . 5 2 13 9 . . . . 2 . . 2 3 1 . 1 2 5 2 Detach 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Swap 111 | . 13 2 12 4 . 5 10 28 19 1 . 3 3 3 . . 4 1 2 1 . . . . Drop 146 | . 7 . 23 2 . . 14 38 24 . . 1 2 1 . 1 3 . 1 10 2 4 13 . Fire 273 | . 58 . 78 23 . 18 36 . 2 . . . . . . . 1 . . . . . 19 38 Melee 283 | . 2 . . . . . 9 103 91 2 . 14 4 8 . 4 9 5 5 8 9 4 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . 1 4 7 . . . . . . . . . . . . . . . . . . . 1 5 Crush 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 78 | . . . . . . . . 43 35 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Waste -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Derelicts attacked the area 763 | -10/Materials | Discovered new exit (range 7) 1551 | -10/Materials | Lost 3 parts (1p1n1w) 1627 | -10/Materials | Entered Mines 1648 | -10/Mines | Learned location of Storage (-9) 1649 | -10/Mines | Learned 2 Materials zone layouts 2081 | -10/Mines | Discovered new exit (range 14) 2117 | -10/Mines | Entered Materials 2117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2118 | -9/Materials | Identified exit to Storage 2428 | -9/Materials | Discovered new exit (range 11) 2598 | -9/Materials | Discovered new exit (range 11) 2726 | -9/Materials | Discovered new exit (range 12) 3569 | -9/Materials | Entered Mines 3570 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3623 | -9/Mines | Met a Derelict bent on vengeance 3788 | -9/Mines | Discovered new exit (range 8) 3942 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3947 | -9/Mines | Found Prototype Device 3974 | -9/Mines | Identified Exp. Sensor Array 4057 | -9/Mines | Learned location of Zion (-7) 4208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4211 | -9/Mines | Discovered new exit (range 5) 4220 | -9/Mines | Entered Exiles 4285 | -9/Exiles | Met 8R-AWN 4314 | -9/Exiles | Met EX-HEX 4412 | -9/Exiles | Met EX-DEC 4494 | -9/Exiles | Discovered new exit (range 15) 4525 | -9/Exiles | Entered Mines 4546 | -8/Mines | Core integrity fell below 50% 4588 | -8/Mines | Lost 7 parts (1p3n3u) 4840 | -8/Mines | Discovered new exit (range 6) 4867 | -8/Mines | Build established: Scavenger-Mutant 4874 | -8/Mines | Identified exit to Materials 4878 | -8/Mines | Entered Materials 4878 | -8/Materials | Evolved 2 slots: Utility x2 5229 | -8/Materials | Build established: Scavenger-Skirmisher 5748 | -8/Materials | Build established: Scavenger-Mutant 6453 | -8/Materials | Discovered new exit (range 3) 6456 | -8/Materials | Identified exit to Factory 6458 | -8/Materials | Entered Factory 6458 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6643 | -7/Factory | Found Prototype Launcher 6643 | -7/Factory | Identified Rocket Array 6802 | -7/Factory | Build established: Hacker-Sprinter 6850 | -7/Factory | Discovered new exit (range 12) 6990 | -7/Factory | Hacking Suite fried by hacking feedback 7252 | -7/Factory | Central database locked down 7304 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 8250 | -7/Factory | Build established: Scavenger-Scout 11284 | -7/Factory | Identified exit to Factory 11344 | -7/Factory | Repaired Imp. Flight Unit? 11469 | -7/Factory | Repaired Imp. Flight Unit? 11524 | -7/Factory | Repaired Imp. Light Armor Plating? 12173 | -7/Factory | Allied Derelicts emerged from ambush trap array 13317 | -7/Factory | Entered another Factory area 13317 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13672 | -6/Factory | Fabricated Cld. VTOL Module (x1) 13878 | -6/Factory | Fabricated Imp. Actuator Array? 14003 | -6/Factory | Discovered new exit (range 5) 14125 | -6/Factory | Build established: Hacker-Scout 14171 | -6/Factory | Cargo convoy interrupted 14225 | -6/Factory | Garrison activated, responded to threat 14659 | -6/Factory | Fabricated Spear (x2) 14723 | -6/Factory | Fabricated Cld. VTOL Module (x1) 14788 | -6/Factory | Build established: Hacker-Sprinter 14835 | -6/Factory | Spotted B-75 Beast 14866 | -6/Factory | Identified exit to Lower Caves 14866 | -6/Factory | Identified exit to Extension 15083 | -6/Factory | Fabricated Cld. VTOL Module? 15149 | -6/Factory | Repaired Cld. VTOL Module 15314 | -6/Factory | Entered Lower Caves 15451 | -6/Lower Caves | Learned Factory terminal intel 15455 | -6/Lower Caves | Discovered new exit (range 13) 15459 | -6/Lower Caves | Identified exit to Lower Caves 15462 | -6/Lower Caves | Entered another Lower Caves area 15473 | -6/Lower Caves | Learned Factory terminal intel 15504 | -6/Lower Caves | Encountered a Warlord checkpoint 15524 | -6/Lower Caves | Spotted B-75 Beast 15546 | -6/Lower Caves | Discovered new exit (range 7) 15548 | -6/Lower Caves | Identified exit to Data Miner 15548 | -6/Lower Caves | Entered Data Miner 15548 | -6/Data Miner | Discovered new exit (range 6) 15553 | -6/Data Miner | Met Data Miner 15561 | -6/Data Miner | Learned location of Section 7 (-2) 15563 | -6/Data Miner | Received God Mode back door access code from Data Miner 15570 | -6/Data Miner | Destroyed Data Miner 15573 | -6/Data Miner | Found Prototype Hackware 15575 | -6/Data Miner | Interfaced with the Data Conduit 15614 | -6/Data Miner | Build established: Machinist-Scout 15652 | -6/Data Miner | Identified exit to Proximity Caves 15653 | -6/Data Miner | Entered Proximity Caves 15798 | -5/Proximity Caves | Identified Deep Network Scanner 15814 | -5/Proximity Caves | Spotted B-75 Beast 15815 | -5/Proximity Caves | Identified exit to Factory 15835 | -5/Proximity Caves | Entered Factory 15835 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15836 | -5/Factory | Loaded intel: 261 machine locations 15837 | -5/Factory | Loaded intel: 25 terminal locations 15848 | -5/Factory | Identified exit to Factory 15848 | -5/Factory | Central database locked down 15868 | -5/Factory | Discovered new exit (range 5) 15868 | -5/Factory | Spotted B-75 Beast 16070 | -5/Factory | Manually triggered Chute Trap 16070 | -5/Factory | Sucked down chute 16070 | -5/Factory | Entered Waste 16071 | -5/Waste | Met a frightened Derelict 16083 | -5/Waste | Spotted C-40 Crusher 16084 | -5/Waste | Build established: Hacker-Scout 16085 | -5/Waste | Spotted C-40 Crusher 16086 | -5/Waste | Spotted C-40 Crusher 16086 | -5/Waste | Spotted C-40 Crusher 16090 | -5/Waste | Spotted C-40 Crusher 16091 | -5/Waste | Spotted C-40 Crusher 16092 | -5/Waste | Discovered new exit (range 10) 16094 | -5/Waste | Identified exit to Factory 16094 | -5/Waste | Entered Factory 16095 | -5/Factory | Loaded intel: 277 machine locations 16096 | -5/Factory | Loaded intel: 26 terminal locations 16123 | -5/Factory | Identified exit to Upper Caves 16185 | -5/Factory | Identified exit to DSF 16185 | -5/Factory | Entered DSF 16186 | -5/DSF | Loaded intel: 3 machine locations 16267 | -5/DSF | Additional patrols routed to DSF 16313 | -5/DSF | Discovered exit to Factory (range 12) 16335 | -5/DSF | Entered Factory 16335 | -4/Factory | Evolved 2 slots: Utility x2 16336 | -4/Factory | Loaded intel: 239 machine locations 16344 | -4/Factory | Identified exit to Research 16410 | -4/Factory | Entered Research 16410 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16411 | -3/Research | Loaded intel: 111 machine locations 16431 | -3/Research | Identified exit to Quarantine 16505 | -3/Research | Entered Quarantine 16506 | -3/Quarantine | Loaded intel: 84 machine locations 16519 | -3/Quarantine | Found Alien Artifact 16524 | -3/Quarantine | Spotted Alpha 7 16542 | -3/Quarantine | Found Alien Impact Weapon 16550 | -3/Quarantine | Found Alien Reactor 16575 | -3/Quarantine | Found Alien Artifact 16591 | -3/Quarantine | Identified exit to Research 16595 | -3/Quarantine | Build established: Wizard-Sprinter 16603 | -3/Quarantine | Entered Research 16603 | -2/Research | Evolved 2 slots: Propulsion x2 16604 | -2/Research | Loaded intel: 97 machine locations 16609 | -2/Research | Identified exit to Testing 16667 | -2/Research | Lost 3 parts (1p2n) 16744 | -2/Research | Spotted B-90 Cyclops 16756 | -2/Research | Entered Testing 16757 | -2/Testing | Loaded intel: 68 machine locations 16764 | -2/Testing | Found Prototype Energy Cannon 16764 | -2/Testing | Identified Disintegrator 16801 | -2/Testing | Spotted PP-45M4T601HT 16866 | -2/Testing | Spotted Fortress 16890 | -2/Testing | Discovered new exit (range 5) 16890 | -2/Testing | Discovered new exit (range 6) 16895 | -2/Testing | Identified exit to Section 7 16896 | -2/Testing | Entered Section 7 16897 | -2/Section 7 | Loaded intel: 124 machine locations 16900 | -2/Section 7 | Identified Core Reset Matrix 16900 | -2/Section 7 | Identified Matter Drive 16900 | -2/Section 7 | Identified Subatomic Replicator 16900 | -2/Section 7 | Used Core Reset Matrix 16904 | -2/Section 7 | Detected hypermatrix surge 16904 | -2/Section 7 | Sensed 22 artifacts in vicinity 16905 | -2/Section 7 | Found Integrity Redistributor 16930 | -2/Section 7 | Found Microwarp Drive 16943 | -2/Section 7 | Found Integrated Reactor 16943 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16958 | -2/Section 7 | Spotted Alpha 7 16959 | -2/Section 7 | Spotted B-99 Colossus 16988 | -2/Section 7 | Found Core Expander 16990 | -2/Section 7 | Found Core Expander 16992 | -2/Section 7 | Found Core Expander 17005 | -2/Section 7 | Found LRC Armor 17005 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17007 | -2/Section 7 | Found LRC Inertial Stabilizer 17007 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 17028 | -2/Section 7 | Found Integrated Reactor 17028 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17178 | -2/Section 7 | Integrated with Sigix Exoskeleton 17178 | -2/Section 7 | Installed Core Expander, added new Power slot 17179 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 17181 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 17197 | -2/Section 7 | Spotted Executioner 17200 | -2/Section 7 | Spotted Executioner 17201 | -2/Section 7 | Spotted Striker 17201 | -2/Section 7 | Spotted Striker 17219 | -2/Section 7 | Found Sigix Sheargun 17222 | -2/Section 7 | Found Sigix Sheargun 17243 | -2/Section 7 | Destroyed Executioner 17260 | -2/Section 7 | Intercept squad dispatched 17269 | -2/Section 7 | Spotted Executioner 17269 | -2/Section 7 | Spotted Executioner 17274 | -2/Section 7 | Spotted Tracker 17274 | -2/Section 7 | Spotted Tracker 17281 | -2/Section 7 | Spotted Executioner 17283 | -2/Section 7 | Spotted Executioner 17290 | -2/Section 7 | Core integrity fell below 50% 17291 | -2/Section 7 | Spotted Alpha 7 17293 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 17294 | -2/Section 7 | Spotted Combat Programmer 17294 | -2/Section 7 | Spotted Combat Programmer 17305 | -2/Section 7 | Spotted S7 Guard 17311 | -2/Section 7 | Discovered new exit (range 18) 17314 | -2/Section 7 | Spotted Investigator 17315 | -2/Section 7 | Core integrity fell below 20% 17322 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 17322 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+331) 17323 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 17328 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 17334 | -2/Section 7 | Entered Access 17334 | -1/Access | Evolved 2 slots: Weapon x2 17339 | -1/Access | Emitted hypermatrix ping 17344 | -1/Access | Assembled emerged from beneath the floor 17354 | -1/Access | Energy Cycler disabled 17381 | -1/Access | Assembled emerged from beneath the floor 17391 | -1/Access | Assembled emerged from beneath the floor 17404 | -1/Access | Assembled emerged from beneath the floor 17470 | -1/Access | Intercept squad dispatched 17474 | -1/Access | Spotted Tracker 17474 | -1/Access | Spotted Tracker 17475 | -1/Access | Assembled emerged from beneath the floor 17477 | -1/Access | Build established: Alien-Sigix 17483 | -1/Access | Destroyed Tracker 17497 | -1/Access | Assembled emerged from beneath the floor 17527 | -1/Access | Spotted Combat Programmer 17537 | -1/Access | Assembled emerged from beneath the floor 17538 | -1/Access | Lost 4 allies 17542 | -1/Access | Destroyed Combat Programmer 17571 | -1/Access | Discovered new exit (range 18) 17577 | -1/Access | Spotted Combat Programmer 17581 | -1/Access | Destroyed Combat Programmer 17603 | -1/Access | Intercept squad dispatched 17610 | -1/Access | Assembled emerged from beneath the floor 17610 | -1/Access | Spotted Tracker 17612 | -1/Access | Spotted Tracker 17613 | -1/Access | Spotted Tracker 17618 | -1/Access | Assembled emerged from beneath the floor 17637 | -1/Access | Destroyed Tracker 17652 | -1/Access | Lost 4 allies 17654 | -1/Access | Spotted Combat Programmer 17657 | -1/Access | Spotted Combat Programmer 17663 | -1/Access | Spotted Combat Programmer 17675 | -1/Access | Assembled emerged from beneath the floor 17700 | -1/Access | Assembled emerged from beneath the floor 17705 | -1/Access | Garrison activated, responded to threat 17717 | -1/Access | Core integrity fell below 50% 17723 | -1/Access | Assembled emerged from beneath the floor 17752 | -1/Access | Spotted B-99 Colossus 17752 | -1/Access | Spotted B-99 Colossus 17756 | -1/Access | Exoskeleton Destroyed Last Messages --------------- payload. 17749_ G-73 Enforcer unfolds itself. 17749_ L-61 Swordsman unfolds itself. 17749_ G-73 Enforcer unfolds itself. 17749_ I-47 Archangel unfolds itself. 17750_ Microwarped (distance 6). 17752_ Microwarped (distance 37). 17752_ Knocked back. 17752_ Penetrated by Slug. 17752_ Slug penetrates Reinforced Barrier. 17752_ Penetrated by Slug. 17752_ Slug penetrates Reinforced Barrier. 17753_ Penetrated by Slug. 17753_ Slug penetrates Sealed Heavy Doors. 17753_ Penetrated by Slug. 17753_ Slug penetrates Sealed Heavy Doors. 17753_ Quantum Shear penetrates Sealed Heavy Doors. 17756_ Penetrated by Slug. 17756_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ##### ########### ### | | ##### ########### ###### # | | ###"# ######+####+##### ########### ###### # | | # # ## ########### ###### # | | # #* ## ########### ###### # | | # # ## ########### ###### # | | " # # ## ########### ###### # | | "" # # ## ########### ###### # | | " # # ## ###########+######+# | | # ################# ###### | | # #######== # ###### | | # #######== # ###### | | ###"# #######= # ###### | | ####### # ###### | | = ####### # ###### != = | | ####### % + ###### != | | ####### # ###### != | | "" "" ####### # #################### | | ""T"" ################# ############????#??? | | """ # #### #########???????? | | # #### ##########??????? | | + #### ##########??????? | | #% "" "" #### ##########??????? | | ###### # "T"" ####%BB BB ##########??????? | | ! # # """ #### BB% BB ##########??????? | | # # #### X ########## ?????? | | + # ####""""""""""##########??????? | | # ##############""""""""""##########??????? | | # ## ###########""""""""""##########??????? | | " # #### ######""""""""""##########??????? | | """ # ###### ##########??????? | | "" !# ###### """""" ### ???????? | | " ######## ###### " " ### ???????? | | ############## ####### " "" " ### """"???????? | | ##############u ####### " "< " ### "" ????????? | | ############## ####### " " ### ""?????????? | | ############## ####### """""" ### ?????????? | | ############## ####### ### ??????????? | | ##"""""""""""# ####### ### ???????????? | | ## """"T"""" # ###### ## ????????????? | | #######"" ##??????????????? | | ""#####"" #???????????????? | | ? ""#####"" ??????????????????? | | ?? ""G"" Y"#####T ???????????????????????? | | ???? " " ""#####"?????????????????????????? | | ????? " " ""#####??????????????????????????? | | ???????? ####?????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 81 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 69 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 72 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Dynamic Insulation System | -2/Section 7 | Archive Cld. Phase Gun | -2/Section 7 | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Imp. Actuator Array | x2 | -6/Factory | Authchip Spear | x2 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Repaired ---------- Imp. Flight Unit | 25% | -7/Factory Imp. Flight Unit | 20% | -7/Factory Imp. Light Armor Plating | 65% | -7/Factory Cld. VTOL Module | 65% | -6/Factory Alien Tech Used ----------------- Core Reset Matrix Microwarp Drive Integrated Reactor LRC Armor LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Core Expander Matter Drive Integrity Redistributor Achievements -------------- Supersonic Unlimited Data Challenges ------------ None Game ------ Seed ReflexCatalystArticulator Manual? 0 Play Time 03:06:32 Cumulative 167.8 hours Start 2025.04.22 @ 16:45:01 End 2025.04.23 @ 15:43:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/0/0/0/0/0/0/1 Lore% 60 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9ca2e0f-234b-4238-b0ba-b5a052e0d572