Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 19:53:17 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (403) 403 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2113 Bonus ------- None Cogmind --------- Core Integrity 102/550 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Flight Unit Small Storage Unit Hardlight Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Target Analyzer > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Hardlight Generator Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 6 2 10 6 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device . | . . . . Storage 2 | 1 . 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 2 11 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 93 87 77 Engine 5 | . 14 4 . Core 4 | . . 6 6 Leg 23 | . 28 22 22 Storage 11 | . 14 11 9 Processor 20 | . 8 24 25 Energy Gun 1 | . . . 4 Ballistic Gun 19 | . 28 19 9 Naked Turns . | . . . . Heaviest Build 23 | 11 11 21 23 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 1 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 6 | 6 3 5 5 Average Carried 3 | 1 1 3 4 Final Capacity 10 | 8 8 10 10 Final Carried 5 | 1 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 531 | 126 101 160 144 Remotely . | . . . . Salvage Created 470 | . 101 51 318 Parts 30 | . 8 2 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 17 | . 4 1 12 Guns 12 | . 4 1 7 AOE 5 | . . . 5 Classes Destroyed 5 | . 3 1 1 Watcher 1 | . 1 . . Swarmer 11 | . 3 . 8 Grunt 4 | . 1 . 3 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 12 | . 4 1 12 Combat Bots Only 12 | . 3 1 12 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1778 | . 206 330 1242 Core 553 | . 45 60 448 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 82 85 . Volleys Fired 58 | . 17 4 37 Largest 2 | . 2 2 2 Hottest 73 | . 40 40 73 Shots Fired 100 | . 34 8 58 Gun 100 | . 34 8 58 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 79 | . 34 8 37 Thermal . | . . . . Explosive . | . . . . Electromagnetic 21 | . . . 21 Robot Hit Streak 15 | . 5 6 15 Robot Miss Streak 4 | . 2 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 66 | . 19 6 41 Core Hits 33 | . 10 3 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1161 | . 199 68 894 Guns 852 | . 194 59 599 Cannons . | . . . . Explosions 295 | . . . 295 Melee . | . . . . Ramming 14 | . 5 9 . Kinetic 614 | . 194 59 361 Thermal 295 | . . . 295 Explosive . | . . . . Electromagnetic 238 | . . . 238 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . . . 65 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 150 | . 12 1 150 Average Temperature 49 | . 6 1 55 Received Heat Transfer 759 | . 48 72 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 400 | . . . 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 328 | . 157 121 328 Initial 66 | . . 66 50 Average 111 | . 100 95 178 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 45 Level 1 12 | . . . 54 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 5 18 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 835 | 44 210 382 199 Spaces Moved 514 | 36 129 280 69 Core 27 | 17 . . 10 Treads . | . . . . Legs 487 | 19 129 280 59 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 88 120 123 131 Slowest Speed 200 | 120 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 32 46 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 629 | 47 153 308 121 Wait 11 | . . 6 5 Move 511 | 35 128 279 69 Hop . | . . . . Pick Up 21 | 6 4 7 4 Fast Attach 1 | 1 . . . Attach 15 | 5 1 4 5 Detach . | . . . . Swap 8 | . 1 6 1 Drop 2 | . 1 1 . Fire 58 | . 17 4 37 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 589 | -9/Materials | Discovered new exit (range 19) 635 | -9/Materials | Identified exit to Materials 637 | -9/Materials | Entered another Materials area 637 | -8/Materials | Evolved 2 slots: Propulsion x2 719 | -8/Materials | Garrison activated, responded to threat 794 | -8/Materials | Destroyed 12 combat bots 813 | -8/Materials | Core integrity fell below 50% 821 | -8/Materials | Lost 9 parts (2p3n1u3w) 835 | -8/Materials | Core integrity fell below 20% 836 | -8/Materials | Self-destructed Last Messages --------------- 00782_ R-06 Scavenger collects Corrupted Particle Gun. 00782_ Hvy. Assault Rifle destroyed. 00784_ Lgt. Ion Engine destroyed. 00786_ R-06 Scavenger collects Core Shielding. 00786_ Lgt. Assault Rifle destroyed. 00788_ Critical hit (Burn: +37). 00790_ R-06 Scavenger collects Corrupted Melee Analysis Suite. 00790_ Target Analyzer destroyed. 00799_ Acquired Lgt. Assault Rifle. 00806_ Critical hit (Burn: +37). 00813_ U-05 Engineer lays Concrete. 00816_ Critical hit (Burn: +37). 00817_ U-05 Engineer lays Concrete. 00828_ Lgt. Assault Rifle destroyed. 00829_ U-05 Engineer lays Concrete. 00831_ Acquired 16 matter. 00831_ U-05 Engineer lays Concrete. 00834_ G-47 Trooper destroyed. 00835_ Acquired Flight Unit. 00835_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######?###??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# ! #??????????????????? | | ?????????????????????# """ #??????????????????? | | ???"?????????????????# "" #??????????????????? | | ? 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