Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.05 @ 00:57:14 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (2115) 2115 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-114) -114 TOTAL SCORE: 6046 Bonus ------- Friendly Fire -114 Cogmind --------- Core Integrity 649/700 Matter 240/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Experimental Targeting Computer Transmission Jammer EX Chip 2 > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter AWS/EX-DEC Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Advanced Myomer Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Experimental Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- AWS/EX-DEC Pulse Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Combat Antigrav System Advanced Heat Sink Cooling System Transmission Jammer Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating EX Chip 2 EX Chip 2 System Shield AS-neutralizer No. 17b Beam Rifle Rocket Launcher Mini Grenade Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware EX Chip 2 Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . . . . . 2 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 94 | 3 12 . 6 . 32 2 16 21 2 Power 7 | . 2 . . . 3 . 1 1 . Engine 5 | . 2 . . . 1 . 1 1 . Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 . 4 . 9 1 6 3 2 Treads 9 | 2 1 . 4 . 2 . . . . Leg 17 | . . . . . 5 1 6 3 2 Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | . 5 . . . 9 1 5 10 . Device 14 | . 3 . . . 4 1 2 4 . Storage 5 | . 2 . . . 1 . 1 1 . Processor 1 | . . . . . . . 1 . . Hackware 3 | . . . . . 1 . . 2 . Protection 7 | . . . . . 3 . 1 3 . Artifact . | . . . . . . . . . . Weapon 29 | 1 4 . 2 . 11 . 4 7 . Energy Gun 15 | 1 3 . 2 . 5 . 3 1 . Energy Cannon 4 | . . . . . . . . 4 . Ballistic Gun 4 | . . . . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 . . . 2 . 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 . 1 . . Parts Lost 19 | . . . . . 13 . 1 2 3 Power 3 | . . . . . 2 . . . 1 Propulsion 6 | . . . . . 4 . . . 2 Utility 6 | . . . . . 4 . . 2 . Weapon 4 | . . . . . 3 . 1 . . Highest Loss Streak 8 | . . . . . 8 . 1 1 2 Average Slot Usage (%) 93 | . 96 100 98 100 86 88 87 98 83 Engine 8 | . 14 14 11 11 8 . 3 7 5 Core 1 | . . . . . 1 11 6 . . Treads 15 | . 28 28 33 33 15 . . . . Leg 13 | . . . . . 9 33 26 30 25 Wheel 1 | . . . . . 5 . . . . Device 8 | . 10 14 11 11 2 7 9 11 7 Storage 11 | . 14 14 11 11 13 11 9 7 1 Processor 2 | . . . . . . . 8 7 7 Hackware 1 | . . . . . 1 3 . 3 7 Protection 3 | . . . . . 4 . 7 6 5 Energy Gun 19 | . 27 28 31 33 12 22 17 7 5 Energy Cannon 2 | . . . . . . . . 13 15 Ballistic Gun 2 | . . . . . 11 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 13 33 33 36 36 41 43 70 82 82 Greatest Support 90 | 40 40 40 60 60 70 70 70 88 90 Greatest Overweight (x) 7 | . . . . . 7 . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 8 9 15 15 15 15 15 18 20 9 Most Carried 20 | 5 11 15 15 15 15 15 20 20 20 Average Carried 13 | 2 5 14 14 14 11 14 17 19 9 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 5 Final Carried 20 | 1 11 15 15 15 15 15 19 20 5 Class Distribution -------------------- 35% | Mutant 22% | Scavenger-Gunner 19% | Scavenger-Mutant 15% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1639 | 200 162 28 60 . 752 10 196 231 . Remotely . | . . . . . . . . . . Salvage Created 3347 | . 479 248 607 101 363 55 865 629 . Parts 198 | . 34 14 35 5 37 2 36 35 . Haulers Intercepted 7 | . 2 . 3 . . . 1 1 . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 52 | . 9 8 8 . 3 1 13 10 . Guns 30 | . 4 8 6 . 1 1 8 2 . Cannons 1 | . . . . . . . . 1 . AOE 13 | . 4 . . . 2 . 1 6 . Classes Destroyed 16 | . 6 1 1 1 3 1 2 1 . Worker 11 | . 3 1 2 1 . . 1 3 . Builder 7 | . 3 . . . . . 2 2 . Tunneler 3 | . . 1 . 1 . . . 1 . Hauler 7 | . 2 . 3 . . . 1 1 . Recycler 4 | . . . . 1 . . 1 2 . Operator 1 | . . . . . . . 1 . . Turret 1 | . . . . . 1 . . . . Watcher 6 | . 2 . 1 . . . 1 2 . Swarmer 17 | . 3 8 . . . . . 6 . Grunt 16 | . 6 . 5 . . . 5 . . Sentry 11 | . . . 3 . . . 6 2 . Specialist 2 | . . . . . . . 2 . . Hunter 2 | . . . . . . 1 . 1 . Programmer 1 | . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . Assembled 2 | . . . . . 2 . . . . Thug 1 | . . 1 . . . . . . . Best Kill Streak 11 | . 11 3 3 1 4 1 4 7 . Combat Bots Only 6 | . 6 3 2 . 2 1 3 3 . Max Kills in Single Turn 3 | . 3 2 1 1 1 1 3 3 . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 2 . . . 1 . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 4372 | . 499 129 288 . 1694 53 1105 492 112 Core 695 | . 111 16 10 . 283 20 204 51 . Absorbed by Shields 44 | . . . . . 44 . . . . Core Remaining (%) 58 | 100 . 49 . . . 21 62 . . Volleys Fired 335 | . 52 22 28 5 147 . 43 36 2 Largest 3 | . 2 2 3 3 3 . 2 3 3 Hottest 210 | . 112 112 168 168 79 . 119 210 210 Shots Fired 627 | . 99 44 84 15 202 3 92 82 6 Gun 553 | . 95 44 84 15 188 3 92 30 2 Cannon 50 | . . . . . . . . 46 4 Launcher 24 | . 4 . . . 14 . . 6 . Special . | . . . . . . . . . . Kinetic 96 | . . . . . 96 . . . . Thermal 480 | . 95 44 84 15 89 . 71 76 6 Explosive 24 | . 4 . . . 14 . . 6 . Electromagnetic 27 | . . . . . 3 3 21 . . Robot Hit Streak 21 | . 8 13 6 9 11 5 21 14 4 Robot Miss Streak 4 | . 3 4 3 1 4 1 2 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . Autonomous 26 | . . . . . 2 3 21 . . Shots Hit Robots 406 | . 62 25 45 10 132 3 75 49 5 Core Hits 173 | . 30 11 19 4 40 2 32 31 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 28 | . 4 3 4 2 9 . 5 1 . Burn 27 | . 4 3 4 2 9 . 4 1 . Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8472 | . 1151 378 672 144 2559 67 1648 1677 176 Guns 5821 | . 714 378 672 144 1979 67 1380 417 70 Cannons 801 | . . . . . . . . 695 106 Explosions 1844 | . 431 . . . 580 . 268 565 . Melee . | . . . . . . . . . . Ramming 6 | . 6 . . . . . . . . Kinetic 1150 | . . . . . 1150 . . . . Thermal 5103 | . 714 378 672 144 783 . 1124 1112 176 Explosive 1576 | . 431 . . . 580 . . 565 . Electromagnetic 637 | . . . . . 46 67 524 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 3 3 7 1 . Average Corruption 3 | . . . . . 2 3 5 1 . Corruption Purged 1 | . . . . . . . . 1 . Effects 29 | . . . . . 6 5 17 1 . Message Errors 9 | . . . . . 2 3 4 . . Matter Fused 6 | . . . . . 1 1 4 . . Heat Flow Errors 3 | . . . . . . . 3 . . Energy Discharges 5 | . . . . . 2 . 2 1 . Parts Rejected 3 | . . . . . . . 3 . . Data Loss (minor) 2 | . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . 46 . . . 26 . . 24 . Projectiles 3 | . . . . . . . . 3 . Explosions 93 | . 46 . . . 26 . . 21 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 135 | . 31 . . . . . 43 61 . Shots 5 | . 2 . . . . . 1 2 . Rammed 2 | . 1 1 . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 306 | . 246 . 156 66 252 . 143 184 306 Average Temperature 64 | . 61 . 52 28 70 . 22 65 153 Received Heat Transfer 741 | . 222 . 105 . . . 342 72 . Effects 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . 1 . 2 . . . 2 1 . Combat Hostiles 6 | . 1 . 2 . . . 2 1 . Parts Melted 44 | . 3 3 5 2 17 . 9 5 . Heat Transferred 12861 | . 2180 1184 1998 518 2216 . 2544 1923 298 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 374 | . 306 91 236 85 . 45 284 374 90 Initial 124 | . . 13 35 70 . . 17 124 70 Average 122 | . 111 44 118 80 . 29 103 247 81 Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . Low Security (%) 80 | 100 98 100 81 100 . 100 89 30 100 Level 1 19 | . 1 . 18 . . . 10 69 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 3 . . . 2 3 . Investigation 3 | . . . 1 . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . 1 . 2 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 10 | . 1 . 7 . . . 2 . . Communications Jammed 8 | . . . . . . . 8 . . Distress Signals 5 | . . . . . . . 5 . . Times Spotted 125 | . 18 10 9 . 38 1 27 16 6 Peak Tracking Total 11 | . 5 3 3 . 11 1 6 3 6 Tactical Retreats 18 | . 2 2 . . 12 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 8 | . . . 1 . . . 5 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 16 | . . 1 2 . 9 . 3 1 . Max in Single Turn 3 | . . 1 1 . 2 . 3 1 . Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 22 | . 4 . 2 . 1 . 7 8 . Terminals 17 | . 4 . 2 . . . 6 5 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . Total Hacks 66 | . 17 . 7 . 1 . 22 19 . Successful 32 | . 11 . 5 . 1 . 10 5 . Failed 34 | . 6 . 2 . . . 12 14 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 6 . 5 . . . . 3 . Terminals 56 | . 17 . 7 . . . 20 12 . Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 4 . Terminal Hacks 24 | . 9 . 3 . 1 . 9 2 . Record 1 | . . . . . 1 . . . . Prototype ID Bank 4 | . 2 . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . Alert Level 2 | . . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . 2 . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 3 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 3 | . 1 . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 5 | . 2 . 2 . . . . 1 . Terminals 5 | . 2 . 2 . . . . 1 . Botnet 5 | . 2 . 2 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 2 . . . 6 7 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Matter 168 | . . . . . . . . 168 . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . Total Damage 42 | . . 42 . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 7395 | 6 982 1025 551 289 1765 304 1084 1263 126 Spaces Moved 4270 | 1 494 592 275 170 952 222 683 796 85 Core 1 | . . . . . 1 . . . . Treads 1688 | 1 494 592 275 170 156 . . . . Legs 2113 | . . . . . 327 222 683 796 85 Wheels 468 | . . . . . 468 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 160 160 160 160 160 110 133 120 125 125 Average Speed 142 | 160 160 160 160 160 132 133 127 136 135 Slowest Speed 400 | 160 160 160 160 160 400 133 133 207 207 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 78 96 33 45 78 50 57 25 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . Scrap Searched 3 | . . 2 . . . 1 . . . Spaces Dug 4 | . . . . . . . . 4 . Terrain Destroyed 86 | . 15 . . . 15 . 27 29 . Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . 7 . AOE 79 | . 15 . . . 15 . 27 22 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 5044 | 8 586 626 328 176 1263 231 835 902 89 Wait 190 | . 5 4 2 . 96 4 51 28 . Move 4262 | . 493 591 274 169 951 221 682 796 85 Hop . | . . . . . . . . . . Pick Up 82 | . 13 6 8 1 20 2 20 12 . Fast Attach 16 | . 2 . . . 6 . 4 3 1 Attach 22 | 3 . . 2 . 8 1 4 4 . Detach 1 | . . . . . 1 . . . . Swap 56 | . 10 . 4 . 18 1 8 14 1 Drop 78 | 5 10 2 10 1 16 2 23 9 . Fire 335 | . 52 22 28 5 147 . 43 36 2 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Identified exit to Mines 989 | -10/Materials | Entered Mines 1012 | -10/Mines | Met a Derelict bent on vengeance 1056 | -10/Mines | Received a Mining Laser from a helpful Derelict 1086 | -10/Mines | Discovered new exit (range 6) 1198 | -10/Mines | Core integrity fell below 50% 1456 | -10/Mines | Learned location of 1 exit from Materials 1612 | -10/Mines | Discovered new exit (range 5) 1726 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2014 | -10/Mines | Entered Materials 2014 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2015 | -9/Materials | Identified exit to Mines 2411 | -9/Materials | Build established: Gunner 2565 | -9/Materials | Entered Mines 2566 | -9/Mines | Learned location of Storage (-7) 2578 | -9/Mines | Discovered new exit (range 5) 2708 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2817 | -9/Mines | Build established: Scavenger-Gunner 2846 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2847 | -9/Mines | Discovered new exit (range 5) 2848 | -9/Mines | Assembled infested the area 2854 | -9/Mines | Entered Exiles 2891 | -9/Exiles | Met 8R-AWN 2920 | -9/Exiles | Met EX-HEX 2984 | -9/Exiles | Met EX-DEC 2992 | -9/Exiles | Learned location of Zion (-6) 3384 | -9/Exiles | Build established: Tank 3676 | -9/Exiles | Attacked by the Exiles 3835 | -9/Exiles | Lost 4 parts (1n2u1w) 3915 | -9/Exiles | Core integrity fell below 50% 3940 | -9/Exiles | Destroyed 8R-AWN 3956 | -9/Exiles | Found Prototype Device 3967 | -9/Exiles | Found Prototype Processor 3968 | -9/Exiles | Identified AS-neutralizer No. 17b 3969 | -9/Exiles | Lost 8 parts (2p3n1u2w) 4114 | -9/Exiles | Build established: Mutant 4191 | -9/Exiles | Destroyed EX-HEX 4249 | -9/Exiles | Destroyed EX-BIN 4313 | -9/Exiles | Destroyed EX-DEC 4333 | -9/Exiles | Found Prototype Energy Gun 4334 | -9/Exiles | Identified AWS/EX-DEC 4450 | -9/Exiles | Build established: Scavenger-Mutant 4609 | -9/Exiles | Discovered new exit (range 10) 4619 | -9/Exiles | Entered Mines 4915 | -8/Mines | Discovered new exit (range 7) 4923 | -8/Mines | Entered Materials 4923 | -8/Materials | Evolved 2 slots: Utility x2 4960 | -8/Materials | Identified Exp. Targeting Computer 5291 | -8/Materials | Build established: Scavenger-Gunner 5705 | -8/Materials | Discovered new exit (range 10) 5796 | -8/Materials | Build established: Scavenger-Mutant 6004 | -8/Materials | Discovered new exit (range 3) 6007 | -8/Materials | Entered Factory 6007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6086 | -7/Factory | Fabricated Hvy. Ion Cannon (x2) 6136 | -7/Factory | Identified exit to Factory 6506 | -7/Factory | Build established: Gunner 6987 | -7/Factory | Build established: Scavenger-Gunner 7270 | -7/Factory | Sucked down chute 7270 | -7/Factory | Entered Waste 7289 | -7/Waste | Spotted C-40 Crusher 7297 | -7/Waste | Spotted C-40 Crusher 7305 | -7/Waste | Spotted C-40 Crusher 7307 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7309 | -7/Waste | Spotted C-40 Crusher 7360 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7360 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7377 | -7/Waste | Spotted C-40 Crusher 7395 | -7/Waste | Spotted C-40 Crusher 7396 | -7/Waste | Self-destructed Last Messages --------------- AS-neutralizer No. 17b crushed. Hcp. Storage Unit crushed. Broken Focal Shield crushed. Imp. Terrain Scanner crushed. Chainsword crushed. Imp. Propulsion Shielding crushed. System Backup Module crushed. Shock Bomb Launcher crushed. Hvy. Missile Launcher crushed. Hvy. Treads crushed. System Shield crushed. Overheating: System interference. Gatling Laser temporarily disabled. Rnf. Deuterium Engine crushed. Hrd. Medium Armor Plating crushed. Gatling Laser crushed. Imp. Titanium Leg crushed. Adv. Myomer Leg crushed. Gatling Laser crushed. Hrd. Medium Armor Plating crushed. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ? ??????### ###?????????????????????????????? | | ? #??????# #???????????????????????????????? | | # #??????# #??????? ?????????????????????? | | # #??????# #??????? #???????????????????? | | # ######## ######## ###?????????????????? | | ?????????????????? | | ?????????????????? | | CC ??????????????????? | | CC???????????????????? | | # ######## ######## #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# C #??????# #???????????????????? | | # ######## ######## #???????????????????? | | CC CC #???????????????????? | | ! CC CC CC #???????????????????? | | CC CC #???????????????????? | | " CC @ #???????????????????? | | # ######## ######## #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #??????# ?????? ???????????????????? | | #??????# ?????! ??????????????????? | | #??????# ???? ?????????????????? | | #??????# ??? ????????????????? | | # #??????# #####??# #####???????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | ? ???????# #??????? #???????????????????? | | ?????????????####???????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveMetafiberCore Manual? 0 Play Time 00:51:13 Cumulative 356.8 hours Start 2021.10.04 @ 23:53:23 End 2021.10.05 @ 00:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a71a8b91-8db2-4f53-9af1-3f4672be658e