Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 17:14:39 Player: Mogwok Wargfriend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (322) 1610 Value Destroyed (9902) 9902 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1146) 1146 TOTAL SCORE: 20258 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 799 Friendly Fire -16 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 87/100 System Corruption 31% Temperature Cool (99) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Energy Well Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Advanced Reaction Control System Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Force Lance Force Lance Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Advanced Reaction Control System Molecular Scythe [Rating: 157] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Power Sword Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . 1 1 . . Utility 13 | . . 2 . 2 1 . . 1 2 1 1 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 284 | 7 18 21 4 24 12 2 40 38 22 15 18 36 27 Power 39 | 1 2 2 . 1 1 1 5 6 2 4 3 6 5 Engine 14 | 1 2 2 . 1 1 1 2 2 1 1 . . . Core 9 | . . . . . . . 3 4 1 1 . . . Reactor 16 | . . . . . . . . . . 2 3 6 5 Propulsion 78 | 2 6 7 1 6 4 1 13 8 7 4 7 7 5 Treads 4 | . . 2 . 2 . . . . . . . . . Leg 5 | . 1 1 . . . . 2 . . . . . 1 Wheel 24 | 2 5 4 1 4 4 1 3 . . . . . . Hover 9 | . . . . . . . . 2 4 . 1 2 . Flight 36 | . . . . . . . 8 6 3 4 6 5 4 Utility 127 | 2 3 5 2 12 4 . 16 21 12 6 8 22 14 Device 58 | 1 1 2 . 5 1 . 7 14 5 3 4 7 8 Storage 7 | 1 1 . . . . . 2 1 . . . 2 . Processor 28 | . 1 1 . 2 . . 2 3 2 . 4 9 4 Hackware 18 | . . 2 1 . . . 1 2 5 3 . 2 2 Protection 16 | . . . 1 5 3 . 4 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 7 7 1 5 3 . 6 3 1 1 . 1 3 Energy Gun 5 | 1 3 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 1 3 1 . 3 . . . . . . Ballistic Cannon 13 | . 2 4 . 2 2 . 3 . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 . . . . 1 Piercing Weapon 4 | . . . . . . . . . 1 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 1 . 1 3 1 2 3 5 3 Corrupted Parts 2 | . . . . . . . 1 1 . . . . . System Corruption 6 | . . . . . . . 5 1 . . . . . Parts Lost 123 | . 4 12 1 8 2 5 12 8 10 2 14 19 26 Power 18 | . 1 1 . . 1 1 1 2 1 1 3 4 2 Propulsion 40 | . 3 4 1 3 . 2 5 3 3 1 4 4 7 Utility 49 | . . 2 . 3 1 1 4 3 5 . 7 9 14 Weapon 16 | . . 5 . 2 . 1 2 . 1 . . 2 3 Highest Loss Streak 14 | . 4 4 1 2 1 5 3 4 3 1 5 9 14 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 9 | 3 13 14 14 13 13 13 12 4 4 4 3 5 3 Power 1 | . . 1 1 1 . 1 1 1 1 1 2 1 . Propulsion 2 | 1 1 3 2 1 1 . 3 1 2 2 1 2 1 Utility 2 | . 3 3 3 5 7 8 4 1 1 . . 1 . Weapon 3 | 1 7 6 8 5 4 4 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | 1 7 5 . 8 1 . 10 1 1 . 1 3 5 Power 8 | . . 1 . 2 . . . 1 . . 1 1 2 Propulsion 8 | 1 2 . . . . . 3 . 1 . . . 1 Utility 12 | . 2 . . 3 . . 3 . . . . 2 2 Weapon 15 | . 3 4 . 3 1 . 4 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 95 91 92 89 75 89 92 95 92 90 81 84 Engine 5 | . 14 11 11 9 6 5 5 1 1 . . . . Core 1 | . . . . . . . 1 4 3 1 . . . Treads 1 | . . 3 11 3 . . . . . . . . . Wheel 7 | . 25 15 3 14 20 17 8 . . . . . . Flight 8 | . . . . . . . 7 21 10 19 22 14 15 Device 15 | . 13 9 10 12 7 11 16 21 28 20 18 9 12 Storage 5 | . 14 11 11 9 7 7 6 . . . . 3 3 Processor 12 | . . 5 11 12 15 15 14 12 14 10 15 24 24 Hackware 8 | . . 15 . . . . 1 11 11 25 19 13 13 Protection 5 | . . . 10 13 14 7 8 4 . . . . . Energy Gun 2 | . 20 5 . . . . . . . . . . . Ballistic Gun 3 | . 4 1 11 9 7 5 6 . . . . . . Ballistic Cannon 4 | . 2 11 11 9 7 3 5 . . . . . . Slashing Weapon 2 | . . . . . . . . 10 8 1 . . . Piercing Weapon 2 | . . . . . . . . . 2 8 9 6 11 Peak Build Rating 157 | 7 11 18 19 35 41 40 47 65 86 104 118 135 157 Average Rating 53 | 6 9 15 16 31 39 33 41 52 77 94 105 116 142 On Entrance 45 | . 7 10 18 17 34 40 25 36 64 79 99 86 125 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 13 32 39 40 60 69 64 68 21 22 21 27 39 42 Greatest Support 49 | 26 32 26 10 22 38 32 30 24 27 29 41 49 42 Greatest Overweight (x) 13 | 2 3 3 13 5 3 3 5 2 1 1 7 1 3 Average Overweight (x) . | . . 1 6 2 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 5 5 5 10 10 Average Capacity 10 | 7 14 15 15 15 15 15 13 5 5 5 5 8 5 Most Carried 15 | 8 15 15 15 15 15 15 15 5 5 5 5 10 10 Average Carried 9 | 3 13 14 14 14 14 14 12 4 4 4 3 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 10 5 Final Carried 15 | 8 14 15 15 15 15 13 4 5 5 5 3 10 1 Class Distribution -------------------- 37% | Mutant 28% | Hacker-Sprinter 10% | Hacker-Gladiator 7% | Commander-Mutant 6% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 9220 | 282 863 948 374 1841 648 . 1905 765 313 190 241 470 380 Remotely 223 | . . . . . . . . 223 . . . . . Salvage Created 12864 | 164 895 1417 473 2306 730 . 1039 1942 775 749 490 1259 625 Parts 746 | 16 53 97 36 120 44 . 56 105 35 42 33 66 43 Haulers Intercepted 15 | . 2 4 . 5 2 . 2 . . . . . . Recyclers Shooed 13 | . 3 3 . 2 1 . 2 . 1 . . 1 . Parts Field Recycled 8 | . . . . . . . . 8 . . . . . Retrieved Matter 49 | . . . . . . . . 49 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 174 | . 13 34 9 37 12 . 23 12 6 6 8 11 3 Melee 46 | . . . . . . . . 12 6 6 8 11 3 Guns 52 | . 11 8 5 12 4 . 12 . . . . . . Cannons 66 | . 1 17 4 25 8 . 11 . . . . . . AOE 9 | . . 9 . . . . . . . . . . . Classes Destroyed 16 | 3 5 3 . 3 1 . . 1 . . . . . Worker 26 | 2 2 1 1 4 4 . 4 6 1 1 . . . Builder 19 | . . 4 3 5 1 . . 2 . . . 3 1 Tunneler 5 | 3 . 1 . . . . . . . 1 . . . Hauler 15 | . 2 4 . 5 2 . 2 . . . . . . Recycler 34 | 1 3 5 . 4 2 . 3 7 4 1 . 3 1 Mechanic 3 | . . . . . . . . 1 . 1 . 1 . Operator 15 | . 4 1 1 2 . . . 3 1 1 . . 2 Watcher 30 | . 2 5 1 4 . . . 4 . 5 3 1 5 Swarmer 42 | . 5 14 . . . . 12 . 3 3 5 . . Grunt 61 | . 8 12 6 25 5 . 3 2 . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . Duelist 3 | . . 1 1 . . . . . . . . 1 . Sentry 23 | . . 7 3 8 1 . 2 . . 1 . 1 . Specialist 1 | . . . . 1 . . . . . . . . . Hunter 8 | . . . . 2 2 . 2 1 . . . . 1 Programmer 35 | . . . . . 3 . 4 9 3 2 3 9 2 Best Kill Streak 11 | 2 7 11 5 7 3 . 9 5 3 4 5 4 2 Combat Bots Only 8 | . 3 6 3 6 3 . 8 2 2 3 5 3 1 Max Kills in Single Turn 3 | 1 1 3 1 2 1 . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1803 | . 99 174 33 269 121 6 328 99 76 49 93 221 235 Missed 702 | . 25 53 13 82 35 . 111 58 39 21 52 109 104 Hits 1101 | . 74 121 20 187 86 6 217 41 37 28 41 112 131 Melee 11 | . . . . . . 6 . . . . . 5 . Projectile 1090 | . 74 121 20 187 86 . 217 41 37 28 41 107 131 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 55 | . 2 1 1 12 2 2 7 2 1 1 6 6 12 Actively Blocked 22 | . . . . . . . . . . . 5 5 12 Part Disruptions 6 | . . . . . . . 1 1 1 1 . . 2 Damage Taken 19258 | . 807 1457 277 3053 1030 255 2935 919 771 804 904 2867 3179 Core 5388 | . 227 291 74 428 73 . 526 232 206 396 203 1125 1607 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 428 | . . . 23 98 . . 23 77 . . . 207 . Regen/Repaired (Parts) 277 | . . . . . . . 122 91 . 64 . . . Core Remaining (%) 47 | 100 9 . 8 22 . . 14 72 79 65 84 22 . Volleys Fired 637 | 12 110 131 44 180 68 4 88 . . . . . . Largest 2 | 2 2 2 2 2 2 2 2 . . . . . . Hottest 112 | 60 112 86 60 65 63 63 65 . . . . . . Shots Fired 1205 | 24 196 220 89 360 132 8 176 . . . . . . Gun 646 | 24 167 71 45 180 68 4 87 . . . . . . Cannon 545 | . 29 135 44 180 64 4 89 . . . . . . Launcher 14 | . . 14 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1010 | 12 93 140 89 360 132 8 176 . . . . . . Thermal 181 | 12 103 66 . . . . . . . . . . . Explosive 14 | . . 14 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 12 11 9 23 15 17 13 . . . . . . Robot Miss Streak 7 | 3 6 3 2 6 4 1 7 . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 946 | 14 111 126 52 234 89 7 106 68 19 29 18 48 25 Core Hits 410 | 10 39 66 21 98 32 . 45 26 12 13 11 22 15 Critical Kills 1 | 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 2 . . 1 . . . . . . Critical Strikes 62 | 1 8 8 3 11 3 . 5 1 1 2 4 8 7 Burn 11 | . 7 4 . . . . . . . . . . . Destroy 6 | 1 1 . 1 2 . . 1 . . . . . . Blast 22 | . . 4 2 9 3 . 4 . . . . . . Sever 3 | . . . . . . . . 1 1 1 . . . Impale 20 | . . . . . . . . . . 1 4 8 7 Melee Attacks 590 | . 1 . . . . . . 166 65 103 49 110 96 Impact 1 | . 1 . . . . . . . . . . . . Slashing 253 | . . . . . . . . 166 56 29 . . 2 Piercing 336 | . . . . . . . . . 9 74 49 110 94 Sneak Attacks 45 | . . . . . . . . 21 6 6 . 8 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . 5 4 2 2 4 5 Damage Inflicted 27917 | 137 1305 3346 1025 4751 1823 155 2513 4240 1081 1694 973 3070 1804 Guns 6546 | 137 1144 698 465 2280 715 42 1065 . . . . . . Cannons 7432 | . 161 1609 559 2471 1075 113 1444 . . . . . . Explosions 1039 | . . 1039 . . . . . . . . . . . Melee 12762 | . . . . . . . . 4240 1081 1694 973 3070 1704 Ramming 138 | . . . 1 . 33 . 4 . . . . . 100 Kinetic 12459 | 70 502 1658 1024 4751 1790 155 2509 . . . . . . Thermal 1519 | 67 803 649 . . . . . . . . . . . Explosive 1039 | . . 1039 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 5354 | . . . . . . . . 4240 864 145 . . 105 Piercing 7408 | . . . . . . . . . 217 1549 973 3070 1599 Highest Corruption 31 | . . 1 1 . 1 11 17 6 6 . 3 25 31 Average Corruption 6 | . . 1 1 . 1 9 14 3 4 . 2 11 10 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 300 | . . 6 16 . 3 5 126 30 22 . 10 37 45 Message Errors 73 | . . 2 7 . 1 2 29 7 5 . 3 7 10 Matter Fused 82 | . . 1 5 . . 3 31 10 8 . 3 10 11 Heat Flow Errors 34 | . . 1 . . 1 . 12 5 3 . 2 6 4 Energy Discharges 34 | . . 1 1 . 1 . 15 2 2 . 1 6 5 Parts Rejected 10 | . . . . . . . 3 1 . . . 2 4 Parts Fused 6 | . . . . . . . . 1 1 . . 2 2 Data Loss (minor) 29 | . . . 1 . . . 15 2 2 . 1 2 6 Data Loss (major) 10 | . . 1 . . . . 6 1 1 . . . 1 Misfires 5 | . . . 1 . . . 4 . . . . . . Alerts 6 | . . . 1 . . . 4 1 . . . . . Misdirections 9 | . . . . . . . 5 . . . . 2 2 Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2427 | . . 41 13 48 14 . 11 948 97 160 72 676 347 Projectiles 112 | . . 26 13 48 14 . 11 . . . . . . Explosions 15 | . . 15 . . . . . . . . . . . Melee 2300 | . . . . . . . . 948 97 160 72 676 347 Knockbacks 68 | . 2 15 4 26 9 . 12 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 63 | . 2 14 4 22 9 . 12 . . . . . . Secondary 5 | . . 1 . 4 . . . . . . . . . Self-Inflicted Damage 234 | . . 116 . . 16 . 2 . . . . . 100 Shots 6 | . . 6 . . . . . . . . . . . Rammed 4 | . . . 1 . 1 . 2 . . . . . . Targets Rammed 4 | . . . 1 . 1 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 594 | 40 442 132 4 229 216 . 594 250 212 1 173 244 166 Average Temperature 107 | 22 153 15 3 52 21 . 156 100 102 1 68 90 76 Received Heat Transfer 3381 | . 399 366 96 1368 291 . 549 105 27 84 39 36 21 Effects 10 | . 4 . . . . . 6 . . . . . . Shutdowns 2 | . 1 . . . . . 1 . . . . . . Interference 3 | . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 9 | . 6 3 . . . . . . . . . . . Heat Transferred 4629 | 150 2555 1924 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . 1 2 2 2 1 . 1 3 1 1 1 1 1 Low Security (%) 50 | 100 87 30 . 27 82 100 33 52 87 70 97 63 10 Level 1 33 | . 12 30 82 16 17 . 66 19 12 29 2 36 89 Level 2 14 | . . 39 17 56 . . . 18 . . . . . Level 3 1 | . . . . . . . . 9 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 803 | 10 236 616 511 611 256 76 331 803 325 357 216 388 374 Initial 256 | . . 91 253 98 256 76 . 161 250 158 156 . 225 Average 223 | 1 46 347 325 358 167 30 193 294 91 189 98 156 272 Influence Increases 10307 | 30 449 1186 651 1499 387 . 1011 1544 731 682 463 945 729 Destroy 0b10 Robot/C 3960 | . 260 680 300 780 240 . 600 420 120 120 160 220 60 Destroy 0b10 Robot/NC 750 | 30 65 105 30 120 45 . 50 125 30 50 15 40 45 Destroy Leader 1166 | . 78 168 102 208 84 . 176 162 30 30 36 62 30 Allied During Kill 209 | . . . 117 16 . . 19 57 . . . . . Successful Hack 437 | . 14 4 18 22 . . 61 102 45 43 30 50 48 Disable Machine 555 | . 15 90 30 150 15 . 15 135 45 30 . . 30 Destroy Structure 740 | . 2 109 9 68 3 . 15 93 56 94 42 123 126 Partial Spotted 450 | . 15 . . . . . . 135 30 30 60 90 90 Lose Combat Pursuer 2040 | . . 30 45 135 . . 75 315 375 285 120 360 300 Influence Decreases 10095 | 30 231 803 1018 1167 734 219 681 1362 918 709 761 569 893 Entered New Map 1955 | . . 127 348 136 310 143 . 169 262 167 142 . 151 Time Decay 6177 | 30 191 556 620 688 404 26 509 723 526 522 523 377 482 Lost Part 1148 | . 40 120 10 80 20 30 110 80 100 20 96 182 260 Lost Ally 365 | . . . 40 113 . 20 62 90 30 . . 10 . Purge Threat 450 | . . . . 150 . . . 300 . . . . . Squads Dispatched 88 | . 5 4 6 7 5 . 14 16 6 5 5 8 7 Investigation 20 | . 1 2 1 2 1 . 1 4 2 1 1 3 1 Extermination 37 | . . . . . 3 . 5 9 3 4 3 4 6 Reinforcement 19 | . 4 1 1 4 1 . 2 3 1 . 1 1 . Assault 2 | . . 1 . 1 . . . . . . . . . Garrison 10 | . . . 4 . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 27 | . 2 3 1 2 1 . 1 3 2 2 3 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 462 | . 29 51 19 61 16 6 38 50 40 33 24 41 54 Peak Tracking Total 15 | . 4 8 4 7 5 6 7 5 15 9 7 15 12 Tactical Retreats 69 | . . 1 2 6 . . 4 15 9 5 4 10 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 18 | . 1 1 . 2 1 . 4 2 3 1 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 39 | . 2 7 2 10 1 . 1 9 3 2 . . 2 Max in Single Turn 1 | . 1 1 1 1 1 . 1 1 1 1 . . 1 Garrison Access 6 | . . . . 1 . . . 1 . 1 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 144 | . 8 7 8 15 3 . 18 30 11 15 5 16 8 Terminals 75 | . 5 5 6 10 2 . 5 13 6 5 1 11 6 Fabricators 14 | . . . . . . . 3 4 2 2 1 1 1 Repair Stations 15 | . 1 . 1 1 1 . 2 6 . 3 . . . Recycling Units 23 | . 2 2 . 2 . . 4 4 3 2 2 1 1 Scanalyzers 6 | . . . . 1 . . 1 1 . 2 . 1 . Garrison Access 11 | . . . 1 1 . . 3 2 . 1 1 2 . Total Hacks 397 | . 24 19 21 46 6 . 39 79 23 50 12 60 18 Successful 200 | . 13 11 6 21 . . 14 42 12 32 10 33 6 Failed 195 | . 11 7 15 25 6 . 25 36 11 18 2 27 12 Catastrophic 39 | . 4 . 2 3 . . 7 7 3 3 1 4 5 Database Lockouts 2 | . . 1 . . . . . 1 . . . . . Manual 211 | . 15 16 16 25 5 . 18 43 17 14 3 28 11 Terminals 206 | . 14 13 17 29 5 . 8 34 10 16 2 45 13 Fabricators 38 | . . . . . . . 5 11 5 7 4 4 2 Repair Stations 39 | . 3 . 2 4 1 . 4 18 . 7 . . . Recycling Units 59 | . 7 6 . 4 . . 12 8 8 4 4 3 3 Scanalyzers 34 | . . . . 8 . . 2 4 . 14 . 6 . Garrison Access 21 | . . . 2 1 . . 8 4 . 2 2 2 . Terminal Hacks 49 | . 3 4 5 7 . . . 6 . 2 1 19 2 Record 6 | . . 1 . . . . . . . 1 . 2 2 Part Schematic 6 | . . . . . . . . 1 . . . 5 . Robot Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 8 | . 1 1 3 2 . . . . . . . 1 . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . 2 . Terminal Index 3 | . . 1 . . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . Alert Level 5 | . 1 . . 1 . . . . . . . 3 . Unreport Threat 3 | . . . . 1 . . . 2 . . . . . Locate Traps 6 | . . . 1 2 . . . 1 . . . 2 . Disarm Traps 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 18 | . . . . . . . . 6 3 4 3 2 . Network Status 8 | . . . . . . . . 3 1 2 1 1 . Load Schematic 6 | . . . . . . . . 2 1 1 1 1 . Build 4 | . . . . . . . . 1 1 1 1 . . Repair Station Hacks 25 | . 1 . . 4 . . 2 12 . 6 . . . Scan Component 15 | . 1 . . 3 . . 1 7 . 3 . . . Repair 10 | . . . . 1 . . 1 5 . 3 . . . Recycling Unit Hacks 22 | . 4 2 . 1 . . 5 2 2 1 2 2 1 Report Inventory 16 | . 2 2 . 1 . . 3 1 2 1 2 1 1 Retrieve Components 6 | . 2 . . . . . 2 1 . . . 1 . Scanalyzer 25 | . . . . 6 . . . 2 . 13 . 4 . Insert Component 13 | . . . . 4 . . . 1 . 6 . 2 . Analyze 12 | . . . . 2 . . . 1 . 7 . 2 . Garrison Access Hacks 7 | . . . 1 1 . . . 1 . 1 1 2 . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 6 | . . . . 1 . . . 1 . 1 1 2 . Unauthorized Hacks 54 | . 5 5 . 2 . . 7 13 7 5 3 4 3 Terminals 25 | . 3 3 . . . . 2 7 4 2 . 3 1 Assimilate 6 | . . . . . . . . 3 2 . . 1 . Botnet 9 | . 1 1 . . . . 1 3 1 1 . 1 . Operators 10 | . 2 2 . . . . 1 1 1 1 . 1 1 Fabricators 8 | . . . . . . . 2 3 . 1 1 . 1 Liberate 8 | . . . . . . . 2 3 . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 21 | . 2 2 . 2 . . 3 3 3 2 2 1 1 Reject 20 | . 2 2 . 2 . . 3 3 2 2 2 1 1 Mask 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 127 | . 7 7 8 14 3 . 17 26 7 14 3 13 8 Full Trace Events 18 | . . 1 1 3 1 . 1 4 2 1 1 2 1 Feedback Events 3 | . . 1 . . 1 . . 1 . . . . . Corruption 3 | . . 1 . . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . . 2 . 6 . 5 . Parts Built 3 | . . . . . . . . . 1 1 1 . . Authchips . | . . . . . . . . . . . . . . Time 313 | . . . . . . . . 95 95 47 76 . . Total Part Build Rating 15 | . . . . . . . . . 5 5 5 . . Parts Repaired 10 | . . . . 1 . . 1 5 . 3 . . . Time 416 | . . . . 100 . . 44 139 . 133 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 30 | . 11 . . . . . 7 10 . . . 2 . Parts Scanalyzed 11 | . . . . 2 . . . 1 . 6 . 2 . Part Schematics Acquired 11 | . . . . 2 . . . 1 . 6 . 2 . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 29 | . . . 10 . . 1 9 7 1 . . 1 . Largest Group 10 | . . . 10 7 . 1 3 4 1 . . . . Highest-Rated Group 106 | . . . 88 56 . 31 90 106 26 . . . . Highest-Rated Ally 37 | . . . 16 8 . 31 30 37 26 . . . . Total Orders 5 | . . . . . . . . 4 1 . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . 2 1 . . . . Ally Attacks 170 | . . . 37 19 . 13 41 60 . . . . . Total Damage 3193 | . . . 343 144 . 167 627 1912 . . . . . Kills 28 | . . . 6 2 . . 8 12 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 13733 | 86 1937 . . . 14 99 1427 3388 1633 1456 1487 965 1241 Optics 1731 | . . . . . . . . . . . . 589 1142 Sensors 10054 | . . . . . 14 99 1427 3387 1608 1452 1487 . 580 Seismic 1964 | 86 1833 . . . . . . . . . . 45 . T.N.C. 104 | . 104 . . . . . . . . . . . . Machine Analysis 1309 | . . . . . . . . . . . . 920 389 Cloaking 1938 | . . . . . . . . 266 182 1456 34 . . Jamming 190 | . . . . . . . 15 175 . . . . . ECM 264 | . . . . . . . . . . . . . 264 Robot Analysis Total 7 | . 1 1 3 1 . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 2 3 . . . . Drone Recoveries 3 | . . . . . . . . 2 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 23539 | 137 2339 1635 2088 3015 977 99 2837 3446 1651 1456 1511 1107 1241 Spaces Moved 23788 | 90 989 1051 533 1798 600 80 2016 6296 1899 2428 1283 2244 2481 Core 230 | 19 . . 209 . . . . . . . 1 . 1 Treads . | . . . . . . . . . . . . . . Legs 116 | . . . . . . . 116 . . . . . . Wheels 6175 | 71 989 1051 324 1798 600 80 1262 . . . . . . Hover 807 | . . . . . . . . . 807 . . . . Flight 16460 | . . . . . . . 638 6296 1092 2428 1282 2244 2480 Fastest Speed 22 | 50 90 100 125 110 98 98 29 27 30 28 23 24 22 Average Speed 60 | 91 103 114 350 123 113 107 100 32 34 31 28 29 26 Slowest Speed 700 | 150 125 125 700 155 130 135 265 200 116 120 400 125 200 Overloaded Moves 54 | . . . . . . . . . 12 . . . 42 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . 14 29 4 2 1 12 8 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 6 97 68 57 96 12 78 45 80 29 39 22 53 42 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 250 | . 1 . . 2 . . 1 68 28 47 21 41 41 Terrain Destroyed 476 | . 1 143 7 63 3 . 12 68 28 47 21 41 42 Melee 247 | . 1 . . . . . . 68 28 47 21 41 41 Projectile 57 | . . 1 7 34 3 . 12 . . . . . . AOE 171 | . . 142 . 29 . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 31011 | 120 2129 1272 667 2262 773 85 2700 7456 2804 2977 2351 2505 2910 Wait 5335 | . 968 37 78 214 74 . 444 930 788 414 998 87 303 Move 23643 | 89 988 1050 532 1797 600 79 1989 6240 1890 2423 1280 2220 2466 Hop 63 | . . . . . . . 12 26 4 2 1 11 7 Pick Up 153 | 10 20 17 2 14 6 . 32 12 6 5 1 16 12 Fast Attach 207 | 7 6 6 3 15 4 . 26 40 21 12 16 32 19 Attach 99 | . 5 12 1 6 5 2 21 12 6 4 4 10 11 Detach 56 | . 3 3 2 2 2 . 13 9 5 3 1 11 2 Swap 60 | . 8 4 1 8 4 . 8 6 3 7 4 3 4 Drop 220 | 2 20 12 3 26 9 . 47 34 15 16 7 15 14 Fire 637 | 12 110 131 44 180 68 4 88 . . . . . . Melee 502 | . 1 . . . . . . 147 53 91 39 100 71 Ram 5 | . . . 1 . 1 . 2 . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . 18 . 13 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 12) 1569 | -10/Materials | Discovered new exit (range 16) 1718 | -10/Materials | Core integrity fell below 50% 1779 | -10/Materials | Lost 4 parts (1p3n) 2163 | -10/Materials | Core integrity fell below 20% 2199 | -10/Materials | Discovered new exit (range 13) 2471 | -10/Materials | Discovered new exit (range 8) 2477 | -10/Materials | Entered another Materials area 2477 | -9/Materials | Evolved 2 slots: Utility x2 2786 | -9/Materials | Discovered new exit (range 7) 2808 | -9/Materials | Build established: Hacker-Mutant 2918 | -9/Materials | Discovered new exit (range 4) 3065 | -9/Materials | Central database locked down 3407 | -9/Materials | Core integrity fell below 50% 3496 | -9/Materials | Lost 4 parts (1p2n1u) 3541 | -9/Materials | Build established: Mutant 3675 | -9/Materials | Discovered new exit (range 14) 3728 | -9/Materials | Lost 3 parts (1n2w) 3879 | -9/Materials | Discovered new exit (range 15) 4077 | -9/Materials | First assault squad dispatched 4112 | -9/Materials | Entered Storage 4156 | -9/Storage | Core integrity fell below 20% 4257 | -9/Storage | Garrison activated, responded to threat 4347 | -9/Storage | Identified exit to Garrison 4436 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4556 | -9/Storage | Found Prototype Launcher 4728 | -9/Storage | Build established: Commander-Mutant 6115 | -9/Storage | Discovered new exit (range 16) 6200 | -9/Storage | Entered Materials 6200 | -8/Materials | Accompanied by 7 allies 6200 | -8/Materials | Evolved 2 slots: Utility x2 6412 | -8/Materials | Lost 5 allies 6470 | -8/Materials | Identified Scatter Rocket Array 6577 | -8/Materials | Build established: Scavenger-Mutant 6945 | -8/Materials | Build established: Mutant 7362 | -8/Materials | Repaired Broken Scatter Rocket Array 7519 | -8/Materials | Core integrity fell below 50% 7680 | -8/Materials | Discovered new exit (range 10) 8112 | -8/Materials | Identified exit to Factory 8600 | -8/Materials | First assault squad dispatched 8666 | -8/Materials | Discovered exit to Factory (range 16) 9062 | -8/Materials | Discovered exit to Factory (range 15) 9215 | -8/Materials | Entered Factory 9215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10192 | -7/Factory | Sucked down chute 10192 | -7/Factory | Entered Waste 10193 | -7/Waste | Met a frightened Derelict 10197 | -7/Waste | Spotted C-40 Crusher 10199 | -7/Waste | Spotted C-40 Crusher 10204 | -7/Waste | Spotted C-40 Crusher 10207 | -7/Waste | EMP discharged 10207 | -7/Waste | System corruption reached 10% 10240 | -7/Waste | Spotted C-40 Crusher 10240 | -7/Waste | Crushed by Compactor (1 part destroyed) 10245 | -7/Waste | Spotted C-40 Crusher 10245 | -7/Waste | Spotted C-40 Crusher 10249 | -7/Waste | Crushed by Compactor (1 part destroyed) 10252 | -7/Waste | Crushed by Compactor (1 part destroyed) 10269 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10274 | -7/Waste | Discovered new exit (range 16) 10283 | -7/Waste | Lost 5 parts (1p2n1u1w) 10290 | -7/Waste | Identified exit to Factory 10291 | -7/Waste | Entered Factory 10760 | -7/Factory | Garrison activated, responded to threat 11083 | -7/Factory | Garrison activated, responded to threat 11139 | -7/Factory | Lost 3 parts (2n1u) 11145 | -7/Factory | Core integrity fell below 50% 11154 | -7/Factory | Destroyed 8 combat bots 11898 | -7/Factory | Build established: Scavenger-Mutant 12308 | -7/Factory | Discovered new exit (range 5) 12327 | -7/Factory | Identified exit to Lower Caves 12432 | -7/Factory | Repaired Adv. Assault Cannon? 12599 | -7/Factory | Discovered exit to Lower Caves (range 4) 12860 | -7/Factory | Core integrity fell below 20% 13121 | -7/Factory | Discovered new exit (range 9) 13126 | -7/Factory | Identified exit to Factory 13128 | -7/Factory | Entered another Factory area 13128 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13217 | -6/Factory | Build established: Scavenger-Sprinter 13286 | -6/Factory | Spotted B-75 Beast 13402 | -6/Factory | Discovered new exit (range 4) 13403 | -6/Factory | Identified exit to Lower Caves 13761 | -6/Factory | Repaired VTOL Module 14097 | -6/Factory | Build established: Hacker-Sprinter 14428 | -6/Factory | Repaired Xenon Bombardment Thruster 14693 | -6/Factory | Discovered new exit (range 15) 14712 | -6/Factory | Identified exit to Factory 14956 | -6/Factory | Discovered exit to Lower Caves (range 5) 15045 | -6/Factory | Repaired Imp. Reaction Control System 15234 | -6/Factory | Repaired VTOL Module 15648 | -6/Factory | Lost 4 parts (1p2n1u) 15897 | -6/Factory | Build established: Hacker-Gladiator 16203 | -6/Factory | Discovered exit to Factory (range 13) 16264 | -6/Factory | Central database locked down 16435 | -6/Factory | Repaired Xenon Bombardment Thruster 16574 | -6/Factory | Entered another Factory area 16574 | -5/Factory | Evolved 2 slots: Utility x2 17064 | -5/Factory | Lost 3 parts (2n1u) 17207 | -5/Factory | Discovered new exit (range 5) 17208 | -5/Factory | Identified exit to Factory 17277 | -5/Factory | Discovered new exit (range 9) 17280 | -5/Factory | Identified exit to Upper Caves 17346 | -5/Factory | Build established: Hacker-Sprinter 17534 | -5/Factory | Fabricated Imp. Hacking Suite? 17767 | -5/Factory | Discovered exit to Upper Caves (range 12) 18032 | -5/Factory | Build established: Hacker-Gladiator 18179 | -5/Factory | Lost 3 parts (1n2u) 18225 | -5/Factory | Entered another Factory area 18225 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18353 | -4/Factory | Spotted B-86 Titan 18469 | -4/Factory | Build established: Hacker-Sprinter 18658 | -4/Factory | Fabricated Imp. Hacking Suite? 18815 | -4/Factory | Repaired Cld. Cesium-ion Thruster 19070 | -4/Factory | Discovered new exit (range 12) 19142 | -4/Factory | Repaired Nuclear Pulse Thruster 19356 | -4/Factory | Discovered new exit (range 12) 19389 | -4/Factory | Repaired Lance 19409 | -4/Factory | Identified exit to Research 19681 | -4/Factory | Entered Research 19681 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19705 | -3/Research | Build established: Hacker-Gladiator 19746 | -3/Research | Lost 3 parts (1p2u) 19911 | -3/Research | Discovered new exit (range 15) 20043 | -3/Research | Build established: Hacker-Sprinter 20201 | -3/Research | Identified exit to Armory 20201 | -3/Research | Identified exit to Testing 20342 | -3/Research | Spotted B-86 Titan 20353 | -3/Research | Lost 4 parts (3n1u) 20410 | -3/Research | Fabricated Cld. Cesium-ion Thruster? 21180 | -3/Research | Discovered new exit (range 15) 21184 | -3/Research | Identified exit to Research 21192 | -3/Research | Entered another Research area 21192 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21215 | -2/Research | Lost 5 parts (2p1n2u) 21274 | -2/Research | Crushed by falling debris 21305 | -2/Research | Lost 3 parts (1n2u) 21514 | -2/Research | Identified exit to Quarantine 21644 | -2/Research | Spotted B-90 Cyclops 21913 | -2/Research | System corruption reached 10% 21992 | -2/Research | Core integrity fell below 50% 22009 | -2/Research | Lost 9 parts (2p2n4u1w) 22070 | -2/Research | Spotted B-90 Cyclops 22167 | -2/Research | Found Prototype Device 22167 | -2/Research | Identified Exp. Focal Shield 22284 | -2/Research | Discovered new exit (range 9) 22299 | -2/Research | Entered Access 22299 | -1/Access | Evolved 2 slots: Utility x2 22365 | -1/Access | Lost 3 parts (3u) 22443 | -1/Access | Spotted B-99 Colossus 22454 | -1/Access | Spotted B-99 Colossus 22680 | -1/Access | System corruption reached 10% 22719 | -1/Access | Lost 3 parts (1n2u) 22728 | -1/Access | Spotted B-99 Colossus 22737 | -1/Access | Found Quantum Capacitor 23215 | -1/Access | Build established: Hacker-Ninja 23310 | -1/Access | Lost 3 parts (1n2u) 23416 | -1/Access | Energy Cycler disabled 23525 | -1/Access | Core integrity fell below 50% 23535 | -1/Access | Core integrity fell below 20% 23540 | -1/Access | System corruption reached 30% 23540 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- (Impale). 23524_ Destroyed Imp. Antigrav System. 23524_ Molecular Scythe follow-up attack on P-80 Master. 23525_ P-80 Master resets P-80 Master, system corruption cleaned. 23526_ Exp. Q-thruster destroyed. 23527_ P-80 Master resets P-80 Master, system corruption cleaned. 23531_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2U. 23532_ P-80 Master destroyed. 23538_ System corrupted: Heat flow error (+199). 23538_ P-80 Master resets P-80 Master, system corruption cleaned. 23540_ Molecular Scythe follow-up attack on P-80 Master. 23540_ P-80 Master destroyed. 23540_ Molecular Scythe destroyed. Map ----- +----------------------------------------------------+ | !# ???# ! ## | | # ?????# ## | | # ??# ## | | #######+##### ### ########## | | ######### | | | | ####################### | | # =! #?????# | | # =! #?????# | | # ! #?????# | | # #?????# | | #### ############### " #?????# | | ???# #?????????????# """ #?????# | | ???# #?????????????# """ #######+# | | ???# #?????????????# " ## | | ???# #?????????????# ## | | ???# #?????????????# ##! | | ???# k#################+##########???# | | #### #??############### | | ## #??# #? | | ## #??# #? | | + #??# #? | | ## [ #??# #? | | ## p!p!! #??# #? | | ## ![%!p| #??# #? | | ############/##########@!p #??# ]! #? | | #?????# #??# !p #??# ] #? | | #?????# #??# #??# #? | | ]#?????# #??# #??# #? | | #?????# " #??# #??# ## | | #?????# """" #??# #??# # | | ######### """"" #??# #######+##+###### | | + """"" #??# | | # """" #??# | | # " #??# | | + #??# #### | | ##+###### #??# ## | | #???# ** #??# ## | | #???#####/########??# ## | | #???????# #?????????######################## | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | #???????# #????????????????????????????????# | | ##??????# #??##????????????????????????????# | | #############+#####????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 38 Defensive Hacking 24 Item Schematics ----------------- Scatter Rocket Array | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed VTOL Module | -4/Factory | Scanalyzed Lance | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Scanalyzed Lgt. Particle Reactor | -2/Research | Scanalyzed Matter Compressor | -2/Research | Scanalyzed Adv. Hacking Suite | -2/Research | Hacked Imp. Propulsion Shielding | -2/Research | Hacked Adv. System Shield | -2/Research | Hacked Robot Schematics ------------------ W-44 Eye | -4/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -3/Research Repaired ---------- Scatter Rocket Array | 99% | -8/Materials | Broken Adv. Assault Cannon | 23% | -7/Factory VTOL Module | 32% | -6/Factory Xenon Bombardment Thruster | 53% | -6/Factory Imp. Reaction Control System | 35% | -6/Factory VTOL Module | 20% | -6/Factory Xenon Bombardment Thruster | 53% | -6/Factory Cld. Cesium-ion Thruster | 93% | -4/Factory Nuclear Pulse Thruster | 43% | -4/Factory Lance | 12% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionIonBuckler Manual? 0 Play Time 04:16:02 Cumulative 252.2 hours Start 2025.07.10 @ 17:23:58 End 2025.07.12 @ 17:14:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf0bc8d-4863-4881-a6b1-49b6f3adcd76