Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.06 @ 20:16:09 Player: triibiis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1037) 1037 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2877 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 21/100 System Corruption 0% Temperature Hot (256) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle High-powered Shotgun > --- INVENTORY (5) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle Plasma Cutter > --- INVENTORY -------- Light Treads Light Treads [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 6 5 5 15 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 1 4 3 Treads 1 | . . . 1 Leg . | . . . . Wheel 5 | 2 1 1 1 Hover . | . . . . Flight 4 | . . 3 1 Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 5 | 2 1 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 1 7 11 Power 6 | . . 2 4 Propulsion 6 | . . 4 2 Utility 2 | . . . 2 Weapon 5 | . 1 1 3 Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Backups 3 | 2 6 4 2 Power . | . 1 . . Propulsion 3 | 1 4 4 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 68 | . 85 53 61 Engine 11 | . 14 10 9 Core 3 | . . . 7 Wheel 16 | . 28 5 13 Flight 3 | . . 17 . Device 2 | . . . 5 Storage 8 | . 14 4 7 Energy Gun 10 | . 20 17 1 Energy Cannon 3 | . . . 7 Ballistic Gun 3 | . . . 6 Launcher 2 | . 7 . . Special Weapon 1 | . . . 3 Peak Build Rating 17 | 6 7 8 17 Average Rating 8 | 3 6 4 12 On Entrance 3 | . 6 6 . Naked Turns 36 | . . 25 11 Heaviest Build 41 | 14 29 34 41 Greatest Support 30 | 26 26 30 26 Greatest Overweight (x) 7 | . 1 7 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 5 8 8 12 Most Carried 7 | 4 7 5 4 Average Carried 3 | 2 6 4 2 Final Capacity 15 | 8 15 5 5 Final Carried 6 | 4 6 4 2 Class Distribution -------------------- 79% | Mutant 16% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 744 | 247 175 88 234 Remotely . | . . . . Salvage Created 1072 | . 327 300 445 Parts 62 | . 26 16 20 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 12 9 11 Guns 16 | . 5 9 2 Cannons 9 | . . . 9 AOE 6 | . 6 . . Classes Destroyed 7 | . 4 1 2 Builder 2 | . 2 . . Watcher 2 | . 1 1 . Swarmer 10 | . 3 4 3 Grunt 19 | . 9 4 6 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 5 | . 5 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 274 | . 56 71 147 Missed 68 | . 18 21 29 Hits 206 | . 38 50 118 Melee 3 | . . . 3 Projectile 203 | . 38 50 115 Critical Strikes 5 | . . . 5 Damage Taken 2202 | . 316 459 1427 Core 851 | . 69 225 557 Absorbed by Shields . | . . . . Ignored by Resistances 642 | . 101 129 412 Core Remaining (%) 71 | 100 72 43 . Volleys Fired 104 | . 33 39 32 Largest 3 | . 2 2 3 Hottest 147 | . 100 100 147 Shots Fired 185 | . 59 63 63 Gun 141 | . 46 63 32 Cannon 27 | . . . 27 Launcher 13 | . 13 . . Special 4 | . . . 4 Kinetic 22 | . . . 22 Thermal 150 | . 46 63 41 Explosive 13 | . 13 . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 9 16 22 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 4 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 138 | . 39 47 52 Core Hits 63 | . 22 17 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 3 5 2 Burn 9 | . 3 5 1 Sever 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2490 | . 1030 550 910 Guns 1260 | . 349 550 361 Cannons 500 | . . . 500 Explosions 680 | . 680 . . Melee . | . . . . Ramming 7 | . 1 . 6 Kinetic 189 | . . . 189 Thermal 1614 | . 349 550 715 Explosive 680 | . 680 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . 15 . 2 Shots 2 | . 2 . . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 624 | . 336 624 476 Average Temperature 216 | . 124 311 205 Received Heat Transfer 1425 | . 198 210 1017 Effects 29 | . . 24 5 Shutdowns 5 | . . 4 1 Energy Bleed 3 | . . 3 . Interference 4 | . . 2 2 Matter Decay 4 | . . 4 . Short Circuit 2 | . . 2 . Damage (minor) 6 | . . 5 1 Damage (major) 4 | . . 3 1 Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 15 | . 5 5 5 Heat Transferred 4588 | . 1258 1998 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 86 100 100 Level 1 4 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 226 | . 226 165 99 Initial 73 | . . 73 48 Average 77 | . 124 135 28 Influence Increases 913 | . 396 232 285 Destroy 0b10 Robot/C 640 | . 240 180 220 Destroy 0b10 Robot/NC 20 | . 15 5 . Destroy Leader 114 | . 32 32 50 Successful Hack 46 | . 31 15 . Disable Machine 27 | . 18 . 9 Destroy Structure 66 | . 60 . 6 Influence Decreases 873 | . 190 303 380 Entered New Map 220 | . . 133 87 Time Decay 479 | . 180 100 199 Lost Part 174 | . 10 70 94 Squads Dispatched 6 | . 3 1 2 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 13 17 19 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 27 6 . Successful 20 | . 16 4 . Failed 13 | . 11 2 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 28 | . 23 5 . Terminals 33 | . 27 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 16 4 . Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Level Access Points 2 | . 1 1 . Branch Access Points 4 | . 3 1 . Emergency Access Points 2 | . 1 1 . Terminal Index 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Security Status 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 6 | . 5 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 242 | . . . 242 Traps 242 | . . . 242 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1195 | 66 395 210 524 Spaces Moved 792 | 63 351 166 212 Core 85 | 7 . 51 27 Treads . | . . . . Legs . | . . . . Wheels 608 | 56 351 16 185 Hover . | . . . . Flight 99 | . . 99 . Fastest Speed 34 | 50 80 34 50 Average Speed 85 | 85 82 57 113 Slowest Speed 605 | 90 95 605 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 60 15 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . 61 . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 61 | . 61 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1113 | 72 396 217 428 Wait 157 | . . . 157 Move 789 | 62 350 165 212 Hop . | . . . . Pick Up 7 | 4 2 . 1 Fast Attach 28 | 6 4 5 13 Attach 8 | . 1 2 5 Detach 2 | . . . 2 Swap 1 | . 1 . . Drop 11 | . 4 6 1 Fire 104 | . 33 39 32 Melee . | . . . . Ram 3 | . 1 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered new exit (range 9) 217 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 511 | -9/Materials | Lost 3 parts (1p2n) 608 | -9/Materials | Identified exit to Mines 608 | -9/Materials | Identified exit to Materials 655 | -9/Materials | Core integrity fell below 50% 672 | -9/Materials | Entered another Materials area 672 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 678 | -8/Materials | Lost 4 parts (1p2n1w) 1063 | -8/Materials | Lost 5 parts (3p1n1w) 1102 | -8/Materials | Garrison activated, responded to threat 1147 | -8/Materials | Core integrity fell below 50% 1168 | -8/Materials | Core integrity fell below 20% 1191 | -8/Materials | Lost 6 parts (1p1n2u2w) 1196 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Particle Gun into recycling unit. K-01 Serf collects debris. U-05 Engineer works on Electrolysis Chamber. R-06 Scavenger inserts Lgt. Treads into recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. R-06 Scavenger inserts Aluminum Leg into recycling unit. Critical hit (Burn: +37). U-05 Engineer works on Electrolysis Chamber. K-01 Serf collects debris. Particle Gun melted. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. U-05 Engineer works on Electrolysis Chamber. 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