Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 08:56:28 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1809 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 223/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Light Treads Large Storage Unit Large Matter Pod (52) EM Pulse Gun EM Pulse Gun Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Large Storage Unit Large Matter Pod EM Pulse Gun EM Pulse Gun Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 19 5 4 Power 7 | 1 4 2 . Engine 7 | 1 4 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 6 . . Treads 6 | 2 4 . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 4 | 1 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 3 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 5 2 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 4 . . Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . . Average Slot Usage (%) 96 | . 93 100 100 Engine 13 | . 14 14 11 Treads 21 | . 17 28 22 Leg 3 | . 5 . . Storage 18 | . 22 14 11 Processor 8 | . 5 14 11 Ballistic Gun 26 | . 26 24 33 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 39 | 10 25 23 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 12 Average Capacity 9 | 5 9 10 11 Most Carried 10 | 2 10 10 10 Average Carried 7 | 1 6 9 8 Final Capacity 12 | 6 10 10 12 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 691 | 263 316 112 . Remotely . | . . . . Salvage Created 973 | 89 791 93 . Parts 72 | 1 57 14 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 6 | . 6 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 16 6 . Guns 22 | . 16 6 . Classes Destroyed 6 | 1 5 . . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 3 | . 3 . . Swarmer 12 | . 6 6 . Grunt 10 | . 10 . . Best Kill Streak 6 | 1 6 3 . Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1020 | . 803 217 . Core 190 | . 150 40 . Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 24 . Volleys Fired 115 | 3 90 19 3 Largest 3 | 2 2 2 3 Hottest 70 | 70 70 40 60 Shots Fired 219 | 6 170 36 7 Gun 215 | 6 169 34 6 Cannon . | . . . . Launcher 4 | . 1 2 1 Special . | . . . . Kinetic 200 | 3 157 34 6 Thermal 15 | 3 12 . . Explosive 4 | . 1 2 1 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 12 7 1 Robot Miss Streak 5 | 2 5 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 139 | 4 110 22 3 Core Hits 64 | 2 48 12 2 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1252 | 41 964 211 36 Guns 1131 | 41 888 180 22 Cannons . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Ramming 107 | . 76 31 . Kinetic 1001 | 15 784 180 22 Thermal 130 | 26 104 . . Explosive 14 | . . . 14 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . 10 14 . Shots 1 | . . 1 . Rammed 19 | . 13 6 . Targets Rammed 23 | . 17 6 . Kicked 2 | . 2 . . Crushed 2 | . 2 . . Highest Temperature 170 | 50 170 . . Average Temperature 40 | 26 41 . . Received Heat Transfer 258 | . 258 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | 74 296 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 318 | 5 318 140 30 Initial 3 | . 3 . . Average 87 | 1 128 30 17 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 78 100 100 Level 1 12 | . 21 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 36 6 3 Peak Tracking Total 7 | . 7 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 11 | . 11 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders 2 | . . 2 . STAY 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks 2 | . . . 2 Total Damage 28 | . . . 28 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2773 | 78 1641 952 102 Spaces Moved 1472 | 38 826 553 55 Core 2 | 1 1 . . Treads 1297 | 37 652 553 55 Legs 173 | . 173 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 158 | 157 157 160 160 Slowest Speed 250 | 160 250 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 98 86 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 5 | . 5 . . Terrain Destroyed 26 | . 5 16 5 Melee . | . . . . Projectile . | . . . . AOE 26 | . 5 16 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1717 | 48 1017 589 63 Wait 45 | . 45 . . Move 1469 | 37 825 552 55 Hop . | . . . . Pick Up 18 | 2 12 3 1 Fast Attach 13 | 6 7 . . Attach 6 | . 4 . 2 Detach 2 | . 2 . . Swap 15 | . 8 5 2 Drop 11 | . 7 4 . Fire 115 | 3 90 19 3 Melee . | . . . . Ram . | . . . . Kick 7 | . 7 . . Crush 16 | . 10 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Repaired Lgt. Treads 427 | -10/Materials | Discovered new exit (range 11) 526 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Discovered new exit (range 8) 999 | -10/Materials | Build established: Scavenger-Mutant 1242 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Build established: Mutant 1597 | -10/Materials | Discovered new exit (range 15) 1720 | -10/Materials | Entered Mines 1806 | -10/Mines | Learned location of 1 exit from Materials 2206 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2560 | -10/Mines | Discovered new exit (range 7) 2672 | -10/Mines | Entered Materials 2672 | -9/Materials | Accompanied by 3 allies 2672 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2673 | -9/Materials | Identified exit to Materials 2774 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE Loading 1 Materials exit... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. Acquired Rocket Launcher. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. O-16 Technician locks terminal. 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"T" ** """ ?????????????????? | | ?????????????????? o """ #????????????????? | | ?????????????????? ?????????????????? | | ?????????????????# Y?????????????????? | | ?????????????????## ############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionChainStripper Manual? 0 Play Time 00:14:36 Cumulative 45.6 hours Start 2021.03.17 @ 08:42:32 End 2021.03.17 @ 08:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 381f6ff5-30d5-45e0-89d5-67e7592ac185