Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 11:58:42 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2686) 2686 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 5720 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 398/550 Matter 300/300 Energy 265/280 System Corruption 0% Temperature Cool (173) Movement Treading (163) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Advanced Beam Rifle Improved Heavy Laser > --- INVENTORY (18) --- Cooled Ion Engine Light Treads Terrain Scanner Improved Terrain Scan Processor Particle Charger Hardened Light Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Precision Beam Rifle Improved Heavy Laser Enhanced Autogun Flak Gun Assault Cannon Flak Cannon Advanced EMP Blaster Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Heavy Laser Flak Gun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Light Treads Terrain Scanner Improved Terrain Scan Processor Particle Charger Hardened Light Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Improved EM Shotgun Advanced Beam Rifle Improved Heavy Laser Enhanced Autogun Assault Cannon Flak Cannon Advanced EMP Blaster Grenade Launcher Grenade Launcher [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 76 | 6 11 5 10 5 17 22 Power 8 | 1 1 1 . . 2 3 Engine 7 | 1 1 1 . . 2 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 1 . 4 . 6 3 Treads 16 | 2 1 . 4 . 6 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 5 1 2 1 2 1 Device 3 | . . . 2 . 1 . Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 3 1 . 1 . 1 Artifact . | . . . . . . . Weapon 39 | 2 4 3 4 4 7 15 Energy Gun 9 | . . . . . 2 7 Energy Cannon . | . . . . . . . Ballistic Gun 19 | 2 4 2 3 2 2 4 Ballistic Cannon 2 | . . . . . 2 . Launcher 9 | . . 1 1 2 1 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 2 5 Parts Lost 5 | . . . 1 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 1 | . . . 1 . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . 1 . . 1 Average Slot Usage (%) 98 | . 99 100 98 100 95 99 Engine 10 | . 14 14 11 11 8 8 Treads 28 | . 28 28 31 33 27 26 Device 7 | . . . 10 11 11 9 Storage 13 | . 14 14 11 11 10 18 Protection 10 | . 13 14 11 11 9 9 Energy Gun 4 | . . . . . . 15 Ballistic Gun 19 | . 28 27 21 20 17 10 Ballistic Cannon 1 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 76 | 10 48 55 56 56 76 73 Greatest Support 84 | 40 40 40 60 60 84 84 Greatest Overweight (x) 3 | 3 1 1 . . 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 18 | 6 12 12 12 12 18 18 Average Capacity 13 | 5 9 12 12 12 13 18 Most Carried 18 | 4 11 12 12 12 18 18 Average Carried 12 | 2 8 11 11 12 12 17 Final Capacity 18 | 6 12 12 12 12 18 18 Final Carried 18 | 4 11 12 12 12 18 18 Class Distribution -------------------- 55% | Mutant 44% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2443 | 251 181 189 56 463 565 738 Remotely . | . . . . . . . Salvage Created 3576 | . 288 155 158 388 706 1881 Parts 195 | . 17 9 12 20 39 98 Haulers Intercepted 6 | . 1 . . . 1 4 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 73 | . 5 6 6 12 13 31 Guns 44 | . 5 3 1 10 7 18 Cannons 3 | . . . . . 3 . AOE 24 | . . 3 5 2 3 11 Classes Destroyed 14 | . 2 1 2 3 2 4 Worker 4 | . . . . . . 4 Builder 4 | . . . . 2 . 2 Hauler 6 | . 1 . . . 1 4 Recycler 4 | . . . 1 1 2 . Operator 1 | . . . . . . 1 Watcher 3 | . . . . . 1 2 Swarmer 15 | . . 3 4 4 3 1 Grunt 33 | . 5 3 . 2 4 19 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . 1 . 1 Protector 1 | . . . . . . 1 Sentry 14 | . . . 2 . 5 7 Hunter 1 | . . . . . 1 . Assembled 5 | . . . . 5 . . Best Kill Streak 10 | . 2 3 6 3 4 10 Combat Bots Only 9 | . 2 3 5 3 3 9 Max Kills in Single Turn 3 | . 1 2 3 2 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 1 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 3231 | . 141 195 179 396 795 1525 Core 200 | . . 7 . 41 66 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 97 . 89 . . Volleys Fired 185 | . 23 14 11 34 35 68 Largest 3 | . 2 2 2 2 3 3 Hottest 187 | . 40 48 50 50 100 187 Shots Fired 422 | . 46 26 17 61 101 171 Gun 358 | . 46 24 12 54 66 156 Cannon 33 | . . . . . 33 . Launcher 31 | . . 2 5 7 2 15 Special . | . . . . . . . Kinetic 297 | . 46 24 12 54 99 62 Thermal 73 | . . . . . . 73 Explosive 24 | . . 2 5 7 2 8 Electromagnetic 28 | . . . . . . 28 Robot Hit Streak 16 | . 7 7 9 11 13 16 Robot Miss Streak 6 | . 4 2 2 3 6 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 309 | . 33 17 9 40 82 128 Core Hits 217 | . 14 9 11 22 53 108 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7266 | . 341 372 403 925 1400 3825 Guns 4713 | . 341 197 101 658 912 2504 Cannons 322 | . . . . . 322 . Explosions 2231 | . . 175 302 267 166 1321 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3462 | . 341 197 101 658 1234 931 Thermal 1370 | . . . . . . 1370 Explosive 1268 | . . 175 302 267 166 358 Electromagnetic 1166 | . . . . . . 1166 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 88 | . . 10 35 17 10 16 Projectiles 10 | . . . . . 10 . Explosions 78 | . . 10 35 17 . 16 Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 88 | . . 20 18 . . 50 Shots 3 | . . 1 1 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 382 | . 18 64 16 99 382 197 Average Temperature 75 | . 8 18 12 29 92 91 Received Heat Transfer 1210 | . 81 45 27 103 261 693 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 8 | . . . . . . 8 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 2248 | . . . . . . 2248 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . . 6 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 700 | . 95 150 140 249 239 700 Initial 81 | . . . . 54 26 81 Average 171 | . 38 45 64 145 97 452 Maximum Alert Level 3 | . . . . 1 1 3 Low Security (%) 70 | 100 100 100 100 59 93 9 Level 1 13 | . . . . 40 6 28 Level 2 14 | . . . . . . 59 Level 3 . | . . . . . . 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . 2 3 Investigation 2 | . . 1 . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 1 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 9 6 9 13 21 39 Peak Tracking Total 8 | . 2 3 6 4 3 8 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 3 | . . . . . 1 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 3 | . . . . . 1 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 22 | . 6 1 3 . 6 6 Terminals 16 | . 5 . 2 . 3 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 70 | . 21 1 17 . 16 15 Successful 43 | . 12 1 14 . 9 7 Failed 27 | . 9 . 3 . 7 8 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 32 | . 13 . 5 . 8 6 Terminals 50 | . 18 . 9 . 8 15 Fabricators . | . . . . . . . Repair Stations 12 | . . . 8 . 4 . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 18 | . 6 1 4 . 2 5 Record 2 | . . . 1 . . 1 Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 1 . . . 1 Branch Access Points 3 | . 1 . 1 . 1 . Terminal Index 3 | . 1 . 1 . 1 . Unreport Threat 2 | . 1 . . . . 1 Locate Traps 2 | . 1 . . . . 1 Hauler Manifests 3 | . 1 . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 8 . 2 . Scan Component 5 | . . . 4 . 1 . Repair 5 | . . . 4 . 1 . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 4 . 2 . 2 2 Terminals 10 | . 4 . 2 . 2 2 Assimilate 1 | . 1 . . . . . Botnet 9 | . 3 . 2 . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . 2 . 5 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 4 . 1 . Time 142 | . . . 104 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 4890 | 85 760 641 542 641 1000 1221 Spaces Moved 2349 | 50 409 325 225 333 470 537 Core 16 | 16 . . . . . . Treads 2333 | 34 409 325 225 333 470 537 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 160 160 160 160 Average Speed 164 | 144 160 180 160 160 166 161 Slowest Speed 200 | 200 180 180 160 160 183 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 67 54 21 67 34 55 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 156 | . . 15 32 30 21 58 Melee . | . . . . . . . Projectile 12 | . . . . . 10 2 AOE 144 | . . 15 32 30 11 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3059 | 60 478 358 394 389 619 761 Wait 346 | . 5 11 137 18 68 107 Move 2343 | 49 408 324 224 332 469 537 Hop . | . . . . . . . Pick Up 53 | 5 15 1 7 . 13 12 Fast Attach 17 | 5 2 . 2 . 3 5 Attach 8 | 1 . . 3 . 1 3 Detach . | . . . . . . . Swap 51 | . 9 5 5 5 13 14 Drop 56 | . 16 3 5 . 17 15 Fire 185 | . 23 14 11 34 35 68 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 457 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Discovered new exit (range 5) 846 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict shopkeep closing up shop 1237 | -10/Mines | Discovered new exit (range 4) 1325 | -10/Mines | Learned location of 1 exit from Materials 1487 | -10/Mines | Entered Materials 1487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Identified exit to Materials 1529 | -9/Materials | Identified exit to Mines 1605 | -9/Materials | Repaired Lgt. Treads 1633 | -9/Materials | Repaired Lgt. Treads 1660 | -9/Materials | Repaired Grenade Launcher 1687 | -9/Materials | Repaired Lgt. Treads 2029 | -9/Materials | Entered Mines 2069 | -9/Mines | Met a Derelict bent on vengeance 2123 | -9/Mines | Learned Materials stockpile data 2233 | -9/Mines | Assembled infested the area 2238 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2651 | -9/Mines | Discovered exit to Materials (range 6) 2670 | -9/Mines | Entered Materials 2670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2779 | -8/Materials | Repaired Deuterium Engine 2980 | -8/Materials | Build established: Tank 3240 | -8/Materials | Discovered new exit (range 9) 3290 | -8/Materials | Identified exit to Storage 3670 | -8/Materials | Entered Storage 4048 | -8/Storage | Destroyed 9 combat bots 4470 | -8/Storage | First assault squad dispatched 4510 | -8/Storage | Destroyed 8 combat bots 4543 | -8/Storage | Discovered new exit (range 8) 4891 | -8/Storage | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. A-02 Transporter destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Dropped Flak Gun. Acquired Prototype Energy Gun. Identified Prc. Beam Rifle. Acquired 59 matter. Dropped Imp. EM Shotgun. Acquired Prc. Beam Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 6 matter. U-05 Engineer builds a Wall. Disposable Heat Sink melted. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation More Dakka Please Challenges ------------ None Game ------ Seed WaveIonRecalibrator Manual? 0 Play Time 00:52:08 Cumulative 7.2 hours Start 2021.02.16 @ 06:50:28 End 2021.02.16 @ 11:58:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c653c2fe-2fc2-4612-8f32-e65e1377d27b