Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 12:43:04 Player: ktur Result: Destroyed by as-06846 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3108) 3108 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2240) 2240 TOTAL SCORE: 10358 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 950/950 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ High-capacity Battery Zionite Biocell Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Improved Armor Integrity Analyzer Phase Shifter Zionite Light Carapace > --- WEAPON ----------- Enhanced Autogun Plasma Cutter > --- INVENTORY -------- Superbattery High-capacity Matter Pod Experimental Signal Interpreter Experimental Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Experimental System Shield Authchip [Device] Authchip [Device] Shock Rifle Heavy Particle Gun Improved EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Flail [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 4 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 129 | 6 3 6 2 . 41 27 5 12 4 23 Power 9 | 1 . 1 . . 3 2 . . . 2 Engine 5 | 1 . 1 . . 3 . . . . . Core 2 | . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 23 | 2 1 1 . . 6 4 . 5 . 4 Treads 21 | 2 1 1 . . 6 4 . 5 . 2 Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 1 2 2 . . 14 15 2 2 1 6 Device 15 | . . 2 . . 7 3 2 . . 1 Storage 7 | 1 1 . . . 2 1 . . . 2 Processor 7 | . . . . . 3 3 . . 1 . Hackware 3 | . . . . . . 3 . . . . Protection 13 | . 1 . . . 2 5 . 2 . 3 Artifact . | . . . . . . . . . . . Weapon 52 | 2 . 2 2 . 18 6 3 5 3 11 Energy Gun 16 | 1 . 1 . . 7 3 1 1 1 1 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 19 | 1 . 1 1 . 7 2 1 2 1 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . . . . . 1 2 . 5 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 4 | . . . . . 2 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . Unidentified Prototypes 10 | . . . . . 4 1 . . . 5 Parts Lost 33 | . 1 3 . . 3 2 1 8 . 15 Power 5 | . . 1 . . . . . 2 . 2 Propulsion 5 | . . 1 . . . 1 . 2 . 1 Utility 15 | . 1 . . . 3 1 1 3 . 6 Weapon 8 | . . 1 . . . . . 1 . 6 Highest Loss Streak 6 | . 1 2 . . 1 2 1 6 . 6 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 96 97 100 100 95 94 99 81 78 81 Engine 6 | . 14 13 14 14 9 7 7 2 . . Core 1 | . . . . . . 4 7 3 . . Reactor 1 | . . . . . . . . . . 7 Treads 17 | . 28 27 28 28 18 14 15 14 15 6 Leg 1 | . . . . . . . . . . 8 Device 10 | . . 12 14 14 21 14 19 9 7 2 Storage 13 | . 14 14 14 14 13 8 15 15 15 18 Processor 9 | . . . . . 7 18 10 7 11 15 Protection 8 | . 11 . . . 7 8 7 11 15 8 Energy Gun 7 | . 14 6 14 14 9 7 6 6 6 3 Ballistic Gun 7 | . 14 21 1 14 7 6 7 6 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 11 49 50 49 49 70 82 79 75 65 74 Greatest Support 48 | 40 40 40 40 40 40 40 40 40 40 48 Greatest Overweight (x) 4 | . 1 1 1 1 1 2 1 1 1 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 18 19 19 20 20 17 17 20 20 Average Carried 17 | 3 11 17 18 19 19 19 16 14 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 18 18 19 19 20 17 16 15 20 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2975 | 167 400 127 . . 885 473 215 167 94 447 Remotely . | . . . . . . . . . . . Salvage Created 3847 | . 579 174 . . 1531 870 96 147 . 450 Parts 232 | . 45 8 . . 72 48 8 5 . 46 Haulers Intercepted 10 | . 2 . . . 5 3 . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 10 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 73 | . 12 4 . . 22 15 3 5 . 12 Guns 58 | . 12 4 . . 22 15 3 1 . 1 AOE 14 | . . . . . . . . 3 . 11 Classes Destroyed 14 | . 5 . . . 5 1 . 1 . 2 Worker 1 | . 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 10 | . 2 . . . 5 3 . . . . Recycler 2 | . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 9 | . 2 . . . 3 4 . . . . Swarmer 15 | . 3 . . . 4 6 2 . . . Grunt 31 | . 9 4 . . 12 3 . 3 . . Brawler 1 | . . . . . 1 . . . . . Sentry 7 | . . . . . 5 1 . 1 . . Programmer 6 | . . . . . . 5 1 . . . Behemoth 1 | . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . 8 Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 6 | . 3 1 . . 4 4 2 3 . 6 Combat Bots Only 6 | . 3 1 . . 4 3 2 3 . 6 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6346 | . 689 199 . . 1100 866 136 1160 . 2196 Core 962 | . 157 17 . . 77 76 . 117 . 518 Absorbed by Shields 218 | . . . . . . 97 51 70 . . Redirected to Shielding 154 | . . . . . . . . . . 154 Core Remaining (%) 72 | 100 . . . 30 86 . . . . . Volleys Fired 328 | . 51 17 . . 109 58 6 24 3 60 Largest 2 | . 2 2 . . 2 2 2 2 1 2 Hottest 122 | . 60 60 . . 122 78 78 78 55 80 Shots Fired 589 | . 102 34 . . 216 116 14 39 3 65 Gun 526 | . 102 34 . . 216 116 12 30 3 13 Cannon . | . . . . . . . . . . . Launcher 28 | . . . . . . . 2 9 . 17 Special 35 | . . . . . . . . . . 35 Kinetic 274 | . 51 27 . . 103 59 6 21 . 7 Thermal 287 | . 51 7 . . 113 57 6 9 3 41 Explosive 28 | . . . . . . . 2 9 . 17 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | . 12 7 . . 29 15 16 14 . 20 Robot Miss Streak 3 | . 3 3 . . 3 3 2 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 3 1 . . 3 5 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . Shots Hit Robots 432 | . 71 22 4 . 170 82 9 34 . 40 Core Hits 202 | . 33 9 . . 57 42 4 15 . 42 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 24 | . 1 . . . 15 2 . 2 . 4 Burn 19 | . . . . . 15 2 . 2 . . Destroy 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . 4 Melee Attacks 22 | . . . 4 . 11 1 . . 6 . Impact 18 | . . . . . 11 1 . . 6 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8574 | . 898 277 . 3 2760 1589 205 1086 . 1756 Guns 6165 | . 859 273 . . 2739 1565 152 422 . 155 Cannons . | . . . . . . . . . . . Explosions 2060 | . . . . . . . 53 664 . 1343 Melee . | . . . . . . . . . . . Ramming 91 | . 39 4 . 3 21 24 . . . . Kinetic 2770 | . 486 207 . . 1052 613 47 284 . 81 Thermal 3653 | . 373 66 . . 1687 952 105 138 . 332 Explosive 2060 | . . . . . . . 53 664 . 1343 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 5 6 6 6 . Average Corruption 4 | . . . . . . 3 5 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . . . 28 20 31 3 . Message Errors 13 | . . . . . . 3 3 7 . . Matter Fused 31 | . . . . . . 13 10 7 1 . Heat Flow Errors 9 | . . . . . . 4 1 4 . . Energy Discharges 7 | . . . . . . 2 . 5 . . Data Loss (minor) 5 | . . . . . . 2 1 2 . . Data Loss (major) 4 | . . . . . . 1 2 . 1 . Misfires 6 | . . . . . . 1 2 3 . . Alerts 5 | . . . . . . 2 1 1 1 . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . . . . . . 36 Projectiles 8 | . . . . . . . . . . 8 Explosions 28 | . . . . . . . . . . 28 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . . 10 72 . 106 Shots 7 | . . . . . . . 1 2 . 4 Rammed 23 | . 10 1 . 1 6 5 . . . . Targets Rammed 24 | . 10 1 . 1 7 5 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 298 | . 136 . . . 166 267 193 257 25 298 Average Temperature 69 | . 53 . . . 36 66 52 77 25 91 Received Heat Transfer 1779 | . 318 111 . . 504 99 . 243 . 504 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 20 | . . . . . 12 6 . 2 . . Heat Transferred 9106 | . 850 150 . . 4749 1850 185 407 . 915 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 329 | . 152 66 . . 329 219 . . . . Initial 116 | . . 8 . . . 116 . . . . Average 70 | . 35 32 . . 109 78 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 89 | 100 100 100 . 100 67 98 . . . . Level 1 10 | . . . . . 32 1 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . 1 6 . . . . Investigation 4 | . 2 . . . . 2 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . . . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 19 6 . . 41 28 4 6 . 15 Peak Tracking Total 15 | . 3 2 . . 5 4 1 4 . 15 Tactical Retreats 4 | . . . . . 3 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 18 | . 7 . 1 . 4 5 . . 1 . Terminals 11 | . 7 . . . 2 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 41 | . 16 . 1 . 10 12 . . 2 . Successful 23 | . 7 . 1 . 8 5 . . 2 . Failed 17 | . 8 . . . 2 7 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 15 | . 8 . 1 . 3 3 . . . . Terminals 24 | . 16 . . . 4 4 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 13 | . 7 . 1 . 2 1 . . 2 . Part Schematic 3 | . 1 . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 3 | . 2 . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals . | . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . Recompile 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 4 4 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . 3 . . . 18 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . parse_system 4 | . . . 4 . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . 3 . . . . Largest Group 3 | . . 3 . . . 3 . . . . Highest-Rated Group 93 | . . 40 . . . 93 . . . . Highest-Rated Ally 31 | . . 16 . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . 18 . . . 23 . . . . Total Damage 564 | . . 225 . . . 339 . . . . Kills 5 | . . 2 . . . 3 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 13528 | 95 1719 638 637 135 2115 2504 657 1030 2145 1853 Spaces Moved 5028 | 53 631 233 262 56 615 912 251 400 878 737 Core 8 | 3 . . . . . . . . . 5 Treads 4532 | 50 631 233 262 56 615 912 251 400 878 244 Legs 488 | . . . . . . . . . . 488 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 240 240 110 Average Speed 234 | 153 234 240 240 240 240 240 240 240 240 215 Slowest Speed 400 | 160 240 240 240 240 240 320 240 240 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 91 67 70 17 45 31 59 57 83 81 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . 1 2 3 . Spaces Dug 49 | . . . . . 9 1 . . 2 37 Terrain Destroyed 175 | . . . . . 9 1 26 48 2 89 Melee 12 | . . . . . 9 1 . . 2 . Projectile . | . . . . . . . . . . . AOE 163 | . . . . . . . 26 48 . 89 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6096 | 64 759 276 268 56 1021 1113 294 441 906 898 Wait 407 | . 45 16 . . 176 71 32 1 3 63 Move 5018 | 52 630 232 261 55 614 911 250 399 877 737 Hop . | . . . . . . . . . . . Pick Up 80 | 6 15 2 1 . 25 15 . 4 8 4 Fast Attach 47 | 6 1 2 . . 12 10 2 . 3 11 Attach 32 | . . 2 . . 9 6 1 7 . 7 Detach 4 | . . . . . 1 . . 1 . 2 Swap 50 | . 2 2 2 . 20 11 2 5 1 5 Drop 83 | . 5 1 . . 37 25 1 . 5 9 Fire 328 | . 51 17 . . 109 58 6 24 3 60 Melee 22 | . . . 4 . 11 1 . . 6 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 24 | . 10 1 . 1 7 5 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 430 | -10/Materials | Central database locked down 871 | -10/Materials | Discovered new exit (range 4) 1483 | -10/Materials | Core integrity fell below 50% 1573 | -10/Materials | Discovered new exit (range 14) 1815 | -10/Materials | Entered Mines 1899 | -10/Mines | Learned location of Zion (-7) 2114 | -10/Mines | Discovered new exit (range 9) 2133 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2162 | -10/Mines | Discovered new exit (range 8) 2444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2444 | -10/Mines | Discovered new exit (range 5) 2453 | -10/Mines | Entered Exiles 2513 | -10/Exiles | Met 8R-AWN 2562 | -10/Exiles | Met EX-HEX 2650 | -10/Exiles | Met EX-DEC 2738 | -10/Exiles | Met EX-BIN 2775 | -10/Exiles | Aligned with FarCom system 2778 | -10/Exiles | Given EX-Vault access code 2833 | -10/Exiles | Opened EX-Vault 2847 | -10/Exiles | Found Superbattery 2901 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3062 | -10/Exiles | Discovered new exit (range 10) 3090 | -10/Exiles | Left Exiles lab with Superbattery 3090 | -10/Exiles | Entered Mines 3098 | -9/Mines | Met a Derelict bent on vengeance 3196 | -9/Mines | Discovered new exit (range 13) 3225 | -9/Mines | Entered Materials 3225 | -8/Materials | Evolved 4 slots: Utility x4 3226 | -8/Materials | Identified exit to Factory 3775 | -8/Materials | Build established: Scavenger-Mutant 5245 | -8/Materials | Discovered exit to Factory (range 16) 5340 | -8/Materials | Entered Factory 5340 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5724 | -7/Factory | Allied Derelicts emerged from ambush trap array 5851 | -7/Factory | Build established: Mutant 6614 | -7/Factory | Build established: Scavenger-Mutant 7768 | -7/Factory | Identified exit to Lower Caves 7844 | -7/Factory | Entered Lower Caves 8044 | -7/Lower Caves | Build established: Mutant 8468 | -7/Lower Caves | Discovered new exit (range 14) 8488 | -7/Lower Caves | Build established: Scavenger-Mutant 8501 | -7/Lower Caves | Entered another Lower Caves area 8503 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8810 | -7/Lower Caves | Spotted B-75 Beast 8971 | -7/Lower Caves | Destroyed B-75 Beast 8999 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 9101 | -7/Lower Caves | Build established: Mutant 9495 | -7/Lower Caves | Discovered new exit (range 15) 9531 | -7/Lower Caves | Entered Zion 9616 | -7/Zion | System corruption cleaned by Quarantine Array 9664 | -7/Zion | Discovered new exit (range 16) 10369 | -7/Zion | Given the Hacking Drone Bay 10427 | -7/Zion | Found Prototype Hackware 10430 | -7/Zion | Found Prototype Processor 10434 | -7/Zion | Found Prototype Processor 10452 | -7/Zion | Found Prototype Processor 10456 | -7/Zion | Found Prototype Processor 10460 | -7/Zion | Found Prototype Processor 10636 | -7/Zion | Learned Factory security intel 10691 | -7/Zion | Rebuked by Imprinter 11666 | -7/Zion | Discovered new exit (range 5) 11669 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11676 | -7/Zion | Entered Deep Caves 12002 | -7/Deep Caves | Attacked by Z-Imprinter 12029 | -7/Deep Caves | Core integrity fell below 50% 12033 | -7/Deep Caves | Destroyed Z-Imprinter 12062 | -7/Deep Caves | Lost 6 parts (1n3u2w) 12319 | -7/Deep Caves | Build established: Scavenger-Mutant 12495 | -7/Deep Caves | Z-Facility disabled 12529 | -7/Deep Caves | Found Prototype Protection 12529 | -7/Deep Caves | Identified Zio. Weapon Casing 12547 | -7/Deep Caves | Lost 5 parts (1p2u2w) 12740 | -7/Deep Caves | Found Zio. Weapon Casing 12761 | -7/Deep Caves | Build established: Mutant 13360 | -7/Deep Caves | Discovered new exit (range 7) 13509 | -7/Deep Caves | Exposed GOLEM chamber 13523 | -7/Deep Caves | Core integrity fell below 20% 13529 | -7/Deep Caves | Destroyed by as-06846 with Assembled Focal Cannon Last Messages --------------- 12882_ as-08630 destroyed. 12882_ as-86985 destroyed. 12982_ as-93333 destroyed. 12985_ The unstable cave ceiling collapses. 12988_ Acquired 9 matter. 13011_ The unstable cave ceiling collapses. 13360_ EXIT=FOUND 13471_ Dropped Hcp. Storage Unit. 13472_ Dropped Hvy. Particle Gun. 13473_ Dropped Authchip [Device]. 13474_ Dropped Imp. EM Pulse Cannon. 13509_ An Unknown Device tumbles out of the Wall Chamber. 13512_ Unknown Device springs to life. 13513_ as-86566 GOLEM Unit beginning Prototype Leg integration. 13514_ Zio. Light DM Reactor destroyed. 13515_ Unknown Device springs to life. 13516_ as-38345 GOLEM Unit beginning Prototype Leg integration. 13525_ Zio. Weapon Casing destroyed. 13525_ Plasma Cutter destroyed. 13529_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ???????????????? ???????????# | | ????????????? ??????????# ## | | ??????????? ?????????# #### # | | ????????? ????????# #??## " ## | | ????????? ??###??# #???## """ ## | | ???????? [ ??# #??# ####??# "" # | | ???????? ### #??## ###?# ### | | ??????? * # ???#####????# ###### | | ??????? ##??????????## # | | ??????? ###??????### ## | | ?????? = ?????### ## ## | | ?????? #??????# ##? | | ?????# * ##????# #?? | | ?????# = g =lg / #????# # # ### | | ?????# #????## ## ## ## | | ?????# = / #?????## # # | | ?????# / #??????### ## ### | | ?????!! #????????## # ### | | ?????? / ! ! #?????????## ### ## | | ??????! #??????????##?## [! # | | ??????? M / ##??????????### ]!/! | | ??????? #?????????## !!!![ | | ??????? ! @#??#####??# !!!!!## | | ???????? [[ #?## ##?# !!#### | | ???????? [ ### ### ##?# | | ????????? M g ### | | ????????? = [ ## | | ?????????? ## ## | | ?????????? ######## ### | | ?????????? #??????## ##?# | | ??????????? ##???????## #??## | | ??????????? # # #?????????# #???? | | ???????????? #### ## ## #??????????## #??? | | ????????????????# ?# ?##????????????## ##??? | | ????????????????#????????????????????#########???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 49 Energy Capacity 950 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingAlphaStreamer Manual? 0 Play Time 00:40:54 Cumulative 654.0 hours Start 2023.01.23 @ 12:04:24 End 2023.01.23 @ 12:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 587 Rogue 587 Adventurer 0 Explorer 0 Win Type - Total 31 Types 14/2/9/2/0/0/2/1/1 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9cbd728-6e20-4479-9016-0c1da3a474e0