Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 15:51:05 Player: IEP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1908) 1908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4764 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 27/100 System Corruption 7% Temperature Warning (384) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Improved Sensor Array Hardened Light Armor Plating Shock Absorption System Improved EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun High-powered Shotgun [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device System Restoration Module Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 96 | 4 12 11 10 29 30 Power 22 | 1 . 2 3 6 10 Engine 18 | 1 . 2 3 5 7 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 26 | 2 5 6 . 7 6 Treads 5 | . . . . 3 2 Leg 21 | 2 5 6 . 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 3 2 7 6 Device 12 | . . . 2 5 5 Storage 3 | 1 . 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 28 | . 6 . 5 9 8 Energy Gun 13 | . 4 . 4 4 1 Energy Cannon 3 | . . . . . 3 Ballistic Gun 9 | . 2 . . 4 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 45 | . 2 . 1 17 25 Power 10 | . . . . 3 7 Propulsion 15 | . 1 . . 8 6 Utility 9 | . . . . 2 7 Weapon 11 | . 1 . 1 4 5 Highest Loss Streak 23 | . 1 . 1 5 23 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 88 99 100 84 90 Engine 15 | . 14 11 18 14 19 Core 1 | . . . . 3 2 Treads 5 | . . . . 1 18 Leg 20 | . 26 44 36 22 5 Device 12 | . . . 15 15 13 Storage 9 | . 14 11 9 9 6 Protection 3 | . 5 2 . 2 6 Energy Gun 8 | . 13 11 15 11 . Ballistic Gun 6 | . 13 11 2 4 8 Peak Build Rating 35 | 4 10 22 31 31 35 Average Rating 22 | 3 7 19 29 22 28 On Entrance 14 | . 4 10 22 31 21 Naked Turns . | . . . . . . Heaviest Build 52 | 10 19 21 37 42 52 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 9 | 1 1 . . 9 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 9 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 3 6 8 9 7 9 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 6 8 10 10 9 . Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1145 | 240 128 122 101 342 212 Remotely . | . . . . . . Salvage Created 1974 | . 171 194 271 933 405 Parts 113 | . 9 7 14 48 35 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 49 | . 4 4 5 23 13 Melee 1 | . . . . 1 . Guns 40 | . 3 4 5 21 7 Cannons 6 | . . . . . 6 AOE 1 | . 1 . . . . Classes Destroyed 10 | . 1 2 1 4 2 Worker 2 | . . . . 1 1 Recycler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 14 | . . . . 8 6 Grunt 16 | . 4 1 3 4 4 Brawler 1 | . . 1 . . . Sentry 14 | . . 2 1 11 . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 4 2 3 6 5 Combat Bots Only 6 | . 4 2 3 6 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 595 | . 32 14 48 213 288 Missed 155 | . 8 6 17 61 63 Damage Taken 5908 | . 282 128 374 1898 3226 Core 1089 | . 61 11 55 252 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . . . . . 57 Core Remaining (%) 79 | 100 75 97 . 44 . Volleys Fired 187 | . 18 12 18 98 41 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 76 76 113 126 100 Shots Fired 335 | . 34 24 36 164 77 Gun 298 | . 34 24 36 164 40 Cannon 37 | . . . . . 37 Launcher . | . . . . . . Special . | . . . . . . Kinetic 137 | . 18 12 6 40 61 Thermal 155 | . 1 12 8 121 13 Explosive . | . . . . . . Electromagnetic 43 | . 15 . 22 3 3 Robot Hit Streak 17 | . 7 11 13 16 17 Robot Miss Streak 6 | . 2 2 3 6 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 220 | . 24 18 29 100 49 Core Hits 99 | . 9 9 15 39 27 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 2 . 7 1 Burn 9 | . . 2 . 7 . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4146 | . 296 215 475 1886 1274 Guns 3472 | . 254 215 475 1854 674 Cannons 600 | . . . . . 600 Explosions 42 | . 42 . . . . Melee . | . . . . . . Ramming 32 | . . . . 32 . Kinetic 1520 | . 106 72 41 317 984 Thermal 2013 | . 57 143 84 1492 237 Explosive . | . . . . . . Electromagnetic 581 | . 133 . 350 45 53 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . . . 7 Average Corruption 2 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 11 | . . . . 11 . Kicked 11 | . . . . 11 . Crushed . | . . . . . . Highest Temperature 416 | . 141 94 178 416 375 Average Temperature 90 | . 56 39 72 112 88 Received Heat Transfer 1926 | . 159 36 207 801 723 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 8 | . . 1 . 7 . Heat Transferred 4611 | . 37 518 185 3700 171 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 416 | . 131 117 196 416 245 Initial 82 | . . . . 82 49 Average 149 | . 47 44 119 252 69 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 65 | 100 100 100 100 33 84 Level 1 34 | . . . . 65 15 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 1 2 5 Investigation 2 | . . . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 1 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 6 7 13 34 31 Peak Tracking Total 15 | . 4 5 4 5 15 Tactical Retreats 9 | . . . 4 4 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 16 | . 3 2 1 5 5 Terminals 10 | . 2 2 1 3 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 2 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 6 3 1 16 8 Successful 20 | . 3 3 . 8 6 Failed 14 | . 3 . 1 8 2 Catastrophic 3 | . . . 1 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 4 3 1 7 2 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 11 | . 2 . . 9 . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 3 . 3 . Record 3 | . . 1 . 2 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 7 | . 2 . . 5 . Recycle Component 2 | . . . . 2 . Process 1 | . . . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 1 . 2 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled 2 | . . . . 2 . Recycled Matter 68 | . . . . 68 . Retrieved Matter 68 | . . . . 68 . Retrieved Components 16 | . 6 . . 10 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4660 | 60 495 425 290 2111 1279 Spaces Moved 2081 | 41 229 172 109 918 612 Core 116 | 9 . . . 107 . Treads 566 | . . . . 61 505 Legs 1399 | 32 229 172 109 750 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 157 | 111 123 120 120 173 165 Slowest Speed 500 | 120 190 120 120 500 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 29 27 9 92 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 5 . . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3147 | 55 415 372 234 1272 799 Wait 644 | 1 130 166 85 179 83 Move 2076 | 40 228 171 108 917 612 Hop . | . . . . . . Pick Up 80 | 10 17 4 7 25 17 Fast Attach 4 | . . 1 . . 3 Attach 47 | 4 8 2 3 16 14 Detach . | . . . . . . Swap 46 | . 4 8 7 13 14 Drop 47 | . 10 8 6 8 15 Fire 187 | . 18 12 18 98 41 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . . 11 . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x2 964 | -9/Materials | Discovered new exit (range 11) 980 | -9/Materials | Identified exit to Materials 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 993 | -8/Materials | Discovered new exit (range 16) 1271 | -8/Materials | Entered Storage 1907 | -8/Storage | Lost 5 parts (3n2w) 1936 | -8/Storage | Build established: Scavenger-Mutant 2211 | -8/Storage | Core integrity fell below 50% 2466 | -8/Storage | Identified exit to Recycling 2699 | -8/Storage | Lost 5 parts (2p2n1u) 2741 | -8/Storage | Lost 3 parts (2n1u) 2974 | -8/Storage | Build established: Mutant 3372 | -8/Storage | Discovered new exit (range 7) 3382 | -8/Storage | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3574 | -7/Factory | Build established: Scavenger-Mutant 3744 | -7/Factory | Repaired Deuterium Engine 4120 | -7/Factory | Fabricated Imp. Ion Engine? 4591 | -7/Factory | Cargo convoy interrupted 4649 | -7/Factory | Core integrity fell below 50% 4658 | -7/Factory | Core integrity fell below 20% 4661 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04644_ X-62 Marksman IFF system glitched. 04644_ Slug penetrates G-47 Trooper. 04645_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 04647_ Hpw. Shotgun destroyed. 04647_ Penetrated by Slug. 04650_ Mic. Nuclear Core destroyed. 04652_ K-01 Serf cleans the Assembly Bed. 04653_ Hvy. Particle Cannon destroyed. 04653_ Penetrated by Slug. 04653_ Critical hit (Burn: +37). 04654_ System corrupted: Matter fused (-8). 04655_ Critical hit (Burn: +37). 04656_ Med. Storage Unit destroyed. 04656_ Penetrated by Slug. 04658_ K-01 Serf collects debris. 04659_ Hpw. Shotgun destroyed. 04659_ Penetrated by Slug. 04659_ Imp. Sensor Array destroyed. 04660_ Penetrated by Slug. 04661_ Slug penetrates Assembly Bed. 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""" #??# """""" ## | | # ###### ##?# """""" ####+#### | | # """ ] ##?# #### ##[ | | # """ ]] #### """""" % %+ ## | | + """ ]] !%% / """""" ####### | | # #### """""" ##????# | | # #?## """""" #?????# | | ] ##### #### #### #??# #?????# | | #???# #??#?#??# #####+#####+#####?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: EX 25 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Ion Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineMappingPlating Manual? 0 Play Time 01:06:26 Cumulative 14.8 hours Start 2025.04.07 @ 14:27:11 End 2025.04.07 @ 15:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d7a7e5c-ada5-427f-bbfa-0fc0b0e10390