Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.12.01 @ 21:29:50 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (146) 730 Value Destroyed (5497) 5497 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1496) 1496 TOTAL SCORE: 14703 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 436 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 100/100 System Corruption 2% Temperature Cool (21) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Point Defense Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Active Sensor Suite Improved Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Coil Gun Heavy Machine Gun Ripper > --- INVENTORY -------- Improved Medium Armor Plating Improved Heavy Laser Improved Heavy Laser Missile Launcher Missile Launcher [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Flight Unit Treads Armored Medium Treads Leg Potential Leg Flight Unit Makeshift Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Improved Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 2 1 . Utility 6 | . . 1 . . . 2 2 . . . . . . . 1 . Weapon 3 | . . 1 . . . . . . 2 . . . . . . . Parts Attached 182 | . 4 5 1 2 1 13 3 15 22 11 19 17 2 24 19 24 Power 21 | . 1 . . . 1 4 . 1 2 1 4 2 . 3 1 1 Engine 13 | . 1 . . . 1 4 . 1 2 . 3 1 . . . . Core 8 | . . . . . . . . . . 1 1 1 . 3 1 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | . . . . 2 . . . . 2 1 2 . 2 3 . 5 Treads 2 | . . . . . . . . . . . . . . . . 2 Leg 6 | . . . . 2 . . . . 2 1 . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 2 . 2 3 . 2 Utility 56 | . 2 2 . . . 2 2 4 4 7 3 8 . 8 10 4 Device 29 | . 2 2 . . . 1 2 . 3 2 2 5 . 4 3 3 Storage . | . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . 1 . 1 . . . 2 6 1 Hackware 5 | . . . . . . 1 . . . 1 . 3 . . . . Protection 11 | . . . . . . . . 3 1 3 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 88 | . 1 3 1 . . 7 1 10 14 2 10 7 . 10 8 14 Energy Gun 33 | . . 1 . . . 3 . 4 5 . 6 . . 4 4 6 Energy Cannon 4 | . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 13 | . 1 2 . . . 1 . . 4 1 2 . . 2 . . Ballistic Cannon 5 | . . . . . . . 1 1 . 1 . 1 . . 1 . Launcher 25 | . . . . . . 3 . 3 3 . 1 6 . 2 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 2 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 13 | . . . . . . 4 . . 3 . . 3 . 2 1 . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . 1 . System Corruption 8 | . . . . . . . . . . . 6 . . . 2 . Parts Lost 45 | . . . . . . 1 . 6 2 3 10 . 3 . 7 13 Power 8 | . . . . . . . . 1 1 1 2 . . . 2 1 Propulsion 9 | . . . . . . . . . . 1 . . 1 . 3 4 Utility 14 | . . . . . . 1 . 4 1 1 2 . 2 . . 3 Weapon 14 | . . . . . . . . 1 . . 6 . . . 2 5 Highest Loss Streak 8 | . . . . . . 1 . 5 1 1 3 . 2 . 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 94 94 100 100 100 88 77 74 84 85 69 55 61 75 62 35 Engine 4 | . 14 11 11 11 11 8 7 6 5 . 3 . . . . . Core 1 | . . . . . . . . . . 1 . 6 6 4 4 1 Leg 10 | . 28 22 22 22 22 18 15 15 13 12 8 . . . . 1 Flight 5 | . . . . . . . . . . . 4 13 13 22 14 2 Device 12 | . 8 16 22 22 22 18 25 9 8 16 9 10 20 14 6 1 Storage 3 | . 14 11 11 11 11 9 7 7 4 . . . . . . . Processor 7 | . . . . . . . . 4 6 8 8 . . 6 21 22 Hackware 2 | . . . . . . 8 . . . 2 3 13 14 2 . . Protection 3 | . . . . . . . . 11 15 8 8 . . 2 . . Energy Gun 6 | . . 2 11 11 11 12 15 8 14 . 4 . . 7 6 3 Ballistic Gun 8 | . 28 30 18 11 11 5 . . 7 12 6 1 . 6 6 . Launcher 2 | . . . . . . 7 2 . 1 11 2 2 6 . . . Slashing Weapon 3 | . . . 3 11 11 1 . 3 5 6 4 3 . . . . Naked Turns 216 | . . . . . . . . . . . . . . . . 216 Heaviest Build 60 | 12 15 20 21 21 21 26 30 36 60 44 49 23 16 37 33 38 Greatest Support 66 | 20 20 20 20 60 60 66 60 60 60 50 35 16 16 32 32 28 Greatest Overweight (x) 4 | . . . 1 1 . . . . 1 1 1 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 6 7 7 5 6 8 7 7 7 6 4 4 4 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 6 8 8 7 8 8 5 5 3 5 4 5 5 1 Class Distribution -------------------- 27% | Mutant 11% | Derelict-Mutant 10% | Skirmisher 9% | Scavenger-Assassin 7% | Derelict-Tank 5% | Scavenger-Gunner 4% | Hacker-Skirmisher 4% | Scavenger-Skirmisher 3% | Scout 3% | Assassin 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Hacker-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Tank | -6/Factory Scavenger-Assassin | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Matter Collected 4142 | 200 148 148 21 . 60 179 58 437 536 429 326 56 51 527 478 488 Remotely 352 | . . . . . . . 58 294 . . . . . . . . Salvage Created 5467 | . 179 270 13 . 155 638 26 476 796 314 409 . 25 813 1046 307 Parts 258 | . 17 25 3 . 8 39 3 14 31 17 16 . 4 34 38 9 Haulers Intercepted 7 | . . 1 . . . 1 . . 1 . . . . 3 1 . Recyclers Shooed 3 | . . . . . . 1 . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 13 12 . . . . 2 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 111 | . 6 6 1 . 1 12 . 11 15 13 10 . 4 5 14 13 Melee 4 | . . . . . . . . . 2 . 2 . . . . . Guns 58 | . 6 6 1 . 1 7 . 4 10 4 7 . . 2 9 1 Cannons 4 | . . . . . . . . 3 . . . . . 1 . . AOE 42 | . . . . . . 5 . 4 3 9 1 . 4 . 5 11 Classes Destroyed 17 | . 2 4 . . 2 4 . 2 2 . 1 . . . . . Worker 8 | . . . . . 1 3 1 . 1 . . . . 2 . . Builder 6 | . . 2 . . . 2 . . 1 . . . . . 1 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 7 | . . 1 . . . 1 . . 1 . . . . 3 1 . Recycler 3 | . . . . . 1 2 . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . Watcher 8 | . . 2 . . . 2 . . . . . . . 3 1 . Swarmer 35 | . 3 4 1 . . 4 . . . 7 3 . 4 . . 9 Grunt 49 | . 3 . . . 1 6 . 7 9 5 5 . . 1 12 . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . 1 . . 1 1 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . Sentry 7 | . . 2 . . . . . 1 . . . . . 3 1 . Specialist 4 | . . . . . . . . 2 2 . . . . . . . Hunter 2 | . . . . . . . . . 1 . . . . 1 . . Programmer 2 | . . . . . . . . . . . 1 . . . 1 . Heavy 2 | . . . . . . . . 1 1 . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 4 1 . 3 10 1 4 7 4 4 . 4 3 5 5 Combat Bots Only 6 | . 3 4 1 . 1 4 . 4 6 4 4 . 4 1 3 5 Max Kills in Single Turn 5 | . 1 2 1 . 1 3 1 2 3 4 1 . 2 1 2 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . 2 3 4 1 . 2 . 2 5 Melee 1 | . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Damage Taken 7940 | . 225 71 21 . 88 180 . 1420 1076 596 1049 . 204 20 1083 1907 Core 2082 | . 35 24 . . 12 46 . 169 203 48 317 . 77 . 409 742 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . . 13 50 . . . . . Ignored by Resistances 2263 | . 69 21 8 . 26 57 . 413 299 162 299 . 58 5 316 530 Regen/Repaired (Parts) 72 | . . . . . . 32 . . . . . . . 40 . . Core Remaining (%) 81 | 100 86 . . . 91 91 . 75 . . . . 24 100 . . Volleys Fired 288 | . 18 13 3 . 5 21 1 45 36 14 21 . 8 27 55 21 Largest 5 | . 2 3 3 . 2 3 2 3 5 4 4 . 1 4 5 3 Hottest 268 | . 40 99 99 . 79 133 100 148 261 153 260 . 39 268 236 243 Shots Fired 676 | . 36 39 9 . 10 55 2 58 131 40 51 . 8 74 132 31 Gun 551 | . 36 39 9 . 10 40 2 31 117 22 43 . . 57 125 20 Cannon 50 | . . . . . . . . 22 . 4 4 . . 17 . 3 Launcher 75 | . . . . . . 15 . 5 14 14 4 . 8 . 7 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 306 | . 36 30 6 . 5 17 . 22 42 26 15 . . 25 82 . Thermal 252 | . . 9 3 . 5 17 . 25 71 . 32 . . 39 31 20 Explosive 72 | . . . . . . 15 . 2 14 14 4 . 8 . 7 8 Electromagnetic 46 | . . . . . . 6 2 9 4 . . . . 10 12 3 Robot Hit Streak 24 | . 7 10 2 . 7 19 9 16 17 9 24 . 5 18 16 13 Robot Miss Streak 5 | . 3 1 2 . 1 2 . 2 2 5 2 . 1 2 3 1 Penetration Max 2 | . . . . . . . . . 2 . . . . 1 1 . Secondary Targets 11 | . 2 2 . . 1 . . . 3 . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . 1 . . . 1 . Shots Hit Robots 524 | . 24 23 4 . 12 38 1 55 100 30 40 . 6 53 108 30 Core Hits 282 | . 9 13 1 . 3 46 1 23 47 27 19 . 5 22 41 25 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 7 | . 1 1 . . . 1 . . 1 . 1 . . . 2 . Critical Strikes 25 | . 1 4 . . 1 1 . 4 4 . 2 . . 2 5 1 Burn 14 | . . 3 . . . . . 3 3 . 1 . . . 3 1 Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 8 | . 1 1 . . . 1 . . 1 . 1 . . 1 2 . Blast 1 | . . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 30 | . . . . . 4 . . 4 4 6 4 . . . 5 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . 4 . . 4 4 6 4 . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 3 Sneak Attacks 6 | . . . . . 1 . . 1 . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . 1 . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19184 | . 306 318 31 . 291 1738 24 1950 3501 1784 1316 . 574 1424 3639 2288 Guns 9342 | . 306 312 31 . 116 583 24 528 2200 340 842 . . 971 2661 428 Cannons 1080 | . . . . . . . . 556 . . 42 . . 453 . 29 Explosions 7830 | . . . . . . 1134 . 624 1184 1289 298 . 574 . 978 1749 Melee 905 | . . . . . 175 . . 242 117 155 134 . . . . 82 Ramming 27 | . . 6 . . . 21 . . . . . . . . . . Kinetic 4903 | . 306 196 17 . 72 194 . 556 766 340 219 . . 361 1876 . Thermal 5030 | . . 116 14 . 44 243 . 488 1357 . 665 . . 932 743 428 Explosive 7514 | . . . . . . 1134 . 365 1184 1289 298 . 574 . 921 1749 Electromagnetic 805 | . . . . . . 146 24 299 77 . . . . 131 99 29 Impact . | . . . . . . . . . . . . . . . . . Slashing 823 | . . . . . 175 . . 242 117 155 134 . . . . . Piercing 82 | . . . . . . . . . . . . . . . . 82 Highest Corruption 6 | . . . . . . . 1 1 . . 6 6 . 1 2 2 Average Corruption 2 | . . . . . . . 1 1 . . 6 6 . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . 4 . . 14 1 . . 2 7 Message Errors 10 | . . . . . . . . 3 . . 4 1 . . 1 1 Matter Fused 3 | . . . . . . . . . . . 2 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . . Energy Discharges 5 | . . . . . . . . . . . 3 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 . . 2 . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . 1 . Overload Shots 7 | . . . . . . . . . . . . . . 3 4 . Overflow Damage 187 | . . . . . 38 40 . 9 9 8 15 . 38 . 20 10 Projectiles 2 | . . . . . . . . 2 . . . . . . . . Explosions 140 | . . . . . . 40 . . 9 8 15 . 38 . 20 10 Melee 45 | . . . . . 38 . . 7 . . . . . . . . Knockbacks 3 | . . 1 . . . . . . . . 2 . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 490 | . . . . . . 41 . 31 9 24 74 . 54 . 76 181 Shots 15 | . . . . . . 2 . 1 1 2 3 . 1 . 2 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . 3 . . . . . . . . . . Kicked 4 | . . 1 . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 736 | . . 23 . . 16 119 . 18 736 132 198 . . 367 185 455 Average Temperature 127 | . . 9 . . 7 33 . 6 236 34 85 . . 98 47 114 Received Heat Transfer 2603 | . 123 45 . . 57 99 . 564 414 162 283 . . 9 323 524 Effects 23 | . . . . . . . . . 22 . . . . . . 1 Shutdowns 7 | . . . . . . . . . 6 . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 8 | . . . . . . . . . 8 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 4 | . . . . . . . . . 4 . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 3 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . 1 Parts Melted 19 | . . 2 . . . 1 . . 2 . 2 . . 9 2 1 Heat Transferred 9461 | . . 518 37 . 111 481 . 1036 2220 . 1036 . . 1640 1642 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Peak Influence 577 | . 176 280 114 . 155 577 248 554 547 . . . . 353 535 . Initial 251 | . . 63 92 . . 51 143 154 251 . . . . 49 75 . Average 233 | . 112 102 102 . 138 355 204 313 372 . . . . 155 333 . Maximum Alert Level 2 | . . 1 . . . 2 1 2 2 . . . . 1 2 . Low Security (%) 54 | 100 100 90 100 . 100 14 72 26 . . . . . 81 21 . Level 1 26 | . . 9 . . . 47 27 47 50 . . . . 18 35 . Level 2 18 | . . . . . . 38 . 25 49 . . . . . 42 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 1 . . 3 2 1 5 . . . . 6 10 . Investigation 12 | . 2 . . . . 1 2 . . . . . . 4 3 . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . . . . . . 2 . 1 3 . . . . 2 3 . Assault 3 | . . . 1 . . . . . 2 . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Distress Signals 4 | . . . . . . 1 . . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 200 | . 8 8 3 . 4 24 . 18 20 14 17 . 7 13 32 32 Peak Tracking Total 8 | . 4 4 3 . 3 6 . 5 5 4 5 . 4 4 8 7 Tactical Retreats 25 | . . . . . . 1 . 5 . . 4 . 1 . 4 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 4 | . . . . . . . . 4 . . . . . . . . Indirectly 3 | . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . 10 . . Reused 4 | . . . . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 12 | . . . . . 1 4 . 1 1 . . . . 1 4 . Max in Single Turn 3 | . . . . . . 1 . 1 1 . . . . 1 3 . Machines Repaired 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 28 | . 2 1 . 1 . 4 3 . . . 2 . . 11 4 . Terminals 14 | . 2 1 . . . 3 2 . . . 1 . . 4 1 . Fabricators 5 | . . . . . . . 1 . . . . . . 3 1 . Repair Stations 4 | . . . . . . 1 . . . . . . . 2 1 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . Total Hacks 73 | . 13 2 . 1 . 11 5 . . . 2 . . 29 10 . Successful 47 | . 5 1 . 1 . 10 3 . . . 2 . . 20 5 . Failed 26 | . 8 1 . . . 1 2 . . . . . . 9 5 . Catastrophic 1 | . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 5 2 . 1 . 5 2 . . . 2 . . 12 5 . Terminals 48 | . 13 2 . . . 9 4 . . . 1 . . 16 3 . Fabricators 8 | . . . . . . . 1 . . . . . . 5 2 . Repair Stations 9 | . . . . . . 2 . . . . . . . 5 2 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 2 3 . Terminal Hacks 22 | . 3 1 . 1 . 5 1 . . . 2 . . 8 1 . Record 1 | . . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 . Branch Access Points 2 | . . 1 . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . 2 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . 2 . . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . . 2 . . . . . . . 5 2 . Scan Component 5 | . . . . . . 1 . . . . . . . 3 1 . Repair 4 | . . . . . . 1 . . . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . . 3 2 . . . . . . 6 2 . Terminals 10 | . 2 . . . . 3 1 . . . . . . 4 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Botnet 8 | . 2 . . . . 3 . . . . . . . 3 . . Sabotage 1 | . . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . 2 1 . Liberate 2 | . . . . . . . . . . . . . . 2 . . Overload 1 | . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 19 | . 2 1 . . . 3 1 . . . . . . 9 3 . Full Trace Events 10 | . 2 . . . . 3 . . . . . . . 4 1 . Feedback Events 2 | . . . . . . 1 . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . Authchips 1 | . . . . . . . . . . . . . . 1 . . Time 84 | . . . . . . . . . . . . . . 84 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . 18 . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . . . 2 1 . Time 140 | . . . . . . 26 . . . . . . . 75 39 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Total Allies 15 | . . . 4 . . . . . . . . . . 8 1 2 Largest Group 4 | . . . 4 4 2 2 1 . . . . . . 3 2 1 Highest-Rated Group 108 | . . . 71 71 47 47 31 . . . . . . 108 90 46 Highest-Rated Ally 49 | . . . 31 31 31 31 31 . . . . . . 49 49 46 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . 1 . 8 28 . . . . . . . 15 17 7 Total Damage 2143 | . . . . . 344 316 . . . . . . . 498 766 219 Kills 17 | . . . . . 5 5 . . . . . . . 3 2 2 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . 1 2 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Turns Passed 6740 | 19 265 373 223 384 185 423 186 291 467 852 610 356 114 732 530 730 Spaces Moved 6674 | 15 171 166 151 233 163 367 197 169 273 688 561 611 188 1089 551 1081 Core 483 | . . . . . . . . . . . 22 . . . 4 457 Treads 64 | . . . . . . . . . . . . . . . . 64 Legs 2789 | 15 171 166 151 233 163 367 197 169 273 688 187 . . . . 9 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3338 | . . . . . . . . . . . 352 611 188 1089 547 551 Fastest Speed 34 | 120 120 120 120 45 90 90 90 45 90 105 50 52 52 46 46 34 Average Speed 77 | 120 120 120 136 145 90 90 90 83 105 112 90 53 52 46 49 57 Slowest Speed 250 | 120 120 120 190 190 90 90 90 90 180 190 190 142 52 136 145 250 Overloaded Moves 35 | . . . . 10 . . . 25 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . 10 16 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 35 15 45 60 54 43 6 93 7 85 74 57 44 35 16 79 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . 1 2 . . . . Known Exits Taken 8 | . . 1 . . . 1 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . 1 1 . . . . Scrap Searched 18 | . . . 1 . 1 . . . . 5 1 4 1 . . 5 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 643 | . . . . . . 129 . 16 115 101 47 . 52 7 78 98 Melee . | . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . 3 3 2 . . 7 6 . AOE 622 | . . . . . . 129 . 16 112 98 45 . 52 . 72 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Total 7686 | 16 193 313 164 277 185 423 202 250 361 723 611 640 197 1263 715 1153 Wait 395 | 2 1 125 4 43 13 . . 7 2 . . . . 111 87 . Move 6604 | 14 170 165 150 232 162 366 197 168 272 687 560 610 187 1068 518 1078 Hop 27 | . . . . . . . . . . . . . . 10 16 1 Pick Up 26 | . . 1 1 . . 6 . 2 6 1 4 1 . 4 . . Fast Attach 112 | . 1 3 1 . . 7 3 7 8 8 11 14 . 21 15 13 Attach 36 | . . 1 . . . 1 . 2 7 1 7 1 1 2 4 9 Detach 30 | . . . 1 . . 1 1 2 6 1 2 2 . 3 4 7 Swap 34 | . 3 1 . 2 1 5 . 6 7 2 1 2 1 1 . 2 Drop 78 | . . 3 4 . . 13 . 4 13 3 1 10 . 16 11 . Fire 288 | . 18 13 3 . 5 21 1 45 36 14 21 . 8 27 55 21 Melee 30 | . . . . . 4 . . 4 4 6 4 . . . 5 3 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . . 1 . . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 3 . . . . . . . 1 Rewire 18 | . . . . . . . . . . . . . . . . 18 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 20 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 569 | -9/Materials | Identified exit to Mines 658 | -9/Materials | Entered Mines 659 | -9/Mines | Met a Derelict testing a Signal Generator 675 | -9/Mines | Found Signal Generator 703 | -9/Mines | Learned 4 Materials zone layouts 724 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 771 | -9/Mines | Build established: Skirmisher 806 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 868 | -9/Mines | Discovered new exit (range 5) 881 | -9/Mines | Entered Exiles 881 | -9/Exiles | Accompanied by 4 allies 929 | -9/Exiles | Met 8R-AWN 961 | -9/Exiles | Met EX-HEX 1055 | -9/Exiles | Met EX-BIN 1076 | -9/Exiles | Aligned with FarCom system 1078 | -9/Exiles | Given EX-Vault access code 1115 | -9/Exiles | Build established: Mutant 1122 | -9/Exiles | Opened EX-Vault 1135 | -9/Exiles | Found Potential Leg 1138 | -9/Exiles | Found Potential Leg 1160 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1182 | -9/Exiles | Met EX-DEC 1215 | -9/Exiles | Discovered new exit (range 10) 1265 | -9/Exiles | Left Exiles lab with Potential Leg 1265 | -9/Exiles | Entered Mines 1265 | -8/Mines | Accompanied by 4 allies 1422 | -8/Mines | Discovered new exit (range 14) 1450 | -8/Mines | Entered Materials 1450 | -8/Materials | Accompanied by 2 allies 1450 | -8/Materials | Evolved 2 slots: Utility x2 1451 | -8/Materials | Identified exit to Factory 1719 | -8/Materials | Discovered exit to Factory (range 16) 1806 | -8/Materials | Repaired Ion Engine 1845 | -8/Materials | Hacking Suite fried by hacking feedback 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Accompanied by 1 ally 1873 | -7/Factory | Evolved 2 slots: Utility x2 2059 | -7/Factory | Identified exit to DSF 2059 | -7/Factory | Entered DSF 2076 | -7/DSF | Additional patrols routed to DSF 2107 | -7/DSF | Build established: Skirmisher 2158 | -7/DSF | Lost 5 parts (1p3u1w) 2319 | -7/DSF | Discovered new exit (range 15) 2350 | -7/DSF | Identified exit to Factory 2350 | -7/DSF | Entered Factory 2350 | -6/Factory | Evolved 2 slots: Weapon x2 2663 | -6/Factory | Found Prototype Device 2663 | -6/Factory | Identified Active Sensor Suite 2700 | -6/Factory | First assault squad dispatched 2755 | -6/Factory | Discovered new exit (range 15) 2805 | -6/Factory | Identified exit to Lower Caves 2817 | -6/Factory | Entered Lower Caves 2905 | -6/Lower Caves | Encountered a Warlord checkpoint 2957 | -6/Lower Caves | Build established: Scavenger-Assassin 3641 | -6/Lower Caves | Discovered new exit (range 16) 3667 | -6/Lower Caves | Identified exit to Lower Caves 3669 | -6/Lower Caves | Entered another Lower Caves area 3709 | -6/Lower Caves | Learned location of Zion (-6) 3720 | -6/Lower Caves | Encountered a Warlord checkpoint 3832 | -6/Lower Caves | Build established: Derelict-Tank 3855 | -6/Lower Caves | Spotted B-75 Beast 3969 | -6/Lower Caves | Lost 3 parts (1p1u1w) 4052 | -6/Lower Caves | Released all parts (14) 4193 | -6/Lower Caves | Lost 3 parts (1p1u1w) 4199 | -6/Lower Caves | Core integrity fell below 50% 4242 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4273 | -6/Lower Caves | Discovered new exit (range 12) 4279 | -6/Lower Caves | Entered Zion 4306 | -6/Zion | System corruption cleaned by Quarantine Array 4325 | -6/Zion | Build established: Mutant 4334 | -6/Zion | Given the Hacking Drone Bay 4337 | -6/Zion | Found Prototype Device 4337 | -6/Zion | Identified Hacking Drone Bay 4501 | -6/Zion | Found Prototype Launcher 4501 | -6/Zion | Identified Gui. Missile Launcher 4522 | -6/Zion | Found Prototype Launcher 4522 | -6/Zion | Identified Rocket Array 4552 | -6/Zion | Learned location of Quarantine (-2) 4628 | -6/Zion | Discovered new exit (range 13) 4630 | -6/Zion | Build established: Derelict-Mutant 4635 | -6/Zion | Entered Proximity Caves 4643 | -5/Proximity Caves | Identified exit to Factory 4648 | -5/Proximity Caves | Learned Factory stockpile data 4713 | -5/Proximity Caves | Spotted B-75 Beast 4749 | -5/Proximity Caves | Entered Factory 4749 | -5/Factory | Evolved 2 slots: Propulsion x2 4777 | -5/Factory | Discovered new exit (range 13) 5049 | -5/Factory | Repaired Lgt. Nuclear Core 5215 | -5/Factory | Fabricated B-60 Warrior? 5220 | -5/Factory | Identified exit to Upper Caves 5283 | -5/Factory | Discovered new exit (range 14) 5384 | -5/Factory | Repaired Imp. Arc Projector 5444 | -5/Factory | Discovered new exit (range 10) 5448 | -5/Factory | Identified exit to Factory 5471 | -5/Factory | Build established: Scavenger-Gunner 5481 | -5/Factory | Entered another Factory area 5481 | -4/Factory | Accompanied by 2 allies 5481 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5642 | -4/Factory | Garrison activated, responded to threat 5755 | -4/Factory | Repaired Broken Imp. Weapon Cycler 5856 | -4/Factory | Lost 6 parts (1p3n2w) 6002 | -4/Factory | Discovered new exit (range 17) 6010 | -4/Factory | Identified exit to Upper Caves 6011 | -4/Factory | Entered Upper Caves 6078 | -4/Upper Caves | Learned Research stockpile data 6279 | -4/Upper Caves | Attacked by a faux Warlord 6283 | -4/Upper Caves | Core integrity fell below 50% 6354 | -4/Upper Caves | Lost 8 parts (3n3u2w) 6498 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6525 | -4/Upper Caves | Released all parts (9) 6554 | -4/Upper Caves | Lost 3 parts (1p2w) 6584 | -4/Upper Caves | Crushed by falling debris 6593 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6593 | -4/Upper Caves | Core integrity fell below 20% 6741 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06525_ Released Adv. Terrain Scan Processor. 06525_ Released Imp. Signal Interpreter. 06525_ Released Adv. Terrain Scan Processor. 06525_ Released Arm. Medium Treads. 06563_ System corrupted: Energy discharge (-32). 06584_ The unstable cave ceiling collapses. 06584_ Crushed by falling debris. 06592_ Slug penetrates S-27 Virus. 06592_ S-27 Virus suffers critical hit (Destroy). 06592_ S-27 Virus destroyed. 06593_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06595_ Penetrated by Slug. 06598_ Slug penetrates Wall. 06648_ Penetrated by Slug. 06670_ Searching scrap... 06670_ Found Point Defense System. 06670_ Found Focal Shield. 06670_ Found 15 Matter. 06671_ Acquired 15 matter. 06683_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????###??# #### # ##### ##### | | ???????????????????####??# ### # ####### | | ????????????????????####?## ##### ####### | | ????????????????????####### ?#### ######## | | ???????????????????? ### # #####?##### | | ????????????????????? #### # ########### | | ?????????????????????########### # # ##### ## | | ?????????????????????########## # #### # | | ?????????????????????########## ##### | | ??????????????????? ##?######## ### ######## | | ??????????????????????########## #### !######### | | ????????????????????#?########## ####[ ########## | | ?????????????????? ?#####?###### ####! ########### | | ??????????????????????##### #### ########### | | ??????????????????? ?##?### ####### ########### | | ??????????????????? #######??##### ########## | | ???????????????? ? ??###### ###### ############ | | ???????????????? ? ? ?##?#### ############# | | ?????????????????? ? ? ####### #### # | | ???????????????????? ##?########### ## # | | ??????????????? ### ####?######## ## # | | ??????????????? ?#? ?############# # | | ??????????????????#? ?###?######## | | ?????????????????##? ?#?######### | | ?????????????? ??# ######## | | ???????????# g @ | | ?????????????# g g ## | | ?????????????## ######### ######### | | ??????????????## #####?##################### | | ???????????????#??#?###?#################### | | ??????????????????#????###################### | | ????????????????????##?#?#####?################# | | ??????????????????#####?##??#################### | | ?????????????????????####?##?################### | | ??????????????????#??#?##?#?#################### | | ??????????????????????#??##?#??#############?### | | ???????????????????####???###?#?################ | | ???????????????????????#??###?################## | | ????????????????????????#??#?############# #### | | ????????????????????????#??#?#?####?###### ## | | ????????????????????????##?#?##?#####" ## | | ??????????????????????????????##?#### "" | | ??????????????????????????#?????#####""" | | ???????????????????????????????#?####"" | | ????????????????????????????????##### "## | | ????????????????????????????????##?##### | | ??????????????????????????????????####### ## | | ????????????????????????????????############# | | ??????????????????????????????????#####?###### | | ?????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 810 Jamming Range 12 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Thermic Laser | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive System Guard | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerAutogunComputer Manual? 0 Play Time 01:02:45 Cumulative 540.2 hours Start 2023.11.22 @ 21:04:05 End 2023.12.01 @ 21:29:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 415 Rogue 167 Adventurer 105 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3580ad-f0d0-41e0-95a8-fc5d3f40e37a