Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 20:11:14 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1429) 1429 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4129 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 230/300 Energy 54/240 System Corruption 0% Temperature Warm (178) Movement Hovering (58) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Axe > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core Light Treads Cesium-ion Thruster Xenon Bombardment Thruster Medium Storage Unit Large Matter Pod (150) Hardened Light Armor Plating Improved Shield Generator Heavy Assault Rifle High-powered Shotgun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Axe > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Treads Cesium-ion Thruster Medium Storage Unit Large Matter Pod Improved Sensor Array Hardened Light Armor Plating Improved Shield Generator Heavy Assault Rifle High-powered Shotgun Grenade Launcher Datajack [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 42 | . 12 13 10 7 Power 3 | . . 2 . 1 Engine 2 | . . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | . 5 4 4 5 Treads 13 | . 5 4 4 . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . . . 4 Flight 1 | . . . . 1 Utility 11 | . 2 5 3 1 Device 1 | . . . . 1 Storage 2 | . 1 1 . . Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 10 | . 5 2 3 . Energy Gun 1 | . . 1 . . Energy Cannon 3 | . 2 1 . . Ballistic Gun 5 | . 3 . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 12 | 6 8 14 14 14 Power 1 | 1 1 2 2 2 Propulsion 2 | 4 2 1 1 3 Utility 3 | . 1 5 5 4 Weapon 3 | 1 3 4 4 3 Tool/Special . | . . . . . Unused Backups 32 | . 10 7 6 9 Power 6 | . 1 4 . 1 Propulsion 3 | . 2 . . 1 Utility 10 | . 2 3 2 3 Weapon 12 | . 5 . 4 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 94 97 99 87 Engine 11 | . 14 11 9 6 Treads 30 | . 27 30 36 30 Storage 11 | . 14 13 9 7 Processor 12 | . 9 11 17 15 Protection 5 | . . 8 9 7 Energy Gun 2 | . 1 3 1 . Energy Cannon 5 | . 3 7 8 . Ballistic Gun 13 | . 22 10 7 7 Peak Build Rating 47 | 6 8 18 26 47 Average Rating 15 | 6 7 14 22 28 On Entrance 12 | 6 6 8 18 26 Avg Prop Armor Cover (%) 19 | . 20 . . 18 Naked Turns . | . . . . . Heaviest Build 43 | 13 19 40 43 42 Greatest Support 100 | 20 40 60 80 100 Greatest Overweight (x) 6 | . 6 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 8 9 14 15 15 Most Carried 15 | 8 10 15 15 15 Average Carried 12 | 6 8 14 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 8 10 15 15 13 Class Distribution -------------------- 77% | Mutant 12% | Scavenger-Mutant 10% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scientist-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1244 | 189 479 319 247 10 Remotely . | . . . . . Salvage Created 2065 | 30 479 866 690 . Parts 123 | 4 20 59 40 . Haulers Intercepted 7 | . 2 4 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 10 13 17 . Melee 3 | . . . 3 . Guns 27 | . 10 9 8 . Cannons 9 | . . 4 5 . Classes Destroyed 8 | 1 4 3 . . Worker 3 | . 1 1 1 . Tunneler 2 | 1 1 . . . Hauler 7 | . 2 4 1 . Operator 3 | . . 2 1 . Watcher 1 | . . 1 . . Swarmer 10 | . 3 . 7 . Grunt 23 | . 7 9 7 . Sentry 7 | . . 4 3 . Best Kill Streak 4 | 1 4 4 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 183 | . 42 45 96 . Missed 42 | . 8 12 22 . Hits 141 | . 34 33 74 . Projectile 141 | . 34 33 74 . Critical Strikes 4 | . . 3 1 . Damage Taken 1713 | . 417 438 858 . Core 189 | . 56 67 66 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 16 | . . . 16 . Core Remaining (%) 87 | 100 77 83 88 . Volleys Fired 133 | 3 34 47 49 . Largest 2 | 2 2 2 2 . Hottest 113 | 70 112 113 113 . Shots Fired 260 | 6 68 95 91 . Gun 177 | 6 60 68 43 . Cannon 83 | . 8 27 48 . Launcher . | . . . . . Special . | . . . . . Kinetic 164 | 3 60 63 38 . Thermal 78 | 3 . 27 48 . Explosive . | . . . . . Electromagnetic 18 | . 8 5 5 . Robot Hit Streak 22 | 5 10 22 13 . Robot Miss Streak 4 | 1 2 2 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 193 | 5 45 74 69 . Core Hits 85 | 2 20 33 30 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 4 | . 2 . 2 . Meltdown 1 | . . . 1 . Destroy 3 | . 2 . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3370 | 55 641 1226 1448 . Guns 1686 | 55 501 661 469 . Cannons 1342 | . 113 510 719 . Explosions 168 | . 25 40 103 . Melee 157 | . . . 157 . Ramming 17 | . 2 15 . . Kinetic 1483 | 17 501 592 373 . Thermal 1435 | 38 25 550 822 . Explosive . | . . . . . Electromagnetic 278 | . 113 69 96 . Impact . | . . . . . Slashing 157 | . . . 157 . Piercing . | . . . . . Highest Corruption 4 | . 2 3 4 . Average Corruption 2 | . 2 2 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 5 4 12 . Message Errors 6 | . 2 1 3 . Matter Fused 5 | . 2 . 3 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . 1 . . . Misfires 2 | . . 1 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . 53 . Shots 1 | . . . 1 . Rammed 1 | . . 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 330 | 50 115 196 330 170 Average Temperature 76 | 26 30 63 95 89 Received Heat Transfer 696 | . 213 231 252 . Effects 3 | . . . 3 . Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 1 3 . Heat Transferred 2357 | 111 . 938 1308 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 96 100 Level 1 . | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 202 | 5 116 134 202 88 Initial 88 | . . 18 4 88 Average 50 | 2 20 69 80 26 Influence Increases 1310 | 5 327 415 563 . Destroy 0b10 Robot/C 800 | . 200 260 340 . Destroy 0b10 Robot/NC 80 | 5 20 40 15 . Destroy Leader 206 | . 54 80 72 . Successful Hack 72 | . 18 33 21 . Disable Machine 30 | . 15 . 15 . Destroy Structure 17 | . 5 2 10 . Lose Combat Pursuer 105 | . 15 . 90 . Influence Decreases 1310 | 5 281 450 379 195 Entered New Map 142 | . . 28 7 107 Time Decay 1160 | 5 273 422 372 88 Purge Threat 8 | . 8 . . . Squads Dispatched 7 | . 2 3 2 . Investigation 5 | . 2 2 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 17 20 22 . Peak Tracking Total 4 | . 4 4 4 . Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 6 6 4 1 Terminals 15 | . 6 6 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 76 | . 28 25 22 1 Successful 44 | . 15 13 16 . Failed 31 | . 12 12 6 1 Catastrophic 4 | . 2 1 1 . Database Lockouts 1 | . 1 . . . Manual 30 | . 11 16 2 1 Terminals 62 | . 28 25 8 1 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 18 | . 9 7 2 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 5 | . 3 2 . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 2 . . . Maintenance Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . . 10 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 8 | . . . 8 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 6 2 . Terminals 14 | . 6 6 2 . Botnet 14 | . 6 6 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 17 | . 6 6 4 1 Full Trace Events 4 | . 1 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . . 8 . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 17 | . . . . 17 Sensors 17 | . . . . 17 Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3616 | 24 1293 1065 910 324 Spaces Moved 1880 | 12 700 547 414 207 Core 10 | . 10 . . . Treads 1818 | . 683 547 414 174 Legs 19 | 12 7 . . . Wheels . | . . . . . Hover 33 | . . . . 33 Flight . | . . . . . Fastest Speed 58 | 120 120 160 160 58 Average Speed 159 | 120 162 160 160 148 Slowest Speed 350 | 120 350 160 162 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 97 43 32 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . 3 2 9 . Melee . | . . . . . Projectile . | . . . . . AOE 14 | . 3 2 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2261 | 16 802 652 564 227 Wait 90 | . 13 16 61 . Move 1876 | 11 699 546 413 207 Hop . | . . . . . Pick Up 45 | 2 17 12 11 3 Fast Attach 14 | . 6 4 . 4 Attach 10 | . 2 1 3 4 Detach 5 | . 3 1 . 1 Swap 20 | . 4 8 8 . Drop 60 | . 23 16 13 8 Fire 133 | 3 34 47 49 . Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Met a group of wandering Federalists 270 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 3) 898 | -10/Materials | Central database locked down 957 | -10/Materials | Discovered new exit (range 12) 1213 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Identified exit to Mines 1318 | -10/Materials | Entered another Materials area 1318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -9/Materials | Discovered new exit (range 9) 2238 | -9/Materials | Discovered new exit (range 16) 2383 | -9/Materials | Entered another Materials area 2383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2523 | -8/Materials | Repaired Imp. Signal Interpreter 2607 | -8/Materials | Discovered new exit (range 11) 2629 | -8/Materials | Identified exit to Storage 2922 | -8/Materials | Build established: Scavenger-Mutant 2929 | -8/Materials | Discovered new exit (range 10) 3100 | -8/Materials | Identified exit to Factory 3293 | -8/Materials | Entered Factory 3293 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3504 | -7/Factory | Build established: Scientist-Mutant 3617 | -7/Factory | Self-destructed Last Messages --------------- misfires. 03269_ K-01 Serf destroyed. 03269_ Acquired 3 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 03443_ Dropped Cesium-ion Thruster+. 03443_ Acquired Xenon Bombardment Thruster. 03452_ Acquired Cesium-ion Thruster+. 03466_ Connecting with Terminal... 03549_ Acquired 10 matter. 03578_ Dropped Lgt. Treads+. 03579_ Acquired Gyrokinetic Inverter. 03590_ Dropped Arm. Treads+. 03595_ Acquired Gyrokinetic Inverter. 03596_ Dropped Cld. Ion Engine. 03598_ Dropped Lgt. Treads+. 03601_ Dropped Cld. Ion Engine. 03601_ Acquired Cld. Ion Engine. 03604_ Connecting with Fabricator... 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""""" # #?????????????? | | #????# """ """ + #?????????????? | | #????# % # #?????????????? | | #????# # #?????????????? | | #????# = # ##########?????????????? | | #################+### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ###+######+################??????????????????????? | | #?? ????????????????????????????????????? | | " # ^ ??????????????????????????????????? | | " # ^ #?????????????????????????????????? | | " # #?????????????????????????????????? | | " # #?????????????????????????????????? | | # #?????????????????????????????????? | | " # #?????????????????????????????????? | | " # #?????????????????????????????????? | | " ###########?????????????????????????????????? | | " #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 51 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Signal Interpreter | 27% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Axe | -8/Materials | Hacked Datajack | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Item+ Challenges ------------ None Game ------ Seed ControlGrapheneMaul Manual? 0 Play Time 00:43:54 Cumulative 306.2 hours Start 2026.09.25 @ 19:28:47 End 2026.09.25 @ 20:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 151 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfd66daf-d8f6-43e2-b4c3-753ef6cd2f26