Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 15:35:55 Player: Silfurdreki Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (684) 684 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1660 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Battle Rifle High-powered Shotgun > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Large Storage Unit Improved Terrain Scanner Hacking Suite Riot Gun Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Battle Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Large Storage Unit Improved Terrain Scanner Hacking Suite Riot Gun Great Maul [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 6 1 6 2 Power 3 | 1 1 . 1 . Engine 1 | 1 . . . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 4 | 2 . . . 2 Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . 1 . Device 2 | 1 . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 2 1 2 . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 5 . 4 1 Power 3 | . 1 . 1 1 Propulsion 4 | . 2 . 2 . Utility 1 | . . . 1 . Weapon 2 | . 2 . . . Highest Loss Streak 3 | . 3 . 3 1 To Critical Strikes . | . . . . . Average Backups 5 | 3 4 7 7 7 Power 1 | . 2 2 1 2 Propulsion 1 | 1 1 1 1 . Utility 1 | . . 2 3 3 Weapon . | . . . 1 2 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power 3 | . . 1 . 2 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 99 94 90 Engine 3 | . 5 . . . Core 9 | . 7 14 13 7 Treads 13 | . 22 . . 4 Leg 13 | . 4 28 24 21 Device 8 | . 10 . 10 14 Storage 14 | . 14 14 14 14 Protection 4 | . 3 14 2 . Energy Gun 6 | . 6 14 2 . Ballistic Gun 19 | . 18 10 25 28 Impact Weapon 2 | . 3 2 . . Peak Build Rating 15 | 9 12 13 15 15 Average Rating 10 | 5 10 12 13 12 On Entrance 9 | . 9 11 13 15 Naked Turns . | . . . . . Heaviest Build 20 | 14 19 20 20 17 Greatest Support 40 | 40 40 20 20 40 Greatest Overweight (x) 2 | 2 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 7 8 8 8 Average Carried 5 | 3 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 4 8 8 7 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 777 | 279 227 20 215 36 Remotely . | . . . . . Salvage Created 795 | 61 466 . 160 108 Parts 55 | 7 26 . 16 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 19 | . 11 . 7 1 Guns 19 | . 11 . 7 1 Classes Destroyed 5 | 1 1 . 3 . Tunneler 3 | 3 . . . . Turret 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 12 | . 11 . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 5 | 2 3 . 5 1 Combat Bots Only 5 | . 3 . 5 1 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 197 | . 83 3 107 4 Missed 61 | . 23 . 38 . Hits 136 | . 60 3 69 4 Melee 1 | . . . . 1 Projectile 135 | . 60 3 69 3 Critical Strikes 3 | . 2 . . 1 Damage Taken 1679 | . 819 29 745 86 Core 265 | . 97 . 129 39 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 43 | . 43 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 96 | 10 53 . 28 5 Largest 2 | 2 2 . 2 2 Hottest 75 | 40 70 . 75 50 Shots Fired 181 | 20 95 . 56 10 Gun 181 | 20 95 . 56 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 163 | 20 84 . 49 10 Thermal 18 | . 11 . 7 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 14 12 . 20 5 Robot Miss Streak 3 | 2 3 . 3 2 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 138 | 15 75 . 41 7 Core Hits 55 | 5 29 . 15 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 10 | . 10 . . . Impact 10 | . 10 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1918 | 172 944 . 639 163 Guns 1698 | 164 732 . 639 163 Cannons . | . . . . . Explosions . | . . . . . Melee 203 | . 203 . . . Ramming 17 | 8 9 . . . Kinetic 1526 | 164 609 . 590 163 Thermal 172 | . 123 . 49 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 203 | . 203 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact 2 | . 2 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | 2 1 . . . Targets Rammed 3 | 2 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 191 | . 191 . 13 45 Average Temperature 37 | . 42 . 2 24 Received Heat Transfer 894 | . 504 . 345 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 592 | . 444 . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 98 | 5 98 71 . 92 Initial 86 | . . . . 86 Average 28 | . 33 22 . 85 Influence Increases 780 | 15 348 81 310 26 Destroy 0b10 Robot/C 400 | . 220 60 100 20 Destroy 0b10 Robot/NC 20 | 15 . . . 5 Destroy Leader 70 | . 60 10 . . Allied During Kill 11 | . . 11 . . Successful Hack 8 | . 8 . . . Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 270 | . 60 . 210 . Influence Decreases 698 | 15 348 50 161 124 Entered New Map 111 | . . . 17 94 Time Decay 503 | 15 298 50 120 20 Lost Part 70 | . 50 . 10 10 Lost Ally 14 | . . . 14 . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 26 2 19 3 Peak Tracking Total 6 | . 6 3 4 1 Tactical Retreats 10 | . 4 . 6 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 5 1 . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 18 1 . . Successful 11 | . 10 1 . . Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 38 | . 38 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 18 | . . 12 6 . Total Damage 148 | . . 105 43 . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 909 | 13 591 . 254 51 Optics 305 | . . . 254 51 Terrain 604 | 13 591 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1605 | 219 820 202 313 51 Spaces Moved 785 | 111 370 132 147 25 Core 9 | 9 . . . . Treads 402 | 102 294 . . 6 Legs 374 | . 76 132 147 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 156 151 120 134 140 Slowest Speed 190 | 160 160 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 60 34 6 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1074 | 134 523 176 207 34 Wait 135 | . 77 36 22 . Move 781 | 110 369 131 146 25 Hop . | . . . . . Pick Up 18 | 5 5 5 3 . Fast Attach 12 | 6 1 1 3 1 Attach 11 | 1 6 . 3 1 Detach 2 | . 1 1 . . Swap . | . . . . . Drop 6 | . . 2 2 2 Fire 96 | 10 53 . 28 5 Melee 10 | . 10 . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | 2 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 5) 827 | -10/Materials | Identified exit to Mines 917 | -10/Materials | Lost 3 parts (2n1w) 1007 | -10/Materials | Repaired Lgt. Nuclear Core 1040 | -10/Materials | Entered Mines 1042 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1048 | -10/Mines | Discovered new exit (range 9) 1075 | -10/Mines | Met a Derelict shopkeep closing up shop 1220 | -10/Mines | Discovered new exit (range 5) 1242 | -10/Mines | Entered Subcaves 1242 | -10/Subcaves | Accompanied by 3 allies 1243 | -10/Subcaves | Approached by a straggling Scientist 1245 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1245 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1252 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1273 | -10/Subcaves | Core integrity fell below 50% 1287 | -10/Subcaves | Lost 4 allies 1322 | -10/Subcaves | Lost 3 parts (1p1n1u) 1356 | -10/Subcaves | Discovered new exit (range 3) 1386 | -10/Subcaves | Discovered new exit (range 13) 1422 | -10/Subcaves | Core integrity fell below 20% 1555 | -10/Subcaves | Entered Recycling 1606 | -7/Recycling | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01521_ Acquired Aluminum Leg. 01524_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01572_ G-47 Trooper springs to life. 01574_ Critical hit (Burn: +37). 01574_ I-36 Angel springs to life. 01576_ Lgt. Nuclear Core destroyed. 01579_ G-47 Trooper destroyed. 01579_ A-02 Transporter destroyed. 01582_ Dropped Aluminum Leg. 01586_ U-05 Engineer builds a Door. 01590_ Acquired Lgt. Treads. 01592_ Dropped Aluminum Leg. 01595_ Acquired 36 matter. 01595_ R-06 Scavenger collects Lgt. Nuclear Core. 01598_ R-06 Scavenger collects Aluminum Leg. 01600_ L-41 Fighter springs to life. 01602_ R-06 Scavenger collects Med. Storage Unit. 01605_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????+ #????????????? | | ????????????????????????????????# "????????????? | | ????????????????????????????????# Y????????????? | | ????????????????????????????????# "????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????## ##???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ??????????????????????????????? #???????????? | | ???????????????????????????????? #???????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# ###??????????? | | ???????????????????????########## !!#??????????? | | ????????????????#??????#% =g ]Y# !!#??????????? | | ????????????????# ####r ] i + !!#??????????? | | ????????????????# *+ ! d g # ###??????????? | | ????????????????# #### lr r # #????????????? | | ????????????????#??????# @Ygg% # #????????????? | | ???????????????????????# rr h # #????????????? | | ???????????????????????#t l!ahs# #????????????? | | ???????????????????????#] r %%#####????????????? | | ???????????????????????# #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 14% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCloakingFlamer Manual? 0 Play Time 00:13:12 Cumulative 43.7 hours Start 2025.08.31 @ 15:23:19 End 2025.08.31 @ 15:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9df9c57-d3e9-4fb7-9223-c6e783353a2e