Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 00:37:22 Player: Inverisimilidude Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2225) 2225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (963) 963 TOTAL SCORE: 7018 Bonus ------- Follower Combat Kills 363 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Compact Battery (200) Improved Light Armor Plating Makeshift System Shield GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg Wheel Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Pulse Rifle Heavy Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Cooling System Compact Battery Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] ECM Suite Improved Light Armor Plating Makeshift Hacking Suite Makeshift System Shield Improved EM Pulse Cannon Makeshift Shrapnel Gun Power Maul GAL Module [Rating: 43] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 2 | . . . . . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 70 | 7 1 1 . 4 18 20 6 2 6 5 Power 8 | 1 . . . 1 2 2 1 . 1 . Engine 4 | 1 . . . 1 1 . . . 1 . Core 4 | . . . . . 1 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . . . 2 5 8 2 1 3 . Treads . | . . . . . . . . . . . Leg 9 | . . . . 2 5 . . 1 1 . Wheel 13 | 2 . . . . . 8 2 . 1 . Hover 1 | . . . . . . . . . 1 . Flight . | . . . . . . . . . . . Utility 16 | 2 1 . . . 5 4 . 1 1 2 Device 7 | 1 . . . . 3 3 . . . . Storage 3 | 1 1 . . . 1 . . . . . Processor 4 | . . . . . 1 . . . 1 2 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . 1 . 1 6 6 3 . 1 3 Energy Gun 8 | 1 . 1 . . 1 3 1 . 1 . Energy Cannon 4 | . . . . . . 2 1 . . 1 Ballistic Gun 5 | 1 . . . . 2 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 47 | . . . . 4 11 11 10 2 . 9 Power 6 | . . . . 1 2 2 . 1 . . Propulsion 21 | . . . . 1 5 4 6 1 . 4 Utility 4 | . . . . . 1 2 . . . 1 Weapon 16 | . . . . 2 3 3 4 . . 4 Highest Loss Streak 8 | . . . . 1 8 4 4 2 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 2 7 9 9 9 9 12 13 13 14 10 Power 1 | . 1 1 1 . . 1 2 2 2 1 Propulsion . | 1 2 2 2 2 . . . . . . Utility 6 | . 1 3 3 3 3 6 7 9 9 7 Weapon 2 | . 2 3 3 2 4 3 3 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . . . 1 . 4 . . 3 8 Power 3 | . . . . . . 1 . . . 2 Propulsion 1 | . . . . 1 . . . . . . Utility 12 | . . . . . . 3 . . 3 6 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 99 95 77 84 57 80 67 Engine 6 | . 14 14 14 13 8 1 . . 6 5 Core 2 | . . . . . . 4 7 5 . . Leg 11 | . . . . 27 34 1 . 1 14 10 Wheel 9 | . 28 28 28 . . 20 25 5 2 5 Device 11 | . 14 14 14 14 17 11 15 11 7 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 Processor 6 | . . . . . 7 7 7 7 11 14 Protection 1 | . . . . . . . . 3 3 . Energy Gun 10 | . 14 22 28 21 8 11 10 . 6 4 Energy Cannon 4 | . . . . . . 1 8 7 7 4 Ballistic Gun 2 | . 14 5 . 5 9 3 . . . 1 Launcher 3 | . . . . . . 1 . 6 7 4 Peak Build Rating 43 | 7 7 7 7 8 27 37 32 25 43 43 Average Rating 25 | 5 7 7 7 7 22 31 28 22 37 32 On Entrance 15 | . 7 7 7 7 8 17 31 22 24 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 15 20 20 20 21 37 44 44 38 40 37 Greatest Support 58 | 20 20 20 20 20 50 58 52 18 38 38 Greatest Overweight (x) 10 | 1 . . . 1 3 3 3 10 2 1 Average Overweight (x) . | . . . . . . . . 2 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 15 15 15 15 12 Most Carried 15 | 5 9 9 9 10 13 15 15 15 15 15 Average Carried 12 | 2 7 9 9 9 10 12 13 13 14 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 5 9 9 9 10 11 14 12 15 15 5 Class Distribution -------------------- 45% | Mutant 26% | Derelict-Skirmisher 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2079 | 242 . 207 . 158 424 518 113 122 115 180 Remotely . | . . . . . . . . . . . Salvage Created 2050 | 16 . . . 345 711 602 41 75 . 260 Parts 120 | 2 . . . 19 40 44 3 5 . 7 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 5 3 . 22 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 48 | . . . . 11 17 13 1 2 . 4 Guns 25 | . . . . 6 10 8 . . . 1 Cannons 7 | . . . . . . 3 1 1 . 2 AOE 15 | . . . . 5 7 2 . 1 . . Classes Destroyed 13 | 1 . . . 2 4 4 . . . 2 Worker 4 | . . . . . . 4 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Mechanic 2 | . . . . . 1 1 . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 11 | . . . . 4 3 4 . . . . Grunt 19 | . . . . 7 9 2 . . . 1 Brawler 2 | . . . . . . . . . . 2 Sentry 7 | . . . . . 3 2 . 1 . 1 Specialist 2 | . . . . . 2 . . . . . Programmer 7 | . . . . . . 5 1 1 . . Packrat 1 | . . . . . . . . . . 1 Best Kill Streak 5 | 1 . . . 4 4 5 1 1 . 3 Combat Bots Only 4 | . . . . 4 4 4 1 1 . 3 Max Kills in Single Turn 3 | 1 . . . 2 3 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 3 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 443 | . . . . 47 89 152 51 31 . 73 Missed 153 | . . . . 12 27 64 15 17 . 18 Hits 290 | . . . . 35 62 88 36 14 . 55 Melee 1 | . . . . . . . . . . 1 Projectile 289 | . . . . 35 62 88 36 14 . 54 Critical Strikes 11 | . . . . 1 1 2 2 . . 5 Damage Taken 4941 | . . . . 470 1160 1227 626 113 . 1345 Core 996 | . . . . 96 199 192 128 19 . 362 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 236 | . . . . . . . . . 236 . Core Remaining (%) 74 | 100 . . . 61 63 . . . . . Volleys Fired 155 | 1 2 . . 24 45 52 8 5 . 18 Largest 3 | 2 2 . . 2 2 3 3 2 . 3 Hottest 206 | 60 60 . . 80 100 206 205 95 . 158 Shots Fired 335 | 2 4 . . 45 87 120 19 11 . 47 Gun 231 | 2 4 . . 39 79 82 6 . . 19 Cannon 52 | . . . . . . 18 13 6 . 15 Launcher 51 | . . . . 6 7 20 . 5 . 13 Special 1 | . . . . . 1 . . . . . Kinetic 71 | 1 2 . . 1 49 10 . . . 8 Thermal 148 | . . . . . 18 86 19 6 . 19 Explosive 51 | . . . . 6 7 20 . 5 . 13 Electromagnetic 65 | 1 2 . . 38 13 4 . . . 7 Robot Hit Streak 17 | 1 1 . . 7 11 12 8 4 . 17 Robot Miss Streak 6 | 1 1 . . 3 3 4 3 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 204 | 1 2 . . 23 59 70 13 7 . 29 Core Hits 133 | 1 . . . 20 37 38 2 7 . 28 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 2 . . . 1 Burn 2 | . . . . . . 2 . . . . Corrupt 2 | . . . . . 1 . . . . 1 Melee Attacks 3 | . . . . . . 2 1 . . . Impact 1 | . . . . . . . 1 . . . Slashing 2 | . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6016 | 11 29 . . 743 1539 1679 324 189 . 1502 Guns 2731 | 11 29 . . 306 960 1120 87 . . 218 Cannons 888 | . . . . . . 254 237 119 . 278 Explosions 2387 | . . . . 437 579 305 . 70 . 996 Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . . . . . 10 Kinetic 881 | 11 29 . . . 620 73 . . . 148 Thermal 2136 | . . . . 71 203 1240 324 119 . 179 Explosive 2316 | . . . . 366 579 305 . 70 . 996 Electromagnetic 673 | . . . . 306 137 61 . . . 169 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 4 7 7 7 . Average Corruption 4 | . . . . . 1 1 5 7 7 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 91 | . . . . . 7 15 21 43 5 . Message Errors 20 | . . . . . 1 3 5 11 . . Matter Fused 17 | . . . . . 1 1 4 9 2 . Heat Flow Errors 15 | . . . . . 2 5 3 4 1 . Energy Discharges 12 | . . . . . 2 1 2 7 . . Parts Fused 5 | . . . . . . . 3 2 . . Data Loss (minor) 8 | . . . . . 1 1 2 4 . . Data Loss (major) 7 | . . . . . . 1 1 4 1 . Misfires 3 | . . . . . . 1 1 1 . . Alerts 3 | . . . . . . 1 . 1 1 . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 61 | . . . . . 2 48 7 . . 4 Projectiles 7 | . . . . . . . 7 . . . Explosions 52 | . . . . . 2 48 . . . 2 Melee 2 | . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . 40 33 153 . . . 178 Shots 13 | . . . . 1 1 5 . . . 6 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 441 | . . . . 198 245 219 441 249 117 307 Average Temperature 91 | . . . . 61 55 74 166 72 69 133 Received Heat Transfer 1161 | . . . . 219 351 165 45 18 . 363 Effects 7 | . . . . . . 1 5 . . 1 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 4 | . . . . . . . 3 . . 1 Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . 1 . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . 1 . 8 . . . . Heat Transferred 4032 | . . . . 100 444 2563 481 148 . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 170 | 5 . . . 156 170 103 . . . . Initial 45 | . . . . . 18 45 . . . . Average 45 | 1 . . . 53 101 22 . . . . Influence Increases 2242 | 5 . . . 486 637 474 165 50 . 425 Destroy 0b10 Robot/C 1240 | . . . . 320 380 260 20 40 . 220 Destroy 0b10 Robot/NC 50 | 5 . . . . 10 35 . . . . Destroy Leader 272 | . . . . 60 92 90 10 10 . 10 Allied During Kill 78 | . . . . 18 15 . . . . 45 Successful Hack 26 | . . . . . 10 16 . . . . Disable Machine 150 | . . . . 60 90 . . . . . Destroy Structure 141 | . . . . 28 40 73 . . . . Lose Combat Pursuer 285 | . . . . . . . 135 . . 150 Influence Decreases 2173 | 5 . . . 438 584 484 169 137 . 356 Entered New Map 138 | . . . . . 30 56 35 17 . . Time Decay 1560 | 5 . . . 388 404 303 134 120 . 206 Lost Part 311 | . . . . 30 110 81 . . . 90 Lost Ally 120 | . . . . 20 40 . . . . 60 Purge Threat 44 | . . . . . . 44 . . . . Squads Dispatched 13 | . 1 . . . 4 7 . . . 1 Investigation 2 | . . . . . 1 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 5 | . 1 . . . 2 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 4 . . 14 33 13 8 2 . 23 Peak Tracking Total 9 | . 2 . . 4 5 4 5 1 . 9 Tactical Retreats 10 | . . . . . . . 5 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 10 | . . . . 4 6 . . . . . Max in Single Turn 4 | . . . . 4 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 11 | . 1 . . . 5 3 1 1 . . Terminals 6 | . 1 . . . 3 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 20 | . 1 . . . 12 5 1 1 . . Successful 9 | . . . . . 5 2 1 1 . . Failed 11 | . 1 . . . 7 3 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 1 . 1 . 3 . . . . . Terminals 14 | . 1 . . . 9 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 6 | . . . . . 2 2 1 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 4 3 . . . . Full Trace Events 3 | . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 9 | . . 2 . 3 . . . . 4 . Largest Group 4 | . . 2 2 3 2 . . . 4 4 Highest-Rated Group 153 | . . 49 49 40 32 . . . 153 153 Highest-Rated Ally 40 | . . 31 31 16 16 . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 60 | . . . . 18 20 . . . . 22 Total Damage 900 | . . . . 186 242 . . . . 472 Kills 14 | . . . . 5 2 . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 9547 | 11 139 615 272 1221 939 867 1032 1296 2717 438 Sensors 7010 | . . . . . 808 838 1032 1296 2717 319 Seismic 3087 | 11 139 615 272 1221 131 29 . 669 . . Decoding 1835 | . . . . . . . . . 1398 437 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10176 | 80 139 615 272 1221 1019 1347 1032 1296 2717 438 Spaces Moved 7442 | 79 141 632 315 846 476 1074 986 790 1687 416 Core 252 | 10 . . . . . . . 13 . 229 Treads . | . . . . . . . . . . . Legs 3355 | . . . . 837 476 34 . 134 1687 187 Wheels 3835 | 69 141 632 315 9 . 1040 986 643 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 120 80 80 120 130 50 Average Speed 116 | 78 80 80 80 119 125 99 91 142 156 88 Slowest Speed 550 | 100 80 80 80 190 330 330 135 550 260 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . 16 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 32 99 61 100 39 21 83 81 91 36 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . 1 . . 3 1 3 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 386 | . . . . 30 41 183 2 30 . 100 Melee 1 | . . . . . . . 1 . . . Projectile 4 | . . . . . . 1 1 . . 2 AOE 381 | . . . . 30 41 182 . 30 . 98 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 8634 | 91 162 740 334 1005 812 1238 1094 947 1766 445 Wait 857 | . 14 108 20 118 248 56 86 145 62 . Move 7432 | 78 140 631 314 845 475 1073 985 789 1686 416 Hop . | . . . . . . . . . . . Pick Up 52 | 5 4 . . 6 11 14 3 3 5 1 Fast Attach 34 | 7 . . . . 4 12 1 2 6 2 Attach 27 | . . . . 4 8 8 3 1 . 3 Detach 4 | . . . . . . 2 . 1 1 . Swap 34 | . 1 1 . 7 15 5 3 1 . 1 Drop 22 | . 1 . . 1 6 5 2 . 6 1 Fire 155 | 1 2 . . 24 45 52 8 5 . 18 Melee 3 | . . . . . . 2 1 . . . Ram 2 | . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 3 | . . . . . . 1 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Entered Mines 264 | -10/Mines | Discovered new exit (range 8) 299 | -10/Mines | Assembled infested the area 303 | -10/Mines | Build established: Mutant 543 | -10/Mines | Discovered new exit (range 14) 549 | -10/Mines | Learned location of Storage (-9) 717 | -10/Mines | Learned location of Zion (-7) 801 | -10/Mines | Discovered new exit (range 5) 835 | -10/Mines | Entered Exiles 835 | -10/Exiles | Accompanied by 2 allies 848 | -10/Exiles | Discovered new exit (range 15) 858 | -10/Exiles | Met 8R-AWN 865 | -10/Exiles | Led the pair of lost Derelicts to a safe place 921 | -10/Exiles | Met EX-HEX 947 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Met EX-DEC 1097 | -10/Exiles | Discovered new exit (range 14) 1107 | -10/Exiles | Entered Mines 1240 | -9/Mines | Learned Materials emergency access door positions 1394 | -9/Mines | Found a hidden stash of uninstalled traps 1473 | -9/Mines | Discovered new exit (range 7) 1834 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1906 | -9/Mines | Discovered new exit (range 14) 1950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Accompanied by 2 allies 2328 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2415 | -8/Materials | Garrison activated, responded to threat 2626 | -8/Materials | Build established: Scavenger-Mutant 3150 | -8/Materials | Identified exit to Factory 3330 | -8/Materials | Lost 8 parts (2p4n1u1w) 3347 | -8/Materials | Entered Factory 3347 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3560 | -7/Factory | Build established: Mutant 3742 | -7/Factory | Lost 4 parts (1p1u2w) 3997 | -7/Factory | Identified exit to Lower Caves 4451 | -7/Factory | Build established: Skirmisher 4694 | -7/Factory | Entered Lower Caves 4756 | -7/Lower Caves | Found DCF Scrap (13 items) 4822 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4983 | -7/Lower Caves | Learned 4 Factory zone layouts 4986 | -7/Lower Caves | Spotted B-75 Beast 5151 | -7/Lower Caves | Encountered a Warlord checkpoint 5282 | -7/Lower Caves | Lost 3 parts (1n2w) 5599 | -7/Lower Caves | Lost 3 allies 5605 | -7/Lower Caves | Lost 4 parts (2n2w) 5654 | -7/Lower Caves | Discovered new exit (range 10) 5722 | -7/Lower Caves | Identified exit to Lower Caves 5726 | -7/Lower Caves | Entered another Lower Caves area 5840 | -7/Lower Caves | Learned Factory terminal intel 5851 | -7/Lower Caves | Build established: Mutant 6194 | -7/Lower Caves | Discovered new exit (range 14) 6209 | -7/Lower Caves | Identified exit to Factory 6520 | -7/Lower Caves | Discovered new exit (range 13) 6535 | -7/Lower Caves | Identified exit to Zion 6687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7022 | -7/Lower Caves | Entered Zion 7186 | -7/Zion | System corruption cleaned by Quarantine Array 7234 | -7/Zion | Visited the Megawrench Repair Shop 7394 | -7/Zion | Discovered new exit (range 16) 7422 | -7/Zion | Identified exit to Proximity Caves 7611 | -7/Zion | Build established: Derelict-Skirmisher 7958 | -7/Zion | Met Imprinter 7996 | -7/Zion | Imprinted 7998 | -7/Zion | Declared Zion's savior 8178 | -7/Zion | Learned Factory terminal intel 8679 | -7/Zion | Learned location of 2 exits from Factory 8751 | -7/Zion | Found GAL Module 9616 | -7/Zion | Megawrench repaired 8 parts 9739 | -7/Zion | Entered Proximity Caves 9739 | -6/Proximity Caves | Accompanied by 4 allies 9882 | -6/Proximity Caves | Core integrity fell below 50% 9945 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10038 | -6/Proximity Caves | Lost 5 parts (2n3w) 10058 | -6/Proximity Caves | Released all parts (6) 10059 | -6/Proximity Caves | Core integrity fell below 20% 10088 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 10177 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10052_ Wheel destroyed. 10052_ Destroyed Wheel. 10052_ B-48 Gladiator destroyed. 10055_ Critical hit (Burn: +37). 10055_ Barrage Gun destroyed. 10055_ Imp. Carbon-fiber Leg destroyed. 10057_ 0b10 Decoder Chip [Scout] destroyed. 10058_ Released Imp. EM Pulse Cannon. 10058_ Released Lrg. Storage Unit. 10058_ Released Imp. Signal Interpreter. 10058_ Released Imp. Sensor Array. 10058_ Released Mak. Power Source. 10058_ Released Mni. Grenade Launcher. 10058_ Acquired 0b10 Decoder Chip [Skirmisher]. 10059_ The unstable cave ceiling collapses. 10060_ Acquired Imp. Signal Interpreter. 10062_ Mace fries itself beyond repair. 10063_ The unstable cave ceiling collapses. 10090_ Acquired 40 matter. 10173_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??# ###### ## ##% ### ???????? | | ??# # # # # ##] # ??????? | | ??# ### # % ## ## ### ####???????? | | ??? # % # # # ##?#####??????????????? | | ??? ## ###### #?????????????????????? | | ?? ## = * # #???# #?????????????????????? | | #?## # ##???### #####?????????????????? | | #??### # # ##??????# ##????????????????? | | ?????# " * #??????## #????????????????? | | ?????### # #% ##???????## #????????????????? | | ???????# = #????????## #????????????????? | | ???????#### ##?????????# #????????????????? | | ?????#### ##??????????# ##????????????????? | | ????## ###" ##??????????# ##?????????????????? | | ##### #?## #???????????# #######????????????? | | ## ### ##?###???????# ##???????????? | | ! %% ##??# ??????## #???????????? | | ###### ##???# ?????# ##???????????? | | #????# #????# ????# #????????????? | | ##????# ##???## ????# ### #????????????? | | ###?????# ##????# ???##%#?? #????????????? | | ????????###??????# #???# #?? ??????????? | | ??????????????????# ####%#??? ????????? | | ?????????????????## g #??? ##### ???????? | | ?????????????????# #???? #????????????? | | ?????????????????# @ ###???? ##????????????? | | ?????????????????# #???????#?????????????? | | ????????????????# #### #????????????????????? | | ????????????????# ?????## #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????## ## h????????????????? | | ??????????????????????????####?# ???????????????? | | ????????????????????????????????# ??????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeXenonDiverter Manual? 0 Play Time 01:07:18 Cumulative 58.1 hours Start 2025.07.25 @ 23:31:50 End 2025.07.26 @ 00:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da07ed8f-1108-44c9-8d79-86faebf1025b