Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 22:04:11 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (187) 187 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 828 Bonus ------- Follower Combat Kills 209 Friendly Fire -48 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Heat Sink Small Laser Small Laser Small Laser Small Laser Small Laser Small Laser Small Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Heat Sink Small Laser Small Laser Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 13 . Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 91 100 Engine 13 | . 13 14 Wheel 27 | . 27 28 Storage 14 | . 14 14 Processor 9 | . 9 14 Energy Gun 8 | . 8 14 Ballistic Gun 16 | . 16 14 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 5 6 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 47 | 14 47 45 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 14 20 Most Carried 15 | 7 15 15 Average Carried 9 | 4 9 15 Final Capacity 20 | 8 20 20 Final Carried 15 | 7 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 621 | 360 261 . Remotely . | . . . Salvage Created 488 | 168 320 . Parts 34 | 11 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 8 | 1 7 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 8 | 3 5 . Worker 2 | 2 . . Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 2 | . 2 . Best Kill Streak 4 | 4 2 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 62 | . 60 2 Missed 14 | . 14 . Damage Taken 506 | . 483 23 Core 119 | . 108 11 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 15 76 2 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 165 | 30 131 4 Gun 165 | 30 131 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 127 | 30 95 2 Thermal 38 | . 36 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 6 12 5 Robot Miss Streak 4 | 3 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 99 | 17 78 4 Core Hits 34 | 6 27 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1089 | 219 831 39 Guns 1089 | 219 831 39 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 789 | 219 552 18 Thermal 300 | . 279 21 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | 6 64 32 Average Temperature 18 | 6 19 19 Received Heat Transfer 156 | . 144 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 656 | . 606 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 275 | 25 275 110 Initial 70 | . 16 70 Average 94 | 5 105 90 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 84 100 Level 1 13 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 25 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Robot Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 57 57 Highest-Rated Ally 57 | . 57 57 Total Orders . | . . . Ally Attacks 37 | . 36 1 Total Damage 838 | . 773 65 Kills 13 | . 12 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1011 | 113 890 8 Spaces Moved 598 | 58 538 2 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 590 | 50 538 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 115 Average Speed 99 | 88 100 115 Slowest Speed 115 | 100 115 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 74 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 859 | 86 769 4 Wait 120 | . 120 . Move 596 | 57 537 2 Hop . | . . . Pick Up 23 | 7 16 . Fast Attach 12 | 6 6 . Attach 5 | . 5 . Detach . | . . . Swap 3 | 1 2 . Drop 7 | . 7 . Fire 93 | 15 76 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Core integrity fell below 50% 878 | -10/Materials | Lost 3 parts (1p2n) 881 | -10/Materials | Core integrity fell below 20% 1004 | -10/Materials | Entered Mines 1012 | -10/Mines | Core destroyed Last Messages --------------- 00907_ Acquired 48 matter. 00908_ K-01 Serf collects debris. 00909_ Acquired Lgt. Ion Engine. 00910_ Acquired 41 matter. 00919_ Destroyed Hover Unit. 00939_ W-16 Scout sends out distress signal. 00971_ S-10 Pest suffers critical hit (Smash). 00971_ S-10 Pest system corrupted by crushing effect. 00978_ S-10 Pest destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01009_ Player 2 follow-up attacks with Hammer. 01009_ G-34 Mercenary suffers critical hit (Smash). 01009_ G-34 Mercenary system corrupted by crushing effect. 01010_ G-34 Mercenary system terminally corrupted. Player 2: "Me vs. G-34 Mercenary, round 1! Okay I think there aren't any more rounds to go..." Player 2: "Be careful, Zionites like to pop out of the shadows around these parts and give you stuff. You never know where that stuff has been." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????????????## #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## ##??????????????????? | | ???????????????????# ### #??????????????????? | | ???????????????????# @ #??????????????????? | | ???????????????????# %@ ##??????????????????? | | ???????????????????## g ## ##???????????????????? | | ????????????????????####?####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 14 . Parts Lost 2 | . 1 1 Damage Taken 552 | . 477 75 Core 138 | . 111 27 Player 2/Cogmind (%) 53 | . 50 71 Absorbed by Shields . | . . . Damage Inflicted 838 | . 773 65 Player 2/Cogmind (%) 43 | . 48 62 Combat Hostiles Destroyed 9 | . 8 1 Player 2/Cogmind (%) 60 | . 57 100 Game ------ Seed WarlordRiotStorage Manual? 0 Play Time 00:06:58 Cumulative 226.0 hours Start 2025.01.15 @ 21:57:14 End 2025.01.15 @ 22:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 59 Rogue 58 Adventurer 1 Explorer 0 Win Type - Total 19 Types 5/3/6/0/0/0/5/0/0 Lore% 59 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8f0af60e-4aa8-47cb-adbf-3d083d488d5f