Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 21:44:53 Player: MrWaffler Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (100) 500 Value Destroyed (2860) 2860 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (1300) 1300 TOTAL SCORE: 13280 Bonus ------- Entered DSFs 500 Acquired ECA 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Makeshift Coolant Network Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Thermal Shield System Shield > --- WEAPON ----------- Makeshift Sword Makeshift Sword Power Sword Centrium Greatsword > --- INVENTORY -------- Light Quantum Reactor Antigrav System Improved Linear Gravjet Improved Concussive RPG Makeshift Sword [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Linear Gravjet Treads Advanced Treads Leg Improved VSS Leg Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Makeshift Sword Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . . 1 . . . . . . . . . . 2 . 1 Utility 8 | . . . . 2 . . . . 2 . . 2 . . . . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 131 | 8 2 6 22 1 11 8 6 . 5 13 1 19 1 . 3 . 7 7 11 Power 21 | 1 1 1 2 . 2 3 1 . 1 2 1 1 . . . . 2 . 3 Engine 7 | 1 . 1 1 . 1 . 1 . . 2 . . . . . . . . . Core 9 | . 1 . 1 . 1 3 . . 1 . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 2 . 3 Propulsion 42 | 2 . . 13 . 5 1 4 . . 2 . 5 . . . . 4 3 3 Treads 11 | . . . 9 . 1 . . . . . . 1 . . . . . . . Leg 15 | 2 . . 4 . 4 1 2 . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 2 . . . . 4 . . . . 4 3 3 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 28 | 2 1 . 1 1 . 2 . . 1 5 . 7 . . . . 1 4 3 Device 15 | 1 . . 1 . . . . . . 4 . 5 . . . . . 2 2 Storage 3 | 1 1 . . . . . . . . . . . . . . . . 1 . Processor 7 | . . . . 1 . . . . 1 . . 2 . . . . 1 1 1 Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 40 | 3 . 5 6 . 4 2 1 . 3 4 . 6 1 . 3 . . . 2 Energy Gun 11 | 1 . 4 1 . . . . . 1 4 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 12 | 2 . . 4 . 4 1 . . . . . . 1 . . . . . . Ballistic Cannon 6 | . . 1 . . . . . . . . . 5 . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . . . . 1 . . 3 . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . . . 1 . . . . . . . . 2 Parts Lost 77 | . 1 3 7 . 7 3 10 . . 7 2 8 . . . . 7 . 22 Power 15 | . . 1 . . 1 2 2 . . 2 1 1 . . . . 1 . 4 Propulsion 28 | . . . 5 . 2 . 4 . . 1 . 4 . . . . 4 . 8 Utility 8 | . . . . . . . . . . 2 . . . . . . 1 . 5 Weapon 26 | . 1 2 2 . 4 1 4 . . 2 1 3 . . . . 1 . 5 Highest Loss Streak 22 | . 1 2 3 . 6 3 8 . . 5 2 5 . . . . 7 . 22 To Critical Strikes 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . Average Backups 11 | 3 10 12 14 13 13 13 11 11 10 11 11 11 13 13 12 12 11 6 4 Power . | . 1 1 2 2 1 1 . . . . . . . . . . 1 1 . Propulsion 3 | 3 4 5 1 1 1 1 . . . 1 2 3 6 6 6 6 3 . 1 Utility 6 | . 2 3 9 7 7 9 9 10 9 9 8 7 5 5 5 5 4 2 . Weapon . | . 2 1 1 3 2 1 . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 3 1 12 . 2 . 1 . . . . 3 1 . . . . . 4 Power 3 | . . . 2 . 1 . . . . . . . . . . . . . . Propulsion 7 | . 2 1 . . . . . . . . . 2 . . . . . . 2 Utility 14 | . 1 . 8 . . . 1 . . . . 1 1 . . . . . 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 97 97 97 99 76 80 90 93 94 84 95 95 94 95 90 81 77 Engine 1 | . 2 2 2 . 1 . 4 6 5 2 7 2 . . . . . . . Core 7 | . 11 8 6 7 4 12 1 . . 3 1 7 10 10 10 10 1 3 2 Treads 3 | . . . 20 30 19 . . . . . . . . . . . . . . Leg 12 | . 28 22 13 . 8 33 24 20 17 26 27 8 . . . . . . . Hover 9 | . . . . . . . 3 13 11 . . 10 20 20 20 20 25 25 24 Device 10 | . 14 11 9 15 15 2 6 6 11 8 11 11 10 10 10 10 11 10 12 Storage 6 | . 14 11 9 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 . Processor 10 | . . . . 4 7 6 6 6 10 11 11 18 20 20 20 20 13 12 10 Hackware 3 | . . . . . . 10 6 6 5 5 5 5 5 5 5 5 4 4 2 Energy Gun 4 | . . 26 14 7 . . . . 2 8 16 4 . . . . . . . Ballistic Gun 8 | . 27 6 20 23 27 21 7 . . . . . 3 5 1 . . . . Ballistic Cannon 3 | . . 10 . . . . . . . . . 5 15 15 5 . . . . Slashing Weapon 7 | . . . . . . 4 4 6 5 5 5 5 6 5 17 25 21 16 13 Peak Build Rating 164 | 9 12 19 34 38 54 66 62 48 71 72 71 101 104 104 104 95 114 125 164 Average Rating 66 | 5 11 15 27 37 41 62 44 47 62 67 64 76 103 103 97 94 106 112 142 On Entrance 61 | . 9 11 13 34 38 54 61 47 48 71 71 67 101 104 104 94 95 75 125 Avg Prop Armor Cover (%) 7 | . . . 8 . 3 . 6 10 8 2 . 7 . . . . . . . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 82 | 13 30 36 43 41 46 52 48 36 61 66 66 79 82 82 82 55 68 65 71 Greatest Support 89 | 20 20 20 89 88 88 75 75 47 47 77 77 77 50 50 50 50 70 72 88 Greatest Overweight (x) 3 | 1 1 1 1 . 2 . . . 1 1 . 3 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . 1 1 . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Most Carried 15 | 6 13 15 15 14 15 15 15 14 14 15 15 15 15 15 15 15 14 11 8 Average Carried 12 | 4 10 12 14 13 13 13 13 13 13 14 14 14 14 15 14 14 12 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 14 15 13 15 14 13 14 14 15 14 15 15 15 14 15 12 9 . Class Distribution -------------------- 30% | Assassin 19% | Mutant 14% | Derelict-Assassin 11% | Skirmisher 8% | Scavenger-Skirmisher 6% | Derelict-Ninja 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Hacker-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -5/Factory Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Derelict-Assassin | -4/Warlord Derelict-Assassin | -3/Proximity Caves Scout | -3/Research Derelict-Assassin | -2/Research Derelict-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Matter Collected 3030 | 295 229 142 470 . 497 160 274 . . 224 10 276 112 . 136 . 40 85 80 Remotely 247 | . . . . . . . . . . . . 247 . . . . . . . Salvage Created 3810 | 87 389 218 1005 . 588 378 162 . . 381 67 236 . . . 35 85 100 79 Parts 242 | 1 37 18 67 . 34 27 7 . . 12 1 17 . . . 3 10 2 6 Haulers Intercepted 7 | . 2 1 3 . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | 1 2 . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 6 . . 6 1 . . . . 2 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 74 | . 7 5 19 . 12 8 6 . . 6 1 5 . . . 1 2 . 2 Melee 5 | . . . . . . . 2 . . . . . . . . 1 2 . . Guns 50 | . 7 3 13 . 12 8 4 . . 2 1 . . . . . . . . Cannons 9 | . . 1 . . . . . . . 3 . 5 . . . . . . . AOE 9 | . . 1 6 . . . . . . . . . . . . . . . 2 Classes Destroyed 15 | 2 6 1 1 . 3 1 . . . . . . . . . . 1 . . Worker 8 | . 2 . 3 . . 2 . . . . . . . . . . 1 . . Builder 5 | . 1 . 2 . . . . . . . . 2 . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 2 1 3 . . . . . . . . . . . . . . 1 . Recycler 2 | 1 . . . . . . . . . . . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . Swarmer 35 | . 3 3 7 . 3 4 6 . . . . 5 . . . 1 1 . 2 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . Grunt 22 | . 4 1 5 . 5 3 . . . 4 . . . . . . . . . Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . . . Sentry 7 | . . 1 6 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 2 6 3 7 . 5 10 3 . . 3 1 8 . . . 1 3 1 2 Combat Bots Only 8 | . 5 3 6 . 5 8 3 . . 3 1 5 . . . 1 2 . 2 Max Kills in Single Turn 3 | 1 1 1 3 . 1 2 1 . . 1 1 2 . . . 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 931 | . 40 71 76 . 96 96 92 . 6 51 9 52 13 . 15 4 55 . 255 Missed 334 | . 12 28 23 . 26 42 39 . 3 10 1 6 3 . 10 1 18 . 112 Hits 597 | . 28 43 53 . 70 54 53 . 3 41 8 46 10 . 5 3 37 . 143 Melee 11 | . . . . . 2 . . . . . . . . . . . 9 . . Projectile 586 | . 28 43 53 . 68 54 53 . 3 41 8 46 10 . 5 3 28 . 143 Critical Strikes 16 | . . 1 1 . 3 . 1 . 1 2 . . . . . . 4 . 3 Damage Taken 10817 | . 292 420 943 . 1274 845 745 . 60 781 179 756 235 . 77 66 871 . 3273 Core 2611 | . 17 72 133 . 108 71 92 . . 78 43 82 68 . 42 42 161 . 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 61 | . . . . . . . . . . 61 . . . . . . . . . Regen/Repaired (Parts) 242 | . . . . . . . . . . . . . . . 150 . . . 92 Core Remaining (%) 86 | 100 93 82 75 . 84 . . 80 . . 87 . . . . 79 87 100 . Volleys Fired 174 | 4 34 15 33 . 27 10 16 . . 23 3 8 . . . . . . 1 Largest 4 | 2 2 4 4 . 4 4 4 . . 3 4 4 . . . . . . 1 Hottest 291 | 40 40 160 148 . 109 109 104 . . 218 291 234 . . . . . . . Shots Fired 511 | 8 68 60 124 . 100 38 36 . . 40 11 25 . . . . . . 1 Gun 451 | 8 68 45 123 . 100 38 36 . . 21 9 3 . . . . . . . Cannon 58 | . . 15 . . . . . . . 19 2 22 . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 367 | 8 68 21 74 . 100 38 36 . . . . 22 . . . . . . . Thermal 51 | . . 15 6 . . . . . . 20 8 2 . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 92 | . . 24 44 . . . . . . 20 3 1 . . . . . . . Robot Hit Streak 17 | 2 12 4 17 . 13 6 5 . . 7 13 16 . . . . . . . Robot Miss Streak 6 | 1 4 6 3 . 5 5 5 . . 3 . 3 . . . . . . 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 2 . 5 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 312 | 4 40 20 87 . 69 22 19 . . 25 9 10 . . . 1 3 2 1 Core Hits 171 | 3 22 11 43 . 26 20 9 . . 12 2 8 . . . 1 3 1 10 Critical Kills 2 | . . . . . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 1 . . . 1 . 2 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . Destroy 2 | . . . . . 1 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 117 | . . . . . . 8 3 . . 13 . 5 4 3 4 12 19 4 42 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . 8 1 . . 10 . 5 4 3 4 12 19 4 42 Piercing 5 | . . . . . . . 2 . . 3 . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . . . . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 1 . . . . . . . . 1 6 1 . Damage Inflicted 6824 | 65 510 254 1649 . 1297 621 364 . . 592 239 437 . . . 45 160 135 456 Guns 4506 | 65 489 213 1314 . 1297 532 295 . . 134 118 49 . . . . . . . Cannons 950 | . . 19 . . . . . . . 458 64 388 . . . . . . 21 Explosions 669 | . . 22 325 . . . . . . . 57 . . . . . . . 265 Melee 668 | . . . . . . 89 69 . . . . . . . . 45 160 135 170 Ramming 31 | . 21 . 10 . . . . . . . . . . . . . . . . Kinetic 3825 | 65 489 41 718 . 1297 532 295 . . . . 388 . . . . . . . Thermal 1072 | . . 78 300 . . . . . . 458 199 37 . . . . . . . Explosive 265 | . . . . . . . . . . . . . . . . . . . 265 Electromagnetic 942 | . . 135 621 . . . . . . 134 40 12 . . . . . . . Impact 21 | . . . . . . . . . . . . . . . . . . . 21 Slashing 641 | . . . . . . 89 42 . . . . . . . . 45 160 135 170 Piercing 27 | . . . . . . . 27 . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 . . . 1 1 1 . . . . . . . 7 Average Corruption 1 | . . . . . 4 . . . 1 1 1 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . 4 . . . . 6 2 . . . . . . . 2 Message Errors 6 | . . . . . 2 . . . . 2 . . . . . . . . 2 Matter Fused 3 | . . . . . 1 . . . . 1 1 . . . . . . . . Heat Flow Errors 2 | . . . . . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 253 | . . . 57 . . . . . . . 31 35 . . . . . . 130 Projectiles 65 | . . . . . . . . . . . 30 35 . . . . . . . Explosions 58 | . . . 57 . . . . . . . 1 . . . . . . . . Melee 130 | . . . . . . . . . . . . . . . . . . . 130 Knockbacks 5 | . 1 . . . . . . . . . . 4 . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 299 | . . 38 177 . . . . . . . 56 . . . . . . . 28 Shots 7 | . . 1 4 . . . . . . . 1 . . . . . . . 1 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . 2 . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 5 424 309 . 190 329 . . . 243 139 192 . . . . 226 . 311 Average Temperature 109 | . 2 137 84 . 102 175 . . . 89 87 63 . . . . 78 . 143 Received Heat Transfer 1281 | . 99 60 279 . 261 138 12 . . 405 . . 9 . 9 . 9 . . Effects 7 | . . 3 . . . 1 . . . 1 . . . . . . . . 2 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 3 . . . . . . . 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Melted 7 | . . . . . . . . . . 5 1 1 . . . . . . . Heat Transferred 1572 | . . 125 375 . . . . . . 700 298 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 3 . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 84 100 76 52 . . 100 . . 100 . . . . 100 100 98 Level 1 8 | . . . 15 . 23 47 . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . Peak Influence 350 | 10 124 65 297 120 324 350 . . 49 . . 101 . . . . 92 40 218 Initial 170 | . . . 20 120 77 170 . . 49 . . . . . . . . 40 12 Average 66 | . 32 16 109 119 160 218 . . 13 . . 20 . . . . 20 26 43 Influence Increases 3209 | 10 232 192 665 . 317 304 265 . 36 170 30 172 15 . 30 20 164 22 565 Destroy 0b10 Robot/C 1480 | . 140 100 380 . 240 160 120 . . 120 20 100 . . . 20 40 . 40 Destroy 0b10 Robot/NC 135 | 10 30 10 40 . 5 10 . . . . . 15 . . . . 5 5 5 Destroy Leader 304 | . 34 32 116 . 40 20 10 . . 20 10 10 . . . . . 2 10 Successful Hack 156 | . 13 . 32 . . . . . 36 . . . . . . . . . 75 Disable Machine 120 | . . 15 45 . . 15 . . . . . 15 . . . . . 15 15 Destroy Structure 189 | . . 5 37 . 2 9 . . . . . 32 . . . . 14 . 90 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 810 | . 15 30 . . 30 90 135 . . 30 . . 15 . 30 . 105 . 330 Influence Decreases 3051 | 10 232 143 449 155 103 354 417 44 114 164 36 172 15 . 6 44 92 72 429 Entered New Map 585 | . . . 29 145 33 154 103 24 29 . 2 . . . . 24 . 32 10 Time Decay 1831 | 10 230 113 380 10 . 170 224 20 85 122 34 131 15 . 6 20 22 40 199 Lost Part 635 | . 2 30 40 . 70 30 90 . . 42 . 41 . . . . 70 . 220 Squads Dispatched 15 | . 1 1 3 . 2 . . . 1 . . 1 . . . . 1 . 5 Investigation 2 | . . . 2 . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . 1 . . . . . . 3 Reinforcement 7 | . 1 1 1 . 2 . . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Distress Signals 10 | . 1 2 4 . . 1 . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 13 16 30 . 14 19 13 . 3 9 1 8 2 . 9 1 19 . 53 Peak Tracking Total 24 | . 4 7 5 . 5 9 9 . 2 3 1 5 1 . 7 1 13 . 24 Tactical Retreats 24 | . 1 2 . . 2 2 5 . . 2 . . 1 . 1 . 2 . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Traps Triggered 3 | . . . . . . 2 . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . 1 3 . . 1 . . . . . 1 . . . . . 1 1 Max in Single Turn 2 | . . 1 2 . . 1 . . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Accessed 34 | . 4 . 5 1 . 1 . . 2 1 . 4 . 1 10 . 2 . 3 Terminals 15 | . 4 . 5 1 . . . . 1 1 . 2 . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . Total Hacks 82 | . 7 . 18 1 . 2 . . 10 1 . 16 . 1 16 . 3 . 7 Successful 44 | . 3 . 8 1 . 1 . . 3 1 . 5 . 1 16 . 1 . 4 Failed 38 | . 4 . 10 . . 1 . . 7 . . 11 . . . . 2 . 3 Catastrophic 10 | . . . 2 . . 1 . . 1 . . 3 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 26 | . 1 . 11 . . . . . 1 1 . 8 . . 1 . 1 . 2 Terminals 41 | . 7 . 18 1 . . . . 3 1 . 9 . . . . 2 . . Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . 4 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 7 . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . . . 6 . . . . 1 . . Terminal Hacks 35 | . 3 . 8 1 . . . . 1 1 . 3 . 1 16 . 1 . . Record 17 | . . . 1 . . . . . . 1 . . . . 14 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 2 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 3 . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . 1 Network Status 2 | . . . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 3 . . . . . 2 . . 3 . . . . 2 . 3 Full Trace Events 3 | . 1 . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 8 8 7 7 7 7 6 6 5 4 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 7943 | 38 909 426 920 21 300 57 59 . 333 773 134 629 566 379 1023 555 103 85 633 Optics 5212 | . . . . . . . . . 332 773 134 629 566 379 1023 555 103 85 633 Sensors 3770 | . . . . . . . . . . . . 489 566 379 1023 555 103 85 570 Terrain 6764 | 38 909 426 920 21 300 57 59 . 324 664 23 482 559 376 971 555 80 . . Cloaking 624 | . . . . . . . . . . . . 1 . . . . . 82 541 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Turns Passed 9050 | 79 909 426 1079 21 304 345 610 48 333 773 134 629 566 379 1023 555 103 85 649 Spaces Moved 6624 | 44 404 183 577 14 124 298 500 46 224 457 100 427 484 299 772 382 216 86 987 Core 41 | 7 . . . . . . . . . . . . . . . . . . 34 Treads 469 | . . . 378 14 77 . . . . . . . . . . . . . . Legs 2641 | 37 404 183 199 . 47 298 500 46 224 457 100 146 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3473 | . . . . . . . . . . . . 281 484 299 772 382 216 86 953 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 120 190 120 145 90 90 90 103 103 107 110 105 105 105 33 105 23 20 20 Average Speed 103 | 113 181 190 150 145 131 90 101 103 134 110 110 124 105 105 104 105 24 68 25 Slowest Speed 270 | 190 190 190 240 145 270 90 103 103 186 186 110 220 105 105 105 105 108 98 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 2 . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 64 23 55 1 85 13 54 8 11 59 12 14 72 45 91 59 7 2 26 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 9 | . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . 3 1 . 2 . . 2 . . . . . . Spaces Dug 72 | . . . . . . 7 . . . 10 . 5 4 3 3 6 7 . 27 Terrain Destroyed 139 | . . 4 33 . 3 9 . . . 15 5 16 4 3 3 6 7 . 31 Melee 72 | . . . . . . 7 . . . 10 . 5 4 3 3 6 7 . 27 Projectile 18 | . . . . . 1 1 . . . 5 . 11 . . . . . . . AOE 46 | . . 4 33 . . . . . . . 5 . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total 8268 | 61 509 224 715 15 200 333 571 46 255 662 115 494 531 357 979 519 245 107 1330 Wait 1058 | . 56 12 33 . 21 4 38 . 25 145 10 12 37 54 189 129 11 7 275 Move 6605 | 43 403 182 576 13 123 297 499 45 223 456 99 426 483 298 771 381 215 85 987 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 6 9 6 20 . 10 4 4 1 1 5 . 11 1 . . 1 1 3 5 Fast Attach 50 | 7 . 1 3 . 5 . 3 . 3 7 . 10 . . 3 . . 1 7 Attach 54 | . . 4 7 2 5 5 4 . 2 2 1 4 . . 1 . 4 5 8 Detach 4 | . . . . . . . . . . . . . . . . . . . 4 Swap 79 | 1 2 2 18 . 4 5 3 . 1 11 2 9 5 2 4 . 4 3 3 Drop 64 | . 3 2 23 . 5 . 2 . . 3 . 9 1 . 4 . . 1 11 Fire 174 | 4 34 15 33 . 27 10 16 . . 23 3 8 . . . . . . 1 Melee 84 | . . . . . . 8 2 . . 10 . 5 4 3 3 8 10 2 29 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 717 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Discovered new exit (range 13) 989 | -10/Materials | Entered another Materials area 989 | -9/Materials | Evolved 2 slots: Weapon x2 1310 | -9/Materials | Build established: Skirmisher 1349 | -9/Materials | Discovered new exit (range 3) 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Propulsion x2 1536 | -8/Materials | Lost 3 parts (2n1w) 1716 | -8/Materials | Build established: Scavenger-Skirmisher 1847 | -8/Materials | Lost 3 parts (2n1w) 1990 | -8/Materials | Discovered new exit (range 16) 2373 | -8/Materials | Discovered new exit (range 16) 2494 | -8/Materials | Entered Factory 2494 | -7/Factory | Evolved 2 slots: Utility x2 2515 | -7/Factory | Identified exit to DSF 2515 | -7/Factory | Entered DSF 2585 | -7/DSF | Additional patrols routed to DSF 2718 | -7/DSF | Lost 6 parts (1p2n3w) 2766 | -7/DSF | Sterilization system engaged 2786 | -7/DSF | Ambient heat levels rising (+10) 2801 | -7/DSF | Ambient heat levels rising (+10) 2807 | -7/DSF | Discovered new exit (range 15) 2816 | -7/DSF | Ambient heat levels rising (+10) 2818 | -7/DSF | Build established: Skirmisher 2819 | -7/DSF | Entered Factory 2819 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2928 | -6/Factory | Spotted B-75 Beast 3047 | -6/Factory | Destroyed 8 combat bots 3062 | -6/Factory | Lost 3 parts (2p1w) 3143 | -6/Factory | Build established: Hacker-Gunner 3153 | -6/Factory | Discovered new exit (range 9) 3164 | -6/Factory | Entered Lower Caves 3170 | -6/Lower Caves | Met a Warlord Commander 3171 | -6/Lower Caves | Learned location of Warlord (-4) 3172 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3173 | -6/Lower Caves | Found Encrypted Comm Array 3203 | -6/Lower Caves | Learned location of 2 exits from Factory 3296 | -6/Lower Caves | Lost 8 parts (2p3n3w) 3398 | -6/Lower Caves | Spotted B-75 Beast 3511 | -6/Lower Caves | Build established: Mutant 3726 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3764 | -6/Lower Caves | Discovered new exit (range 10) 3774 | -6/Lower Caves | Entered another Lower Caves area 3783 | -6/Lower Caves | Discovered new exit (range 16) 3803 | -6/Lower Caves | Learned Factory garrison access intel 3822 | -6/Lower Caves | Entered Factory 3822 | -5/Factory | Evolved 2 slots: Utility x2 3823 | -5/Factory | Identified exit to Factory 3824 | -5/Factory | Loaded intel: 4 garrison access locations 4133 | -5/Factory | Build established: Assassin 4141 | -5/Factory | Discovered new exit (range 9) 4155 | -5/Factory | Entered Upper Caves 4315 | -5/Upper Caves | Found Alien Artifact 4315 | -5/Upper Caves | Identified Core Expander 4315 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 4778 | -5/Upper Caves | Lost 5 parts (1p2u2w) 4859 | -5/Upper Caves | Discovered new exit (range 18) 4928 | -5/Upper Caves | Entered another Upper Caves area 4979 | -5/Upper Caves | Discovered exit to Factory (range 19) 5062 | -5/Upper Caves | Entered Factory 5062 | -4/Factory | Evolved 2 slots: Utility x2 5184 | -4/Factory | Lost 3 parts (2n1w) 5345 | -4/Factory | Lost 5 parts (1p2n2w) 5535 | -4/Factory | Identified exit to Upper Caves 5535 | -4/Factory | Identified exit to Armory 5691 | -4/Factory | Entered Upper Caves 5902 | -4/Upper Caves | Spotted B-86 Titan 6227 | -4/Upper Caves | Discovered new exit (range 22) 6248 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6256 | -4/Upper Caves | Identified exit to Upper Caves 6257 | -4/Upper Caves | Entered another Upper Caves area 6258 | -4/Upper Caves | Identified exit to Warlord 6636 | -4/Upper Caves | Entered Warlord 7191 | -4/Warlord | Warlord's base attacked by MAIN.C 7282 | -4/Warlord | Build established: Derelict-Assassin 7452 | -4/Warlord | Opened side exit 7541 | -4/Warlord | Warlord forces counterattacked 7639 | -4/Warlord | Spotted B-90 Cyclops 7639 | -4/Warlord | Spotted B-86 Titan 7652 | -4/Warlord | Discovered new exit (range 8) 7658 | -4/Warlord | Identified exit to Proximity Caves 7659 | -4/Warlord | Entered Proximity Caves 7663 | -3/Proximity Caves | Lost 9 allies 8133 | -3/Proximity Caves | Discovered new exit (range 6) 8198 | -3/Proximity Caves | Identified exit to Research 8214 | -3/Proximity Caves | Entered Research 8214 | -3/Research | Evolved 2 slots: Propulsion x2 8215 | -3/Research | Identified exit to Testing 8266 | -3/Research | Discovered new exit (range 24) 8316 | -3/Research | Identified exit to Research 8317 | -3/Research | Entered another Research area 8317 | -2/Research | Evolved 2 slots: Utility x2 8346 | -2/Research | Lost 7 parts (1p4n1u1w) 8348 | -2/Research | Discovered new exit (range 6) 8353 | -2/Research | Identified exit to Access 8402 | -2/Research | Entered Access 8402 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8439 | -1/Access | Repaired Particle Reactor 8543 | -1/Access | Found Prototype Device 8543 | -1/Access | Identified Exp. Thermal Shield 8680 | -1/Access | Build established: Derelict-Ninja 8992 | -1/Access | Garrison activated, responded to threat 9035 | -1/Access | Released all parts (4) 9041 | -1/Access | Core integrity fell below 50% 9046 | -1/Access | Core integrity fell below 20% 9051 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09018_ Mak. Sword destroyed. 09020_ Quantum Reactor destroyed. 09021_ Antigrav Array destroyed. 09026_ UY4MWGJP/K 1FOTIUI#V3ZU7E7SQZZ7> 09027_ Antigrav System destroyed. 09027_ Acquired Lgt. Quantum Reactor. 09029_ Dropped Lgt. Quantum Reactor. 09030_ S-43 Plague destroyed. 09033_ Mak. Sword destroyed. 09035_ Released Adv. Terrain Scan Processor. 09035_ Released Adv. Visual Processing Unit. 09035_ Released Imp. Gyrokinetic Inverter. 09035_ Released Broken Adv. Signal Interpreter. 09042_ P-80 Master resets S-43 Plague, system corruption cleaned. 09043_ S-43 Plague destroyed. 09048_ P-80 Master resets S-43 Plague, system corruption cleaned. 09049_ P-80 Master resets A-15 Conveyor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????s#??????????????????????? | | ?????????????????????????s#??????????????????????? | | ?????????????????????????s#??????????????????????? | | #+####??????###+#########s##########+#???????????? | | ????? ??????????? | | ????? s ???????????? | | ???? k ???????????? | | ??? ? ??????????? | | ?? ?? ???????????? | | ?? ??? ???????????????? | | ?? ??????? k ???????????????????? | | #/#############+### @#??????????????????????? | | ## # #??????????????????????? | | ## # u #??????????????????????? | | ## ""# #??????????????????????? | | ## ""# A #??????????????????????? | | ## ""# s#??????????????????????? | | " ## Y"# s#??????????????????????? | | """" ## ""# s#??????????????????????? | | """"" ## ""# s#??????????????????????? | | """"" ## ""# #??????????????????????? | | """" ## # #??????????????????????? | | " ## # s#??????????????????????? | | ## # s s#??????????????????????? | | ## # #?###??????????????????? | | ############ # s ########???????????????? | | ???????????######## s #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# =%* #???????????????? | | ??????????????????# ########????????? | | ????????????##########"### #????????? | | ????????????# = # #????????? | | ????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 72 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Reactor | 16% | -1/Access Studied --------- Falx | -5/Factory | Hacked Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed WeightSurgeGriptreads Manual? 0 Play Time 02:52:24 Cumulative 43.7 hours Start 2026.02.23 @ 18:05:57 End 2026.02.23 @ 21:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efdde696-bf36-4262-a626-fade3629e6fb