Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 19:46:51 Player: 3.14 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (840) 840 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1665 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 196/200 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Light Treads Light Treads Subdweller Monowheel Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Scrap Shield Hacking Suite Medium Laser Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Subdweller Monowheel Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Scrap Shield Hacking Suite Medium Laser Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Flamer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 40 | 6 14 9 11 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads 6 | 2 2 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 20 | 2 7 6 5 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 13 | 1 3 6 3 Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 4 . Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 96 Engine 14 | . 14 14 14 Treads 27 | . 27 27 28 Storage 13 | . 14 14 12 Processor 10 | . 10 14 . Protection 1 | . 1 . 11 Energy Gun 3 | . 6 . . Ballistic Gun 24 | . 21 28 27 Peak Build Rating 13 | 6 8 11 13 Average Rating 8 | 4 7 9 11 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 34 | 14 28 31 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 10 15 14 Most Carried 15 | 6 11 15 15 Average Carried 10 | 4 8 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 11 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1086 | 276 427 238 145 Remotely . | . . . . Salvage Created 1250 | 82 691 246 231 Parts 65 | 4 40 13 8 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 16 5 2 Guns 18 | . 12 5 1 AOE 5 | . 4 . 1 Classes Destroyed 12 | 2 6 4 . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 4 | 1 1 . 2 Operator 2 | . 2 . . Turret 2 | . . 2 . Swarmer 7 | . 6 1 . Grunt 10 | . 10 . . Sentry 3 | . . 1 2 Cobbler 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 4 | 2 4 2 2 Combat Bots Only 4 | . 4 1 1 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 237 | . 61 58 118 Missed 103 | . 23 30 50 Damage Taken 1499 | . 424 524 551 Core 258 | . 99 45 114 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 215 | . 215 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 143 | 7 76 41 19 Largest 2 | 2 2 2 2 Hottest 80 | 70 70 50 80 Shots Fired 270 | 14 140 78 38 Gun 254 | 14 128 78 34 Cannon . | . . . . Launcher 16 | . 12 . 4 Special . | . . . . Kinetic 221 | 7 98 78 38 Thermal 37 | 7 30 . . Explosive 12 | . 12 . . Electromagnetic . | . . . . Robot Hit Streak 12 | 5 12 11 7 Robot Miss Streak 5 | 5 3 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 178 | 7 86 56 29 Core Hits 74 | 3 43 17 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2640 | 104 1379 623 534 Guns 1932 | 103 908 623 298 Cannons . | . . . . Explosions 672 | . 437 . 235 Melee . | . . . . Ramming 36 | 1 34 . 1 Kinetic 1841 | 38 647 623 533 Thermal 326 | 65 261 . . Explosive 437 | . 437 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | 1 9 . 1 Targets Rammed 12 | 1 10 . 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 88 | 63 88 3 66 Average Temperature 22 | 32 24 3 15 Received Heat Transfer 522 | . 219 123 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1110 | 185 925 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 366 | 10 366 . 129 Initial 26 | . 6 . 26 Average 198 | 2 240 . 77 Maximum Alert Level 1 | . 1 . . Low Security (%) 43 | 100 26 . 100 Level 1 56 | . 73 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 37 8 4 Peak Tracking Total 5 | . 5 2 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 6 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 25 . 5 Successful 17 | . 15 . 2 Failed 13 | . 10 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 18 | . 15 . 3 Terminals 24 | . 19 . 5 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 . 2 Terminals 8 | . 6 . 2 Botnet 1 | . 1 . . Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3513 | 125 1646 1373 369 Spaces Moved 1833 | 60 826 769 178 Core 10 | 10 . . . Treads 1823 | 50 826 769 178 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 98 38 50 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 4 | . 4 . . Terrain Destroyed 99 | . 70 . 29 Melee . | . . . . Projectile . | . . . . AOE 99 | . 70 . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2161 | 80 1015 839 227 Wait 77 | . 68 9 . Move 1830 | 59 825 768 178 Hop . | . . . . Pick Up 40 | 7 13 9 11 Fast Attach 11 | 5 3 . 3 Attach 8 | 1 2 4 1 Detach . | . . . . Swap 21 | . 9 5 7 Drop 19 | . 9 3 7 Fire 143 | 7 76 41 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 12 | 1 10 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Repaired Assault Rifle 1012 | -10/Materials | Discovered new exit (range 10) 1367 | -10/Materials | Discovered new exit (range 16) 1629 | -10/Materials | Repaired Lgt. Treads 1656 | -10/Materials | Repaired Lgt. Treads 1762 | -10/Materials | Discovered new exit (range 7) 1772 | -10/Materials | Entered Subcaves 1776 | -10/Subcaves | Discovered new exit (range 12) 1777 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2089 | -10/Subcaves | Learned Materials stockpile data 2156 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2161 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2223 | -10/Subcaves | Discovered new exit (range 8) 2419 | -10/Subcaves | Core integrity fell below 50% 2818 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3089 | -10/Subcaves | Discovered new exit (range 12) 3145 | -10/Subcaves | Entered Recycling 3161 | -7/Recycling | Core integrity fell below 20% 3514 | -7/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03402_ U-05 Engineer builds a Wall. 03403_ U-05 Engineer lays Concrete. 03408_ Acquired 24 matter. 03409_ U-05 Engineer builds a Wall. 03409_ U-05 Engineer lays Concrete. 03416_ U-05 Engineer builds a Wall. 03417_ U-05 Engineer lays Concrete. 03423_ U-05 Engineer builds a Wall. 03429_ Dropped Lgt. Assault Rifle. 03433_ R-06 Scavenger collects Lgt. Assault Rifle. 03434_ U-05 Engineer lays Concrete. 03453_ U-05 Engineer builds a Wall. 03463_ U-05 Engineer lays Concrete. 03480_ U-05 Engineer builds a Wall. 03483_ U-05 Engineer lays Concrete. 03486_ U-05 Engineer builds a Wall. 03490_ U-05 Engineer lays Concrete. 03493_ U-05 Engineer builds a Wall. 03497_ U-05 Engineer lays Concrete. 03514_ H-55 Commando springs to life. 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Y????????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? i ???????????????????? | | ????????????????????[ ??????????????????? | | ???????????????????? ! i g??????????????????? | | ???????????????????#g d [ ?????????????????? | | ???????????????????# t Y t ?????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseFactoryDiverter Manual? 0 Play Time 00:15:51 Cumulative 902.3 hours Start 2024.08.13 @ 19:33:04 End 2024.08.13 @ 19:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1440 Rogue 1440 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 72 Gallery% 87 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cded1f9e-cba6-43aa-b134-8b5042f8839c