Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.03 @ 19:58:43 Player: Olexender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2270) 2270 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5825 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) High-capacity Matter Pod (200) Hacking Suite Hacking Drone Bay (1/1) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Makeshift Kinetic Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Flail Makeshift Sword > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Large Battery High-capacity Matter Pod Hardened Medium Armor Plating Hacking Suite Makeshift Axe Self-destruct Interrupter [Rating: 41] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Cooling System Device Cooling System Storage Medium Storage Unit Protection Makeshift Kinetic Plating Weapon Flail Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 67 | 6 2 19 10 4 6 3 17 Power 9 | 1 . 1 1 3 . . 3 Engine 8 | 1 . 1 1 3 . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 . 8 3 . . 2 4 Treads . | . . . . . . . . Leg 18 | 2 . 8 3 . . 1 4 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 4 5 . 2 1 5 Device 11 | . 1 3 3 . 1 1 2 Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . 1 1 1 . 1 . 3 Artifact . | . . . . . . . . Weapon 19 | 2 . 6 1 1 4 . 5 Energy Gun 6 | 1 . 4 . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 2 . . 1 . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon 4 | . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . Parts Lost 39 | . 1 . 5 . 11 . 22 Power 5 | . . . . . 1 . 4 Propulsion 12 | . . . 2 . 4 . 6 Utility 12 | . 1 . 2 . 3 . 6 Weapon 10 | . . . 1 . 3 . 6 Highest Loss Streak 8 | . 1 . 5 . 5 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 71 | . 97 93 88 92 70 61 57 Engine 9 | . 14 11 9 15 13 7 1 Leg 13 | . 28 32 34 30 9 5 11 Wheel 1 | . . . . . . 2 4 Device 10 | . 8 11 14 23 15 7 7 Storage 8 | . 14 11 11 7 7 7 6 Protection 5 | . 3 5 5 . 4 7 5 Energy Gun 3 | . 14 10 5 . 5 . . Ballistic Gun 5 | . 14 10 5 . 1 7 1 Impact Weapon 4 | . . . . . 4 7 5 Slashing Weapon 5 | . . . . 7 5 7 8 Peak Build Rating 41 | 6 7 21 24 29 33 41 41 Average Rating 22 | 3 6 15 20 27 25 25 27 On Entrance 18 | . 6 6 21 21 29 20 41 Naked Turns 6 | . . . . . . . 6 Heaviest Build 49 | 14 17 22 34 39 45 34 49 Greatest Support 49 | 20 20 39 49 48 48 28 30 Greatest Overweight (x) 10 | . . . 1 . 10 10 3 Average Overweight (x) 1 | . . . . . 3 2 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 9 Most Carried 10 | 5 7 8 8 7 9 9 10 Average Carried 6 | 1 3 7 7 5 6 6 6 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 8 | . 7 8 7 6 6 8 5 Class Distribution -------------------- 64% | Mutant 19% | Derelict-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 1428 | 195 21 573 246 . 222 20 151 Remotely . | . . . . . . . . Salvage Created 2178 | . 120 739 318 . 322 . 679 Parts 115 | . 12 45 19 . 15 . 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 34 | . . . . . 12 . 22 Prevented 4 | . . . . . 3 . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 50 | . 2 14 8 . 13 . 13 Melee 13 | . . . . . . . 13 Guns 22 | . 2 14 1 . 5 . . AOE 15 | . . . 7 . 8 . . Classes Destroyed 10 | . 2 2 3 . 1 . 2 Builder 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 7 | . 2 4 1 . . . . Swarmer 7 | . . . . . 4 . 3 Grunt 22 | . 2 8 3 . 3 . 6 Brawler 1 | . . . . . . . 1 Duelist 4 | . . 2 . . 1 . 1 Sentry 9 | . . 4 3 . 1 . 1 Hunter 2 | . . . 2 . . . . Programmer 1 | . . . . . . . 1 Wasp 3 | . . . . . 3 . . Thug 1 | . . . . . 1 . . Best Kill Streak 9 | . 4 3 9 . 4 . 4 Combat Bots Only 7 | . 2 3 7 . 4 . 4 Max Kills in Single Turn 4 | . 1 1 2 . 4 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 . 3 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 539 | . 14 48 86 . 120 . 271 Missed 161 | . 5 14 21 . 49 . 72 Damage Taken 4421 | . 76 365 777 . 677 . 2526 Core 899 | . . 46 151 . 131 . 571 Absorbed by Shields 131 | . . 24 107 . . . . Ignored by Resistances 1395 | . 25 114 253 . 223 . 780 Regen/Repaired (Parts) 43 | . . . 43 . . . . Core Remaining (%) 90 | 100 100 88 72 . . . . Volleys Fired 106 | . 11 40 23 . 23 . 9 Largest 2 | . 2 2 2 . 2 . 1 Hottest 113 | . 70 86 86 . 113 . 25 Shots Fired 177 | . 22 78 41 . 27 . 9 Gun 165 | . 22 78 36 . 20 . 9 Cannon . | . . . . . . . . Launcher 12 | . . . 5 . 7 . . Special . | . . . . . . . . Kinetic 87 | . 11 40 19 . 8 . 9 Thermal 78 | . 11 38 17 . 12 . . Explosive 12 | . . . 5 . 7 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 13 19 16 . 13 . 8 Robot Miss Streak 2 | . 1 2 1 . 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 191 | . 16 60 38 . 23 . 54 Core Hits 109 | . 6 26 24 . 28 . 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . 5 3 . . . 6 Burn 8 | . . 5 3 . . . . Sever 6 | . . . . . . . 6 Melee Attacks 58 | . . . . . 1 . 57 Impact 15 | . . . . . . . 15 Slashing 43 | . . . . . 1 . 42 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 11 | . . . . . . . 11 Damage Inflicted 5323 | . 208 1001 1214 . 1186 . 1714 Guns 2290 | . 208 1001 566 . 412 . 103 Cannons . | . . . . . . . . Explosions 1398 | . . . 648 . 750 . . Melee 1582 | . . . . . 24 . 1558 Ramming 53 | . . . . . . . 53 Kinetic 1029 | . 84 442 296 . 104 . 103 Thermal 1261 | . 124 559 270 . 308 . . Explosive 1398 | . . . 648 . 750 . . Electromagnetic . | . . . . . . . . Impact 371 | . . . . . . . 371 Slashing 1211 | . . . . . 24 . 1187 Piercing . | . . . . . . . . Highest Corruption 10 | . 1 . 1 . . . 10 Average Corruption 3 | . 1 . 1 . . . 5 Corruption Purged 1 | . . . 1 . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . 1 . . . 10 Message Errors 6 | . . . 1 . . . 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 172 | . . . 34 . . . 138 Projectiles . | . . . . . . . . Explosions 34 | . . . 34 . . . . Melee 138 | . . . . . . . 138 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . . . 87 . 17 . 17 Shots 5 | . . . 4 . 1 . . Rammed 21 | . . . . . . . 21 Targets Rammed 27 | . . . . . . . 27 Kicked 6 | . . . . . . . 6 Crushed . | . . . . . . . . Highest Temperature 460 | . 105 460 392 . 3 . 184 Average Temperature 133 | . 52 148 176 . 2 . 83 Received Heat Transfer 1477 | . 54 256 285 . 222 . 660 Effects 6 | . . 3 3 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . 1 . . . . . Interference 2 | . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . . . . . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 4 2 . 1 . . Heat Transferred 3475 | . 370 1591 814 . 700 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Peak Influence 372 | . 60 372 270 105 . . . Initial 114 | . . 21 114 105 . . . Average 120 | . 9 171 159 105 . . . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 75 | 100 100 64 63 100 . . . Level 1 24 | . . 35 36 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 2 3 . . . . Investigation 4 | . . 2 2 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 6 20 13 . 13 . 20 Peak Tracking Total 8 | . 3 4 8 . 4 . 4 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered 3 | . 1 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed 6 | . . 6 . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 1 . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 15 | . 6 4 3 . 2 . . Terminals 9 | . 5 2 2 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 17 15 10 . 8 . . Successful 37 | . 9 12 8 . 8 . . Failed 13 | . 8 3 2 . . . . Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . 16 6 7 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 9 | . . 9 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 8 3 6 . 8 . . Record 14 | . 3 1 3 . 7 . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 9 | . . 9 . . . . . Insert Component 4 | . . 4 . . . . . Analyze 5 | . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 4 2 . . . . Full Trace Events 4 | . . 2 2 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 5142 | 57 314 600 300 51 1215 1992 613 Spaces Moved 2549 | 48 222 366 149 37 373 981 373 Core 147 | 17 . . . . 33 95 2 Treads . | . . . . . . . . Legs 1597 | 31 222 366 149 37 340 299 153 Wheels 805 | . . . . . . 587 218 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 50 Average Speed 177 | 95 120 120 124 120 309 201 110 Slowest Speed 550 | 120 120 120 190 120 550 550 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 51 42 19 1 54 86 55 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . 3 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 3 4 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 107 | . . . 37 . 70 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 107 | . . . 37 . 70 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 2931 | 59 247 456 226 43 408 998 494 Wait 71 | . 5 6 36 . . 10 14 Move 2542 | 47 221 365 148 36 372 980 373 Hop . | . . . . . . . . Pick Up 57 | 5 8 14 7 2 6 5 10 Fast Attach 11 | 2 . 7 1 . . . 1 Attach 41 | 4 1 5 8 2 6 3 12 Detach . | . . . . . . . . Swap 15 | . 1 7 1 2 . . 4 Drop 17 | 1 . 12 2 1 . . 1 Fire 106 | . 11 40 23 . 23 . 9 Melee 44 | . . . . . 1 . 43 Ram 21 | . . . . . . . 21 Kick 6 | . . . . . . . 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -9/Materials | Discovered new exit (range 16) 931 | -9/Materials | Discovered new exit (range 13) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -8/Materials | Build established: Scavenger-Mutant 1031 | -8/Materials | Repaired Cooling System 1187 | -8/Materials | Destroyed 7 combat bots 1197 | -8/Materials | Lost 5 parts (2n2u1w) 1270 | -8/Materials | Discovered new exit (range 3) 1272 | -8/Materials | Entered Factory 1272 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1320 | -7/Factory | Discovered new exit (range 3) 1323 | -7/Factory | Entered Lower Caves 1443 | -7/Lower Caves | Ambushed by wild Derelicts 1474 | -7/Lower Caves | Learned Factory non-interactive machine intel 1570 | -7/Lower Caves | Lost 5 parts (2n1u2w) 1740 | -7/Lower Caves | Learned Factory trap positions 1740 | -7/Lower Caves | Learned location of 1 exit from Research 1740 | -7/Lower Caves | Learned Extension stockpile data 1740 | -7/Lower Caves | Learned Armory stockpile data 1740 | -7/Lower Caves | Learned Extension terminal intel 1837 | -7/Lower Caves | Build established: Mutant 2338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2391 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 2467 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2538 | -7/Lower Caves | Entered Zion 2912 | -7/Zion | Learned Factory emergency access door positions 3115 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3749 | -7/Zion | Met Imprinter 3985 | -7/Zion | Learned location of Storage (-7) 4128 | -7/Zion | Build established: Derelict-Mutant 4503 | -7/Zion | Discovered new exit (range 15) 4513 | -7/Zion | Given the Hacking Drone Bay 4513 | -7/Zion | Found Prototype Device 4514 | -7/Zion | Identified Hacking Drone Bay 4530 | -7/Zion | Entered Proximity Caves 4667 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 4688 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4820 | -6/Proximity Caves | Learned Factory stockpile data 4855 | -6/Proximity Caves | Core integrity fell below 50% 4911 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 5113 | -6/Proximity Caves | Core integrity fell below 20% 5142 | -6/Proximity Caves | System corruption reached 10% 5143 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05077_ Flail destroyed. 05081_ Lgt. Fission Core destroyed. 05088_ R5XENGA5 Q2ZXP9,JWU4LPHOYD 05107_ Kicked S-27 Virus out of the way. 05108_ Q4JMSUEE %UT| &4D5GYPGKMAJ4 05108_ Kicked S-27 Virus out of the way. 05109_ Carbon-fiber Leg destroyed. 05110_ Slammed into S-27 Virus. 05131_ Med. Storage Unit destroyed. 05132_ Slammed into S-27 Virus. 05133_ System corrupted: Component data lost. 05133_ Slammed into S-27 Virus. 05136_ Destabilizing: System corrupted (+2). 05137_ Adv. Heat Sink destroyed. 05137_ Slammed into S-27 Virus. 05141_ Destabilizing: System corrupted (+2). 05142_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????## #???? | | ????????????????????????????????????????# ??? | | ???????????????????????????????????????# ?? | | ???????????????????????????????????#??## ? | | ????????????????????????????????? ### ? | | ????????????????????????????????? ? | | ????????????????????###????????? ? | | ????????????????????? #???????? ? | | ????????????????????? ????????? ? | | ????????????????????? ??????????? # | | ?????????????????????# ????????????# ## | | ????????????????????## ????????????# #??# | | ????????????????????# #???###??????# ##?# | | ????????????????????# ##??# ##??## #?# ### | | ????????????????????# ##?? #### #?# | | ????????????????????# % #??? ## #??# | | ????????????????????# s%s##??# #?## #### | | ????????????????????## %%@#??# ### #??# | | ?????????????????????###%%#?## ## ##??? | | ??????????????????????##%##?# ## ##???? | | ??????????????????????# %#### #### #????? | | ??????????????????????# % ## % #?# #????? | | ??????????????????????##%%%%%%%%% #?# ####?# | | ???????????????????????### #### #### ## | | ?????????????????????????## #??## ### | | ????????????????????????### ###???### ## | | ????????????????????????# #???????## | | ???????????????????????## #???###??# # | | ??????????????????????## #?## ##?## #### | | ??????????????????????# ### #### ##?? | | ??????????????????????## ## ## #?? | | ???????????????????????## #?## ##? | | ????????????????????????### #??# #? | | ??????????????????????????# ##?# #? | | ??????????????????????????# ### ##? | | ??????????????????????????#### ## ###?? | | ?????????????????????????????# ## ##???? | | ????????????????????????????? #### ##????? | | ????????????????????????????? ## #??# #????? | | ???????????????????????????? #? #?# ##?? | | ???????????????????????????? ? ##?# ## | | ??????????????????? ??????? ? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointHardlightLoader Manual? 0 Play Time 00:36:37 Cumulative 278.6 hours Start 2025.03.02 @ 03:08:26 End 2025.03.03 @ 19:58:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 218 Rogue 0 Adventurer 155 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db1edc66-ab37-4b68-83aa-f2baf2138b0e