Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 15:36:43 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (176) 880 Value Destroyed (6244) 6244 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (1619) 1619 TOTAL SCORE: 15923 Bonus ------- High Alert Combat Kills 1052 Follower Combat Kills 289 Met Zhirov 300 Friendly Fire -22 Cogmind --------- Core Integrity 168/1300 Matter 104/300 Energy 215/340 System Corruption 0% Temperature Hot (241) Movement Core (1000) Ox19 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Hardened Medium Armor Plating Advanced Thermal Shield > --- WEAPON (5) ------- Field Laser HERF Cannon Compact HERF Cannon Matter Neutralizer > --- INVENTORY (5) ---- Medium Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Particle Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Field Laser HERF Cannon Compact HERF Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Medium Storage Unit Advanced Sensor Array [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . 2 . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . Utility 7 | . . . 1 . 1 . 1 1 . . . . . 2 1 Weapon 3 | . . . . . 1 . . 1 . . . . . . 1 Parts Attached 252 | 7 8 4 29 2 37 33 38 33 12 4 4 5 5 18 13 Power 28 | 1 1 1 3 . 3 3 4 3 2 . 1 1 . 2 3 Engine 18 | 1 1 1 3 . 2 2 2 3 1 . . . . . 2 Core 7 | . . . . . 1 1 2 . 1 . 1 1 . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 51 | 2 1 . 5 . 10 11 4 2 4 1 2 3 . 5 1 Treads 18 | . . . 2 . 9 7 . . . . . . . . . Leg 17 | 2 1 . 3 . . 4 2 . 3 . 2 . . . . Wheel 7 | . . . . . 1 . 2 2 1 1 . . . . . Hover 5 | . . . . . . . . . . . . . . 4 1 Flight 4 | . . . . . . . . . . . . 3 . 1 . Utility 82 | 1 2 . 14 2 13 6 10 17 2 . . 1 3 7 4 Device 41 | . 1 . 8 1 8 2 6 8 1 . . . 1 4 1 Storage 9 | 1 1 . . . 3 1 . 1 . . . . . 2 . Processor 11 | . . . 2 1 1 . . 3 1 . . . 2 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 21 | . . . 4 . 1 3 4 5 . . . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 91 | 3 4 3 7 . 11 13 20 11 4 3 1 . 2 4 5 Energy Gun 11 | 2 2 1 . . . 2 1 . . 1 1 . . . 1 Energy Cannon 10 | . . . 5 . . . . . 1 . . . . . 4 Ballistic Gun 27 | 1 1 1 . . 5 3 9 5 . . . . 2 . . Ballistic Cannon 25 | . . . 2 . 5 4 5 5 2 2 . . . . . Launcher 11 | . . 1 . . . 3 5 1 1 . . . . . . Special Weapon 3 | . 1 . . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . . . . 4 . . . Corrupted Parts 3 | . . . 1 . . 2 . . . . . . . . . System Corruption 9 | . . . 4 . . 5 . . . . . . . . . Parts Lost 85 | . . 2 10 . 4 14 4 11 1 9 1 . 5 17 7 Power 11 | . . 1 1 . . 2 . 1 . 1 . . 2 2 1 Propulsion 27 | . . . 5 . 2 4 . 1 . 4 . . 3 7 1 Utility 22 | . . . 2 . 1 3 2 5 . 1 . . . 4 4 Weapon 25 | . . 1 2 . 1 5 2 4 1 3 1 . . 4 1 Highest Loss Streak 8 | . . 2 7 . 3 7 2 6 1 5 1 . 3 8 7 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . Average Slot Usage (%) 79 | . 99 89 93 88 97 90 79 74 34 53 31 43 61 58 43 Engine 5 | . 14 4 10 11 8 3 3 5 . 3 . . . . 1 Core 1 | . . . . . . 5 3 . . 4 4 6 7 . . Treads 8 | . . . 2 22 25 20 . . . . . . . . . Leg 7 | . 28 28 24 . . 2 13 . 1 9 6 11 5 . . Wheel 3 | . . . . . . . 8 13 1 1 . . . . . Device 9 | . 13 14 7 8 15 12 11 9 2 4 . . . . 2 Storage 7 | . 14 14 11 11 9 9 7 5 . . . . . 1 . Processor 7 | . . . 4 11 9 7 . 1 13 17 17 17 22 28 21 Protection 4 | . . . 9 2 1 3 7 10 5 2 . 1 5 1 4 Energy Cannon 1 | . . . 17 . . . . . . . . . . . 7 Ballistic Gun 9 | . 21 18 . . 10 16 15 16 . . . . 1 2 . Ballistic Cannon 7 | . . . 3 22 16 6 5 8 4 6 . . . . . Peak Build Rating 73 | 6 7 8 14 14 32 32 50 61 41 41 26 55 59 68 73 Average Rating 29 | 4 6 6 12 13 26 27 39 50 19 32 18 29 52 53 42 On Entrance 21 | . 6 7 8 13 13 31 22 46 11 41 7 20 55 48 19 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 16 16 32 32 38 35 61 62 31 31 10 13 13 34 86 Greatest Support 62 | 20 20 20 40 40 62 60 56 56 45 45 35 35 18 34 12 Greatest Overweight (x) 28 | . . . 10 . 1 10 1 5 4 5 . . . 8 28 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 Average Capacity 9 | 7 9 10 10 10 9 10 10 9 5 5 5 5 5 6 6 Most Carried 10 | 2 8 10 10 7 10 10 10 10 5 5 1 1 1 5 5 Average Carried 7 | 1 5 8 8 6 9 8 9 9 4 2 . . . 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 10 5 Final Carried 10 | 2 8 10 6 6 10 7 10 5 3 1 1 . 1 2 2 Class Distribution -------------------- 38% | Mutant 24% | Tank 11% | Scavenger-Skirmisher 10% | Scavenger-Tank 7% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 5620 | 208 119 65 394 34 1167 1332 1001 524 81 401 53 . 95 120 26 Remotely 2 | . . . . . 2 . . . . . . . . . . Salvage Created 7107 | . 183 15 594 . 1047 1847 1617 863 81 240 . . . 302 318 Parts 373 | . 18 . 33 . 66 86 72 49 5 10 . . . 15 19 Haulers Intercepted 5 | . . . . . 1 3 1 . . . . . . . . Recyclers Shooed 7 | . . . . . 2 . 1 3 1 . . . . . . Parts Field Recycled 3 | . . . 3 . . . . . . . . . . . . Retrieved Matter 6 | . . . 6 . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 12 . . 4 . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 128 | . 8 1 19 . 19 28 26 14 2 5 . . . 2 4 Melee 3 | . . . . . . . . 1 . . . . . 2 . Guns 57 | . 8 1 . . 6 18 14 10 . . . . . . . Cannons 55 | . . . 19 . 13 2 7 3 2 5 . . . . 4 AOE 11 | . . . . . . 7 4 . . . . . . . . Classes Destroyed 17 | . 3 . 1 . 6 4 1 1 . . . . . . 1 Worker 11 | . . . . . 3 3 2 3 . . . . . . . Builder 6 | . . . . . 2 2 . 2 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 5 | . . . . . 1 3 1 . . . . . . . . Recycler 11 | . . . . . 4 3 3 . . . . . . 1 . Mechanic 2 | . . . . . . 1 . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 11 | . 1 . 1 . 3 1 2 2 . . . . . 1 . Swarmer 21 | . 6 . 9 . 3 . . 3 . . . . . . . Grunt 61 | . 2 1 5 . 8 14 17 3 2 3 . . . 2 4 Brawler 4 | . . . . . 1 2 1 . . . . . . . . Protector 2 | . . . . . . 1 1 . . . . . . . . Sentry 28 | . . . 5 . 6 10 4 3 . . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . 1 . 1 3 . . . . . . . Programmer 5 | . . . . . . . 2 1 . 2 . . . . . Best Kill Streak 14 | . 3 1 6 . 8 10 14 6 2 2 . . . 3 2 Combat Bots Only 8 | . 3 1 6 . 3 8 6 4 2 2 . . . 2 2 Max Kills in Single Turn 3 | . 1 1 1 . 2 3 2 3 1 1 . . . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1522 | . 41 10 186 18 121 139 337 260 42 80 30 . 100 62 96 Missed 488 | . 12 3 53 6 23 33 128 95 14 25 13 . 57 18 8 Damage Taken 17118 | . 278 156 1507 94 1410 2257 2297 2561 577 1059 260 . 780 1472 2410 Core 3982 | . 64 47 322 7 190 257 186 404 49 397 77 . 220 630 1132 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 193 | . . . . . . . . . 11 20 . . 131 31 . Ignored by Resistances 335 | . . . . . . . . . . . . . . . 335 Regen/Repaired (Parts) 151 | . . . . . 151 . . . . . . . . . . Core Remaining (%) 47 | 100 . 55 . 17 . 18 73 52 . . . . 21 45 . Volleys Fired 408 | . 34 7 47 4 63 90 95 39 4 15 2 . . . 8 Largest 4 | . 2 2 2 2 3 3 3 4 2 2 1 . . . 4 Hottest 350 | . 100 70 136 78 116 125 106 156 96 96 65 . . . 350 Shots Fired 1059 | . 66 14 89 8 182 231 260 151 8 27 2 . . . 21 Gun 625 | . 65 9 . . 76 163 210 98 . 1 2 . . . 1 Cannon 397 | . . . 89 8 105 52 38 51 8 26 . . . . 20 Launcher 29 | . . 5 . . . 10 12 2 . . . . . . . Special 8 | . 1 . . . 1 6 . . . . . . . . . Kinetic 897 | . 59 7 10 8 181 204 245 149 8 26 . . . . . Thermal 117 | . 5 2 79 . 1 17 . . . 1 . . . . 12 Explosive 5 | . . 5 . . . . . . . . . . . . . Electromagnetic 40 | . 2 . . . . 10 15 2 . . 2 . . . 9 Robot Hit Streak 14 | . 8 5 12 3 8 10 14 12 4 11 1 . . . 6 Robot Miss Streak 8 | . 4 2 2 2 4 6 8 8 1 1 1 . . . 3 Penetration Max 2 | . . . . . 1 1 1 2 . . . . . . . Secondary Targets 7 | . 2 . . . . 1 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . Shots Hit Robots 656 | . 39 9 67 4 107 134 172 73 6 21 1 . . 10 13 Core Hits 355 | . 16 5 21 . 42 71 124 42 4 13 . . . 8 9 Critical Kills 2 | . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 1 . . . . . . . . Critical Strikes 21 | . 1 . 1 . 6 4 2 1 1 3 . . . 2 . Destroy 5 | . 1 . . . . 2 2 . . . . . . . . Blast 14 | . . . 1 . 6 2 . 1 1 3 . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 14 | . . . . . . . . . . . . . . 14 . Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . 14 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 16611 | 9 347 193 1419 110 2422 3965 3980 2349 175 623 28 . . 436 555 Guns 7201 | . 345 54 . . 902 2081 2519 1257 . 20 23 . . . . Cannons 6135 | . . . 1409 105 1503 664 564 585 169 598 . . . . 538 Explosions 2515 | . . 139 . . . 1209 848 319 . . . . . . . Melee 436 | . . . . . . . . . . . . . . 436 . Ramming 324 | 9 2 . 10 5 17 11 49 188 6 5 5 . . . 17 Kinetic 11354 | . 295 41 209 105 2405 2638 3052 1842 169 598 . . . . . Thermal 2149 | . 50 13 1200 . . 237 69 269 . 20 . . . . 291 Explosive 139 | . . 139 . . . . . . . . . . . . . Electromagnetic 2209 | . . . . . . 1079 810 50 . . 23 . . . 247 Impact . | . . . . . . . . . . . . . . . . Slashing 436 | . . . . . . . . . . . . . . 436 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 5 5 . 12 2 3 . 1 1 1 1 . . Average Corruption 3 | . . . 4 5 . 7 2 2 . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . . . 13 25 . 20 . 3 . 3 3 1 3 . . Message Errors 8 | . . . 2 3 . 1 . . . 1 . 1 . . . Matter Fused 20 | . . . 4 8 . 5 . 1 . . 2 . . . . Heat Flow Errors 7 | . . . . 2 . 4 . . . . . . 1 . . Energy Discharges 12 | . . . 2 5 . 1 . 1 . 1 1 . 1 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . 1 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . 1 3 . 2 . 1 . . . . . . . Data Loss (major) 7 | . . . 2 2 . 3 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . Alerts 4 | . . . . 1 . 1 . . . 1 . . 1 . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 160 | . . . 1 4 33 11 31 80 . . . . . . . Projectiles 55 | . . . 1 4 33 11 . 6 . . . . . . . Explosions 92 | . . . . . . . 24 68 . . . . . . . Melee 13 | . . . . . . . 7 6 . . . . . . . Knockbacks 48 | . . . . 4 16 8 9 6 1 4 . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 42 | . . . . 4 15 7 7 4 1 4 . . . . . Secondary 5 | . . . . . 1 1 1 2 . . . . . . . Self-Inflicted Damage 303 | . . 40 . . . 22 60 168 3 2 . . . . 8 Shots 6 | . . 1 . . . 2 2 1 . . . . . . . Rammed 31 | . . . 4 2 2 2 3 15 1 1 . . . . 1 Targets Rammed 42 | 2 1 . 7 2 3 3 4 15 1 1 2 . . . 1 Kicked 9 | 2 1 . 3 . . . 1 . . . 2 . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . Highest Temperature 993 | . 40 40 417 265 427 553 244 296 12 9 . . 269 9 993 Average Temperature 148 | . 14 14 152 80 123 166 49 89 5 5 . . 126 5 623 Received Heat Transfer 4606 | . 72 81 375 . 693 810 891 195 180 417 12 . 93 229 558 Effects 80 | . . . 4 . 5 26 2 . . . . . . . 43 Shutdowns 16 | . . . . . 1 5 . . . . . . . . 10 Energy Bleed 12 | . . . 3 . . 4 . . . . . . . . 5 Interference 20 | . . . . . 2 5 2 . . . . . . . 11 Matter Decay 9 | . . . . . . 4 . . . . . . . . 5 Short Circuit 9 | . . . 1 . . 5 . . . . . . . . 3 Damage (minor) 5 | . . . . . 2 2 . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Damage (core) 6 | . . . . . . 1 . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 1 . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . Parts Fried 16 | . . . . . . 2 7 5 . . . . . . 2 Impact Corruptions 4 | . . . . . . . 1 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 2 . 1 2 . . . 1 . . . . . Heat Transferred 3299 | . 148 37 2146 . . 385 50 200 . 37 . . . . 296 Parts Sabotaged 4 | . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 4 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 1024 | . 248 58 397 81 503 743 1024 823 510 . . . . 362 320 Initial 454 | . . 18 22 81 29 211 337 454 385 . . . . 261 139 Average 359 | . 88 46 207 51 153 525 670 559 432 . . . . 299 211 Maximum Alert Level 3 | . 1 . 1 . 2 3 3 3 2 . . . . 1 1 Low Security (%) 34 | 100 85 100 44 100 69 . . . . . . . . . 50 Level 1 19 | . 14 . 55 . 21 12 3 14 18 . . . . 100 49 Level 2 34 | . . . . . 9 76 70 55 81 . . . . . . Level 3 10 | . . . . . . 10 26 29 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 2 . 3 5 10 8 2 . . . 1 2 1 Investigation 7 | . . . 1 . . . 2 1 1 . . . . 1 1 Extermination 3 | . . . . . . . 2 1 . . . . . . . Reinforcement 15 | . . . 1 . 3 2 4 3 1 . . . . 1 . Assault 6 | . . . . . . 3 2 . . . . . 1 . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 8 | . 1 . 2 . 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 313 | . 13 2 27 3 32 48 54 37 11 18 7 . 39 11 11 Peak Tracking Total 30 | . 5 1 8 3 4 9 6 12 7 8 6 . 30 5 4 Tactical Retreats 34 | . . . 1 . 4 . 6 5 1 5 2 . 5 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 4 | . . . . . . . 3 . 1 . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 15 | . . . . . 1 2 4 8 . . . . . . . Max in Single Turn 2 | . . . . . 1 1 1 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 53 | . 1 . 6 . 6 7 8 8 1 . 1 9 . 4 2 Terminals 25 | . 1 . 3 . 2 5 5 4 1 . 1 . . 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . 1 . Recycling Units 7 | . . . 2 . 1 1 1 1 . . . . . 1 . Scanalyzers 4 | . . . 1 . 2 . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . . 1 . Total Hacks 150 | . 1 . 16 . 22 19 15 13 1 . 1 48 . 11 3 Successful 97 | . . . 13 . 14 5 7 4 1 . 1 48 . 3 1 Failed 53 | . 1 . 3 . 8 14 8 9 . . . . . 8 2 Catastrophic 18 | . 1 . . . 1 3 6 4 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 1 . 8 . 3 8 5 3 . . 1 . . . 2 Terminals 56 | . 1 . 8 . 8 15 7 7 1 . 1 . . 5 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 9 | . . . . . 4 3 . . . . . . . 2 . Recycling Units 15 | . . . 3 . 2 1 4 2 . . . . . 3 . Scanalyzers 15 | . . . 5 . 8 . 2 . . . . . . . . Garrison Access 6 | . . . . . . . 2 3 . . . . . 1 . Terminal Hacks 64 | . . . 3 . 2 4 2 1 1 . 1 48 . 1 1 Record 41 | . . . . . 1 . . 1 1 . 1 36 . 1 . Part Schematic 5 | . . . 1 . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . 1 . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 1 . . . . . . . 1 . Scan Component 4 | . . . . . 2 1 . . . . . . . 1 . Repair 2 | . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 11 | . . . 3 . 2 . 4 1 . . . . . 1 . Process 3 | . . . . . 1 . 1 1 . . . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . 1 . 1 . . . . . . . . Retrieve Components 4 | . . . 2 . . . 1 . . . . . . 1 . Scanalyzer 11 | . . . 4 . 6 . 1 . . . . . . . . Insert Component 6 | . . . 2 . 3 . 1 . . . . . . . . Analyze 5 | . . . 2 . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . . 1 . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . 5 . 5 7 6 6 . . . . . 4 1 Full Trace Events 7 | . . . . . 2 2 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 7 . 3 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 415 | . . . . . 207 . 208 . . . . . . . . Retrieved Matter 415 | . . . . . 207 . 208 . . . . . . . . Retrieved Components 17 | . . . 12 . . . 2 . . . . . . 3 . Parts Scanalyzed 6 | . . . 2 . 3 . 1 . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 14 | . . . . 2 . 12 . . . . . . . . . Largest Group 10 | . . . . 2 . 10 . . . . . . . . . Highest-Rated Group 173 | . . . . 41 . 173 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 8 . 66 . . . . . . . . . Total Damage 1052 | . . . . 83 . 969 . . . . . . . . . Kills 12 | . . . . 3 . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 5 | . . . . . 1 . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . 5 5 Garrisons 1 | . . . . . . . . . . . . . . . 1 Investigations 2 | . . . . . . . . . . . . . . 2 . Reinforcements 1 | . . . . . . . . . . . . . . 1 . Guards 6 | . . . . . . . . . . . . . . 2 4 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 9353 | 89 415 97 895 736 1552 1146 1528 1148 174 277 359 223 239 201 274 Spaces Moved 6447 | 64 244 58 499 443 714 508 988 908 148 238 311 231 604 289 200 Core 398 | 2 . . 5 . . 5 . 62 100 86 50 . . 4 84 Treads 1639 | . . . 64 443 711 421 . . . . . . . . . Legs 1750 | 62 244 58 430 . . 82 375 . 11 104 261 123 . . . Wheels 1547 | . . . . . 3 . 613 846 37 48 . . . . . Hover 188 | . . . . . . . . . . . . . . 72 116 Flight 925 | . . . . . . . . . . . . 108 604 213 . Fastest Speed 29 | 50 120 120 120 160 115 120 100 50 50 50 50 49 29 32 50 Average Speed 113 | 117 120 120 131 160 160 165 112 98 97 95 111 92 38 45 108 Slowest Speed 1450 | 120 120 120 550 160 250 550 192 300 250 300 130 130 49 450 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 2 3 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 41 22 51 84 49 65 28 24 2 51 57 62 69 8 4 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . 1 . . . 3 . . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 . 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . 1 . 1 . . . . . 2 1 . 4 . . Spaces Dug 6 | . 1 . . . 1 4 . . . . . . . . . Terrain Destroyed 180 | . 1 38 . . 19 32 10 68 1 8 . . . . 3 Melee . | . . . . . . . . . . . . . . . . Projectile 73 | . 1 . . . 19 19 6 16 1 8 . . . . 3 AOE 107 | . . 38 . . . 13 4 52 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 7647 | 74 307 72 637 460 1003 662 1202 1070 168 262 319 237 607 331 236 Wait 299 | . 10 . 20 9 145 12 43 43 . . . . . 6 11 Move 6422 | 63 243 57 498 442 713 507 987 907 147 237 310 230 599 282 200 Hop 5 | . . . . . . . . . . . . . 2 3 . Pick Up 82 | 1 8 4 16 1 17 5 12 11 1 . 1 . 1 3 1 Fast Attach 95 | 7 1 . 5 . 11 10 6 10 7 1 3 6 4 14 10 Attach 57 | . . 2 8 . 6 8 7 9 5 3 1 1 . 4 3 Detach 27 | 1 . . 2 . 2 4 4 4 1 3 . . . 4 2 Swap 102 | . 7 2 16 2 20 15 25 14 . . . . 1 . . Drop 93 | . 3 . 15 . 23 8 19 18 2 2 . . . 3 . Fire 408 | . 34 7 47 4 63 90 95 39 4 15 2 . . . 8 Melee 12 | . . . . . . . . . . . . . . 12 . Ram 24 | . . . 3 . . . 3 15 1 1 . . . . 1 Kick 9 | 2 1 . 3 . . . 1 . . . 2 . . . . Crush 9 | . . . 1 2 3 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 9) 505 | -10/Materials | Entered Mines 514 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 544 | -10/Mines | Discovered new exit (range 8) 579 | -10/Mines | Found a hidden stash of uninstalled traps 602 | -10/Mines | Entered Materials 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Core integrity fell below 20% 1372 | -9/Materials | Lost 7 parts (1p3n1u2w) 1497 | -9/Materials | Entered Mines 1839 | -9/Mines | Discovered new exit (range 7) 1909 | -9/Mines | Discovered new exit (range 9) 2233 | -9/Mines | Entered Materials 2233 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2234 | -8/Materials | Identified exit to Storage 2541 | -8/Materials | Build established: Tank 2803 | -8/Materials | Discovered new exit (range 10) 2863 | -8/Materials | Build established: Gunner 2938 | -8/Materials | Repaired Autogun 2971 | -8/Materials | Repaired Imp. Ion Engine 3402 | -8/Materials | Build established: Scavenger-Skirmisher 3544 | -8/Materials | Lost 3 parts (2n1w) 3575 | -8/Materials | Discovered new exit (range 16) 3785 | -8/Materials | Entered Storage 3820 | -8/Storage | Met a pair of Derelict thieves 4142 | -8/Storage | Discovered new exit (range 13) 4156 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4185 | -8/Storage | First assault squad dispatched 4289 | -8/Storage | Crushed by falling debris 4299 | -8/Storage | Core integrity fell below 50% 4320 | -8/Storage | Lost 10 allies 4329 | -8/Storage | Lost 5 parts (1p3n1u) 4766 | -8/Storage | Destroyed 8 combat bots 4770 | -8/Storage | Lost 7 parts (1p1n2u3w) 4827 | -8/Storage | System corruption reached 10% 4847 | -8/Storage | Core integrity fell below 20% 4890 | -8/Storage | Discovered new exit (range 6) 4931 | -8/Storage | Entered Factory 4931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4984 | -7/Factory | Garrison activated, responded to threat 5204 | -7/Factory | Build established: Scavenger-Tank 5731 | -7/Factory | First assault squad dispatched 5903 | -7/Factory | Build established: Tank 6441 | -7/Factory | Discovered new exit (range 13) 6459 | -7/Factory | Entered another Factory area 6459 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6836 | -6/Factory | Discovered new exit (range 8) 7139 | -6/Factory | Garrison activated, responded to threat 7220 | -6/Factory | Discovered new exit (range 12) 7305 | -6/Factory | Lost 5 parts (3u2w) 7553 | -6/Factory | Cargo convoy interrupted 7602 | -6/Factory | Lost 6 parts (1p1n2u2w) 7607 | -6/Factory | Entered another Factory area 7607 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7632 | -5/Factory | Discovered new exit (range 5) 7781 | -5/Factory | Entered Upper Caves 7998 | -5/Upper Caves | Lost 4 parts (1p3n) 8051 | -5/Upper Caves | Lost 5 parts (1n1u3w) 8053 | -5/Upper Caves | Discovered new exit (range 12) 8058 | -5/Upper Caves | Entered another Upper Caves area 8142 | -5/Upper Caves | Spotted B-75 Beast 8239 | -5/Upper Caves | Build established: Mutant 8342 | -5/Upper Caves | Core integrity fell below 50% 8393 | -5/Upper Caves | Discovered new exit (range 14) 8417 | -5/Upper Caves | Entered Zhirov 8417 | -5/Zhirov | Discovered new exit (range 3) 8441 | -5/Zhirov | Met Zhirov 8473 | -5/Zhirov | Learned location of Quarantine (-3) 8473 | -5/Zhirov | Learned location of Testing (-2) 8473 | -5/Zhirov | Learned location of Command (-1) 8508 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8595 | -5/Zhirov | Found Alien Artifact 8595 | -5/Zhirov | Identified Transdimensional Reconstructor 8595 | -5/Zhirov | Warped through subspace 8614 | -5/Zhirov | Found Alien Artifact 8614 | -5/Zhirov | Identified Integrated Reactor 8614 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8640 | -5/Zhirov | Entered Proximity Caves 8659 | -4/Proximity Caves | Learned Research emergency access door positions 8759 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8787 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8787 | -4/Proximity Caves | Identified exit to Factory 8817 | -4/Proximity Caves | Lost 3 parts (1p2n) 8879 | -4/Proximity Caves | Entered Factory 8879 | -4/Factory | Evolved 2 slots: Utility x2 9002 | -4/Factory | Lost 6 parts (2n3u1w) 9046 | -4/Factory | Lost 3 parts (1p1n1u) 9048 | -4/Factory | Discovered new exit (range 7) 9078 | -4/Factory | Core integrity fell below 50% 9080 | -4/Factory | Entered Research 9080 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9092 | -3/Research | Identified exit to DSF 9109 | -3/Research | Lost 8 parts (1p4n3w) 9314 | -3/Research | Core integrity fell below 50% 9332 | -3/Research | Core integrity fell below 20% 9354 | -3/Research | Self-destructed Last Messages --------------- 09327_ Com. HERF Cannon temporarily disabled. 09327_ Hrd. Medium Armor Plating destroyed. 09329_ Overheating: HERF Cannon damaged (-20). 09329_ Overheating: Lgt. Ion Engine damaged (-1). 09329_ Overheating: Field Laser damaged (-38). 09331_ Overheating: Matter decay (-10). 09332_ Overheating: Core damaged (-208). 09333_ Field Laser broken. 09333_ Overheating: Short circuit. 09333_ Lgt. Ion Engine destroyed. 09336_ Core Analyzer destroyed. 09347_ Overheating: Energy bleed (-44). 09349_ ALERT: Security rotation in progress. 09349_ Hrd. Medium Armor Plating destroyed. 09351_ Adv. Heat Sink fried. 09351_ Lgt. Antimatter Reactor fried. 09351_ G-67 Veteran destroyed. 09354_ Overheating: Energy bleed (-56). [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # #???????????????# #?????????????????????? | | # #######?????????# #?????????????????????? | | + +?????????## ###?????????????????????? | | # #######??????????# #???????????????????????? | | # #???????????????## #???????????????????????? | | + #???????????????# ####????????????????????? | | ###+#######???????????#T #????????????????????? | | #???????????## #????????????????????? | | #????????????# #????????????????????? | | #????????????# #????????????????????? | | !#????????????# #????????????????????? | | #????????????# #????????????????????? | | #????????????# #??????????#?????????? | | #????????????# #????????# #### ?????? | | #???????????## ######## ??????? | | #???????????? ??????? | | #???????????## ???????? | | #????????????# ??????????? | | #????????????# ??????????????? | | ##+########????????????# #?????????????????? | | ?# #?????????????####### #?????????????????? | | ##+#######???????# #?????????????????? | | # #???????# ########* #?????????????????? | | # ######### # [[%=[ #?????????????????? | | / =! = # [=%+%[ #?????????????????? | | # |########### !@#![#+####??????????????? | | # #?????????# ! =## #??????????????? | | #######?????????# ! ## #??????????????? | | ####???????????????#!! ## #??????????????? | | ???????????????????######### #??????????????? | | ???????????????????????????########??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 38 Energy Capacity 365 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 6 Armor Coverage 750 Resistance: TH 30 Core Shielding 40 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Item Schematics ----------------- Particle Cannon | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Achiever Alien Tech Armchair Analyst Dangerous Findings Fist Fight Hunted I'm Back, Baby! Just Browsing Subspace Traveler The More The Merrier The Science Guy Challenges ------------ None Game ------ Seed JunkThermalEngine Manual? 0 Play Time 02:45:20 Cumulative 29.7 hours Start 2024.12.02 @ 20:46:17 End 2024.12.03 @ 15:36:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 13 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e273922f-2d01-47c5-9585-2fa000f4cda9