Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 12:45:45 Player: Err. String Expected Got Nil Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (272) 1360 Value Destroyed (11105) 11105 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (8466) 8466 TOTAL SCORE: 32911 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 136 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1804 Met Warlord at Research 2000 Win 3000 Friendly Fire -140 Cogmind --------- Core Integrity 1039/1600 Matter 224/300 Energy 380/395 System Corruption 13% Temperature Cool (9) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Fusion Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Large Storage Unit Spectral Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Advanced Particle Charger Makeshift Transmission Jammer Improved Reaction Control System Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Helical Railgun Helical Railgun (fused) Field Lobotomy Kit > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Advanced Transmission Jammer Advanced Thermal Shield Long-range Tractor Beam Advanced Recalibrator Compact HERF Cannon Improved Matter Neutralizer Enhanced Hardcell Cannon Compact Linear Accelerator Graviton Cannon Heavy Proton Missile Launcher Compact Tesla Bomb Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Experimental Cooling System Large Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Core Analyzer Advanced Recoil Stabilizer Advanced Particle Charger Makeshift Transmission Jammer Layered Medium Armor Plating Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Nova Cannon Improved Matter Neutralizer Compact Linear Accelerator Graviton Cannon > --- INVENTORY -------- Cold Fusion Reactor Fusion Reactor Myomer Leg Myomer Leg Advanced Terrain Scanner ECM Suite Hardened Medium Armor Plating Transdimensional Reconstructor Compact HERF Cannon Helical Railgun Helical Railgun Enhanced Hardcell Cannon Heavy Proton Missile Launcher Tiamat Missile Launcher Field Lobotomy Kit [Rating: 185] Favorites ----------- Power Hybrid Fission Core Engine F-cell Engine Power Core Hybrid Fission Core Reactor Reinforced Antimatter Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Improved Matter Neutralizer Energy Gun Enhanced Force Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . Utility 11 | . . . . . 1 2 . . . . 1 . . . . 1 . . . 1 . . . . 1 2 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 196 | 7 6 5 1 3 23 14 5 . 3 6 28 1 . . 1 17 . 4 3 11 3 . 2 2 20 12 19 Power 17 | 1 . 1 . . 3 1 . . . . 5 . . . . 4 . 1 . . . . . . . . 1 Engine 9 | 1 . 1 . . 1 1 . . . . 5 . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 Propulsion 46 | 2 1 2 . 1 6 3 . . 1 1 7 . . . . 2 . 2 1 2 . . 1 1 3 5 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 43 | . 1 2 . 1 6 3 . . 1 . 7 . . . . 2 . 2 1 2 . . 1 1 3 5 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 2 . 1 . 4 7 3 . . 1 10 1 . . . 6 . 1 . 8 3 . 1 1 11 4 9 Device 43 | 1 1 . . . 2 1 2 . . . 6 1 . . . 4 . . . 4 3 . . 1 6 3 8 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 1 1 1 . . . 1 . . . . 2 . 1 . . . . . . 2 1 1 Hackware 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Protection 14 | . . . . . . 5 . . . 1 1 . . . . . . . . 3 . . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 2 . 2 10 3 2 . 2 4 6 . . . 1 5 . . 2 1 . . . . 6 3 4 Energy Gun 8 | . . . . 2 3 . . . . . . . . . . 1 . . 1 . . . . . 1 . . Energy Cannon 12 | . 2 1 . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 3 1 1 Ballistic Gun 14 | 2 . . . . 5 . . . . 1 2 . . . . 1 . . 1 . . . . . . . 2 Ballistic Cannon 10 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . 1 2 1 Launcher 8 | . 1 . . . 1 . 1 . 2 1 . . . . . . . . . 1 . . . . 1 . . Special Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 3 . . . 2 3 3 . . . . 6 . 1 . 3 . . 2 . 3 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 41 | . 1 4 . 1 4 . . . . 2 7 . . . . . . 4 2 1 . . . . . 1 14 Power 7 | . . 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . . 2 Propulsion 16 | . 1 2 . 1 3 . . . . 1 1 . . . . . . 1 1 . . . . . . . 5 Utility 12 | . . . . . . . . . . 1 2 . . . . . . 2 . . . . . . . 1 6 Weapon 6 | . . 1 . . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . 1 Highest Loss Streak 8 | . 1 3 . 1 1 . . . . 2 4 . . . . . . 4 2 1 . . . . . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 10 14 15 14 14 14 14 14 14 14 14 14 15 15 15 14 14 14 13 14 15 15 14 15 14 14 14 Power 1 | . 1 1 2 1 1 1 1 1 1 1 1 2 2 2 2 1 1 . 1 2 2 2 2 2 2 2 1 Propulsion 1 | 1 2 1 2 1 . . 1 1 . . 1 2 2 2 2 2 2 1 1 1 2 2 1 . . 1 1 Utility 6 | . 4 7 7 7 6 6 7 7 8 9 6 5 6 6 6 5 5 5 5 5 6 6 6 6 5 5 3 Weapon 4 | . 2 3 3 3 4 5 4 3 3 3 3 4 4 4 4 5 5 5 4 3 4 4 4 4 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 3 . 1 1 8 9 . 1 . 2 2 . . . . 3 . . . 5 . . . 1 2 . 8 Power 10 | . . . . 1 2 1 . . . . 1 . . . . 1 . . . 1 . . . 1 . . 2 Propulsion 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 1 . 3 5 . . . . 1 . . . . . . . . 3 . . . . 1 . 3 Weapon 16 | . 1 . . . 3 2 . 1 . 2 . . . . . 2 . . . 1 . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 100 93 95 92 92 91 89 89 93 93 76 93 93 94 88 87 91 88 89 91 94 99 99 94 Engine 4 | . 14 13 14 14 3 7 7 7 7 7 5 6 6 6 6 5 5 4 . . . . . . . . . Core 2 | . . . . . 5 . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 4 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 . . 5 5 5 5 5 5 4 4 5 Treads 1 | . 23 7 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 23 | . 3 20 28 28 32 26 23 23 23 20 22 26 26 26 26 23 23 23 22 21 21 21 23 26 28 26 21 Device 13 | . 14 14 14 14 9 6 7 7 7 7 12 13 13 13 13 11 11 11 16 15 14 15 14 15 14 17 27 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 Processor 12 | . . . . . 7 14 22 23 23 20 13 13 13 13 13 16 17 11 11 10 10 10 10 10 13 16 14 Protection 3 | . . . . . . 6 . . . 1 5 6 6 6 6 4 5 4 . 4 5 5 5 5 8 8 2 Energy Gun 3 | . . . . 23 12 3 . . . . . . . . . . . . 1 4 5 5 5 5 6 . . Energy Cannon 5 | . 12 13 14 4 . 3 6 7 7 7 6 5 6 . 5 4 5 4 3 4 5 5 5 5 4 7 4 Ballistic Gun 6 | . 15 12 14 . 7 7 7 7 6 11 6 6 6 . 6 5 5 5 8 10 10 10 9 10 3 . 4 Ballistic Cannon 3 | . . . . . 5 6 6 7 6 2 4 6 6 1 6 5 5 4 1 . . . . . 2 7 5 Peak Build Rating 185 | 7 11 11 11 14 29 52 51 50 53 60 83 83 83 83 84 98 94 100 96 121 115 115 117 117 141 164 185 Average Rating 79 | 5 9 9 10 13 24 45 49 50 49 53 72 82 83 66 83 94 94 95 93 114 114 114 115 116 133 155 168 On Entrance 71 | . 7 11 11 11 13 29 52 50 50 50 54 82 83 83 83 83 94 94 96 93 114 114 115 116 117 141 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 14 31 31 30 32 40 54 48 46 46 57 73 67 67 67 67 86 80 85 85 101 99 99 99 97 115 129 129 Greatest Support 167 | 40 40 20 20 20 46 68 68 68 68 68 96 96 96 96 96 101 101 101 101 104 104 104 112 112 157 167 167 Greatest Overweight (x) 3 | . 3 1 1 1 1 1 . . . 1 1 . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 10 13 14 14 14 14 15 14 14 14 14 14 15 15 15 14 14 14 13 14 15 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 14 15 15 15 15 15 14 15 15 15 15 15 14 14 14 13 15 15 15 15 15 15 15 15 Class Distribution -------------------- 27% | Skirmisher 24% | Gunner 16% | Mutant 16% | Scavenger-Skirmisher 4% | Machinist-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Machinist-Skirmisher | -4/Zhirov Machinist-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8791 | 296 406 254 . 61 871 953 307 40 50 198 821 143 . . 54 557 44 606 192 539 100 146 70 30 622 371 1060 Remotely 378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 378 Salvage Created 12731 | 108 733 281 . 47 1975 1226 296 . . 503 1402 92 . . . 1124 . 346 128 799 83 290 98 . 1231 417 1552 Parts 563 | 5 35 12 . 9 89 52 17 . . 18 60 3 . . . 38 . 9 11 48 2 10 . . 65 8 72 Haulers Intercepted 20 | . 2 . . . 4 4 . . . . 4 . . . . 4 . . . . . . . . . . 2 Recyclers Shooed 11 | . . . . . 6 . . . . . . . . . . 1 . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 16 2 . 18 . 2 . . . . . . 10 . 1 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 185 | . 14 10 . 5 26 17 12 . . 7 14 3 . . . 7 . 12 3 15 1 4 . . 9 5 21 Guns 62 | . 1 2 . 5 20 5 . . . 5 1 . . . . . . 3 2 7 . 1 . . 5 . 5 Cannons 70 | . 7 6 . . 3 9 3 . . 1 9 . . . . 3 . 5 1 5 1 3 . . 4 1 9 AOE 41 | . 6 2 . . 3 3 9 . . . 3 3 . . . 3 . 3 . 3 . . . . . 1 2 Classes Destroyed 21 | 2 7 1 . . 3 1 . . . 1 1 . . . . . . 4 1 . . . . . . . . Worker 9 | . 1 . . . 1 . . . . . 3 . . . . . . . . 1 . . . . 1 . 2 Builder 12 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . 3 . . . . 2 . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . . . 4 4 . . . . 4 . . . . 4 . . . . . . . . . . 2 Recycler 26 | 1 2 . . . 9 4 . . . . 3 . . . . 2 . . . . . . . . 4 . 1 Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 18 | . 1 . . . 5 2 . . . . 5 . . . . 1 . . . . . . . . 1 2 1 Swarmer 38 | . 3 3 . 5 6 3 5 . . 4 3 . . . . . . 1 . 4 . . . . . . 1 Grunt 63 | . 11 6 . . 12 7 6 . . . 1 3 . . . 3 . 3 . 3 . 3 . . . . 5 Brawler 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . Duelist 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . . . 6 2 . . . . 2 . . . . . . . . 1 1 . . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 14 | . . . . . . . . . . 2 4 . . . . . . . . . . . . . 2 2 4 Programmer 38 | . . . . . . 5 . . . 1 3 . . . . 4 . . 2 7 . . . . 7 . 9 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 3 . 3 7 4 4 . . 4 5 3 . . . 4 . 4 2 7 1 4 . . 4 4 7 Combat Bots Only 6 | . 3 3 . 3 4 4 4 . . 4 3 3 . . . 3 . 4 2 4 1 4 . . 3 4 6 Max Kills in Single Turn 3 | 1 2 1 . 2 3 2 3 . . 2 3 2 . . . 2 . 2 1 3 1 1 . . 2 1 1 Gunslinging 1 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . 3 2 3 . . . 2 2 . . . 1 . 2 . 3 . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1168 | . 58 44 . 17 78 87 11 . . 43 191 3 . . 17 43 . 127 16 36 5 26 . 6 63 30 267 Missed 384 | . 18 12 . 2 19 25 6 . . 10 55 2 . . 7 15 . 62 3 5 1 8 . 5 21 9 99 Hits 784 | . 40 32 . 15 59 62 5 . . 33 136 1 . . 10 28 . 65 13 31 4 18 . 1 42 21 168 Melee 9 | . . 3 . . 1 . . . . . . . . . . . . 3 . . . 2 . . . . . Projectile 775 | . 40 29 . 15 58 62 5 . . 33 136 1 . . 10 28 . 62 13 31 4 16 . 1 42 21 168 AOE 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Critical Strikes 41 | . . . . . 4 3 . . . 1 3 . . . . 4 . 2 1 3 . 2 . . 6 . 12 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 13750 | . 545 423 . 117 889 749 90 . . 537 1912 22 . . 100 560 . 1485 259 917 96 285 . 17 755 610 3382 Core 1526 | . 74 76 . 8 161 47 . . . 50 193 . . . . 19 . 216 39 117 . 11 . . . 59 456 Absorbed by Shields 344 | . . . . . . . . . . . . . . . . . . . . . . . . . 186 36 122 Ignored by Resistances 451 | . . . . . . . . . . . 241 . . . . . . 35 . . . 98 . . . . 77 Regen/Repaired (Parts) 999 | . . . . . 111 46 . . . . . . . . . 117 . 126 . 234 . . . . 210 155 . Core Remaining (%) 78 | 100 . . . 36 70 . . . . 86 . . . . 77 . . . 72 . . . . 88 100 95 64 Volleys Fired 781 | 7 53 45 . 9 101 54 23 . . 14 77 3 . . 1 42 8 44 12 38 15 66 . 3 28 13 125 Largest 4 | 2 2 2 . 2 3 3 3 . . 3 3 1 . . 1 3 1 3 3 4 4 4 . 1 4 4 4 Hottest 358 | 40 80 100 . 121 177 142 142 . . 166 270 46 . . . 193 113 193 193 260 260 260 . 113 358 342 342 Shots Fired 1597 | 14 99 73 . 18 280 157 29 2 . 35 169 3 . . 2 66 8 84 22 101 18 93 . 3 93 22 206 Gun 682 | 14 46 27 . 18 209 68 4 . . 27 44 . . . 1 11 . 23 13 66 3 27 . . 49 . 32 Cannon 839 | . 46 29 . . 64 87 19 2 . 8 123 . . . . 52 8 51 9 34 15 66 . 3 44 14 165 Launcher 54 | . 7 5 . . 1 2 6 . . . 2 3 . . . 3 . 10 . 1 . . . . . 8 6 Special 22 | . . 12 . . 6 . . . . . . . . . 1 . . . . . . . . . . . 3 Kinetic 745 | 14 46 27 . . 160 104 18 . . 28 89 . . . 1 24 . 55 10 44 2 18 . . 27 2 76 Thermal 772 | . 46 41 . 18 119 51 5 2 . 7 78 . . . . 39 8 19 12 56 16 75 . 3 66 10 101 Explosive 48 | . 7 5 . . 1 2 6 . . . 2 3 . . . 3 . 10 . 1 . . . . . 3 5 Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 21 Robot Hit Streak 25 | 9 12 18 . 4 14 16 10 . . 14 10 . . . 1 7 . 13 13 25 3 12 . . 6 5 11 Robot Miss Streak 6 | 1 6 6 . 3 5 3 . . . 3 2 2 . . . 4 . 2 . 3 . 1 . . 5 1 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . 1 . . Secondary Targets 7 | . . . . 1 5 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 826 | 12 61 37 . 12 178 92 9 . . 25 88 . . . 1 35 . 59 11 46 2 25 2 . 42 10 79 Core Hits 499 | 4 35 15 . 12 88 45 18 . . 14 42 6 . . . 24 . 66 5 28 1 10 1 . 27 14 44 Critical Kills 23 | . . . . . . . . . . 2 2 . . . . 1 . 2 . 3 . 1 . . 5 3 4 Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . 1 1 3 . 2 . . 4 . . Critical Strikes 51 | . . . . . 4 1 . . . 3 3 . . . . 2 . 8 1 6 1 3 . . 11 3 5 Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . 1 2 . . . . 1 . 1 . . . . . . . 3 3 Destroy 24 | . . . . . . . . . . 1 . . . . . . . 2 1 6 1 3 . . 9 . 1 Blast 11 | . . . . . . 1 . . . . 1 . . . . 1 . 5 . . . . . . 2 . 1 Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . . 5 2 . . 3 . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31055 | 127 1421 669 . 212 3274 2340 1166 . . 684 3109 367 . . . 1898 . 4781 367 1944 64 704 141 . 1857 1282 4648 Guns 8317 | 127 296 171 . 172 2171 817 16 . . 255 602 . . . . 152 . 459 325 1006 23 436 . . 767 . 522 Cannons 12587 | . 584 364 . . 895 1318 113 . . 233 2172 . . . . 1042 . 1314 42 582 41 268 . . 836 256 2527 Explosions 9394 | . 531 131 . . 131 163 1037 . . . 333 367 . . . 692 . 3008 . 356 . . . . 128 989 1528 Melee 337 | . . . . . . . . . . 196 . . . . . . . . . . . . 141 . . . . Ramming 420 | . 10 3 . 40 77 42 . . . . 2 . . . . 12 . . . . . . . . 126 37 71 Kinetic 9805 | 127 296 171 . . 1917 1344 46 . . 255 1223 . . . . 351 . 1376 199 572 . 291 . . 327 . 1310 Thermal 10579 | . 584 364 . 172 1149 791 83 . . 233 1551 . . . . 843 . 397 168 1016 64 413 . . 1276 168 1307 Explosive 8849 | . 463 131 . . 131 163 1037 . . . 333 367 . . . 578 . 3008 . 356 . . . . 128 646 1508 Electromagnetic 1065 | . 68 . . . . . . . . . . . . . . 114 . . . . . . . . . 431 452 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 337 | . . . . . . . . . . 196 . . . . . . . . . . . . 141 . . . . Highest Corruption 13 | . . . . . . 4 4 4 4 . 1 1 1 1 1 11 1 1 6 3 3 . . . 12 . 13 Average Corruption 4 | . . . . . . 3 4 4 4 . 1 1 1 1 1 7 1 1 3 1 2 . . . 2 . 9 Corruption Purged 14 | . . . . . . . . . . . . . . . . 10 . . . . 3 . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . . . . . . 29 20 8 1 . 3 2 1 . 5 54 5 1 12 24 2 . . . 12 . 46 Message Errors 42 | . . . . . . 5 4 1 . . 2 . . . 3 10 2 . 2 2 . . . . 1 . 10 Matter Fused 55 | . . . . . . 11 2 2 . . . . . . . 12 1 1 3 6 1 . . . 5 . 11 Heat Flow Errors 24 | . . . . . . 3 5 2 . . . . . . . 5 . . 1 4 . . . . 1 . 3 Energy Discharges 27 | . . . . . . 3 4 1 1 . . 1 . . 1 8 1 . 1 3 . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 Data Loss (minor) 33 | . . . . . . 2 2 . . . 1 1 . . . 7 1 . 4 1 1 . . . 3 . 10 Data Loss (major) 12 | . . . . . . 1 1 . . . . . . . . 3 . . 1 4 . . . . . . 2 Misfires 14 | . . . . . . 2 1 2 . . . . . . 1 2 . . . 1 . . . . 1 . 4 Alerts 6 | . . . . . . 1 1 . . . . . . . . 2 . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 5 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 476 | . 17 6 . . 7 14 3 . . . 84 . . . . 68 . 120 . 6 . . . . . 22 129 Projectiles 244 | . . 6 . . 7 9 . . . . 40 . . . . 59 . 74 . . . . . . . 22 27 Explosions 181 | . 17 . . . . 5 3 . . . 44 . . . . 9 . 46 . 6 . . . . . . 51 Melee 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Knockbacks 37 | . . . . 2 11 5 . . . . 3 . . . . 2 . 6 . . . . . . 1 . 7 Impact 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 32 | . . . . . 9 5 . . . . 3 . . . . 2 . 6 . . . . . . . . 7 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 429 | . 46 22 . . . . . . . . . . . . . . . . . 305 . . . . . 56 . Shots 11 | . 2 2 . . . . . . . . . . . . . . . . . 4 . . . . . 3 . Rammed 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | 1 4 1 . 6 9 3 . . . . 1 . . . . 1 . . . . . . . . 6 1 1 Kicked 29 | . . 1 . 6 9 3 . . . . 1 . . . . 1 . . . . . . . . 6 1 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 150 108 . 90 182 155 149 236 . 367 313 . . . . 227 130 335 112 215 57 327 . 96 399 201 404 Average Temperature 66 | . 49 24 . 34 31 48 63 76 . 156 78 . . . . 65 60 96 40 63 38 169 . 53 94 63 73 Received Heat Transfer 1587 | . 231 123 . . 486 177 18 . . . 84 12 . . 12 63 . 114 . 42 18 81 . 9 . . 117 Effects 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 2 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 11 | . . . . . . . . . . 1 2 . . . . 1 . 1 . . . . . . . 3 3 Combat Hostiles 8 | . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . 1 3 Parts Melted 30 | . 2 . . 1 3 2 . . . . 7 . . . . 3 . . . 1 . 1 . . 2 3 5 Heat Transferred 13879 | . 1221 740 . 310 2951 1446 150 . . 235 1406 . . . . 740 . 351 185 1073 74 481 . . 1332 148 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . Low Security (%) 91 | 100 99 100 . 100 37 94 . . . . 100 . . . . 88 . . . 100 . . . . 100 100 100 Level 1 5 | . . . . . 28 5 . . . . . . . . . 11 . . . . . . . . . . . Level 2 3 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 518 | 5 203 117 . 56 518 246 . . . . 177 . . . . 253 . . . 175 . . . . 179 139 188 Initial 150 | . . 75 . . 20 86 . . . . . . . . . . . . . 150 . . . . . 100 72 Average 94 | 1 89 44 . 4 281 89 . . . . 78 . . . . 99 . . . 111 . . . . 13 30 92 Influence Increases 7275 | 10 580 224 . 140 957 659 300 . . 185 757 70 . . . 664 . 270 55 756 35 90 5 60 379 224 855 Destroy 0b10 Robot/C 3740 | . 280 180 . 100 520 340 240 . . 140 280 60 . . . 220 . 240 40 300 20 80 . . 180 100 420 Destroy 0b10 Robot/NC 475 | 10 40 . . . 100 55 . . . 15 80 . . . . 55 . . 5 20 . . 5 . 40 10 40 Destroy Leader 844 | . 76 20 . 10 148 110 30 . . 30 108 10 . . . 60 . . 10 60 . 10 . . 42 34 86 Allied During Kill 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Successful Hack 262 | . 28 . . . 46 60 . . . . 70 . . . . 35 . . . 4 . . . . 5 14 . Select Force Hacks 120 | . 60 . . . 30 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . 45 . . . 15 30 . . . . 120 . . . . 210 . . . 105 . . . . 30 . 60 Destroy Structure 761 | . 36 24 . . 38 19 . . . . 69 . . . . 76 . . . 102 . . . . 82 66 249 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 285 | . 15 . . 30 60 15 30 . . . 30 . . . . . . 30 . . 15 . . 60 . . . Influence Decreases 7091 | 10 387 409 8 88 818 610 431 109 . 185 744 83 . . . 662 2 148 177 596 195 16 79 60 200 282 792 Entered New Map 764 | . . 118 8 . 32 105 89 21 . . . 5 . . . . 2 . 122 . 60 . 74 . . 79 49 Time Decay 5411 | 10 377 261 . 78 446 505 342 88 . 165 544 78 . . . 536 . 108 55 586 135 16 5 60 200 203 613 Lost Part 340 | . 10 30 . 10 40 . . . . 20 50 . . . . . . 40 . 10 . . . . . . 130 Lost Ally 126 | . . . . . . . . . . . . . . . . 126 . . . . . . . . . . . Purge Threat 450 | . . . . . 300 . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . . . 2 9 . . . . 6 . . . . 14 . . . 8 . . . . 8 2 6 Investigation 19 | . 2 . . . 1 2 . . . . 1 . . . . 6 . . . 3 . . . . 3 1 . Extermination 27 | . . . . . . 6 . . . . 4 . . . . 4 . . . 4 . . . . 3 . 6 Reinforcement 12 | . 1 . . . 1 1 . . . . 1 . . . . 4 . . . 1 . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . 1 . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . 4 1 . . 4 . . . . . 1 . . . . 2 . . . . . . . . . 11 . Communications Jammed 250 | . . . . . . . . . . . 4 . . . . . . 239 1 . . . . . 1 . 5 Distress Signals 246 | . . . . . . . . . . . 1 . . . . . . 239 . . . . . . 1 . 5 Times Spotted 307 | . 25 10 . 6 39 22 11 . . 7 31 2 . . 1 15 . 52 3 18 2 4 . 4 16 6 33 Peak Tracking Total 17 | . 5 3 . 3 7 4 7 . . 4 3 2 . . 1 5 . 17 2 2 1 4 . 4 3 4 7 Tactical Retreats 15 | . 1 . . 1 3 1 3 . . . 2 . . . . . . 2 . . 1 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . 1 . . . 1 4 . . . . . . . . . 4 . . . . . . . . 2 . . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 41 | . 3 . . . 1 2 . . . . 8 . . . . 14 . . . 7 . . . . 2 . 4 Max in Single Turn 10 | . 2 . . . 1 1 . . . . 2 . . . . 10 . . . 4 . . . . 1 . 1 Garrison Access 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 100 | . 8 . 2 . 11 18 . . . 1 15 1 . 3 . 10 . . . 10 2 . 4 1 9 2 3 Terminals 41 | . 6 . . . 8 9 . . . 1 8 . . . . 2 . . . 2 . . . 1 3 1 . Fabricators 17 | . . . . . . 3 . . . . 4 . . . . 4 . . . 2 . . . . 3 . 1 Repair Stations 9 | . . . . . 1 2 . . . . 1 . . . . 2 . . . 1 . . . . 2 . . Recycling Units 10 | . 2 . . . 2 1 . . . . 1 . . . . . . . . 4 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . 1 . . . . 1 . . . 1 . . . . 1 1 2 Total Hacks 256 | . 19 . 2 . 35 41 . . . 1 42 1 . 21 . 22 . . . 25 5 . 17 1 15 4 5 Successful 152 | . 12 . 2 . 16 22 . . . 1 21 1 . 21 . 12 . . . 9 5 . 17 1 9 2 1 Failed 104 | . 7 . . . 19 19 . . . . 21 . . . . 10 . . . 16 . . . . 6 2 4 Catastrophic 17 | . 1 . . . 1 6 . . . . 1 . . . . 2 . . . 2 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 15 . 1 . 18 23 . . . . 17 . . . . 8 . 2 . 9 . . . . 10 1 . Terminals 119 | . 17 . . . 27 24 . . . 1 27 . . . . 4 . . . 7 . . . 1 9 2 . Fabricators 35 | . . . . . . 5 . . . . 11 . . . . 8 . . . 6 . . . . 3 . 2 Repair Stations 16 | . . . . . 2 4 . . . . 1 . . . . 4 . . . 3 . . . . 2 . . Recycling Units 18 | . 2 . . . 6 2 . . . . 1 . . . . . . . . 7 . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access 18 | . . . . . . 6 . . . . 2 . . . . 2 . . . 2 . . . . 1 2 3 Terminal Hacks 76 | . 4 . 2 . 6 7 . . . 1 8 1 . 21 . 1 . . . . 5 . 17 1 1 1 . Record 15 | . . . 1 . . . . . . 1 . . . 2 . . . . . . 4 . 5 1 1 . . Part Schematic 16 | . . . . . . 1 . . . . . . . 11 . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . 3 . . . . 1 . . . . . . . . . . . 4 . . . . Prototype ID Bank 15 | . 2 . . . 3 1 . . . . . . . 3 . 1 . . . . . . 4 . . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 2 . . . . 5 . . . . 2 . . . 3 . . . . 1 . 1 Network Status 5 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Load Schematic 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . Build 5 | . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 2 2 . . . . . . . . . 1 . . . 1 . . . . . . . Scan Component 4 | . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . Retrieve Components 5 | . . . . . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 . Seal Access 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 . Unauthorized Hacks 44 | . 8 . . . 7 10 . . . . 6 . . . . 5 . . . 2 . . . . 6 . . Terminals 32 | . 6 . . . 6 7 . . . . 6 . . . . 2 . . . 1 . . . . 4 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . 2 . . . 1 2 . . . . 1 . . . . 1 . . . 1 . . . . 2 . . Skim 21 | . 4 . . . 5 5 . . . . 5 . . . . 1 . . . . . . . . 1 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Report 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . Patch 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 . . . 10 16 . . . 1 11 . . . . 9 . . . 7 . . . . 6 1 3 Full Trace Events 9 | . . . . . . . . . . . 1 . . . . 5 . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . 1 . . 14 . . . . 11 . 1 . . . . . . 4 . . . . Parts Built 9 | . . . . . . . . . . . 6 . . . . 1 . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 434 | . . . . . . . . . . . 159 . . . . 169 . . . 106 . . . . . . . Total Part Build Rating 54 | . . . . . . . . . . . 36 . . . . 6 . . . 12 . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Time 60 | . . . . . 38 22 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 3 . . . . . 1 . . . . . . . . 15 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 10 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . 1 . 2 Largest Group 3 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . 2 Highest-Rated Group 438 | . . . . . . . . . . . . . . . 85 87 . . . . . . . . 10 . 438 Highest-Rated Ally 219 | . . . . . . . . . . . . . . . 85 85 . . . . . . . . 10 . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . 2 Total Damage 1029 | . . . . . . . . . . . . . . . . 737 . . . . . . . . . . 292 Kills 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Field Lobotomies 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 20090 | 29 384 303 . . . . 762 366 1035 790 2546 405 174 103 551 1910 366 879 479 1829 695 704 213 802 1437 1193 2135 Optics 12641 | . . . . . . . . . . . . . . . . 1909 366 879 479 1829 695 704 213 802 1437 1193 2135 Sensors 2939 | . . . . . . . 701 366 1035 790 45 . . . . . . . . . . . . . 2 . . IFF 4970 | . . . . . . . . . . . . 405 174 103 551 1 364 66 457 615 686 656 89 802 1 . . Terrain 3510 | . . . . . . . . . . . . . . . . . . . . . . . . 185 1136 436 1753 Seismic 716 | 29 384 303 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 4417 | . . . . . . . . . . . 2500 405 174 103 551 684 . . . . . . . . . . . Machine Analysis 1689 | . . . . . . . . . . . . . . . . 1224 366 99 . . . . . . . . . Jamming 11417 | . . . . . . . . . . . 2177 . . . . 1907 2 814 196 1823 . . . . 1218 1145 2135 ECM 63 | . . . . . . . 61 . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 9 | . 1 . . . . 3 . . . . 1 . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . 2 1 . 2 . 1 2 . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . 15 . . . . 13 . . . . . . . . . . . Traps 26 | . . . . . . . . . . . 14 . . . . 12 . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 27937 | 116 1210 653 581 1410 2066 2526 762 366 1035 790 2547 405 174 103 551 1910 366 879 479 1829 695 704 213 802 1437 1193 2135 Spaces Moved 16596 | 52 532 208 305 681 1062 1621 487 269 779 477 1245 265 140 78 359 1149 277 502 350 1145 465 426 158 592 881 777 1314 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 695 | 50 528 117 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15899 | . 4 91 305 681 1062 1621 487 269 779 477 1245 265 140 78 359 1149 277 502 350 1145 465 426 158 592 881 777 1314 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 120 120 130 130 130 130 120 125 125 125 125 125 125 125 125 125 125 125 120 120 118 115 114 Average Speed 133 | 155 184 218 190 190 136 125 130 130 130 150 142 125 125 125 125 125 125 125 125 125 125 125 122 120 119 116 116 Slowest Speed 330 | 160 330 240 190 190 190 195 130 130 130 225 225 125 125 125 125 202 125 125 125 125 125 125 125 120 120 118 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 89 24 70 92 79 43 53 54 79 59 33 45 33 68 61 36 47 59 55 31 69 56 62 67 26 27 30 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 16 | . 2 . 1 . 2 3 1 . 1 1 . . . 1 . . . . . . 1 . 3 . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 . . . 1 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . . . . 1 1 1 . . 1 1 1 . 1 1 1 1 . . . Scrap Searched 23 | . . . . 2 . . 1 2 2 4 . 3 1 . 2 . 1 . . . 2 1 . 2 . . . Spaces Dug 126 | . . . . . 6 4 2 . . . 14 . . . . 5 2 . 6 16 10 30 . 1 2 4 24 Terrain Destroyed 790 | . 48 44 . . 31 15 80 . . 1 70 52 . . . 43 8 80 8 63 17 62 . 3 53 25 87 Melee 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Projectile 345 | . . 4 . . 23 1 3 . . 1 45 . . . . 20 8 19 8 28 17 62 . 3 21 7 75 AOE 439 | . 48 40 . . 8 10 75 . . . 25 52 . . . 23 . 61 . 35 . . . . 32 18 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20946 | 71 659 309 308 776 1453 2016 579 286 802 521 1878 335 139 83 458 1565 288 677 373 1475 562 517 173 679 1196 1036 1732 Wait 2806 | . 40 40 . 73 201 267 53 16 10 8 474 61 . . 97 315 3 109 3 225 75 25 . 80 201 207 223 Move 16569 | 52 531 207 304 680 1061 1620 486 268 778 476 1244 264 139 77 358 1148 276 501 349 1144 464 425 157 591 880 776 1313 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | 5 15 4 1 2 22 16 . 1 3 3 21 2 . . . 7 . 4 1 15 . . 2 1 11 5 15 Fast Attach 104 | 6 1 . . 1 11 9 . . 4 5 7 . . 3 . 18 . 1 . 12 2 . 3 . 13 2 6 Attach 58 | 1 1 4 . 1 5 . . . 1 1 11 . . . . 3 . 4 4 2 . . 3 . 3 3 11 Detach 14 | . . . . . . . . . . . 3 . . . . 1 . 2 2 1 1 . 1 . 2 . 1 Swap 222 | . 8 8 1 1 15 17 15 . . 3 22 3 . . 2 8 1 11 2 15 3 1 2 3 29 20 32 Drop 191 | . 6 . 2 3 28 25 . 1 6 8 18 2 . 3 . 22 . 1 . 23 2 . 3 1 23 9 5 Fire 781 | 7 53 45 . 9 101 54 23 . . 14 77 3 . . 1 42 8 44 12 38 15 66 . 3 28 13 125 Melee 12 | . . . . . . 5 2 . . 3 . . . . . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . . 1 . 6 9 3 . . . . 1 . . . . 1 . . . . . . . . 6 1 1 Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Discovered new exit (range 10) 991 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Entered Mines 1349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -10/Mines | Discovered new exit (range 5) 1565 | -10/Mines | Discovered new exit (range 9) 1651 | -10/Mines | Excavation squad dispatched 1651 | -10/Mines | A large section of the Mines collapsed 1686 | -10/Mines | Lost 3 parts (1p1n1w) 1813 | -10/Mines | Core integrity fell below 50% 1980 | -10/Mines | Entered Exiles 2028 | -10/Exiles | Met 8R-AWN 2060 | -10/Exiles | Met EX-HEX 2113 | -10/Exiles | Met EX-BIN 2136 | -10/Exiles | Aligned with FarCom system 2138 | -10/Exiles | Given EX-Vault access code 2182 | -10/Exiles | Opened EX-Vault 2196 | -10/Exiles | Found Field Lobotomy Kit 2233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2295 | -10/Exiles | Met EX-DEC 2309 | -10/Exiles | Learned location of Zion (-7) 2546 | -10/Exiles | Discovered new exit (range 10) 2561 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2561 | -10/Exiles | Entered Mines 2667 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2748 | -9/Mines | Learned Materials garrison access intel 3151 | -9/Mines | Assembled infested the area 3156 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3684 | -9/Mines | Learned location of 1 exit from Lower Caves 3952 | -9/Mines | Discovered new exit (range 11) 3971 | -9/Mines | Entered Materials 3971 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3972 | -8/Materials | Loaded intel: 1 garrison access location 4996 | -8/Materials | Build established: Scavenger-Skirmisher 5420 | -8/Materials | Discovered new exit (range 15) 5496 | -8/Materials | Repaired Assault Cannon 5924 | -8/Materials | Learned 8 Factory zone layouts 5965 | -8/Materials | Learned Storage trap positions 5994 | -8/Materials | Learned location of 2 exits from Factory 6011 | -8/Materials | Learned location of 1 exit from Lower Caves 6031 | -8/Materials | Discovered new exit (range 3) 6037 | -8/Materials | Entered Factory 6037 | -7/Factory | Evolved 2 slots: Utility x2 6038 | -7/Factory | Identified exit to Storage 6038 | -7/Factory | Identified exit to Lower Caves 6040 | -7/Factory | Identified exit to Factory 6334 | -7/Factory | Build established: Scavenger-Gunner 6788 | -7/Factory | Discovered exit to Factory (range 10) 7159 | -7/Factory | Build established: Gunner 7743 | -7/Factory | Learned 2 Extension zone layouts 7760 | -7/Factory | Learned Hub_04(d) security intel 7773 | -7/Factory | Learned location of Warlord (-5) 8259 | -7/Factory | Repaired Imp. Cooling System 8563 | -7/Factory | Entered Lower Caves 8564 | -7/Lower Caves | Encountered a Warlord checkpoint 8564 | -7/Lower Caves | Identified exit to Lower Caves 8914 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8914 | -7/Lower Caves | Learned location of 1 exit from Factory 9325 | -7/Lower Caves | Entered another Lower Caves area 9327 | -7/Lower Caves | Identified exit to Zion 9418 | -7/Lower Caves | Learned 8 Factory zone layouts 9691 | -7/Lower Caves | Entered Zion 9738 | -7/Zion | System corruption cleaned by Quarantine Array 9764 | -7/Zion | Learned Factory emergency access door positions 9987 | -7/Zion | Found Prototype Launcher 9987 | -7/Zion | Identified Rocket Array 9993 | -7/Zion | Found Prototype Launcher 9993 | -7/Zion | Identified Gui. Missile Launcher 10409 | -7/Zion | Found CR-A16's Pointy Stick 10712 | -7/Zion | Discovered new exit (range 12) 10725 | -7/Zion | Identified exit to Proximity Caves 10726 | -7/Zion | Entered Proximity Caves 10873 | -6/Proximity Caves | Learned 4 Factory zone layouts 11516 | -6/Proximity Caves | Entered Factory 11516 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11517 | -6/Factory | Identified exit to Factory 11518 | -6/Factory | Identified exit to Lower Caves 11842 | -6/Factory | Lost 4 parts (2p1u1w) 12213 | -6/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 12306 | -6/Factory | Build established: Skirmisher 12724 | -6/Factory | Fabricated Thunder Leg (x2) 12846 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 13506 | -6/Factory | Spotted B-75 Beast 14063 | -6/Factory | Entered Lower Caves 14064 | -6/Lower Caves | Encountered a Warlord checkpoint 14102 | -6/Lower Caves | Learned 4 Factory zone layouts 14356 | -6/Lower Caves | Build established: Gunner 14456 | -6/Lower Caves | Discovered new exit (range 9) 14468 | -6/Lower Caves | Entered another Lower Caves area 14578 | -6/Lower Caves | Encountered a Warlord checkpoint 14630 | -6/Lower Caves | Discovered new exit (range 10) 14642 | -6/Lower Caves | Entered Data Miner 14642 | -6/Data Miner | Discovered new exit (range 6) 14668 | -6/Data Miner | Met Data Miner 14689 | -6/Data Miner | Learned location of Section 7 (-3) 14689 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14708 | -6/Data Miner | Received God Mode back door access code from Data Miner 14745 | -6/Data Miner | Entered Proximity Caves 14789 | -5/Proximity Caves | Spotted B-75 Beast 14866 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 15248 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15296 | -5/Proximity Caves | Entered Factory 15296 | -5/Factory | Accompanied by 1 ally 15296 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15297 | -5/Factory | Identified exit to Upper Caves 15589 | -5/Factory | Build established: Skirmisher 15799 | -5/Factory | Discovered new exit (range 11) 15892 | -5/Factory | Incoming investigation squad redirected 16220 | -5/Factory | System corruption reached 10% 16270 | -5/Factory | Incoming investigation squad redirected 16718 | -5/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 17206 | -5/Factory | Entered Upper Caves 17207 | -5/Upper Caves | Identified exit to Upper Caves 17282 | -5/Upper Caves | Learned Factory emergency access door positions 17309 | -5/Upper Caves | Encountered a Warlord checkpoint 17351 | -5/Upper Caves | Learned 4 Factory zone layouts 17561 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17572 | -5/Upper Caves | Entered Warlord 17614 | -5/Warlord | System corruption cleaned by Quarantine Array 17661 | -5/Warlord | Opened Warlord's prototype stash 17673 | -5/Warlord | Found Prototype Processor 17673 | -5/Warlord | Identified Spectral Analyzer 17678 | -5/Warlord | Found Prototype Hackware 17856 | -5/Warlord | Met Warlord 17877 | -5/Warlord | Warlord's base attacked by MAIN.C 17936 | -5/Warlord | Build established: Gunner 18106 | -5/Warlord | Lost 4 allies 18118 | -5/Warlord | Spotted B-75 Beast 18216 | -5/Warlord | Spotted B-86 Titan 18227 | -5/Warlord | Warlord forces counterattacked 18231 | -5/Warlord | Spotted B-86 Titan 18233 | -5/Warlord | Spotted B-75 Beast 18272 | -5/Warlord | Destroyed B-75 Beast 18302 | -5/Warlord | Lost 6 allies 18323 | -5/Warlord | Spotted Executioner 18327 | -5/Warlord | Spotted Executioner 18365 | -5/Warlord | Destroyed Executioner 18385 | -5/Warlord | Spotted B-75 Beast 18385 | -5/Warlord | Spotted B-86 Titan 18385 | -5/Warlord | Spotted Striker 18389 | -5/Warlord | Spotted Executioner 18392 | -5/Warlord | Discovered new exit (range 22) 18396 | -5/Warlord | Destroyed B-86 Titan 18406 | -5/Warlord | Destroyed Striker 18410 | -5/Warlord | Destroyed Executioner 18440 | -5/Warlord | Lost 4 parts (1p1n2u) 18449 | -5/Warlord | Lost 24 allies 18451 | -5/Warlord | Entered Proximity Caves 18455 | -4/Proximity Caves | Spotter reported a threat 18905 | -4/Proximity Caves | Discovered new exit (range 14) 18930 | -4/Proximity Caves | Entered Factory 18930 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18931 | -4/Factory | Identified exit to Upper Caves 18933 | -4/Factory | Identified Ghost Barrier 19156 | -4/Factory | Incoming investigation squad redirected 19241 | -4/Factory | Fabricated Thunder Leg (x2) 19542 | -4/Factory | Build established: Hacker-Skirmisher 20217 | -4/Factory | Build established: Skirmisher 20266 | -4/Factory | Incoming investigation squad redirected 20418 | -4/Factory | Found Prototype Device 20418 | -4/Factory | Identified Exp. ECM Suite 20457 | -4/Factory | Incoming investigation squad redirected 20759 | -4/Factory | Entered Upper Caves 20760 | -4/Upper Caves | Encountered a Warlord checkpoint 20825 | -4/Upper Caves | Entered an active Warlord outpost 20847 | -4/Upper Caves | Learned location of Extension (-4) 20847 | -4/Upper Caves | Learned location of 1 exit from Factory 21261 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21449 | -4/Upper Caves | Discovered new exit (range 5) 21454 | -4/Upper Caves | Entered another Upper Caves area 22098 | -4/Upper Caves | Discovered new exit (range 10) 22158 | -4/Upper Caves | Entered Zhirov 22158 | -4/Zhirov | Discovered new exit (range 3) 22203 | -4/Zhirov | Learned location of Quarantine (-3) 22203 | -4/Zhirov | Learned location of Testing (-2) 22244 | -4/Zhirov | Found Alien Artifact 22244 | -4/Zhirov | Identified Integrated Reactor 22244 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22263 | -4/Zhirov | Found Alien Artifact 22371 | -4/Zhirov | Entered Proximity Caves 22540 | -3/Proximity Caves | Build established: Machinist-Skirmisher 23169 | -3/Proximity Caves | Discovered new exit (range 3) 23173 | -3/Proximity Caves | Entered Research 23173 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23174 | -3/Research | Identified exit to Armory 23293 | -3/Research | Incoming investigation squad redirected 23331 | -3/Research | Spotted B-86 Titan 23755 | -3/Research | Build established: Scavenger-Skirmisher 23890 | -3/Research | Spotted B-86 Titan 24574 | -3/Research | System corruption reached 10% 24578 | -3/Research | Discovered new exit (range 20) 24609 | -3/Research | Identified exit to Research 24610 | -3/Research | Entered another Research area 24610 | -2/Research | Warlord forces began assault on 0b10 24610 | -2/Research | Evolved 2 slots: Utility x2 24644 | -2/Research | Met up with Warlord 24720 | -2/Research | Research machine network offline 24853 | -2/Research | Build established: Tank 24949 | -2/Research | Discovered new exit (range 15) 24964 | -2/Research | Identified exit to Testing 25057 | -2/Research | Borebot progress halted 25139 | -2/Research | Spotted Striker 25316 | -2/Research | Borebot progress halted 25451 | -2/Research | Build established: Scavenger-Tank 25496 | -2/Research | Borebot progress halted 25508 | -2/Research | Spotted Striker 25549 | -2/Research | Spotted Executioner 25585 | -2/Research | Spotted Executioner 25589 | -2/Research | Destroyed Executioner 25592 | -2/Research | Destroyed Executioner 25712 | -2/Research | Discovered new exit (range 14) 25801 | -2/Research | Identified exit to Access 25803 | -2/Research | Entered Access 25803 | -1/Access | Evolved 2 slots: Utility x2 26649 | -1/Access | Identified Transdimensional Reconstructor 26649 | -1/Access | Warped through subspace 26665 | -1/Access | Lost 8 parts (1p1n5u1w) 26693 | -1/Access | Found Prototype Launcher 26903 | -1/Access | Lost 4 parts (1p3n) 27154 | -1/Access | System corruption reached 10% 27189 | -1/Access | Build established: Scavenger-Skirmisher 27769 | -1/Access | Discovered new exit (range 17) 27840 | -1/Access | Spotted B-99 Colossus 27840 | -1/Access | Spotted B-99 Colossus 27843 | -1/Access | Assimilated B-99 Colossus with FLK Orb 27850 | -1/Access | Assimilated B-99 Colossus with FLK Orb 27938 | *** | Escaped! Last Messages --------------- 27793_ System corrupted: Component data lost. 27801_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8S. 27841_ Penetrated by Slug. 27841_ Slug penetrates Wall. 27843_ B-99 Colossus assimilated. 27843_ Slug penetrates Colossus 10a. 27844_ Slug penetrates B-99 Colossus. 27846_ Slug penetrates Colossus 10a. 27848_ Slug penetrates B-99 Colossus. 27850_ B-99 Colossus activates siege mode. 27850_ Slug penetrates Colossus 10a. 27850_ B-99 Colossus assimilated. 27860_ Colossus 10b exits siege mode. 27862_ System corrupted: Matter fused (-8). 27874_ Sealed Heavy Doors breached. 27890_ Main Access Shell breached. 27901_ System corrupted: Matter fused (-6). 27919_ System corrupted: Matter fused (-9). 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" " " ######### # | | ?????? """ """ """ ### # # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 45 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Evasion (%) 82 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Coil Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Thunder Leg | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Factory | Authchip Thunder Leg | x2 | -6/Factory | Preloaded, Authchip Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Enh. Flexi-carbon Leg | x1 | -5/Factory Thunder Leg | x2 | -4/Factory Repaired ---------- Assault Cannon | 26% | -8/Materials Imp. Cooling System | 34% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Sniper Challenges ------------ None Game ------ Seed NullDrainedExtractor Manual? 0 Play Time 04:34:58 Cumulative 144.7 hours Start 2025.07.27 @ 22:09:46 End 2025.07.28 @ 12:45:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf26e66a-e19c-474f-92fe-988ce0fbd052