Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 00:01:49 Player: OBLIQUE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (5410) 5410 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 12662 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 162 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 110/170 System Corruption 0% Temperature Cool (9) Movement Walking (105) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Target Analyzer Hacking Suite System Shield System Shield > --- WEAPON (4) ------- Shock Rifle Heavy Laser Heavy Laser Blade Saw > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg VSS Leg Cloak of Protection Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Layered Medium Armor Plating Experimental Thermal Shield Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Neutron Cannon YOLO Cannon XL Autogun Subcomponent > --- INVENTORY -------- Armored Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Particle Charger Cloak of Protection Layered Medium Armor Plating Hacking Suite Remote Datajack [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Reactive Plating Weapon XL Autogun Array Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Array Launcher Concussive RPG Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . . 2 2 . . . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 95 | 6 4 16 . 2 . 7 7 . . 12 3 13 25 Power 10 | 1 1 2 . . . 2 . . . 1 . 1 2 Engine 9 | 1 1 2 . . . 2 . . . 1 . 1 1 Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 21 | 2 . 5 . . . 2 1 . . 2 1 1 7 Treads 10 | 2 . 5 . . . 2 1 . . . . . . Leg 11 | . . . . . . . . . . 2 1 1 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 1 4 . . . 3 6 . . 3 2 6 6 Device 13 | . . 2 . . . 1 1 . . 1 1 2 5 Storage 3 | 1 . 2 . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . . . 1 Hackware 7 | . . . . . . 1 3 . . . . 3 . Protection 7 | . 1 . . . . . 2 . . 2 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 2 5 . 2 . . . . . 6 . 5 10 Energy Gun 7 | . . 1 . . . . . . . . . . 6 Energy Cannon 6 | . 2 . . . . . . . . 2 . 2 . Ballistic Gun 16 | 2 . 4 . 2 . . . . . 4 . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . . . . . . 4 . . . Parts Lost 32 | . . 1 2 . . 1 . . . 4 . 8 16 Power 4 | . . 1 1 . . . . . . 1 . 1 . Propulsion 6 | . . . . . . . . . . 2 . 2 2 Utility 11 | . . . . . . 1 . . . 1 . 2 7 Weapon 11 | . . . 1 . . . . . . . . 3 7 Highest Loss Streak 8 | . . 1 2 . . 1 . . . 4 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | . 4 9 7 7 8 8 8 9 9 8 10 5 4 Power . | . 1 . . . . . 1 1 1 . . . 1 Propulsion . | . . 2 2 1 . . . . . . 1 1 2 Utility 4 | . . . 1 1 2 3 5 6 6 5 8 3 1 Weapon 2 | . 2 5 4 4 6 4 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 1 1 . 1 . 5 5 . . 3 1 7 2 Power 6 | . 1 . . . . 1 3 . . . . . 1 Propulsion 5 | . . . . . . . . . . . . 4 1 Utility 10 | . . 1 . . . 2 1 . . 3 1 2 . Weapon 4 | . . . . 1 . 2 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 79 | . 87 98 98 69 55 70 75 76 76 79 92 86 80 Engine 6 | . 14 10 10 . . 7 7 7 7 5 7 5 5 Treads 12 | . 28 22 22 22 22 18 15 15 15 9 . . . Leg 3 | . . . . . . . . . . 3 15 11 12 Device 11 | . . 8 11 11 11 18 10 7 7 8 15 16 14 Storage 7 | . 14 10 11 11 11 9 7 7 7 7 7 . . Processor 1 | . . . . . . 7 5 . . . . . . Hackware 13 | . . . . . . 1 13 23 23 20 15 25 24 Protection 4 | . 2 2 . . . . 7 7 7 7 7 8 2 Energy Cannon 5 | . 5 22 22 14 . . . . . 2 15 5 2 Ballistic Gun 9 | . 22 21 21 11 11 9 7 7 7 12 7 8 7 Peak Build Rating 86 | 6 12 19 18 46 46 58 71 71 71 82 82 86 72 Average Rating 56 | 4 7 15 17 26 46 52 66 71 71 66 82 68 51 On Entrance 46 | . 6 12 18 15 46 46 58 71 71 71 82 82 66 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 11 17 34 30 26 26 36 55 55 55 66 66 66 43 Greatest Support 56 | 40 40 40 40 40 40 40 42 42 42 56 56 56 48 Greatest Overweight (x) 8 | . . . 1 . . . 1 1 1 8 1 1 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 10 5 5 Most Carried 10 | 1 8 10 8 9 10 10 10 10 10 10 10 10 5 Average Carried 8 | . 4 9 7 7 9 9 9 10 10 9 10 5 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 8 8 7 9 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 33% | Hacker-Tank 21% | Scavenger-Tank 10% | Scavenger-Skirmisher 9% | Scavenger-Gunner 9% | Hacker-Mutant 5% | Skirmisher 4% | Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Matter Collected 3761 | 238 72 391 8 24 69 435 945 150 300 370 32 309 418 Remotely . | . . . . . . . . . . . . . . Salvage Created 6163 | . 100 1004 40 . . 569 1118 246 410 411 664 783 818 Parts 293 | . 10 45 . . . 28 58 14 25 14 14 44 41 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 14 16 . 7 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 115 | . 6 15 3 . . 5 18 4 10 4 18 14 18 Melee 1 | . . . . . . . . . . . . . 1 Guns 70 | . 6 5 . . . 5 18 4 10 4 1 5 12 Cannons 25 | . . 10 3 . . . . . . . 2 6 4 AOE 12 | . . . . . . . . . . . 10 1 1 Classes Destroyed 20 | . 1 5 1 . . 3 3 1 2 . 2 1 1 Worker 5 | . . . . . . 1 2 . . . . 2 . Builder 1 | . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 7 | . . 3 . . . 2 2 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 2 . . . . . . Drone 2 | . . . . . . . . . . . 2 . . Watcher 10 | . . 3 . . . 4 2 . . . . 1 . Swarmer 25 | . 6 . . . . . 7 . 4 . 1 3 4 Cutter 4 | . . . . . . . . . . . . . 4 Grunt 43 | . . 10 . . . 3 5 3 3 . 4 7 8 Brawler 3 | . . . . . . . 1 . . . 1 . 1 Duelist 7 | . . 1 . . . . . . . . 6 . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 11 | . . 4 . . . 1 2 . 1 . 1 2 . Hunter 6 | . . . . . . 1 1 . . . 2 2 . Programmer 4 | . . . . . . . 2 1 . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . 4 . . . Master Thief 1 | . . . . . . . . . 1 . . . . Assembled 3 | . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 3 4 3 . . 4 5 3 4 3 9 6 4 Combat Bots Only 9 | . 3 4 3 . . 2 4 3 4 3 9 5 4 Max Kills in Single Turn 3 | . 1 1 1 . . 2 2 1 1 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 554 | . 21 86 7 . . 8 56 7 22 45 53 108 141 Missed 168 | . 5 22 1 . . 4 21 4 7 14 18 33 39 Hits 386 | . 16 64 6 . . 4 35 3 15 31 35 75 102 Melee 26 | . . 3 1 . . . . . . . 1 . 21 Projectile 360 | . 16 61 5 . . 4 35 3 15 31 34 75 81 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 12 | . . 2 . . . . 2 . . . 3 . 5 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 6614 | . 135 878 97 . . 62 361 44 157 1425 626 1171 1658 Core 998 | . 25 137 15 . . . 48 15 . 264 48 71 375 Absorbed by Shields 13 | . . . . . . . . . . . . . 13 Redirected to Shielding 42 | . . 42 . . . . . . . . . . . Ignored by Resistances 697 | . . . . . . . 73 . 23 . 165 213 223 Core Remaining (%) 79 | 100 90 . . . 62 100 . . . . 46 . . Volleys Fired 300 | . 10 52 5 . . 28 43 10 20 24 22 39 47 Largest 4 | . 2 4 4 . . 1 1 1 1 3 3 4 4 Hottest 210 | . 40 179 179 . . 60 60 60 60 60 210 171 188 Shots Fired 581 | . 20 170 18 . 2 28 43 10 20 54 29 79 108 Gun 411 | . 20 100 8 . 2 28 43 10 20 54 4 41 81 Cannon 168 | . . 70 10 . . . . . . . 25 38 25 Launcher 2 | . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 378 | . 20 100 8 . 2 28 43 10 20 54 4 41 48 Thermal 198 | . . 70 10 . . . . . . . 25 38 55 Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 12 | . 5 11 1 . . 9 11 6 12 10 6 9 11 Robot Miss Streak 6 | . 2 4 3 . . 5 4 2 6 5 5 5 6 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 5 | . 2 1 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . Shots Hit Robots 366 | . 10 95 5 . . 27 43 10 18 37 12 41 68 Core Hits 242 | . 8 35 5 . . 20 36 9 17 25 21 25 41 Critical Kills 7 | . . . . . . . . . . . 4 3 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . . . . . . 4 3 2 Meltdown 6 | . . . . . . . . . . . 4 2 . Destroy 2 | . . 1 . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14028 | . 115 1310 137 . . 1446 2220 421 1004 1102 2894 1650 1729 Guns 8356 | . 115 427 60 . . 1446 2220 421 1004 1102 22 571 968 Cannons 3539 | . . 883 61 . . . . . . . 1194 878 523 Explosions 1978 | . . . . . . . . . . . 1678 201 99 Melee 135 | . . . . . . . . . . . . . 135 Ramming 20 | . . . 16 . . . . . . . . . 4 Kinetic 7960 | . 115 427 60 . . 1446 2220 421 1004 1102 22 571 572 Thermal 5750 | . . 883 61 . . . . . . . 2872 1079 855 Explosive 99 | . . . . . . . . . . . . . 99 Electromagnetic 36 | . . . . . . . . . . . . . 36 Impact 28 | . . . . . . . . . . . . . 28 Slashing 135 | . . . . . . . . . . . . . 135 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 . . . . . . . . Average Corruption 6 | . . . 6 6 6 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . 1 12 14 . . . . . . . . Message Errors 7 | . . . . 4 3 . . . . . . . . Matter Fused 7 | . . . . 4 3 . . . . . . . . Heat Flow Errors 3 | . . . . 1 2 . . . . . . . . Energy Discharges 4 | . . . . 1 3 . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . 1 1 . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . . . . . . . . . . . 217 48 11 Projectiles 233 | . . . . . . . . . . . 191 34 8 Explosions 43 | . . . . . . . . . . . 26 14 3 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . . . . . . . . . 62 77 43 Shots 6 | . . . . . . . . . . . 2 2 2 Rammed 2 | . . . 2 . . . . . . . . . . Targets Rammed 5 | . . . 2 . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 406 | . . 406 204 220 95 98 150 94 169 152 60 336 192 Average Temperature 102 | . . 153 119 117 44 29 49 40 59 45 25 129 76 Received Heat Transfer 1457 | . . 342 . . . 36 105 18 63 . 219 201 473 Effects 3 | . . 2 . . . . . . . . . 1 . Shutdowns 1 | . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Matter Decay 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 5 2 . Combat Hostiles 7 | . . . . . . . . . . . 5 2 . Parts Melted 20 | . . 4 . . . . . . . . 11 3 2 Heat Transferred 6968 | . . 1591 111 . . . . . . . 2850 1177 1239 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Maximum Alert Level 2 | . . 1 . . . . 1 . . . . 1 2 Low Security (%) 73 | 100 100 74 100 . 100 100 90 . . . . 35 . Level 1 16 | . . 25 . . . . 9 . . . . 64 14 Level 2 10 | . . . . . . . . . . . . . 85 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 684 | . 110 280 105 . 1 89 272 . . . . 399 684 Initial 304 | . . 26 105 . . . 29 . . . . 304 268 Average 132 | . 51 96 34 . . 19 67 . . . . 213 552 Influence Increases 3765 | . 144 500 . . 2 264 614 105 180 . 335 1015 606 Destroy 0b10 Robot/C 2160 | . 120 300 . . . 100 360 80 160 . 300 380 360 Destroy 0b10 Robot/NC 155 | . . 30 . . . 40 40 5 . . 15 25 . Destroy Leader 424 | . 20 76 . . . 40 84 20 20 . 20 94 50 Allied During Kill 41 | . . . . . . . . . . . . 41 . Successful Hack 197 | . 4 30 . . . 14 62 . . . . 87 . Disable Machine 90 | . . . . . . 30 45 . . . . 15 . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 108 | . . 4 . . 2 25 8 . . . . 58 11 Advance Influence 300 | . . . . . . . . . . . . 300 . Lose Combat Pursuer 240 | . . 60 . . . 15 15 . . . . 15 135 Influence Decreases 3051 | . 80 293 271 . 1 199 432 353 180 . 327 640 275 Entered New Map 454 | . . 38 166 . . 1 37 93 . . . 4 115 Time Decay 2167 | . 80 245 105 . 1 188 395 260 180 . 327 386 . Lost Part 260 | . . 10 . . . 10 . . . . . 80 160 Lost Ally 20 | . . . . . . . . . . . . 20 . Purge Threat 150 | . . . . . . . . . . . . 150 . Squads Dispatched 20 | . . 1 . . . 2 6 . . . 1 10 . Investigation 4 | . . 1 . . . 1 1 . . . . 1 . Extermination 4 | . . . . . . . 3 . . . . 1 . Reinforcement 6 | . . . . . . 1 2 . . . . 3 . Assault 3 | . . . . . . . . . . . 1 2 . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Distress Signals 6 | . 1 1 . . . 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 6 23 5 . . 10 23 4 10 4 17 22 27 Peak Tracking Total 8 | . 4 7 5 . . 3 4 3 4 4 7 3 8 Tactical Retreats 11 | . . 3 1 . . 1 1 . . . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Traps Triggered 5 | . . 1 . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . 4 . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 11 . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Machines Disabled 9 | . . . . . . 2 3 . 1 1 . 1 1 Max in Single Turn 1 | . . . . . . 1 1 . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Machines Accessed 31 | . 2 1 . 1 . 6 9 . . 3 . 9 . Terminals 21 | . 2 1 . . . 6 8 . . . . 4 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . 2 . Total Hacks 141 | . 5 2 . 1 . 16 42 . . 25 . 50 . Successful 91 | . 2 2 . 1 . 4 19 . . 25 . 38 . Failed 49 | . 3 . . . . 12 22 . . . . 12 . Catastrophic 6 | . . . . . . 2 4 . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 61 | . 3 2 . 2 . 10 20 . . . . 24 . Terminals 83 | . 5 2 . . . 16 39 . . . . 21 . Fabricators 5 | . . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . 13 . Garrison Access 14 | . . . . . . . 3 . . . . 11 . Terminal Hacks 55 | . 1 . . 1 . 3 17 . . 25 . 8 . Record 2 | . . . . . . . . . . 2 . . . Part Schematic 13 | . . . . . . . . . . 13 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Robot Analysis 3 | . . . . . . 1 2 . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . 3 . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . . 3 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . 2 . Disarm Traps 2 | . . . . . . . 1 . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Patrol Status 3 | . . . . . . . 2 . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . . . . . 3 . . . . 2 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . 11 . Insert Component 2 | . . . . . . . . . . . . 2 . Analyze 3 | . . . . . . . . . . . . 3 . Retrieve Study 6 | . . . . . . . . . . . . 6 . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . Unlock Access 2 | . . . . . . . . . . . . 2 . Unauthorized Hacks 20 | . 1 2 . . . 1 2 . . . . 14 . Terminals 13 | . 1 2 . . . 1 2 . . . . 7 . Track 2 | . . . . . . . . . . . . 2 . Assimilate 2 | . . 1 . . . . . . . . . 1 . Botnet 7 | . 1 1 . . . 1 2 . . . . 2 . Operators 2 | . . . . . . . . . . . . 2 . Fabricators 2 | . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 5 . Broadcast 1 | . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . . . . . . . 2 . Watchers 2 | . . . . . . . . . . . . 2 . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 1 . . . 6 9 . . . . 9 . Full Trace Events 4 | . 1 . . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . Part Schematics Acquired 15 | . . . . . . . . . . 13 . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . Parts Damaged 2 | . . . . . . . . . . . . 2 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 3 Machine Destruction 6 | . . . . . . . . . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Total Allies 2 | . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . 2 . Highest-Rated Group 86 | . . . . . . . . . . . . 86 . Highest-Rated Ally 43 | . . . . . . . . . . . . 43 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . 29 . Total Damage 647 | . . . . . . . . . . . . 647 . Kills 6 | . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 2280 | . . . . . . 980 1262 . . . . 38 . Optics 2242 | . . . . . . 980 1262 . . . . . . Cloaking 38 | . . . . . . . . . . . . 38 . Robot Analysis Total 3 | . . . . . . 1 2 . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Turns Passed 9850 | 74 279 586 346 432 406 1221 1672 807 745 433 1194 915 740 Spaces Moved 4494 | 44 145 208 201 266 254 419 655 332 304 161 560 559 386 Core 23 | 5 . . . . . . . . . 10 . . 8 Treads 2929 | 39 145 208 201 266 254 419 655 332 304 106 . . . Legs 1542 | . . . . . . . . . . 45 560 559 378 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 237 237 237 120 190 120 105 Average Speed 182 | 147 160 160 160 160 160 160 243 237 237 227 190 134 117 Slowest Speed 450 | 160 160 160 240 160 160 165 245 237 237 450 190 190 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 24 23 41 70 64 35 25 53 51 78 84 18 33 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 1 . . Scrap Searched 6 | . . . 1 . 1 . . . . . 4 . . Spaces Dug 17 | . . . . . . . . . . . 11 6 . Terrain Destroyed 287 | . . . . . 3 29 7 3 13 . 159 69 4 Melee . | . . . . . . . . . . . . . . Projectile 81 | . . . . . 3 29 7 3 13 . 9 14 3 AOE 205 | . . . . . . . . . . . 150 55 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Total 5770 | 50 175 361 211 276 254 973 737 353 329 216 622 646 567 Wait 711 | . 3 56 3 . . 497 15 1 6 5 34 18 73 Move 4481 | 43 144 207 200 265 253 418 654 331 303 160 559 558 386 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 1 9 12 . 2 1 11 8 . . 7 2 9 5 Fast Attach 50 | 6 2 5 . 1 . 2 2 . . 9 . 6 17 Attach 21 | . 1 3 1 1 . 3 2 . . 2 . 4 4 Detach 7 | . 1 . . 4 . . 1 . . 1 . . . Swap 36 | . 1 13 . . . 3 3 . . 1 3 4 8 Drop 66 | . 4 13 . 3 . 11 9 . . 7 2 8 9 Fire 300 | . 10 52 5 . . 28 43 10 20 24 22 39 47 Melee 10 | . . . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 Crush 2 | . . . 2 . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . Trap 11 | . . . . . . . . 11 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 4) 327 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Weapon x2 448 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Discovered new exit (range 7) 940 | -9/Materials | Entered Mines 959 | -9/Mines | Build established: Scavenger-Gunner 969 | -9/Mines | Met a Derelict bent on vengeance 992 | -9/Mines | Discovered new exit (range 15) 998 | -9/Mines | Identified exit to Materials 1225 | -9/Mines | Assembled infested the area 1230 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1279 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1279 | -9/Mines | Discovered new exit (range 5) 1286 | -9/Mines | Entered Exiles 1314 | -9/Exiles | Discovered new exit (range 15) 1344 | -9/Exiles | Met 8R-AWN 1370 | -9/Exiles | Met EX-HEX 1458 | -9/Exiles | Met EX-DEC 1486 | -9/Exiles | Met EX-BIN 1509 | -9/Exiles | Aligned with FarCom system 1510 | -9/Exiles | Given EX-Vault access code 1547 | -9/Exiles | Opened EX-Vault 1563 | -9/Exiles | Found XL Autogun Array 1569 | -9/Exiles | Found YOLO Cannon 1572 | -9/Exiles | Found Cloak of Protection 1584 | -9/Exiles | Build established: Gunner 1603 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1706 | -9/Exiles | Discovered new exit (range 10) 1718 | -9/Exiles | Stole three prototypes: XL Autogun Array, Cloak of Protection, YOLO Cannon 1718 | -9/Exiles | Entered Mines 2021 | -8/Mines | Build established: Skirmisher 2098 | -8/Mines | Discovered exit to Materials (range 14) 2124 | -8/Mines | Entered Materials 2124 | -8/Materials | Evolved 2 slots: Utility x2 2365 | -8/Materials | Hacking Suite fried by hacking feedback 2587 | -8/Materials | Build established: Scavenger-Skirmisher 3318 | -8/Materials | Discovered new exit (range 11) 3345 | -8/Materials | Entered Factory 3345 | -7/Factory | Evolved 2 slots: Utility x2 3347 | -7/Factory | FarCom data flow suspended 3560 | -7/Factory | Discovered new exit (range 11) 3652 | -7/Factory | Build established: Scavenger-Tank 4191 | -7/Factory | Discovered new exit (range 10) 4299 | -7/Factory | Build established: Hacker-Tank 4770 | -7/Factory | Central database locked down 4770 | -7/Factory | Identified exit to Lower Caves 5017 | -7/Factory | Entered Lower Caves 5762 | -7/Lower Caves | Discovered new exit (range 6) 5824 | -7/Lower Caves | Entered another Lower Caves area 5826 | -7/Lower Caves | Encountered a Master Thief 6076 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6219 | -7/Lower Caves | Learned Factory interactive machine intel 6373 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6434 | -7/Lower Caves | Discovered new exit (range 10) 6569 | -7/Lower Caves | Entered Data Miner 6569 | -7/Data Miner | Discovered new exit (range 6) 6615 | -7/Data Miner | Met Data Miner 6660 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6660 | -7/Data Miner | Learned location of Section 7 (-2) 6690 | -7/Data Miner | Received God Mode back door access code from Data Miner 6808 | -7/Data Miner | Data Conduit disabled 6884 | -7/Data Miner | Lost 4 parts (1p2n1u) 6925 | -7/Data Miner | Found Prototype Device 6925 | -7/Data Miner | Identified Exp. Thermal Shield 7002 | -7/Data Miner | Entered Proximity Caves 7102 | -6/Proximity Caves | Spotter reported a threat 7208 | -6/Proximity Caves | Build established: Scavenger-Tank 7257 | -6/Proximity Caves | Spotter reported a threat 7413 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7458 | -6/Proximity Caves | Destroyed 9 combat bots 7715 | -6/Proximity Caves | Core integrity fell below 50% 7936 | -6/Proximity Caves | Learned Factory terminal intel 7948 | -6/Proximity Caves | Learned Factory emergency access door positions 7963 | -6/Proximity Caves | Learned Factory emergency access door positions 8144 | -6/Proximity Caves | Discovered new exit (range 6) 8196 | -6/Proximity Caves | Entered Factory 8196 | -6/Factory | Evolved 2 slots: Utility x2 8198 | -6/Factory | Loaded intel: 54 interactive machine locations 8199 | -6/Factory | Loaded intel: 26 terminal locations 8266 | -6/Factory | YOLO Cannon suddenly exploded 8267 | -6/Factory | Core integrity fell below 50% 8297 | -6/Factory | Lost 5 parts (1n1u3w) 8561 | -6/Factory | Build established: Hacker-Mutant 8669 | -6/Factory | Fabricated X-67 Chaingunner (x2) 8788 | -6/Factory | Discovered new exit (range 11) 8840 | -6/Factory | Garrison activated, responded to threat 9052 | -6/Factory | Identified exit to Garrison 9109 | -6/Factory | Identified exit to Garrison 9111 | -6/Factory | Entered Garrison 9151 | -6/Garrison | Triggered checkpoint 9175 | -6/Garrison | Build established: Hacker-Tank 9195 | -6/Garrison | Garrison Relay disabled 9359 | -6/Garrison | Lost 4 parts (1u3w) 9470 | -6/Garrison | Core integrity fell below 20% 9522 | -6/Garrison | Lost 8 parts (2n4u2w) 9597 | -6/Garrison | Triggered checkpoint 9678 | -6/Garrison | Discovered new exit (range 10) 9692 | -6/Garrison | Spotted B-75 Beast 9729 | -6/Garrison | Triggered checkpoint 9847 | -6/Garrison | Triggered checkpoint 9851 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- payload. 09732_ P-60 Hacker unfolds itself. 09740_ Autogun destroyed. 09755_ P-60 Hacker destroyed. 09760_ Acquired Shock Rifle. 09764_ Dropped Shock Rifle. 09765_ Acquired 20 matter. 09767_ Acquired Target Analyzer. 09769_ Lgt. Angular Momentum Engine melted. 09769_ G-50 Soldier destroyed. 09772_ Acquired 10 matter. 09781_ Dropped Carbon-fiber Leg. 09784_ Acquired 20 matter. 09847_ Beams of light sweep through the air. An alarm sounds. 09848_ C-45 Heavy ARC bursts open, deploying its payload. 09848_ B-48 Gladiator unfolds itself. 09848_ G-50 Soldier unfolds itself. 09851_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | #"! #???#%## #???????????????????????# #????????? | | # ! #???# ## #???????????????????????# #????????? | | #"! #???#!## #???????????????????????# #????????? | | #"# #???# ##=#???????????????????????# #????????? | | ######### ##=#???????????????????????# #???????## | | ??# ## #???????????????????????# #??????? | | ??# ######## #???????????????????????# #???????# | | ############*#######?????????????????# #???????# | | = ^ %#??????############ #???????# | | * = == #??????# #???????# | | ####### %###/####% #??????# #???????# | | ??????# #?# #??#*%#??????# ######### #???????# | | ??????# #?# #??#==#??????# #?# #???# #???????# | | ??????# #?# ??#= #??????# ### ##### [######### | | ??????# #?# #??# #??????# " %= " =% "%" | | ??????# #? #??# ######## ##### ### ########## | | ??????# #?# #??# ## ## #???# #?# #????????? | | ??????# #?# #?##=%## ## ##??# #?# #????????? | | ??????# ####### ######## #????????? | | ??????# #????????? | | ??????# #????????? | | ??????########## ## ## ###########????????? | | ???????????????# ## ## ###????????????????? | | ???????????????" / C#????????????????? | | ???????????????" =%g%g#????????????????? | | ???????????????" @ gC#????????????????? | | ???????????????" C#????????????????? | | ???????????????# ## ## ###????????????????? | | ???????????????# ## ## #??????????????????? | | ?????????????? ?????????????????? | | ???????????? ????????????????? | | ????????????#### ####???????????????? | | ???????????????######""""## ##??????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Remote Datajack | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ X-67 Chaingunner | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Phase Cannon | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Morally Flexible YOLO Challenges ------------ None Game ------ Seed ConcussiveHugeSheargun Manual? 0 Play Time 01:19:39 Cumulative 114.6 hours Start 2026.06.23 @ 22:26:07 End 2026.06.24 @ 00:01:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7450c7ea-777a-4ed0-82fa-4db1d4fdfb52