Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 15:41:16 // Winter2019/RPGLIKE Player: boggy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (323) 1615 Value Destroyed (12941) 12941 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (6135) 6135 TOTAL SCORE: 26211 Bonus ------- High Alert Combat Kills 4493 Follower Combat Kills 142 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1800 Matter 270/300 Energy 0/170 System Corruption 10% Temperature Cool (13) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Nuclear Pulse Array > --- UTILITY (5) ------ Improved Melee Analysis Suite Actuator Array Force Field > --- WEAPON (2) ------- Scythe > --- INVENTORY (1) ---- Cloaking Device Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Improved Melee Analysis Suite Actuator Array Force Field Hacking Suite System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Cloaking Device [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Shield Generator Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Slots Evolved 6 | . . 2 2 1 . 1 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 4 | . . 1 1 1 . 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 145 | 4 6 2 16 53 2 14 19 . . 2 . 17 10 Power 16 | 1 1 1 1 4 . 3 1 . . . . 2 2 Engine 9 | 1 1 1 1 1 . 2 . . . . . 2 . Core 6 | . . . . 3 . 1 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 37 | 1 1 1 6 14 . 2 5 . . . . 5 2 Treads . | . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . Wheel 7 | 1 1 1 4 . . . . . . . . . . Hover 6 | . . . . 3 . . 1 . . . . 2 . Flight 22 | . . . . 11 . 2 4 . . . . 3 2 Utility 52 | 1 2 . 4 13 2 5 11 . . . . 9 5 Device 24 | 1 . . 3 6 1 . 7 . . . . 3 3 Storage . | . . . . . . . . . . . . . . Processor 4 | . . . . 1 . . 1 . . . . 2 . Hackware 13 | . . . 1 1 1 4 1 . . . . 4 1 Protection 11 | . 2 . . 5 . 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 1 2 . 5 22 . 4 2 . . 2 . 1 1 Energy Gun 11 | 1 . . . 10 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 4 | . 1 . 1 1 . . . . . . . 1 . Special Weapon 4 | . . . . 2 . 2 . . . . . . . Impact Weapon 9 | . 1 . 2 4 . . 1 . . 1 . . . Slashing Weapon 4 | . . . . 2 . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 2 2 . 1 . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 2 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . Parts Lost 25 | . 2 1 1 8 1 6 1 . . 1 . 2 2 Power 3 | . 1 . . . . 1 1 . . . . . . Propulsion 4 | . . . . 1 . 2 . . . 1 . . . Utility 16 | . 1 1 . 7 1 2 . . . . . 2 2 Weapon 2 | . . . 1 . . 1 . . . . . . . Highest Loss Streak 3 | . 2 1 1 3 1 3 1 . . 1 . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 87 75 87 68 95 81 98 100 100 91 80 82 83 Engine 9 | . 19 17 14 4 11 10 7 . . . . 5 3 Core 2 | . . . . 4 . . 2 10 10 10 10 3 2 Leg 1 | . . . 5 . . . . . . . . . . Wheel 9 | . 25 27 23 3 . . . . . . . . . Hover 2 | . . . . 1 22 10 . . . . . . . Flight 8 | . . . . 14 . 6 19 20 20 16 10 17 17 Device 14 | . 2 . 13 8 31 21 22 30 30 30 30 23 11 Processor 3 | . . . . 1 7 . 8 10 10 10 10 10 10 Hackware 9 | . . . 10 11 . 15 14 10 10 10 10 11 17 Protection 4 | . 16 12 . 4 . 2 2 . . . . . 7 Special Weapon 1 | . . . . 1 11 3 3 . . . . . . Impact Weapon 12 | . 23 17 17 11 11 10 7 10 10 5 . . . Slashing Weapon 2 | . . . . . . . 8 10 10 10 10 10 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 28 | 8 11 12 17 25 21 23 28 21 21 21 18 22 26 Greatest Support 39 | 10 10 25 39 31 31 31 31 30 30 30 25 28 33 Greatest Overweight (x) 2 | 2 1 1 1 1 . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 1 1 1 1 . 1 1 Average Carried . | . . . . . 1 . 1 1 1 . . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . . 1 1 1 1 1 1 1 . . 1 1 Class Distribution -------------------- 37% | Wizard-Mutant 29% | Hacker-Mutant 20% | Wizard-Sprinter 7% | Wizard-Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Wizard-Mutant | -9/Materials Wizard-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Gladiator | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Sprinter | -6/DSF Wizard-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Matter Collected 1936 | 240 110 20 177 484 67 291 282 25 . 20 . 160 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 10612 | 190 701 724 1687 2476 264 991 1656 314 . 586 . 261 762 Parts 437 | 12 40 14 67 93 6 45 85 7 . 15 . 23 30 Haulers Intercepted 8 | . 1 . 2 4 . . 1 . . . . . . Recyclers Shooed 5 | 1 3 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 7 . 9 . . . Prevented 6 | . . . . . . . . 1 . 5 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 222 | . 16 9 39 56 6 33 28 8 . 9 . 8 10 Melee 135 | . 9 4 22 24 1 17 25 8 . 7 . 8 10 Guns 3 | . . . . 3 . . . . . . . . . Cannons 2 | . . . . 1 . 1 . . . . . . . Classes Destroyed 23 | 3 6 1 2 5 . 2 1 . . 3 . . . Worker 23 | 2 2 1 . 9 . . 9 . . . . . . Builder 17 | . 3 2 1 8 1 . 2 . . . . . . Tunneler 10 | 5 2 2 . 1 . . . . . . . . . Hauler 8 | . 1 . 2 4 . . 1 . . . . . . Recycler 16 | 1 2 6 2 3 1 . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 5 | . . 1 . 2 . . 2 . . . . . . Operator 6 | . 2 . 2 1 . . 1 . . . . . . Drone 2 | . . . . . . . . . . 2 . . . Watcher 19 | . 3 . 5 4 . . 6 . . . . . 1 Swarmer 31 | . 3 3 5 3 . 15 1 . . . . 1 . Cutter 13 | . . . . 8 . . . . . . . 5 . Grunt 117 | . 13 6 23 29 6 9 14 7 . 3 . . 7 Brawler 7 | . . . . 4 . . 2 . . 1 . . . Duelist 3 | . . . 1 . . . 1 . . 1 . . . Protector 2 | . . . . 2 . . . . . . . . . Sentry 25 | . . . 10 7 . 4 2 . . 1 . . 1 Demolisher 1 | . . . . . . 1 . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 6 | . . . . . . . 2 . . . . 2 2 Programmer 11 | . . . . . . 4 6 1 . . . . . Heavy 1 | . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . 1 . . . Best Kill Streak 27 | 4 7 6 5 13 2 8 27 4 . 4 . 4 6 Combat Bots Only 11 | . 3 4 5 8 2 8 11 4 . 3 . 4 4 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . 1 1 1 1 1 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Hostile Shots Fired 1498 | . 63 38 164 323 16 320 207 34 . 94 . 98 141 Missed 517 | . 15 9 42 102 7 117 91 15 . 41 . 36 42 Damage Taken 12021 | . 927 284 1275 3377 74 1569 1238 239 . 580 . 823 1635 Core 9246 | . 663 180 1060 2398 63 1289 979 205 . 502 . 704 1203 Absorbed by Shields 2429 | . . . 358 381 36 712 438 90 . 170 . 89 155 Redirected to Core 6085 | . 411 138 690 1648 32 832 671 113 . 260 . 400 890 Ignored by Resistances 1660 | . . . 78 409 18 353 190 29 . 114 . 174 295 Regen/Repaired (Parts) 194 | . . . 83 30 . . . . . . . . 81 Core Remaining (%) 70 | 100 . 100 72 42 . . . . . 66 . 42 . Volleys Fired 91 | 37 5 . . 33 . 9 6 . . . . 1 . Largest 2 | 1 1 . . 2 . 1 1 . . . . 1 . Hottest 120 | 50 30 . . 120 . 33 5 . . . . . . Shots Fired 93 | 37 5 . . 35 . 9 6 . . . . 1 . Gun 68 | 37 . . . 25 . 6 . . . . . . . Cannon 7 | . . . . 7 . . . . . . . . . Launcher 7 | . 5 . . 1 . . . . . . . 1 . Special 11 | . . . . 2 . 3 6 . . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . Thermal 67 | 37 . . . 30 . . . . . . . . . Explosive 7 | . 5 . . 1 . . . . . . . 1 . Electromagnetic 4 | . . . . 4 . . . . . . . . . Robot Hit Streak 5 | 5 . . . 4 . 3 4 . . . . 2 . Robot Miss Streak 5 | 3 . . . 5 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 808 | 23 53 31 126 215 14 74 133 25 . 41 . 15 58 Core Hits 216 | 9 16 6 21 47 1 13 43 8 . 16 . 13 23 Critical Kills 19 | . 3 . 6 5 . 4 1 . . . . . . Critical Parts Destroyed 91 | . 6 7 16 30 4 19 7 . . 2 . . . Critical Strikes 155 | 2 10 7 25 39 4 24 20 4 . 8 . 1 11 Burn 2 | 2 . . . . . . . . . . . . . Smash 118 | . 10 7 25 38 4 24 8 . . 2 . . . Sever 35 | . . . . 1 . . 12 4 . 6 . 1 11 Melee Attacks 1080 | . 87 45 173 236 44 103 215 30 . 49 4 20 74 Impact 758 | . 87 45 167 231 44 100 68 5 . 11 . . . Slashing 313 | . . . . 5 . . 147 25 . 38 4 20 74 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 93 | . 11 12 16 27 2 3 13 . . 8 . . 1 Combat Hostiles 9 | . . . 2 1 . . . . . 6 . . . Follow-up Attacks 33 | . . . 3 4 . . 16 4 . 6 . . . Damage Inflicted 34541 | 287 2743 1998 5023 10039 831 3257 5431 848 . 1596 . 559 1929 Guns 521 | 287 . . . 234 . . . . . . . . . Cannons 109 | . . . . 101 . . . . . . . 8 . Explosions 373 | . 163 . . 119 . . . . . . . 91 . Melee 33538 | . 2580 1998 5023 9585 831 3257 5431 848 . 1596 . 460 1929 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 591 | 287 32 . . 272 . . . . . . . . . Explosive 314 | . 104 . . 119 . . . . . . . 91 . Electromagnetic 79 | . 27 . . 52 . . . . . . . . . Impact 25592 | . 2580 1998 5023 9511 831 3257 2038 142 . 204 . 8 . Slashing 7965 | . . . . 85 . . 3393 706 . 1392 . 460 1929 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 8 5 7 8 9 9 9 . 2 10 Average Corruption 5 | . . . 2 6 3 6 7 8 9 9 . 2 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 143 | . . . 17 19 8 34 39 8 1 16 . . 1 Message Errors 40 | . . . 7 7 . 7 8 4 1 5 . . 1 Matter Fused 31 | . . . 4 2 3 10 11 1 . . . . . Heat Flow Errors 18 | . . . 4 1 1 8 2 . . 2 . . . Energy Discharges 13 | . . . . 1 2 2 5 1 . 2 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 21 | . . . 2 6 1 3 5 1 . 3 . . . Data Loss (major) 11 | . . . . 1 1 3 3 1 . 2 . . . Alerts 7 | . . . . . . . 5 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 8807 | . 813 1115 1184 3052 356 1207 830 35 . 137 . . 78 Projectiles 60 | . . 12 . 48 . . . . . . . . . Explosions 6 | . 6 . . . . . . . . . . . . Melee 8741 | . 807 1103 1184 3004 356 1207 830 35 . 137 . . 78 Knockbacks 87 | . 13 9 11 35 5 7 6 . . 1 . . . Impact 81 | . 13 8 11 31 5 7 5 . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary 6 | . . 1 . 4 . . 1 . . . . . . Self-Inflicted Damage 402 | . 402 . . . . . . . . . . . . Shots 7 | . 7 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 278 | 120 10 . 213 237 117 267 278 . . 239 . . 46 Average Temperature 69 | 33 5 . 78 62 64 102 106 . . 113 . . 15 Received Heat Transfer 3010 | . 246 117 390 1129 49 232 296 84 . 95 . . 372 Effects 2 | . . . . 1 . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 170 | . 16 18 32 62 7 20 9 . . 6 . . . Impact Corruptions 321 | . 34 36 56 118 10 42 22 1 . 2 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . 1 . . 1 . . . . . . Heat Transferred 1604 | 999 50 . . 555 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Peak Influence 2327 | 40 645 591 1058 2181 1676 2327 1914 . . . 264 486 734 Initial 1221 | . 26 251 212 446 963 1089 1221 . . . 194 184 254 Average 936 | 16 341 487 465 1302 1369 1860 1275 . . . 233 334 460 Maximum Alert Level 5 | . 2 2 3 5 5 5 5 . . . 1 2 3 Low Security (%) 7 | 100 22 . 12 . . . . . . . 12 8 . Level 1 15 | . 34 10 30 . . . . . . . 87 70 41 Level 2 24 | . 42 89 36 8 . . 8 . . . . 20 44 Level 3 14 | . . . 20 25 16 1 23 . . . . . 14 Level 4 21 | . . . . 42 70 20 48 . . . . . . Level 5 17 | . . . . 23 12 78 18 . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . Squads Dispatched 49 | . 4 2 7 14 4 . 11 . . . . 3 4 Investigation 12 | . 2 . 4 1 2 . 2 . . . . . 1 Extermination 2 | . . . . . . . 2 . . . . . . Reinforcement 18 | . 2 . 3 8 . . 2 . . . . 3 . Assault 17 | . . 2 . 5 2 . 5 . . . . . 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Distress Signals 12 | . 3 . 5 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 382 | . 25 14 54 96 8 39 72 14 . 18 . 17 25 Peak Tracking Total 16 | . 4 4 4 16 3 8 12 7 . 3 . 8 8 Tactical Retreats 49 | . 3 1 5 17 2 2 6 . . 4 . 7 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Traps Triggered 19 | . . . 2 2 2 4 4 . . . . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 9 | . . . 6 3 . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . Triggered 4 | . . . . . . . . 2 . 2 . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Machines Disabled 214 | . 21 13 37 30 30 15 51 . . . 4 1 12 Max in Single Turn 2 | . 2 1 1 1 1 2 1 . . . 1 1 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Machines Accessed 53 | . 7 . 11 5 6 4 7 . 4 . 2 . 7 Terminals 39 | . 5 . 9 4 3 4 6 . . . 2 . 6 Fabricators 2 | . . . . . 1 . 1 . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . 1 Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 240 | . 27 . 47 33 20 7 29 . 31 . 5 . 41 Successful 187 | . 20 . 36 27 15 4 17 . 31 . 3 . 34 Failed 51 | . 7 . 11 6 5 3 12 . . . 2 . 5 Catastrophic 4 | . . . . 1 . . 3 . . . . . . Database Lockouts 2 | . . . . . . . . . . . . . 2 Manual . | . . . . . . . . . . . . . . Terminals 185 | . 20 . 44 29 16 7 28 . . . 5 . 36 Fabricators 2 | . . . . . 1 . 1 . . . . . . Repair Stations 11 | . . . 2 4 . . . . . . . . 5 Recycling Units 8 | . 7 . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 166 | . 16 . 33 23 11 4 16 . 31 . 3 . 29 Record 54 | . 5 . 2 7 9 . 4 . 11 . . . 16 Part Schematic 13 | . . . . . . . . . 12 . . . 1 Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 5 | . . . . . 1 . 2 . . . 1 . 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Emergency Access Points 3 | . 1 . 1 . . 1 . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . . . . . Alert Level 10 | . 1 . 1 7 . . 1 . . . . . . Unreport Threat 13 | . . . 5 . . . 6 . . . . . 2 Locate Traps 6 | . . . 2 1 . . . . . . . . 3 Disarm Traps 3 | . . . 2 1 . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . Dispatch Records 4 | . 2 . 1 1 . . . . . . . . . Maintenance Status 3 | . 1 . 2 . . . . . . . . . . Security Status 2 | . . . 1 1 . . . . . . . . . Surveillance Status 2 | . 1 . 1 . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . . . 1 1 . . . . . . . . 1 Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . Registered Components 3 | . 1 . 1 . 1 . . . . . . . . Registered Prototypes 3 | . 1 . 1 . . . . . . . . . 1 Zone Layout 6 | . . . 2 1 . . . . . . 1 . 2 Garrison Registry 1 | . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . Build 2 | . . . . . 1 . 1 . . . . . . Repair Station Hacks 11 | . . . 2 4 . . . . . . . . 5 Scan Component 5 | . . . 1 2 . . . . . . . . 2 Repair 5 | . . . 1 2 . . . . . . . . 2 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 4 . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . 9 4 2 2 5 . . . 2 . 5 Full Trace Events 14 | . 3 . 4 2 2 . 2 . . . . . 1 Feedback Events 2 | . . . . . 2 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 12 . . . 1 Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 212 | . . . . . 95 . 117 . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . Parts Repaired 5 | . . . 1 2 . . . . . . . . 2 Time 146 | . . . 32 76 . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 241 | . 241 . . . . . . . . . . . . Retrieved Components 15 | . 13 . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 3 | . . . 1 . . . 2 . . . . . . Non-combat 3 | . . . 1 . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 1 . . . 2 . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . start_evac 1 | . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . . . Programmers 2 | . . . . . . 2 . . . . . . . Attached 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Total Allies 4 | . . 1 . . . 2 1 . . . . . . Largest Group 2 | . . 1 . . . 2 2 . . . . . . Highest-Rated Group 62 | . . 31 . . . 62 62 . . . . . . Highest-Rated Ally 31 | . . 31 . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . 10 . . . 7 10 . . . . . . Total Damage 511 | . . 189 . . . 155 167 . . . . . . Kills 5 | . . 2 . . . 1 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Turns Passed 10578 | 186 1172 737 1904 2131 517 1175 1232 234 30 475 24 282 479 Spaces Moved 10654 | 118 898 686 1386 1736 585 1272 1805 370 92 750 46 375 535 Core 198 | 31 . . . 5 . 162 . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 209 | . . . 209 . . . . . . . . . . Wheels 3046 | 87 898 686 1177 198 . . . . . . . . . Hover 1359 | . . . . 190 585 583 1 . . . . . . Flight 5842 | . . . . 1343 . 527 1804 370 92 750 46 375 535 Fastest Speed 32 | 50 80 80 80 32 56 32 32 32 32 32 35 32 32 Average Speed 55 | 90 88 81 87 49 56 51 34 32 32 32 35 32 36 Slowest Speed 150 | 150 95 95 130 100 56 115 115 32 32 35 35 35 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . 2 . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 95 96 95 87 12 93 41 50 71 74 1 97 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . . . . Scrap Searched 3 | . . 1 . . . . . 1 . 1 . . . Spaces Dug 34 | . 3 . 5 . . 6 13 1 . . . 2 4 Terrain Destroyed 199 | . 86 . 5 9 . 79 13 1 . . . 2 4 Melee 34 | . 3 . 5 . . 6 13 1 . . . 2 4 Projectile 1 | . . . . 1 . . . . . . . . . AOE 164 | . 83 . . 8 . 73 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Total 13583 | 158 1119 786 1792 2524 685 1581 2187 458 91 936 49 508 709 Wait 1124 | . 104 18 170 329 35 86 112 49 . 125 . 42 54 Move 10629 | 117 897 685 1385 1731 584 1270 1797 369 91 749 45 374 535 Hop 5 | . . . . 2 . . 3 . . . . . . Pick Up 47 | . . 1 5 23 . 4 . . . 3 . 6 5 Fast Attach 94 | 4 5 1 9 28 2 11 15 . . 2 . 11 6 Attach 37 | . . 1 5 21 . 2 . . . . . 5 3 Detach 22 | . . . 1 9 1 1 3 . . . . 6 1 Swap 16 | . 1 . 2 4 . 3 4 . . . . 1 1 Drop 82 | . 4 1 10 24 . 6 15 . . 6 . 5 11 Fire 91 | 37 5 . . 33 . 9 6 . . . . 1 . Melee 1015 | . 87 45 165 229 44 103 180 25 . 39 4 20 74 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 32 . . . . . 30 . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . Miscellaneous 357 | . 16 34 40 91 19 54 52 15 . 10 . 7 19 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Hacker-Mutant 483 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered new exit (range 9) 632 | -10/Materials | Reached level 2 825 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 9) 1023 | -10/Materials | Discovered new exit (range 4) 1202 | -10/Materials | Reached level 3 1241 | -10/Materials | Core integrity fell below 50% 1359 | -10/Materials | Entered Mines 1374 | -10/Mines | Met a Derelict bent on vengeance 1376 | -10/Mines | Reached level 4 1440 | -10/Mines | Discovered new exit (range 11) 1465 | -10/Mines | Upgraded with Propulsion slot (x1) 1465 | -10/Mines | Upgraded with Utility slot (x1) 1600 | -10/Mines | Learned location of Storage (-7) 1620 | -10/Mines | Discovered new exit (range 7) 1639 | -10/Mines | Core integrity fell below 20% 1821 | -10/Mines | Met a Derelict testing a Signal Generator 1912 | -10/Mines | Reached level 5 2096 | -10/Mines | Entered Materials 2098 | -9/Materials | Reached level 6 2459 | -9/Materials | Reached level 7 2494 | -9/Materials | Upgraded with Weapon slot (x1) 2875 | -9/Materials | Build established: Hacker-Gladiator 2894 | -9/Materials | Reached level 8 2951 | -9/Materials | Discovered new exit (range 6) 2973 | -9/Materials | Core integrity fell below 50% 3238 | -9/Materials | Discovered new exit (range 14) 3240 | -9/Materials | Core integrity fell below 20% 3258 | -9/Materials | Reached level 9 3427 | -9/Materials | Build established: Wizard-Mutant 3547 | -9/Materials | Repaired Hvy. Hammer 3559 | -9/Materials | Discovered new exit (range 17) 3929 | -9/Materials | Discovered new exit (range 16) 3936 | -9/Materials | Reached level 10 3938 | -9/Materials | Upgraded with Utility slot (x1) 4000 | -9/Materials | Entered another Materials area 4002 | -8/Materials | Reached level 11 4006 | -8/Materials | Upgraded with Utility slot (x1) 4306 | -8/Materials | Build established: Wizard-Gladiator 4328 | -8/Materials | Reached level 12 4499 | -8/Materials | Core integrity fell below 50% 4762 | -8/Materials | Build established: Wizard-Sprinter 4800 | -8/Materials | First assault squad dispatched 5190 | -8/Materials | Repaired Cesium-ion Thruster 5230 | -8/Materials | Repaired Surge Thruster 5362 | -8/Materials | Discovered new exit (range 4) 5386 | -8/Materials | Reached level 13 5762 | -8/Materials | Lost 3 parts (1n2u) 5768 | -8/Materials | Destroyed 8 combat bots 5772 | -8/Materials | Core integrity fell below 20% 5820 | -8/Materials | Sterilization system engaged 5820 | -8/Materials | Non-combat units ordered to evacuate 5893 | -8/Materials | Discovered new exit (range 18) 5920 | -8/Materials | Combat units ordered to evacuate 6009 | -8/Materials | Build established: Hacker-Mutant 6120 | -8/Materials | Ambient heat levels rising (+10) 6131 | -8/Materials | Entered Factory 6132 | -7/Factory | Core integrity fell below 50% 6133 | -7/Factory | Reached level 14 6139 | -7/Factory | Identified exit to Garrison 6172 | -7/Factory | Reached level 15 6376 | -7/Factory | Fabricated Imp. Thermal Generator (x2) 6487 | -7/Factory | Build established: Wizard-Mutant 6521 | -7/Factory | Hacking Suite fried by hacking feedback 6521 | -7/Factory | Reached level 16 6531 | -7/Factory | First assault squad dispatched 6542 | -7/Factory | Discovered new exit (range 5) 6648 | -7/Factory | Entered Garrison 6664 | -7/Garrison | Triggered checkpoint 6688 | -7/Garrison | Garrison Relay disabled 6737 | -7/Garrison | Triggered checkpoint 6764 | -7/Garrison | Triggered checkpoint 6802 | -7/Garrison | Destroyed 8 combat bots 6860 | -7/Garrison | Triggered checkpoint 6901 | -7/Garrison | Garrison Relay disabled 6916 | -7/Garrison | Discovered new exit (range 11) 6992 | -7/Garrison | Discovered new exit (range 9) 7000 | -7/Garrison | Discovered new exit (range 74) 7000 | -7/Garrison | Discovered new exit (range 51) 7000 | -7/Garrison | Discovered new exit (range 6) 7010 | -7/Garrison | Triggered checkpoint 7042 | -7/Garrison | Garrison Relay disabled 7076 | -7/Garrison | Installed Relay Interface Framework 7076 | -7/Garrison | Reached level 17 7079 | -7/Garrison | Upgraded with Utility slot (x1) 7146 | -7/Garrison | Triggered checkpoint 7185 | -7/Garrison | Triggered checkpoint 7223 | -7/Garrison | Triggered checkpoint 7298 | -7/Garrison | Lost 3 parts (1p2n) 7340 | -7/Garrison | Garrison Relay disabled 7610 | -7/Garrison | Phase Generator disabled 7670 | -7/Garrison | Garrison Relay disabled 7774 | -7/Garrison | Build established: Wizard-Sprinter 7823 | -7/Garrison | Entered Factory 7823 | -7/Factory | Accompanied by 2 allies 7902 | -7/Factory | Identified exit to Storage 7902 | -7/Factory | Identified exit to Lower Caves 8112 | -7/Factory | Build established: Wizard-Mutant 8223 | -7/Factory | First assault squad dispatched 8341 | -7/Factory | Discovered new exit (range 11) 8416 | -7/Factory | Reached level 18 8460 | -7/Factory | Destroyed 11 combat bots 8560 | -7/Factory | Build established: Wizard-Gladiator 8715 | -7/Factory | Discovered new exit (range 6) 8728 | -7/Factory | Cargo convoy interrupted 9014 | -7/Factory | Build established: Wizard-Sprinter 9055 | -7/Factory | Entered Lower Caves 9183 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9262 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9266 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9289 | -7/Lower Caves | Entered Data Miner 9289 | -7/Data Miner | Discovered new exit (range 6) 9295 | -7/Data Miner | Met Data Miner 9302 | -7/Data Miner | Learned location of Section 7 (-2) 9302 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9308 | -7/Data Miner | Received God Mode back door access code from Data Miner 9319 | -7/Data Miner | Entered Proximity Caves 9320 | -6/Proximity Caves | Identified exit to Factory 9323 | -6/Proximity Caves | Spotter reported a threat 9429 | -6/Proximity Caves | Reached level 19 9480 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9634 | -6/Proximity Caves | Learned Factory stockpile data 9641 | -6/Proximity Caves | Spotted B-75 Beast 9741 | -6/Proximity Caves | Destroyed B-75 Beast 9794 | -6/Proximity Caves | Entered Factory 9818 | -6/Factory | Identified exit to DSF 9818 | -6/Factory | Entered DSF 9847 | -6/DSF | Additional patrols routed to DSF 10025 | -6/DSF | Discovered new exit (range 11) 10042 | -6/DSF | Reached level 20 10043 | -6/DSF | Core integrity fell below 50% 10100 | -6/DSF | Entered Factory 10101 | -5/Factory | Core integrity fell below 50% 10163 | -5/Factory | Central database locked down 10163 | -5/Factory | Central database locked down 10186 | -5/Factory | Reached level 21 10400 | -5/Factory | First assault squad dispatched 10408 | -5/Factory | Build established: Wizard-Mutant 10415 | -5/Factory | Incoming assault squad redirected 10535 | -5/Factory | Repaired Scythe 10555 | -5/Factory | Repaired Actuator Array 10569 | -5/Factory | Core integrity fell below 20% 10579 | -5/Factory | System corruption reached 10% 10579 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10547_ Critical hit (Burn: +17). 10554_ G-50 Soldier destroyed. 10555_ Repair station completes Actuator Array repairs. 10556_ Acquired Actuator Array. 10561_ C-30 ARC bursts open, deploying its payload. 10561_ G-67 Veteran unfolds itself. 10561_ B-60 Warrior unfolds itself. 10561_ L-41 Fighter unfolds itself. 10561_ G-50 Soldier unfolds itself. 10567_ Hacking Suite destroyed. 10567_ System corrupted by crushing effect (+5). 10571_ Critical hit (Burn: +50). 10572_ M-28 Smith repairs G-50 Soldier. 10573_ TVFMAD4BU8%6|E#9SF2VNEQJ 10574_ G-50 Soldier suffers critical hit (Burn). 10574_ M-28 Smith repairs L-41 Fighter. 10578_ B-60 Warrior Imp. Medium Armor Plating severed. 10578_ Critical hit (Smash). 10578_ System Shield destroyed. 10578_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | ??# +??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #???????????????#######+#####+?????????????? | | ??# #???????????????# ??????????????? | | ??# #???????????????# #?????????????????? | | ??# ################# #?????????????????? | | ??# % +?????????????????? | | ??# #############+########?????????????????? | | ### """ ########## % #??????????????????????? | | # """ # # """u#??????????????????????? | | # """ # # ""R" #??????????????????????? | | # # #i"" "%##?????????????????????? | | + = """ # # gmgbbg#?????????????????????? | | # """ # # g*l@;#?????????????????????? | | # = """ + #########?????????????????????? | | # # #?????????????????????????????? | | ## # #?????????????????????????????? | | ## # #?????????????????????????????? | | # "" ############???????????????????????????? | | # "" #??# """"" ???????????????????????????? | | # T" #??# ""T"" ???????????????????????????? | | # "" #??# ???????????????????????????? | | + "" #??# ???????????????????????????? | | # #??# ???????????????????????????? | | +^ #??# ???????????????????????????? | | ######## #??# ???????????????????????????? | | #??????# #??# """""???????????????????????????? | | #??????# #??# """""???????????????????????????? | | #??????# #??# """""???????????????????????????? | | #??????# #??# """""???????????????????????????? | | ##??????# #??# ???????????????????????????? | | ######### ############???????????????????????????? | | ???????????????????????? | | ####+############???????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## """ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 55 Defensive Hacking 40 Relay Coupler Types 4 Relay Coupler Value 220 Authchip Count 1 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Thermal Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Batter Up Melee Specialist Part-time Excavator The Oracle Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac DSF Fac Levels Raised 20 | . 2 2 5 3 3 1 1 . . 1 . 1 1 XP Earned 33836 | 3000 3679 2696 7237 5639 3345 2049 1506 231 105 769 622 748 2210 XP Spent 31910 | 3000 2825 3125 7210 4125 5200 1400 1600 . . 1300 . 1575 550 Upgrades 72 | 5 8 9 15 11 12 1 1 . . 2 . 7 1 Propulsion Slot 1 | . . 1 . . . . . . . . . . . Utility Slot 4 | . . 1 1 1 . 1 . . . . . . . Weapon Slot 1 | . . . 1 . . . . . . . . . . Core Integrity 24 | . . . 2 7 8 . . . . . . 7 . Energy Generation 2 | . . . . . 1 . . . . . . . 1 Mass Support 4 | . . 1 . 2 . . 1 . . . . . . Inventory Capacity 1 | . . 1 . . . . . . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . . Sensor Range 5 | . 2 3 . . . . . . . . . . . Melee Accuracy 7 | . 6 . . 1 . . . . . . . . . Hack Attack % 9 | 5 . 1 2 . 1 . . . . . . . . Hack Defense % 4 | . . 1 1 . 2 . . . . . . . . KI Resistance % 4 | . . . 3 . . . . . . 1 . . . TH Resistance % 3 | . . . 2 . . . . . . 1 . . . KI Damage % 2 | . . . 2 . . . . . . . . . . Protomatter Created 3017 | . 215 129 419 885 138 347 492 117 . 74 . 58 143 Integrity Restored 7723 | . 292 723 876 1987 414 1158 1106 351 . 222 . 165 429 Core 7444 | . 235 608 865 1987 414 1158 1010 351 . 222 . 165 429 Parts 279 | . 57 115 11 . . . 96 . . . . . . Protomatter Decayed 335 | . 116 . 115 95 . 6 . . . . . 3 . Game ------ Seed ComponentTrapShifter Manual? 0 Play Time 02:30:08 Cumulative 30.2 hours Start 2024.05.13 @ 13:01:58 End 2024.05.13 @ 15:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfac677-0a56-40a6-abe8-b4c10005509c