Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.10 @ 12:52:41 Player: Sabazin Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (153) 765 Value Destroyed (5908) 5908 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1169) 1169 TOTAL SCORE: 14842 Bonus ------- Follower Combat Kills 586 Entered DSFs 500 Met Data Miner 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Q-thruster > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Particle Charger > --- WEAPON ----------- Field Laser Heavy Disruptor Cannon Katana Axe > --- INVENTORY -------- Centrium Wheel Cloaking Device Antimissile System Makeshift Sword [Rating: 104] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Q-thruster Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Railgun Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Slots Evolved 15 | . 1 . . . 4 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . 2 . . . Utility 6 | . . . . . 3 . . . . . 2 . . 1 . Weapon 3 | . 1 . . . . . . . . . . . . 1 1 Parts Attached 136 | 7 9 1 . . 30 14 . . . 1 3 2 7 22 40 Power 22 | 1 . 1 . . 2 5 . . . . . 1 3 1 8 Engine 12 | 1 . 1 . . 2 4 . . . . . 1 . . 3 Core 4 | . . . . . . 1 . . . . . . 2 1 . Reactor 6 | . . . . . . . . . . . . . 1 . 5 Propulsion 41 | 2 2 . . . 11 3 . . . . . 1 . 5 17 Treads 19 | 2 2 . . . 10 1 . . . . . . . . 4 Leg 8 | . . . . . . . . . . . . . . . 8 Wheel 8 | . . . . . . 2 . . . . . 1 . 5 . Hover 4 | . . . . . . . . . . . . . . . 4 Flight 2 | . . . . . 1 . . . . . . . . . 1 Utility 40 | 2 3 . . . 8 5 . . . . 3 . 4 7 8 Device 24 | . 2 . . . 4 4 . . . . 2 . 2 3 7 Storage 4 | 1 . . . . 3 . . . . . . . . . . Processor 9 | 1 . . . . 1 1 . . . . . . 2 4 . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 4 . . . 9 1 . . . 1 . . . 9 7 Energy Gun 21 | 2 4 . . . 8 1 . . . 1 . . . 3 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . . . . . 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . . . . . . . . . . . 5 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . . . . . . . Parts Lost 58 | . . . . . . 2 . . . . . . 1 20 35 Power 9 | . . . . . . . . . . . . . . 2 7 Propulsion 17 | . . . . . . . . . . . . . . 5 12 Utility 15 | . . . . . . 2 . . . . . . 1 3 9 Weapon 17 | . . . . . . . . . . . . . . 10 7 Highest Loss Streak 21 | . . . . . . 1 . . . . . . 1 13 21 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 100 96 84 85 85 85 85 79 77 78 79 61 Engine 9 | . 12 12 12 12 7 13 14 14 14 14 12 11 4 . . Treads 11 | . 24 25 25 25 24 . . . . . . . . . 1 Wheel 6 | . . . . . . 14 14 14 14 14 12 16 16 14 2 Device 20 | . 21 25 25 25 23 20 21 21 21 21 17 16 15 16 5 Storage 4 | . 1 . . . 8 7 7 7 7 7 6 5 5 5 2 Processor 6 | . 1 . . . 6 7 7 7 7 7 6 5 6 12 17 Energy Gun 24 | . 36 37 37 37 24 21 21 21 21 21 18 16 16 17 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 19 23 20 20 20 103 116 116 116 116 116 119 117 125 129 130 Greatest Support 120 | 40 40 40 40 40 84 56 56 56 56 56 56 84 84 84 120 Greatest Overweight (x) 8 | . . . . . 4 2 2 2 2 2 2 1 1 6 8 Average Overweight (x) 1 | . . . . . . 1 2 2 2 2 2 1 1 1 2 Largest Inventory Capacity 25 | 10 10 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 9 5 5 5 5 20 25 25 25 25 25 25 25 25 25 18 Most Carried 25 | 4 10 5 5 5 25 25 21 25 25 25 25 24 24 23 10 Average Carried 14 | 2 4 4 5 5 13 21 21 23 25 25 24 23 22 19 3 Final Capacity 25 | 10 5 5 5 5 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 5 5 5 5 22 21 21 25 25 25 25 23 22 6 1 Class Distribution -------------------- 54% | Hacker-Skirmisher 30% | Hacker-Gunner 7% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Gunner | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Matter Collected 1437 | 204 156 10 . . 300 135 37 8 . 10 30 10 65 86 386 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4678 | . 255 68 . 48 1502 796 46 425 . 34 21 . 190 517 776 Parts 209 | . 15 10 . 4 76 45 1 12 . 2 . . 17 5 22 Haulers Intercepted 9 | . 1 . . . 3 3 . . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Combat Hostiles Destroyed 121 | . 6 5 . 2 40 22 2 15 . 2 1 . 3 13 10 Melee 4 | . . . . . . . . . . . . . . . 4 Guns 109 | . 5 5 . 2 40 21 2 13 . 2 1 . 3 12 3 AOE 1 | . 1 . . . . . . . . . . . . . . Classes Destroyed 13 | . 6 . . 1 3 2 . . . . . . . 1 . Worker 4 | . 2 1 . . . . . . . . . . . . 1 Hauler 9 | . 1 . . . 3 3 . . . . . . 1 1 . Recycler 3 | . 1 . . . 1 . . . . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . . . . . Watcher 13 | . 3 . . . 4 6 . . . . . . . . . Swarmer 32 | . 4 5 . . 8 6 . 1 . 2 . . 3 1 2 Grunt 47 | . 2 . . 1 19 7 . 11 . . 1 . . 3 3 Brawler 2 | . . . . . . 2 . . . . . . . . . Duelist 4 | . . . . 1 . 1 . 2 . . . . . . . Sentry 19 | . . . . . 11 4 1 1 . . . . . 1 1 Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . 2 . . . . . . . . 2 2 Programmer 9 | . . . . . . 2 1 . . . . . . 4 2 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 2 . 1 5 5 1 9 . 2 1 . 3 3 2 Combat Bots Only 9 | . 2 2 . 1 5 3 1 9 . 2 1 . 3 3 1 Max Kills in Single Turn 3 | . 3 1 . 1 2 1 1 1 . 1 1 . 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . 1 . . Exploded 1 | . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Damage Taken 9861 | . 184 27 . 106 659 614 100 252 . 22 73 . 207 2841 4776 Core 2294 | . 9 . . 34 66 26 16 25 . 22 13 . 58 719 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 333 | . 142 . . . 149 42 . . . . . . . . . Core Remaining (%) 83 | 100 . . . 82 88 . . . . 87 98 . 94 37 . Volleys Fired 261 | . 15 6 . 4 68 52 5 25 1 2 6 . 7 35 35 Largest 4 | . 3 3 . 3 3 3 3 3 3 3 3 . 3 4 2 Hottest 275 | . 195 195 . 195 195 195 195 195 195 195 195 . 195 275 173 Shots Fired 726 | . 45 18 . 12 204 156 15 76 3 6 17 . 21 116 37 Gun 725 | . 45 18 . 12 204 156 15 76 3 6 17 . 21 116 36 Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . 8 Thermal 704 | . 39 18 . 12 204 156 15 76 3 6 17 . 21 116 21 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 14 | . 6 . . . . . . . . . . . . . 8 Robot Hit Streak 64 | . 16 10 . 10 45 43 47 64 . 7 48 . 25 42 50 Robot Miss Streak 8 | . 3 8 . 2 4 4 1 2 . 4 2 . 3 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . . . . . 5 2 . 3 . . . . 1 3 . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . 1 1 . Shots Hit Robots 679 | . 38 16 . 8 171 130 12 67 . 6 17 . 21 120 73 Core Hits 983 | . 40 16 . 16 279 220 15 119 . 11 30 . 40 172 25 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 7 | . . . . . . . . . . . . . . . 7 Burn 1 | . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . . . . . . . . 4 Melee Attacks 61 | . . . . . . . . . . . . . . 18 43 Impact 12 | . . . . . . . . . . . . . . 7 5 Slashing 49 | . . . . . . . . . . . . . . 11 38 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . 7 14 Damage Inflicted 13509 | . 563 151 . 133 2822 2408 268 1352 . 59 364 . 341 2696 2352 Guns 11258 | . 465 147 . 133 2822 2408 268 1352 . 59 364 . 341 2254 645 Cannons 7 | . . . . . . . . . . . . . . . 7 Explosions 162 | . 98 . . . . . . . . . . . . 64 . Melee 2061 | . . . . . . . . . . . . . . 378 1683 Ramming 21 | . . 4 . . . . . . . . . . . . 17 Kinetic 182 | . . . . . . . . . . . . . . . 182 Thermal 11137 | . 499 147 . 133 2822 2408 268 1352 . 59 364 . 341 2318 426 Explosive 20 | . 20 . . . . . . . . . . . . . . Electromagnetic 88 | . 44 . . . . . . . . . . . . . 44 Impact 514 | . . . . . . . . . . . . . . 185 329 Slashing 1547 | . . . . . . . . . . . . . . 193 1354 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 1 1 1 1 1 1 . . 3 27 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 . . 1 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 62 | . . . . . . 3 11 14 2 6 1 . . 2 23 Message Errors 17 | . . . . . . . 3 5 1 3 . . . . 5 Matter Fused 11 | . . . . . . 2 2 1 . . . . . . 6 Heat Flow Errors 4 | . . . . . . 1 1 2 . . . . . . . Energy Discharges 3 | . . . . . . . 1 . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . 3 3 . 1 . . . 2 2 Data Loss (major) 3 | . . . . . . . . . 1 . . . . . 2 Misfires 3 | . . . . . . . . 2 . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . 6 Weapon Failures 2 | . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 207 | . 21 . . . . . . . . . . . . 10 176 Projectiles . | . . . . . . . . . . . . . . . . Explosions 31 | . 21 . . . . . . . . . . . . 10 . Melee 176 | . . . . . . . . . . . . . . . 176 Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . 124 . . . . . . . . . . . . 242 6 Shots 7 | . 3 . . . . . . . . . . . . 4 . Rammed 10 | . . . . . . . . . . . . . . . 10 Targets Rammed 11 | . . 1 . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 227 | . 172 6 . 27 214 161 220 227 3 6 36 . . 190 60 Average Temperature 36 | . 30 3 . 13 54 17 33 19 2 3 20 . . 56 23 Received Heat Transfer 1996 | . 15 . . 60 468 282 48 135 . . 18 . . 375 595 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted 5 | . . . . . . 1 . 2 . . . . . 1 1 Combat Hostiles 5 | . . . . . . 1 . 2 . . . . . 1 1 Parts Melted 18 | . 1 . . . 6 3 . 2 . . . . . 4 2 Heat Transferred 14512 | . 655 190 . 170 3500 2955 310 1650 . 75 455 . 440 3335 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Peak Influence 376 | . 233 65 . 52 361 376 . . . . 280 . 160 267 310 Initial 62 | . . 10 . . 14 . . . . . . . . 62 19 Average 82 | . 59 22 . 25 97 132 . . . . 126 . 100 80 95 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 . . 1 1 Low Security (%) 85 | 100 87 100 . 100 78 78 . . . . 75 100 100 94 79 Level 1 14 | . 12 . . . 21 21 . . . . 24 . . 5 20 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . 10 10 . 1 . . 3 . 1 5 4 Investigation 10 | . . . . . 4 2 . . . . 2 . . . 2 Extermination 6 | . . . . . . 2 . . . . 1 . . 2 1 Reinforcement 6 | . . . . . 2 . . . . . . . 1 2 1 Assault 2 | . . . . . . . . 1 . . . . . 1 . Garrison 10 | . . . . . 4 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Distress Signals 8 | . 2 . . . 1 2 . . . . . . . 1 2 Communications Jammed 43 | . . . . . . . . . . . . . . 43 . Distress Signals 39 | . . . . . . . . . . . . . . 39 . Times Spotted 199 | . 10 7 . 4 49 30 2 16 . 3 5 . 5 32 36 Peak Tracking Total 13 | . 2 2 . 2 5 3 1 9 . 3 4 . 3 11 13 Tactical Retreats 6 | . . . . . 1 1 . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Traps Triggered 5 | . 1 . . . 3 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Machines Disabled 11 | . 3 . . . . . . . . . 3 . . 5 . Max in Single Turn 5 | . 3 . . . . . . . . . . . . 5 . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Machines Accessed 53 | . 9 . 4 . 16 11 . 1 4 . 2 2 . 4 . Terminals 28 | . 7 . . . 10 7 . . . . 2 1 . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . . . . . . Recycling Units 6 | . 1 . . . 2 2 . . . . . 1 . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . 3 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 222 | . 31 . 49 . 65 26 . 1 30 . 6 4 . 10 . Successful 183 | . 26 . 49 . 55 15 . 1 30 . 1 1 . 5 . Failed 39 | . 5 . . . 10 11 . . . . 5 3 . 5 . Catastrophic 6 | . . . . . 1 2 . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 96 | . 23 . . . 44 18 . . . . 6 1 . 4 . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 15 | . 6 . . . 5 4 . . . . . . . . . Recycling Units 11 | . 2 . . . 3 3 . . . . . 3 . . . Scanalyzers 16 | . . . . . 10 . . . . . . . . 6 . Garrison Access 3 | . . . . . 3 . . . . . . . . . . Terminal Hacks 148 | . 19 . 49 . 37 9 . 1 30 . 1 1 . 1 . Record 83 | . 10 . 49 . 12 1 . . 11 . . . . . . Part Schematic 12 | . . . . . . 1 . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 5 1 . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 . . . . 1 . . 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . Emergency Access Points 3 | . 2 . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . . . 2 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 3 | . 1 . . . 2 . . . . . . . . . . Maintenance Status 3 | . . . . . 3 . . . . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 6 . . . 4 4 . . . . . . . . . Scan Component 7 | . 3 . . . 2 2 . . . . . . . . . Repair 7 | . 3 . . . 2 2 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 2 . . . . . . . . . Retrieve Components 5 | . 1 . . . 2 2 . . . . . . . . . Scanalyzer 14 | . . . . . 10 . . . . . . . . 4 . Insert Component 7 | . . . . . 5 . . . . . . . . 2 . Analyze 7 | . . . . . 5 . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 42 | . 8 . . . 16 11 . . . . 2 1 . 4 . Full Trace Events 8 | . . . . . 4 2 . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 5 1 . . 11 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . 3 . . . 2 2 . . . . . . . . . Time 202 | . 84 . . . 48 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 24 | . 1 . . . 12 11 . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . . . . . . . . 2 . Part Schematics Acquired 7 | . . . . . 5 . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Total Allies 7 | . . 1 . 3 . . . 2 . 1 . . . . . Largest Group 3 | . . 1 . 3 3 . . 2 . 1 1 1 1 . . Highest-Rated Group 96 | . . 31 . 40 40 . . 36 . 96 96 96 96 . . Highest-Rated Ally 96 | . . 31 . 16 16 . . 20 . 96 96 96 96 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . 6 20 . . 8 . 2 30 . 11 . . Total Damage 2085 | . . . . 90 190 . . 141 . 47 1096 . 521 . . Kills 19 | . . . . 2 1 . . 2 . 1 10 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 3 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Turns Passed 15497 | 89 1097 1179 1098 798 3219 1301 1484 1579 122 568 423 47 225 1065 1203 Spaces Moved 9007 | 52 583 714 685 482 1402 771 1113 1036 92 425 264 38 158 565 627 Core 190 | 10 . . . . . . . . . . . . . . 180 Treads 3949 | 42 583 714 685 482 1402 . . . . . . . . . 41 Legs 82 | . . . . . . . . . . . . . . . 82 Wheels 4685 | . . . . . . 771 1113 1036 92 425 264 38 158 565 223 Hover 101 | . . . . . . . . . . . . . . . 101 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 115 130 130 130 130 130 115 115 115 45 Average Speed 147 | 138 160 160 160 160 191 123 130 130 130 130 130 115 115 118 144 Slowest Speed 480 | 160 160 160 160 160 480 130 130 130 130 130 130 115 115 210 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 89 100 92 89 92 21 99 97 75 62 7 1 92 16 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 1 . . . . 1 . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . 4 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 87 | . 35 . . . . . . . . . . . . 52 . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 87 | . 35 . . . . . . . . . . . . 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac DSF Fac Res Total 10640 | 69 715 738 687 500 1780 1006 1139 1213 92 435 331 41 187 869 838 Wait 1005 | . 90 12 1 15 226 145 22 142 . 8 53 . . 223 68 Move 8992 | 51 582 713 684 481 1401 770 1112 1035 91 424 263 37 157 564 627 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | 11 10 2 . . 39 13 . 6 . . 2 1 7 7 25 Fast Attach 11 | . 4 . . . . . . . . . 3 . . . 4 Attach 87 | 7 3 . . . 13 7 . . . . . 1 4 22 30 Detach 10 | . . . . . 1 4 . . . . . . 1 2 2 Swap 38 | . 2 1 . . 17 7 . . . 1 . 1 3 . 6 Drop 56 | . 9 3 . . 15 8 . 2 . . 4 1 5 5 4 Fire 261 | . 15 6 . 4 68 52 5 25 1 2 6 . 7 35 35 Melee 37 | . . . . . . . . . . . . . . 11 26 Ram 11 | . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . 2 . . . . 3 . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 30 | -11/Junkyard | Identified exit to Materials 30 | -11/Junkyard | Discovered exit to Materials (range 15) 90 | -11/Junkyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Weapon x1 159 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Hacker-Gunner 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Discovered exit to Materials (range 13) 722 | -10/Materials | Repaired Mni. Grenade Launcher 749 | -10/Materials | Repaired Lgt. Treads 776 | -10/Materials | Repaired Lgt. Treads 807 | -10/Materials | Discovered exit to Materials (range 8) 1057 | -10/Materials | Discovered exit to Materials (range 4) 1187 | -10/Materials | Entered Mines 1189 | -10/Mines | Met a Derelict bent on vengeance 1264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1264 | -10/Mines | Identified exit to Exiles 1264 | -10/Mines | Discovered exit to Exiles (range 5) 1342 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1437 | -10/Mines | Discovered exit to Materials (range 3) 1498 | -10/Mines | Discovered exit to Materials (range 7) 1506 | -10/Mines | Received a Mining Laser from a helpful Derelict 1523 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1802 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2366 | -10/Mines | Entered Exiles 2394 | -10/Exiles | Identified exit to Mines 2394 | -10/Exiles | Discovered exit to Mines (range 15) 2437 | -10/Exiles | Met 8R-AWN 2462 | -10/Exiles | Met EX-HEX 2535 | -10/Exiles | Met EX-BIN 2688 | -10/Exiles | Met EX-DEC 2700 | -10/Exiles | Learned location of Zion (-6) 2870 | -10/Exiles | Visited The Gauntlet 3201 | -10/Exiles | Discovered exit to Mines (range 14) 3464 | -10/Exiles | Entered Mines 3580 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3623 | -9/Mines | Found a hidden stash of uninstalled traps 4042 | -9/Mines | Identified exit to Materials 4042 | -9/Mines | Discovered exit to Materials (range 9) 4105 | -9/Mines | Learned location of Storage (-7) 4107 | -9/Mines | Discovered exit to Materials (range 5) 4262 | -9/Mines | Entered Materials 4262 | -8/Materials | Accompanied by 3 allies 4262 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4520 | -8/Materials | Garrison activated, responded to threat 4716 | -8/Materials | Identified exit to Factory 4716 | -8/Materials | Discovered exit to Factory (range 15) 5040 | -8/Materials | Build established: Hacker-Skirmisher 5181 | -8/Materials | Discovered exit to Factory (range 13) 5271 | -8/Materials | Garrison activated, responded to threat 6304 | -8/Materials | Repaired Spread Laser 6730 | -8/Materials | Discovered exit to Factory (range 15) 6821 | -8/Materials | Repaired Spread Laser 7481 | -8/Materials | Entered Factory 7481 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7532 | -7/Factory | Identified exit to Storage 7532 | -7/Factory | Identified exit to Lower Caves 7718 | -7/Factory | Repaired Cooling System 7757 | -7/Factory | Repaired Melee Analysis Suite 7817 | -7/Factory | Garrison activated, responded to threat 8196 | -7/Factory | Garrison activated, responded to threat 8396 | -7/Factory | Identified exit to Factory 8782 | -7/Factory | Entered Lower Caves 9328 | -7/Lower Caves | Learned Factory interactive machine intel 9739 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9770 | -7/Lower Caves | Learned 4 Factory zone layouts 10106 | -7/Lower Caves | Learned 4 Factory zone layouts 10165 | -7/Lower Caves | Identified exit to Lower Caves 10165 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 10266 | -7/Lower Caves | Entered another Lower Caves area 10339 | -7/Lower Caves | Discovered exit to Factory (range 10) 10879 | -7/Lower Caves | Learned Factory garrison access intel 11376 | -7/Lower Caves | Encountered a Warlord checkpoint 11466 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11537 | -7/Lower Caves | Destroyed 9 combat bots 11821 | -7/Lower Caves | Identified exit to Data Miner 11821 | -7/Lower Caves | Discovered exit to Data Miner (range 10) 11845 | -7/Lower Caves | Entered Data Miner 11845 | -7/Data Miner | Identified exit to Proximity Caves 11845 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 11870 | -7/Data Miner | Met Data Miner 11915 | -7/Data Miner | Learned location of Section 7 (-2) 11915 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11938 | -7/Data Miner | Received God Mode back door access code from Data Miner 11967 | -7/Data Miner | Entered Proximity Caves 11972 | -6/Proximity Caves | Learned 12 Factory zone layouts 12176 | -6/Proximity Caves | Escorted by Enhanced Grunt 12511 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12535 | -6/Proximity Caves | Entered Factory 12535 | -6/Factory | Accompanied by 1 ally 12535 | -6/Factory | Evolved 2 slots: Utility x2 12536 | -6/Factory | Identified exit to Factory 12536 | -6/Factory | Identified exit to Lower Caves 12537 | -6/Factory | Loaded intel: 51 interactive machine locations 12538 | -6/Factory | Loaded intel: 3 garrison access locations 12958 | -6/Factory | Entered another Factory area 12958 | -5/Factory | Accompanied by 1 ally 12958 | -5/Factory | Evolved 2 slots: Propulsion x2 12959 | -5/Factory | Identified exit to Upper Caves 13005 | -5/Factory | Identified exit to DSF 13005 | -5/Factory | Entered DSF 13005 | -5/DSF | Accompanied by 1 ally 13034 | -5/DSF | Additional patrols routed to DSF 13086 | -5/DSF | Identified exit to Factory 13086 | -5/DSF | Discovered exit to Factory (range 16) 13230 | -5/DSF | Entered Factory 13230 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13425 | -4/Factory | Build established: Scavenger-Skirmisher 13741 | -4/Factory | Identified exit to Research 14062 | -4/Factory | Lost 3 parts (1u2w) 14264 | -4/Factory | Core integrity fell below 50% 14285 | -4/Factory | Lost 13 parts (1p5n7w) 14288 | -4/Factory | Incoming assault squad redirected 14295 | -4/Factory | Entered Research 14295 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14468 | -3/Research | Build established: Hacker-Mutant 14613 | -3/Research | Spotted B-86 Titan 14824 | -3/Research | Lost 3 parts (1p1n1w) 14865 | -3/Research | Found Antimissile System 15173 | -3/Research | System corruption reached 10% 15179 | -3/Research | Core integrity fell below 50% 15202 | -3/Research | Lost 21 parts (3p7n7u4w) 15241 | -3/Research | Cargo convoy interrupted 15421 | -3/Research | Core integrity fell below 20% 15444 | -3/Research | Incoming investigation squad redirected 15452 | -3/Research | Lost 3 parts (1n1u1w) 15498 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15418_ Gamma Rifle destroyed. 15420_ Slammed into P-80 Master. 15420_ Destabilizing: Core damaged (-39). 15421_ Slammed into P-80 Master. 15421_ Antimissile System destroyed. 15422_ Slammed into P-80 Master. 15440_ P-80 Master IFF system glitched. 15441_ System corrupted: Matter fused (-5). 15444_ ALERT: Higher priority target reported, redirecting investigation. 15444_ Door malfunctions. 15458_ BHO1DBDOJX4VUI LNB/DW 15473_ Linear Gravjet destroyed. 15476_ Imp. Antigrav System destroyed. 15484_ System corrupted: Matter fused (-9). 15486_ Slammed into P-80 Master. 15486_ Enh. Optical Array broken. 15486_ Destabilizing: Short circuit. 15488_ Mic. Antimatter Reactor destroyed. 15488_ Slammed into P-80 Master. 15489_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ???????????????????????? | | ######?####?????????# ? ????????????????? | | # ? ????????? ?? ??????????????? | | # ??# #??###????# ? ??????????????? | | # ??# #?? ????# "" "?????????????? | | # ???# ??? ????# " "?????????????? | | # ???# #??? ?#??# "F= ?????????????? | | ##/##### #??? #??# ""= ??????????????? | | #??? #??# ???????????????? | | ## #??? ???? ??????????????? | | ## #####+####### ???????????????? | | ## s#?????????????????????? | | ?####+##### #?????????????????????? | | #? ??# #?????????????????????? | | # #?# #?????????????????????? | | # #?# ######### #?????????????????????? | | # #?# # ## #?????????????????????? | | # #?# + ## @ +?????????????????????? | | # #?###### ######?????????????????????? | | ########??????# #??????????????????????????? | | #?????????????# #??????????????????????????? | | #?????????????#= #??????????????????????????? | | #?????????????########??????????????????????????? | | #????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Spread Laser | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Shock Absorption System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Gatling Laser | -4/Factory | Scanalyzed Microactuators | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PhysicsArcFlakker Manual? 0 Play Time 01:54:19 Cumulative 94.6 hours Start 2023.12.10 @ 08:49:57 End 2023.12.10 @ 12:52:41 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 48 Rogue 2 Adventurer 0 Explorer 46 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d02dc464-746a-4a26-9b4b-b362c6d5b1f9