Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 22:34:40 Player: Zedx Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (30) 150 Value Destroyed (810) 810 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1465) 1465 TOTAL SCORE: 8305 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 1239 Met Data Miner 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 317/365 System Corruption 27% Temperature Critical (623) Movement Treading (155) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (5) --- Advanced Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (8) ------ Improved Cooling System Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating > --- WEAPON (4) ------- Heavy Beamcaster Heavy Beamcaster Advanced Plasma Cannon Advanced KE Penetrator > --- INVENTORY (5) ---- Neutrino Core Heavy Treads Heavy Beamcaster Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Advanced Plasma Cannon Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Heavy Treads Heavy Beamcaster Missile Launcher [Rating: 121] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility System Guard Device Improved Cooling System Storage Small Storage Unit Processor System Guard Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . 2 2 . 2 . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . . Utility 6 | . . . 1 2 . . . 2 . . 1 . . Weapon 2 | . . . . . . . . . 2 . . . . Parts Attached 116 | 1 15 7 10 16 2 . 4 16 3 1 21 13 7 Power 23 | 1 3 . 3 1 . . 1 4 2 . 4 . 4 Engine 8 | 1 3 . 2 . . . 1 . . . . . 1 Core 13 | . . . 1 1 . . . 4 2 . 3 . 2 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 39 | . 6 5 4 7 . . 2 3 . 1 7 3 1 Treads 3 | . . . . . . . . . . . . 2 1 Leg . | . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . Hover 12 | . . . . 1 . . . 3 . 1 6 1 . Flight 22 | . 4 5 4 6 . . 2 . . . 1 . . Utility 32 | . 4 . 2 2 1 . 1 7 1 . 8 6 . Device 13 | . 2 . 1 1 1 . . 2 . . 4 2 . Storage 2 | . 1 . . . . . . . 1 . . . . Processor 12 | . 1 . 1 . . . 1 5 . . 4 . . Hackware 1 | . . . . 1 . . . . . . . . . Protection 4 | . . . . . . . . . . . . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 22 | . 2 2 1 6 1 . . 2 . . 2 4 2 Energy Gun 6 | . 1 . . . 1 . . . . . . 4 . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 12 | . 1 1 1 4 . . . 2 . . 2 . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . . 1 . . . 2 Corrupted Parts 2 | . . . . . . . . . . . 2 . . System Corruption 20 | . . . . . . . . . . . 20 . . Parts Lost 41 | . 2 6 1 14 . . . 4 2 4 8 . . Power 11 | . 1 1 . 3 . . . 2 1 . 3 . . Propulsion 16 | . 1 3 1 8 . . . . . 2 1 . . Utility 6 | . . . . 1 . . . 2 . 2 1 . . Weapon 8 | . . 2 . 2 . . . . 1 . 3 . . Highest Loss Streak 7 | . 1 6 1 7 . . . 4 2 4 6 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 3 6 7 6 3 2 3 3 1 2 2 3 3 Power . | . . . . . . . . . . 1 . . 1 Propulsion . | . 1 . 1 1 . . . . 1 1 . . 1 Utility 1 | . 1 1 1 . . . 1 1 . . 1 1 . Weapon 1 | . . 3 3 3 3 2 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | 1 2 1 5 2 . . . 2 . . 3 1 4 Power 4 | . . . 2 . . . . 1 . . . . 1 Propulsion 7 | 1 2 . 1 1 . . . . . . 1 . 1 Utility 5 | . . 1 . . . . . 1 . . 2 . 1 Weapon 5 | . . . 2 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 66 84 81 82 68 76 92 88 74 72 75 56 69 Engine 6 | . 13 9 9 4 . . 6 4 . . 3 9 6 Core 4 | . . . 3 6 7 7 5 7 7 11 6 . 3 Treads 3 | . . . . . . . . . . . . 7 11 Hover 3 | . . . . . . . . 7 11 10 10 3 . Flight 9 | . 12 36 32 22 15 15 25 11 . . 3 . . Device 8 | . 3 2 8 14 19 23 16 12 5 4 5 . 10 Storage 1 | . 2 11 9 5 . . . . 4 4 . . . Processor 12 | . 12 6 6 7 7 7 13 24 23 22 22 9 . Hackware 2 | . . . . 5 7 7 7 6 5 5 4 . . Protection 4 | . . . . . . . . . . . . 7 15 Energy Gun 10 | . 9 2 . . 3 7 7 6 5 4 11 15 19 Ballistic Gun 3 | . 5 10 4 7 . . . 5 7 4 5 . . Peak Build Rating 121 | 1 7 10 19 28 21 21 33 60 69 69 87 109 121 Average Rating 60 | . 4 8 13 21 20 21 30 50 65 66 67 86 110 On Entrance 28 | . 1 7 6 19 18 21 21 33 54 69 34 12 106 Avg Prop Armor Cover (%) 5 | . . 6 6 7 . . . 4 . . 5 8 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 3 10 12 19 21 11 11 20 25 38 38 28 89 109 Greatest Support 190 | 3 32 16 29 29 17 17 25 49 49 49 60 160 190 Greatest Overweight (x) 2 | . 1 1 . 2 . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 6 8 8 8 4 2 5 5 5 5 5 5 5 Average Carried 4 | . 3 6 7 6 2 2 3 4 3 4 2 4 4 Final Capacity 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 6 7 8 4 2 2 3 4 5 5 5 4 5 Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Sprinter 15% | Scavenger-Tank 12% | Derelict-Tank 7% | Gunner 6% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Gunner | -4/Factory Derelict-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Matter Collected 1775 | 210 153 68 184 66 . . 230 206 20 8 146 334 150 Remotely . | . . . . . . . . . . . . . . Salvage Created 822 | . 284 42 45 74 . . 16 . 20 . 243 . 98 Parts 61 | . 19 8 11 8 . . . . . . 14 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 27 | . 8 3 4 4 . . . . . . 7 . 1 Guns 16 | . 8 3 . 2 . . . . . . 2 . 1 Cannons 4 | . . . 4 . . . . . . . . . . AOE 6 | . . . . 2 . . . . . . 4 . . Classes Destroyed 6 | . 4 . . . . . 1 . . . 1 . . Worker 1 | . . . . . . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 22 | . 6 3 4 4 . . . . . . 5 . . Grunt 3 | . 2 . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 5 2 4 2 . . . . 1 . 7 . 1 Combat Bots Only 7 | . 5 2 4 2 . . . . . . 7 . 1 Max Kills in Single Turn 4 | . 2 1 1 1 . . 2 . 1 . 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Hostile Shots Fired 585 | . 43 76 16 126 . . 1 115 8 30 100 . 70 Missed 237 | . 9 32 8 57 . . 1 64 3 16 37 . 10 Hits 348 | . 34 44 8 69 . . . 51 5 14 63 . 60 Melee 22 | . . . . . . . . . . . 22 . . Projectile 326 | . 34 44 8 69 . . . 51 5 14 41 . 60 Critical Strikes 20 | . . . . 1 . . . 1 . 1 12 . 5 Part Disruptions 2 | . . . . . . . . 1 . . 1 . . Damage Taken 6881 | . 333 558 73 1239 . . 17 818 124 400 1518 . 1801 Core 2215 | . 142 201 15 475 . . 17 137 . 27 623 . 578 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 408 | . . . 9 . . . . . . . 111 288 . Core Remaining (%) 71 | 100 43 49 97 . . . 29 83 . 97 . . . Volleys Fired 128 | . 37 17 6 29 . . 4 3 . . 25 . 7 Largest 4 | . 2 2 1 2 . . 2 2 . . 4 . 4 Hottest 341 | . 60 60 30 40 . . 95 93 . . 153 . 341 Shots Fired 224 | . 44 30 6 30 . . 7 6 . . 66 2 33 Gun 205 | . 44 27 . 28 . . 4 6 . . 66 2 28 Cannon 14 | . . 3 6 . . . . . . . . . 5 Launcher 5 | . . . . 2 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 90 | . 7 29 6 28 . . . 3 . . 14 . 3 Thermal 129 | . 37 1 . . . . 4 3 . . 52 2 30 Explosive 5 | . . . . 2 . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 14 3 5 3 . . . 3 . . 15 . 5 Robot Miss Streak 5 | . 3 3 1 3 . . 5 1 . . 3 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . Shots Hit Robots 127 | . 33 15 5 14 . . . 5 . . 34 . 21 Core Hits 73 | . 18 6 4 8 . . 2 2 . . 24 1 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . Melee Attacks 2 | . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2307 | . 353 107 87 229 . . 86 89 19 . 773 26 538 Guns 1535 | . 351 107 . 112 . . 13 73 . . 423 26 430 Cannons 160 | . . . 87 . . . . . . . . . 73 Explosions 487 | . . . . 88 . . 73 . . . 326 . . Melee 29 | . . . . 29 . . . . . . . . . Ramming 96 | . 2 . . . . . . 16 19 . 24 . 35 Kinetic 517 | . 25 97 87 112 . . . 38 . . 103 . 55 Thermal 1256 | . 326 10 . . . . 13 35 . . 398 26 448 Explosive 161 | . . . . 88 . . 73 . . . . . . Electromagnetic 248 | . . . . . . . . . . . 248 . . Impact . | . . . . . . . . . . . . . . Slashing 29 | . . . . 29 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 2 2 2 2 . . . 19 27 27 Average Corruption 23 | . . . . 1 2 2 2 . . . 18 26 27 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 100 | . . . . . 1 1 1 . . . 15 28 54 Message Errors 31 | . . . . . 1 . . . . . 1 12 17 Matter Fused 19 | . . . . . . . . . . . 3 4 12 Heat Flow Errors 12 | . . . . . . 1 . . . . 4 2 5 Energy Discharges 13 | . . . . . . . 1 . . . 2 5 5 Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . . 1 6 Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 Misfires 8 | . . . . . . . . . . . . 2 6 Alerts 5 | . . . . . . . . . . . 1 2 2 Misdirections 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 23 | . . . . . . . . . 4 . 19 . . Projectiles . | . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . 19 . . Melee 4 | . . . . . . . . . 4 . . . . Knockbacks 3 | . . . 1 . . . . 1 . . . . 1 Impact 2 | . . . . . . . . 1 . . . . 1 Kinetic 1 | . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . 1 . . . . . 17 7 9 . 144 . . Shots 5 | . . . . . . . 1 . . . 4 . . Rammed 6 | . 1 . . . . . . 2 1 . 1 . 1 Targets Rammed 6 | . 1 . . . . . . 2 1 . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 810 | . 78 34 2 11 . 181 38 39 . 4 248 263 810 Average Temperature 101 | . 32 9 1 3 . 181 19 18 . 4 104 98 289 Received Heat Transfer 999 | . 102 195 . 24 . . . 135 18 48 94 . 383 Effects 19 | . . . . . . . . . . . . 6 13 Shutdowns 5 | . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . 6 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 2 | . 1 . . . . . . . . . 1 . . Heat Transferred 2862 | . 750 25 . . . . 37 74 . . 1210 74 692 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . . . . . 2 Low Security (%) 82 | 100 100 100 100 100 . . . 100 100 100 100 100 25 Level 1 7 | . . . . . . . . . . . . . 34 Level 2 9 | . . . . . . . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 540 | . 150 123 87 57 . . . 113 45 30 132 19 540 Initial 46 | . . 46 32 19 . . . . 45 . 2 19 . Average 100 | . 77 70 53 13 . . . 56 16 9 29 . 317 Influence Increases 2726 | . 291 228 112 149 . . 87 393 5 36 284 . 1141 Destroy 0b10 Robot/C 1060 | . 160 60 80 80 . . 60 80 . . 140 . 400 Destroy 0b10 Robot/NC 40 | . 10 . . . . . . 10 5 . . . 15 Destroy Leader 230 | . 32 . 10 10 . . 10 34 . . 20 . 114 Allied During Kill 530 | . . . . . . . 17 28 . . . . 485 Successful Hack 138 | . 29 18 7 7 . . . 14 . 36 11 . 16 Disable Machine 180 | . . . . . . . . 90 . . 45 . 45 Destroy Structure 83 | . . . . 7 . . . 2 . . 8 . 66 Partial Spotted 135 | . . 75 15 15 . . . 15 . . 15 . . Lose Combat Pursuer 330 | . 60 75 . 30 . . . 120 . . 45 . . Influence Decreases 2285 | . 180 261 146 146 19 28 87 299 99 30 235 55 700 Entered New Map 272 | . . 65 46 25 19 28 . . 49 . 4 36 . Time Decay 1405 | . 160 110 90 95 . . 87 239 40 30 161 19 374 Lost Part 236 | . 20 60 10 26 . . . 40 10 . 70 . . Lost Ally 346 | . . . . . . . . 20 . . . . 326 Purge Threat 26 | . . 26 . . . . . . . . . . . Squads Dispatched 21 | . . 2 4 . . . . 2 1 . 4 . 8 Investigation 2 | . . . 1 . . . . . 1 . . . . Extermination 6 | . . . . . . . . 2 . . 2 . 2 Reinforcement 8 | . . 2 1 . . . . . . . 2 . 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . 2 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Distress Signals 9 | . 2 1 . 1 . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 15 24 6 20 . . 3 19 3 4 28 . 25 Peak Tracking Total 10 | . 4 10 4 10 . . 3 6 2 4 10 . 8 Tactical Retreats 15 | . 3 5 . 2 . . . 4 . . 1 . . ECM-based Alert Blocks 11 | . 1 7 . 3 . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Traps Triggered 4 | . . . . 2 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Machines Disabled 12 | . . . . . . . . 6 . . 3 . 3 Max in Single Turn 2 | . . . . . . . . 1 . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Machines Accessed 38 | . 5 9 3 3 . 4 . 3 2 2 2 . 5 Terminals 25 | . 4 8 1 1 . . . 2 2 2 1 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 1 . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Total Hacks 118 | . 11 34 10 6 . 28 . 6 6 4 6 . 7 Successful 70 | . 5 17 6 3 . 28 . 2 1 3 4 . 1 Failed 47 | . 6 16 4 3 . . . 4 5 1 2 . 6 Catastrophic 8 | . . 1 . . . . . 1 2 . . . 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 53 | . 9 19 3 . . . . 4 8 3 . . 7 Terminals 67 | . 9 30 5 3 . . . 3 6 4 1 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . . . 5 2 . . . . . . 5 . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 7 | . . 4 . . . . . 3 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Terminal Hacks 42 | . 2 8 1 1 . 28 . . . 1 1 . . Record 12 | . . 1 . . . 11 . . . . . . . Part Schematic 12 | . 1 . . . . 11 . . . . . . . Robot Schematic 3 | . . . . . . 3 . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . Terminal Index 2 | . 1 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 1 . . . . . . 3 . . Scan Component 4 | . . . 2 1 . . . . . . 1 . . Repair 3 | . . . 2 . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . . . . 1 . . . . . Retrieve Study 4 | . . 3 . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 3 6 1 . . . . 1 1 2 . . 1 Terminals 14 | . 2 6 1 . . . . 1 1 2 . . 1 Botnet 13 | . 2 6 1 . . . . 1 1 1 . . 1 Operators 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 5 7 2 2 . . . 3 2 1 1 . 5 Full Trace Events 2 | . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 3 . . . . . 1 . . . . . Parts Repaired 3 | . . . 2 . . . . . . . 1 . . Time 112 | . . . 62 . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Total Allies 21 | . . . . . . . 1 . . . . 20 . Largest Group 20 | . . . . . . . 1 1 . . . 20 20 Highest-Rated Group 767 | . . . . . . . 96 96 . . . 767 766 Highest-Rated Ally 96 | . . . . . . . 96 96 . . . 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 222 | . . . . . . . 4 25 . . . 3 190 Total Damage 5517 | . . . . . . . 187 720 . . . 97 4513 Kills 33 | . . . . . . . 3 6 . . . 1 23 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Active Infowar (turns) 2877 | . 107 49 144 279 14 29 441 613 141 104 953 3 . Optics 2718 | . . . 144 279 14 29 441 613 141 104 953 . . Sensors 226 | . . . . . . . . . . . 226 . . Structural 2 | . 2 . . . . . . . . . . . . Seismic 1227 | . . . . 168 14 29 441 575 . . . . . Jamming 7 | . . . . . . . . . . . 4 3 . ECM 345 | . 105 49 . 97 . . . . . . 94 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Turns Passed 5169 | 36 379 245 191 321 14 29 441 613 141 104 961 615 1079 Spaces Moved 5880 | 63 441 509 210 580 29 89 362 1194 200 174 1106 333 590 Core 320 | 63 184 . . 13 . . . . . . 58 2 . Treads 901 | . . . . . . . . . . . . 311 590 Legs . | . . . . . . . . . . . . . . Wheels 17 | . 17 . . . . . . . . . . . . Hover 2008 | . . . . . . . . 566 200 174 1048 20 . Flight 2634 | . 240 509 210 567 29 89 362 628 . . . . . Fastest Speed 26 | 50 37 31 31 28 32 32 26 26 56 56 44 50 155 Average Speed 61 | 50 54 32 32 31 32 32 31 41 56 56 54 153 159 Slowest Speed 160 | 50 117 120 40 150 32 32 32 120 56 60 110 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . 2 11 4 7 . . 2 3 . . . . . Potential Cave-ins 1 | . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 71 47 19 14 12 77 56 22 8 33 25 92 20 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 24 | . . . . 7 . . 10 . . . 3 . 4 Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . . 4 AOE 20 | . . . . 7 . . 10 . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Ext Fac Was Fac Total 7278 | 67 540 553 330 686 33 88 682 1315 228 181 1420 439 716 Wait 917 | . 17 15 79 36 3 . 305 47 20 3 225 71 96 Move 5813 | 62 436 488 201 566 28 88 357 1187 199 173 1106 332 590 Hop 26 | . 2 9 4 6 . . 2 3 . . . . . Pick Up 131 | 3 21 9 18 17 . . 6 23 4 . 17 5 8 Fast Attach 21 | . . . . . . . . 2 . . 10 8 1 Attach 89 | 1 10 8 9 17 2 . 5 12 4 1 14 5 1 Detach 21 | . 2 3 1 2 . . 1 2 . 2 4 4 . Swap 37 | . 6 1 4 5 . . . 10 . . 4 2 5 Drop 82 | 1 8 3 8 6 . . 2 24 . 2 14 7 7 Fire 128 | . 37 17 6 29 . . 4 3 . . 25 . 7 Melee 2 | . . . . 2 . . . . . . . . . Ram 5 | . 1 . . . . . . 2 1 . 1 . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 190 | -10/Materials | Core integrity fell below 50% 244 | -10/Materials | Discovered new exit (range 10) 342 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 645 | -9/Materials | Core integrity fell below 50% 651 | -9/Materials | Discovered new exit (range 15) 653 | -9/Materials | Lost 6 parts (1p3n2w) 659 | -9/Materials | Central database locked down 661 | -9/Materials | Entered another Materials area 661 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 680 | -8/Materials | Garrison activated, responded to threat 706 | -8/Materials | Repaired Broken Lgt. Ion Engine+ 770 | -8/Materials | Met 7R-MNS 809 | -8/Materials | Repaired ECM Suite 829 | -8/Materials | Discovered new exit (range 7) 852 | -8/Materials | Entered Factory 852 | -7/Factory | Evolved 2 slots: Utility x2 858 | -7/Factory | Identified exit to DSF 980 | -7/Factory | Lost 7 parts (1p4n1u1w) 1116 | -7/Factory | Core integrity fell below 50% 1150 | -7/Factory | Lost 7 parts (2p4n1w) 1157 | -7/Factory | Discovered new exit (range 11) 1173 | -7/Factory | Entered Lower Caves 1184 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1187 | -7/Lower Caves | Entered Data Miner 1187 | -7/Data Miner | Discovered new exit (range 6) 1193 | -7/Data Miner | Met Data Miner 1203 | -7/Data Miner | Learned location of Section 7 (-3) 1203 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1209 | -7/Data Miner | Received God Mode back door access code from Data Miner 1216 | -7/Data Miner | Entered Proximity Caves 1326 | -6/Proximity Caves | Learned 4 Factory zone layouts 1331 | -6/Proximity Caves | Learned 4 Factory zone layouts 1336 | -6/Proximity Caves | Escorted by Enhanced Grunt 1346 | -6/Proximity Caves | Discovered new exit (range 11) 1520 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1639 | -6/Proximity Caves | Build established: Scavenger-Sprinter 1657 | -6/Proximity Caves | Entered Factory 1657 | -6/Factory | Accompanied by 1 ally 1657 | -6/Factory | Evolved 2 slots: Utility x2 2261 | -6/Factory | Discovered new exit (range 16) 2263 | -6/Factory | Lost 4 parts (2p2u) 2270 | -6/Factory | Entered another Factory area 2270 | -5/Factory | Evolved 2 slots: Weapon x2 2398 | -5/Factory | Discovered new exit (range 15) 2411 | -5/Factory | Entered Extension 2499 | -5/Extension | Spotted B-75 Beast 2501 | -5/Extension | Spotted B-75 Beast 2513 | -5/Extension | Discovered new exit (range 3) 2515 | -5/Extension | Entered Factory 2515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2518 | -4/Factory | Identified exit to DSF 2538 | -4/Factory | Lost 4 parts (2n2u) 2581 | -4/Factory | Repaired Gravmag Array 2878 | -4/Factory | Build established: Gunner 3197 | -4/Factory | Lost 6 parts (2p1n1u2w) 3203 | -4/Factory | System corruption reached 10% 3205 | -4/Factory | Destroyed 7 combat bots 3361 | -4/Factory | Spotted B-86 Titan 3468 | -4/Factory | Core integrity fell below 50% 3476 | -4/Factory | Sucked down chute 3476 | -4/Factory | Entered Waste 3477 | -4/Waste | Joined by Warlord forces that had cleared the area 3674 | -4/Waste | Found Damper Plating 3730 | -4/Waste | Build established: Mutant 3986 | -4/Waste | A Compactor rumbled back to life 3986 | -4/Waste | Allies destroyed C-40 Crusher 4019 | -4/Waste | Discovered new exit (range 12) 4065 | -4/Waste | Found Damper Plating 4086 | -4/Waste | Build established: Derelict-Tank 4091 | -4/Waste | Entered Factory 4091 | -4/Factory | Accompanied by 20 allies 4359 | -4/Factory | Lost 3 allies 4690 | -4/Factory | Lost 3 allies 4691 | -4/Factory | Build established: Scavenger-Tank 4937 | -4/Factory | Garrison activated, responded to threat 5025 | -4/Factory | Lost 6 allies 5160 | -4/Factory | Core integrity fell below 20% 5171 | -4/Factory | Core destroyed Last Messages --------------- 05162_ Power failure, Neutrino Core shutdown. 05162_ Overheating: Matter decay (-55). 05162_ AZ-A2I(g) destroyed. 05162_ Slug penetrates Door. 05162_ R-10 Processor collects Neutrino Core. 05165_ R-10 Processor collects Corrupted Flexi-carbon Leg. 05167_ PD-9LT(m) fixes Imp. Cooling System. 05168_ Slug penetrates Construction Platform. 05169_ Power failure, Neutrino Core shutdown. 05169_ Overheating: Energy bleed (-47). 05169_ Critical hit (Burn: +50). 05169_ PD-9LT(m) fixes Adv. Plasma Cannon. 05169_ Critical hit (Burn: +50). 05169_ R-10 Processor collects Corrupted Unknown Device. 05171_ Power failure, Mic. Fission Core shutdown. 05171_ Overheating: Core damaged (-172). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###########################???????????????????? | | ???# # #???????????????????? | | ???# "" # #???????????????????? | | ???# "T # #???????????????????? | | ???# "" # ] #???????????????????? | | #### # """ #???????????????????? | | + # """"" #???????????????????? | | ## # """"" #???????????????????? | | ## # #???????????????????? | | ## # * #???????????????????? | | ## o# !! #???????????????????? | | # ; !! m #???????????????????? | | # # !! %[@g #???????????????????? | | ############+#######R=!####???????????????????? | | #?????????? ???? ^ gg[ ?????????????????? | | #?????????? ?? [%%* ????????????? | | #????????? = ???????????? | | #????????? """"""" ???????????? | | #???????? """"""" ????????????? | | #???????? """"""" g ????????????? | | #??????? """""" g ????????????? | | #??????? ???? g ####"##"##????????????? | | #??????# ????""" #???##??#?????????????? | | ###??????# ?????""" #?????????????????????? | | #????????# ???????" #?????????????????????? | | #????????# ????????" #?????????????????????? | | #????????? ???????? k% #?????????????????????? | | +#??????????????????" #?????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 33 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 2050 Resistance: EM 90 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 95% | -8/Materials | Broken ECM Suite | 65% | -8/Materials Gravmag Array | 38% | -4/Factory Studied --------- Flight Unit | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! I Have A Map? Leap Before You Look Myspace The Oracle We Are Legion Well Done Challenges ------------ None Game ------ Seed ChromionEtherialProjector Manual? 0 Play Time 01:32:48 Cumulative 50.7 hours Start 2026.01.20 @ 18:35:58 End 2026.01.20 @ 22:34:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e1520ca-7cc2-41a6-815c-38800d3a2bc0