Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.27 @ 03:11:34 Player: 277 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (60) 300 Value Destroyed (1678) 1678 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (5007) 5007 TOTAL SCORE: 15745 Bonus ------- Follower Combat Kills 7 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 52/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Combat Airjet Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Medium Storage Unit Small Battery Small Battery Enhanced Optical Array Improved Signal Interpreter Advanced Target Analyzer Improved Stasis Canceller Improved ECM Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Nova Cannon Core Stripper > --- INVENTORY -------- Improved System Backup Module Advanced Datajack Stasis Projector [Rating: 150] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Combat Airjet Treads Advanced Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun Lightning Gun Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 1 . 1 . . . Utility 10 | . . 2 . 1 . . . 2 1 1 1 1 . 1 . Weapon 3 | . . . . . . . . . 1 . 1 . . 1 . Parts Attached 134 | 3 7 7 7 10 7 . 20 15 7 8 11 4 20 3 5 Power 11 | 1 . 1 1 . 2 . 2 . . . 1 1 1 . 1 Engine 5 | 1 . 1 1 . 1 . . . . . 1 . . . . Core 3 | . . . . . 1 . 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 1 . 1 Propulsion 44 | 2 2 3 2 4 4 . 8 4 . 1 4 1 5 2 2 Treads 6 | 2 . . . . . . . . . . 1 1 1 1 . Leg 5 | . 2 . . . 2 . . . . . . . . 1 . Wheel 3 | . . . . . . . . . . . 2 . 1 . . Hover 19 | . . . . . 2 . 6 4 . 1 1 . 3 . 2 Flight 11 | . . 3 2 4 . . 2 . . . . . . . . Utility 44 | . 2 3 . 3 . . 7 6 6 4 3 2 7 1 . Device 28 | . 1 1 . 2 . . 4 4 4 3 2 2 4 1 . Storage 3 | . . . . . . . . . 1 . . . 2 . . Processor 6 | . 1 2 . . . . 1 . . . 1 . 1 . . Hackware 3 | . . . . 1 . . 1 1 . . . . . . . Protection 4 | . . . . . . . 1 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | . 3 . 4 3 1 . 3 5 1 3 3 . 7 . 2 Energy Gun 11 | . . . . 2 1 . 1 2 1 . 1 . 3 . . Energy Cannon 5 | . . . . . . . . . . 1 1 . 1 . 2 Ballistic Gun 1 | . . . . . . . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . Launcher 8 | . 3 . 2 1 . . 1 1 . . . . . . . Special Weapon 3 | . . . 2 . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 8 | . . . . 1 . . . . . 1 2 . 4 . . Parts Lost 59 | . . 1 . 3 3 . 3 1 1 8 9 2 14 4 10 Power 5 | . . . . . 1 . . . . 2 . . 1 . 1 Propulsion 20 | . . 1 . 2 1 . 1 . . 1 2 1 5 2 4 Utility 17 | . . . . . . . 1 . . 4 3 . 4 2 3 Weapon 17 | . . . . 1 1 . 1 1 1 1 4 1 4 . 2 Highest Loss Streak 10 | . . 1 . 2 3 . 3 1 1 4 7 1 10 4 10 Average Slot Usage (%) 77 | . 61 62 86 88 74 84 95 95 93 79 58 59 76 33 32 Engine 2 | . . 7 11 9 3 . . . . . 1 4 2 . . Core 4 | . . . . . 4 7 12 13 11 5 . . . . . Treads 1 | . 4 . . . . . . . . . . 4 5 1 3 Leg 2 | . 23 4 . . 4 15 1 . . . . . . 3 3 Hover 11 | . . . . . 8 15 26 22 17 20 13 12 8 1 5 Flight 4 | . . 16 22 26 7 . . . . . . . . . . Device 14 | . 13 22 22 18 15 15 12 12 16 9 8 15 19 5 3 Storage 1 | . . . . . . . . . . 5 4 4 6 2 . Processor 15 | . 9 12 22 18 15 15 17 20 17 14 10 8 9 12 11 Hackware 3 | . . . . 2 7 7 6 6 5 5 4 4 4 4 3 Protection 1 | . . . . . . . . 6 5 9 2 . . . . Energy Gun 2 | . . . . 9 5 7 6 4 4 . . . 1 . . Launcher 2 | . 9 . 2 . . . 4 1 5 1 . . . . . Special Weapon 1 | . . . 7 4 . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . 3 5 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | . 4 7 11 12 12 12 22 26 40 50 44 48 85 26 30 Greatest Support 98 | 3 3 8 8 14 22 22 43 72 72 83 80 44 98 10 75 Greatest Overweight (x) 14 | . 1 2 1 2 1 . 1 1 . . 14 1 6 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 4 Average Capacity 5 | 4 4 4 4 4 4 4 4 4 4 8 8 8 8 5 4 Most Carried 8 | 3 4 4 4 4 4 3 4 4 6 7 5 3 8 7 4 Average Carried 3 | 1 3 3 3 3 3 3 3 3 3 5 4 1 2 4 3 Final Capacity 8 | 4 4 4 4 4 4 4 4 4 8 8 8 8 8 4 4 Final Carried 6 | 3 4 3 4 4 4 3 4 4 6 5 3 1 6 4 1 Class Distribution -------------------- 65% | Mutant 18% | Scout 7% | Ninja 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -6/Factory Ninja | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Matter Collected 1933 | 163 39 . 49 193 256 . 284 110 198 129 224 . 288 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1928 | . 75 . 25 202 240 . 66 127 219 126 290 . 558 . . Parts 114 | . 11 . 11 12 5 . 5 13 13 7 10 . 27 . . Haulers Intercepted 3 | . . . . 3 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Combat Hostiles Destroyed 27 | . 9 . 3 . . . 1 1 3 2 3 . 5 . . Melee 3 | . . . . . . . . 1 1 1 . . . . . Guns 5 | . . . . . . . . . . . 2 . 3 . . Cannons 3 | . . . . . . . . . . . 1 . 2 . . AOE 16 | . 9 . 3 . . . 1 . 2 1 . . . . . Classes Destroyed 11 | . 2 . 2 2 1 . 1 . 1 1 . . 1 . . Worker 16 | . . . 6 1 1 . 2 2 1 . 2 . 1 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . . . . . Recycler 6 | . . . . . 3 . . . 1 . 1 . 1 . . Operator 3 | . . . . 1 . . . 1 1 . . . . . . Watcher 4 | . 1 . . . . . 1 1 1 . . . . . . Swarmer 12 | . 9 . 3 . . . . . . . . . . . . Grunt 2 | . . . . . . . . . . . . . 2 . . Sentry 2 | . . . . . . . . . 1 . 1 . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . Programmer 9 | . . . . . . . 1 1 2 . 2 . 3 . . Best Kill Streak 4 | . 3 . 4 3 3 . 1 3 2 1 4 . 3 . . Combat Bots Only 3 | . 3 . 3 . . . 1 1 2 1 2 . 2 . . Max Kills in Single Turn 3 | . 3 . 2 1 1 . 1 2 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . . . 1 . 1 1 . . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Damage Taken 9497 | . 122 77 46 235 88 . 310 125 316 765 1614 206 2054 591 2948 Core 2607 | . 38 33 37 79 . . 129 6 66 35 357 28 164 197 1438 Absorbed by Shields 92 | . . . . . . . . . 14 78 . . . . . Core Remaining (%) 87 | 100 84 . 82 85 . . 81 99 93 96 72 . 79 . . Volleys Fired 173 | . 7 . 32 20 7 . 16 3 11 1 39 . 32 . 5 Largest 4 | . 1 . 1 1 1 . 1 1 1 1 2 . 4 . 1 Hottest 345 | . 30 . 100 100 63 . 63 60 55 110 110 . 345 . 120 Shots Fired 194 | . 7 . 32 20 7 . 16 2 11 1 40 . 53 . 5 Gun 71 | . . . . 14 7 . 10 . 1 . 18 . 21 . . Cannon 59 | . . . . . . . . . . 1 22 . 31 . 5 Launcher 32 | . 7 . 2 5 . . 6 2 10 . . . . . . Special 32 | . . . 30 1 . . . . . . . . 1 . . Kinetic 36 | . . . . . . . . . . . 36 . . . . Thermal 89 | . . . 30 2 2 . 9 . . 1 3 . 37 . 5 Explosive 32 | . 7 . 2 5 . . 6 2 10 . . . . . . Electromagnetic 36 | . . . . 13 5 . 1 . 1 . 1 . 15 . . Robot Hit Streak 25 | . 3 . 4 19 25 . 3 2 7 . 14 . 9 . 1 Robot Miss Streak 8 | . 1 . 8 1 1 . 2 . 1 . 2 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 150 | . 3 . 13 13 7 . 7 5 9 13 36 . 43 . 1 Core Hits 89 | . 13 . 11 8 6 . 5 6 11 5 13 . 11 . . Critical Hits 8 | . . . . . . . 1 . . 1 1 . 5 . . Critical Kills 2 | . . . . . . . . . . 1 . . 1 . . Critical Parts Destroyed 6 | . . . . . . . 1 . . . 1 . 4 . . Melee Attacks 60 | . . . . . . . 1 27 4 14 3 . 11 . . Kinetic 11 | . . . . . . . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . 1 27 4 14 3 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 2 . 1 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7836 | . 660 . 433 285 174 . 371 447 1118 969 1463 . 1874 . 42 Guns 1306 | . . . . 252 128 . 107 . 23 . 442 . 354 . . Cannons 1791 | . . . . . . . . . . . 847 . 902 . 42 Explosions 2725 | . 660 . 79 33 46 . 167 210 1031 499 . . . . . Melee 1632 | . . . . . . . 97 237 64 470 157 . 607 . . Ramming 28 | . . . . . . . . . . . 17 . 11 . . Kinetic 1784 | . . . . . . . . . . . 1177 . 607 . . Thermal 2675 | . . . 354 33 81 . 107 . 484 499 81 . 994 . 42 Explosive 1663 | . 660 . 79 . . . 167 210 547 . . . . . . Electromagnetic 661 | . . . . 252 93 . . . 23 . 31 . 262 . . Impact . | . . . . . . . . . . . . . . . . Slashing 1025 | . . . . . . . 97 237 64 470 157 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 . . . . 5 5 . . . 8 . 9 . 19 Average Corruption 4 | . 1 . . . . 5 4 . . . 5 . 7 . 7 Corruption Purged 3 | . . . . . . . 1 . . . . . 2 . . Effects 32 | . . . . . . 2 13 . . . 5 . 9 . 3 Message Errors 9 | . . . . . . 2 2 . . . . . 4 . 1 Matter Fused 7 | . . . . . . . 4 . . . 2 . 1 . . Heat Flow Errors 4 | . . . . . . . 2 . . . 2 . . . . Energy Discharges 3 | . . . . . . . 1 . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 2 . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Targeting Errors 3 | . . . . . . . 1 . . . . . . . 2 Overload Shots 1 | . . . . . . . . 1 . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . Overflow Damage 744 | . . . . . 7 . 46 86 177 172 107 . 149 . . Projectiles 182 | . . . . . . . . . . . 107 . 75 . . Explosions 339 | . . . . . 7 . 46 . 177 109 . . . . . Melee 223 | . . . . . . . . 86 . 63 . . 74 . . Knockbacks 5 | . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 474 | . 27 . 37 33 90 . 225 . 54 . 8 . . . . Shots 9 | . 1 . 1 1 2 . 3 . 1 . . . . . . Rammed 3 | . . . . . . . . . . . 1 . 2 . . Targets Rammed 3 | . . . . . . . . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 249 | . 5 . 66 249 20 . 115 . . 189 212 . 163 . 86 Average Temperature 36 | . 5 . 14 77 11 . 38 . . 85 69 . 97 . 37 Received Heat Transfer 612 | . . 24 . 72 . . . 18 18 9 111 36 162 27 135 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 2 1 . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2538 | . . . 700 50 124 . 222 . 250 250 50 . 888 . 4 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Peak Influence 329 | . 264 157 183 266 141 64 222 199 329 233 197 190 163 41 186 Average Influence 105 | . 190 127 68 146 134 56 106 93 132 94 144 124 91 12 71 Maximum Alert Level 1 | . 1 . . 1 . . 1 . 1 1 . . . . . Low Security (%) 91 | 100 30 100 100 87 100 100 88 100 78 90 100 100 100 100 100 Level 1 8 | . 69 . . 12 . . 11 . 21 9 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 2 1 . 3 2 1 1 1 . 2 . . Investigation 2 | . 1 . . . . . 1 . . . . . . . . Extermination 6 | . . . . . 1 . 1 1 1 . 1 . 1 . . Reinforcement 5 | . . . . 1 . . 1 1 . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Distress Signals 7 | . . . 1 1 . . . . . 1 . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 12 7 5 15 . 5 5 11 4 12 13 3 26 7 8 Peak Tracking Total 8 | . 4 4 4 7 1 5 3 3 2 8 8 2 7 5 6 Tactical Retreats 21 | . . 2 1 3 . . 2 2 . 2 1 1 2 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Traps Triggered 3 | . 1 . . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Machines Disabled 23 | . . . 1 1 1 . 4 . 8 5 . . 2 . 1 Max in Single Turn 5 | . . . 1 1 1 . 2 . 3 5 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Machines Accessed 47 | . 9 2 1 3 4 . 6 11 4 . . . 1 3 3 Terminals 34 | . 7 2 1 3 1 . 3 8 3 . . . 1 3 2 Fabricators 2 | . . . . . . . 1 . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 . 2 2 . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 187 | . 37 12 2 9 17 . 17 58 17 . . . 9 5 4 Successful 118 | . 23 9 1 5 13 . 10 42 5 . . . 5 3 2 Failed 68 | . 13 3 1 4 4 . 7 16 12 . . . 4 2 2 Catastrophic 5 | . . . 1 . . . . 1 2 . . . . 1 . Database Lockouts 2 | . 2 . . . . . . . . . . . . . . Manual 81 | . 25 9 2 2 8 . 8 19 4 . . . 2 . 2 Terminals 134 | . 31 12 2 9 6 . 9 33 15 . . . 9 5 3 Fabricators 6 | . . . . . . . 4 . 2 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 21 | . 6 . . . 4 . 4 6 . . . . . . 1 Scanalyzers 24 | . . . . . 5 . . 19 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 15 6 1 4 1 . 2 12 4 . . . 4 3 2 Record 1 | . . . . . . . . . . . . . . . 1 Part Schematic 5 | . 1 3 1 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 15 | . 4 1 . 2 1 . 2 3 1 . . . 1 . . Open Door 4 | . . . . . . . . . . . . . . 3 1 Terminal Index 3 | . 1 1 . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . . . . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . 1 . . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 10 | . 1 1 . 2 . . . 4 1 . . . 1 . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 1 1 . . . . . . . Report Inventory 3 | . . . . . 1 . 1 1 . . . . . . . Scanalyzer 24 | . . . . . 5 . . 19 . . . . . . . Insert Component 11 | . . . . . 3 . . 8 . . . . . . . Analyze 13 | . . . . . 2 . . 11 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 8 3 . 1 4 . 4 10 1 . . . 1 . . Terminals 25 | . 7 3 . 1 3 . 1 8 1 . . . 1 . . Track 12 | . 4 2 . 1 1 . 1 1 1 . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 10 | . 2 1 . . 1 . . 6 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . 3 2 . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . Mask 6 | . 1 . . . 1 . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 38 | . 9 2 1 3 3 . 2 10 4 . . . 1 1 2 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 3 1 . 2 . . 7 . . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . . . . Matter 204 | . . . . . . . 204 . . . . . . . . Time 102 | . . . . . . . 102 . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 2 . . 7 . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . . 7 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Total Allies 2 | . . . 1 . . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . 26 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . 26 . . . . . . . Total Orders 3 | . . . . . . . . 2 . . . . . 1 . GOTO 1 | . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 5 | . . . 5 . . . . . . . . . . . . Total Damage 21 | . . . 21 . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Turns Passed 5672 | 25 342 101 649 307 294 82 467 756 579 201 380 147 827 220 295 Spaces Moved 6894 | 35 388 183 1085 506 304 107 684 1126 685 240 306 94 332 360 459 Core 1196 | 35 388 32 . . . . . . . . 2 . . 295 444 Treads 288 | . . . . . . . . . . . . . 274 . 14 Legs 1 | . . . . . 1 . . . . . . . . . . Wheels 76 | . . . . . . . . . . . . . 11 65 . Hover 3523 | . . . . . 235 107 684 1126 685 240 304 94 47 . 1 Flight 1810 | . . 151 1085 506 68 . . . . . . . . . . Fastest Speed 34 | 50 50 37 37 34 37 76 45 45 65 58 65 76 100 50 50 Average Speed 60 | 50 78 40 37 37 78 76 50 50 65 58 76 131 171 59 53 Slowest Speed 750 | 50 100 150 117 200 140 76 116 116 65 65 750 190 260 150 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . 2 5 14 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 30 | 3 62 18 99 44 9 87 18 31 21 9 9 2 31 16 21 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . 24 2 . . . 3 . . Terrain Destroyed 481 | . 47 . 26 44 10 . 76 50 180 38 3 . 7 . . Melee 26 | . . . . . . . . 24 2 . . . . . . Projectile 19 | . . . 9 . . . . . . . 3 . 7 . . AOE 436 | . 47 . 17 44 10 . 76 26 178 38 . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Qua Acc Com Total 7980 | 41 418 206 1234 587 349 107 785 1275 798 277 406 117 508 366 506 Wait 637 | . 9 12 110 59 29 . 43 89 85 10 41 20 99 . 31 Move 6842 | 34 387 178 1075 481 302 106 683 1125 684 239 306 93 331 359 459 Hop 17 | . . 2 4 10 1 . . . . . . . . . . Pick Up 35 | 3 2 3 1 1 1 . 5 4 3 3 2 . 5 . 2 Fast Attach 79 | 3 4 4 1 5 6 . 16 2 2 3 8 2 18 3 2 Attach 40 | . 3 3 3 3 1 . 3 6 2 5 3 2 3 . 3 Detach 21 | . 3 . 3 2 1 . 2 5 . 1 . . 3 1 . Swap 17 | . . . 3 2 . . 1 7 3 . . . 1 . . Drop 55 | 1 3 4 2 4 1 1 15 7 4 1 4 . 3 3 2 Fire 173 | . 7 . 32 20 7 . 16 3 11 1 39 . 32 . 5 Melee 60 | . . . . . . . 1 27 4 14 3 . 11 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Discovered exit to Materials (range 16) 298 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x2 446 | -9/Materials | Discovered new exit (range 14) 465 | -9/Materials | Identified exit to Mines 469 | -9/Materials | Entered Mines 586 | -9/Mines | Received a Mining Laser from a helpful Derelict 732 | -9/Mines | Assembled infested the area 982 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1058 | -9/Mines | Learned location of 2 exits from Materials 1059 | -9/Mines | Discovered new exit (range 8) 1071 | -9/Mines | Identified exit to Materials 1090 | -9/Mines | Discovered exit to Materials (range 9) 1118 | -9/Mines | Entered Materials 1118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -8/Materials | Identified exit to Factory 1370 | -8/Materials | Garrison activated, responded to threat 1425 | -8/Materials | Entered Factory 1425 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1511 | -7/Factory | Lost 3 parts (1p1n1w) 1706 | -7/Factory | Repaired Flight Unit 1719 | -7/Factory | Sucked down chute 1719 | -7/Factory | Entered Waste 1734 | -7/Waste | EMP discharged 1750 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | Spotted C-40 Crusher 1767 | -7/Waste | Spotted C-40 Crusher 1778 | -7/Waste | Spotted C-40 Crusher 1790 | -7/Waste | Discovered new exit (range 10) 1800 | -7/Waste | Identified exit to Factory 1801 | -7/Waste | Entered Factory 2006 | -7/Factory | Fabricated Flight Unit (x2) 2059 | -7/Factory | Fabricated Flight Unit? 2158 | -7/Factory | Lost 3 parts (1n1u1w) 2254 | -7/Factory | Discovered new exit (range 5) 2255 | -7/Factory | Identified exit to Factory 2268 | -7/Factory | Entered another Factory area 2268 | -6/Factory | Evolved 2 slots: Utility x2 2425 | -6/Factory | Build established: Scout 2451 | -6/Factory | Discovered new exit (range 18) 2460 | -6/Factory | Identified exit to Lower Caves 3018 | -6/Factory | Discovered new exit (range 10) 3023 | -6/Factory | Identified exit to Factory 3024 | -6/Factory | Entered another Factory area 3024 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3170 | -5/Factory | Discovered new exit (range 16) 3180 | -5/Factory | Identified exit to Upper Caves 3323 | -5/Factory | Build established: Ninja 3561 | -5/Factory | Discovered new exit (range 9) 3602 | -5/Factory | Identified exit to Factory 3603 | -5/Factory | Entered another Factory area 3603 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3690 | -4/Factory | Lost 4 parts (1p2u1w) 3778 | -4/Factory | Discovered new exit (range 18) 3802 | -4/Factory | Identified exit to Research 3804 | -4/Factory | Entered Research 3804 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3827 | -3/Research | Lost 4 parts (1p1n2u) 3910 | -3/Research | Discovered new exit (range 20) 3952 | -3/Research | Build established: Mutant 4073 | -3/Research | Lost 7 parts (2n2u3w) 4183 | -3/Research | Identified exit to Research 4184 | -3/Research | Entered another Research area 4184 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -2/Research | Discovered new exit (range 10) 4329 | -2/Research | Identified exit to Quarantine 4331 | -2/Research | Entered Quarantine 4492 | -2/Quarantine | Found Alien Impact Weapon 4492 | -2/Quarantine | Identified Core Stripper 4573 | -2/Quarantine | Found Alien Artifact 4573 | -2/Quarantine | Identified Terrabomb 4573 | -2/Quarantine | Used Terrabomb 4747 | -2/Quarantine | Found Alien Artifact 4747 | -2/Quarantine | Identified Transdimensional Reconstructor 4747 | -2/Quarantine | Warped through subspace 4749 | -2/Quarantine | Discovered new exit (range 4) 4752 | -2/Quarantine | Identified exit to Access 5158 | -2/Quarantine | Entered Access 5158 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5186 | -1/Access | Lost 10 parts (1p3n2u4w) 5272 | -1/Access | Lost 4 parts (2n2u) 5375 | -1/Access | Discovered new exit (range 8) 5378 | -1/Access | Identified exit to Command 5378 | -1/Access | Entered Command 5579 | -1/Command | Spotted M Guard 5594 | -1/Command | Spotted M Guard 5597 | -1/Command | Spotted Combat Programmer 5600 | -1/Command | Spotted Combat Programmer 5617 | -1/Command | Met MAIN.C 5620 | -1/Command | 0b10 Conduit disabled 5650 | -1/Command | System corruption reached 10% 5651 | -1/Command | Core integrity fell below 50% 5666 | -1/Command | Core integrity fell below 20% 5673 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 05645_ Lgt. Quantum Reactor destroyed. 05648_ Penetrated by EMDS Slug. 05651_ EMDS Slug penetrates 0b10 Conduit. 05652_ Penetrated by EMDS Slug. 05653_ EMDS Slug penetrates 0b10 Conduit. 05653_ Biometal Heavy Treads destroyed. 05654_ Penetrated by EMDS Slug. 05661_ EMDS Slug penetrates Reinforced Barrier. 05662_ Penetrated by EMDS Slug. 05663_ Cmb. Antigrav System destroyed. 05663_ EMDS Slug penetrates Reinforced Barrier. 05665_ Penetrated by EMDS Slug. 05666_ System corrupted: Enh. Nova Cannon targeting data glitched. 05666_ Penetrated by EMDS Slug. 05666_ Imp. Signal Interpreter destroyed. 05667_ Enh. Nova Cannon destroyed. 05667_ Penetrated by EMDS Slug. 05671_ EMDS Slug penetrates Reinforced Barrier. 05673_ ,6XTM2Q=:68QBWW1U2 HQ 05673_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????################??? | | ????????????????????????????""?" """" #??? | | ????????????????????????#"" "" #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""""" / | | ????????????????????????#" " """ / | | ????????????????????????#"" """""" / | | ????????????????????????#"" """"" #### | | ????????????????????????# " """""" #??? | | ????????????????????????# " "" #??? | | ????????????????????????# " "MM #??? | | ????????????????????????#""""""" "MMM """" #??? | | ????????????????????????#@" MMM"""""" #??? | | ????????????????????????# " """""""" #??? | | ????????????????????????# " " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????" p " " """" " #??? | | ????????????????????????" p"" " """" #??? | | ????????????????????????" " " #??? | | ????????????????????????# """""""" " #??? | | ????????????????????????# " """ " """" "" #??? | | ????????????????????????# """ " " " #??? | | ????????????????????????#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 58 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Armor Coverage 450 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Flight Unit | -9/Mines | Hacked Electrolaser | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Imp. ECM Suite | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Scythe | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -6/Factory | Hacked Fabricated ------------ Flight Unit | x2 | -7/Factory Flight Unit | x2 | -7/Factory Alien Tech Used ----------------- Core Stripper Terrabomb Transdimensional Reconstructor Achievements -------------- Meet Your Maker Challenges ------------ None Game ------ Seed GatlingSuspensionRifle Manual? 0 Play Time 02:47:42 Cumulative 191.2 hours Start 2020.06.26 @ 20:38:45 End 2020.06.27 @ 03:11:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248f7b92-b94c-4828-89a6-4b1894cd7348