Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.22 @ 22:34:18 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (213) 1065 Value Destroyed (8158) 8158 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 17011 Bonus ------- High Alert Combat Kills 548 Aligned with FarCom 300 Cogmind --------- Core Integrity 66/1450 Matter 164/300 Energy 188/190 System Corruption 1% Temperature Cool (2) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Hypervelocity Railgun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Humpback Energy Well Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Coil Gun Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Neutrino Core Reinforced Fission Core Micro Fission Core Antimatter Reactor Armored Wheel Armored Wheel Armored Huge Wheel Centrium Wheel Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Long-range Terrain Scanner Improved Core Shielding Improved Medium Armor Plating Layered Medium Armor Plating System Restoration Module Long-range Tractor Beam Heavy EM Pulse Gun Variable Charge Gun Variable Charge Gun Improved EM Pulse Cannon Long-range Proton Cannon Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Long-range Missile Launcher Long-range Missile Launcher Precision Rocket Launcher [Rating: 104] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 12 | . . 1 . . . 1 2 2 2 1 2 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 390 | 6 8 6 . 6 . 12 33 78 116 85 21 19 Power 31 | 1 1 1 . . . 2 2 4 6 5 4 5 Engine 10 | 1 1 1 . . . 1 2 3 1 . . . Core 11 | . . . . . . 1 . 1 5 2 2 . Reactor 10 | . . . . . . . . . . 3 2 5 Propulsion 31 | 2 2 . . . . 1 5 4 7 5 1 4 Treads . | . . . . . . . . . . . . . Leg 3 | 2 . . . . . 1 . . . . . . Wheel 24 | . 2 . . . . . 5 4 7 5 1 . Hover 4 | . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . Utility 156 | 1 3 5 . 2 . 4 16 33 52 31 5 4 Device 78 | . 1 3 . 2 . 1 9 17 26 17 2 . Storage 9 | 1 2 . . . . 1 1 . 1 3 . . Processor 9 | . . . . . . . . 2 2 3 . 2 Hackware 9 | . . . . . . . . . 5 1 3 . Protection 51 | . . 2 . . . 2 6 14 18 7 . 2 Artifact . | . . . . . . . . . . . . . Weapon 172 | 2 2 . . 4 . 5 10 37 51 44 11 6 Energy Gun 9 | 1 1 . . 2 . 1 2 2 . . . . Energy Cannon 29 | . . . . . . . 1 4 13 7 4 . Ballistic Gun 40 | 1 . . . 1 . 2 2 7 15 10 . 2 Ballistic Cannon 19 | . . . . . . 1 . 7 2 7 2 . Launcher 32 | . 1 . . . . 1 . 8 8 9 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 43 | . . . . 1 . . 5 9 13 11 3 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 . . 2 2 1 . . . Parts Lost 54 | . . . . . . . 1 3 8 14 18 10 Power 5 | . . . . . . . . . . 2 3 . Propulsion 8 | . . . . . . . 1 . . 1 2 4 Utility 30 | . . . . . . . . 2 5 10 8 5 Weapon 11 | . . . . . . . . 1 3 1 5 1 Highest Loss Streak 13 | . . . . . . . 1 2 5 4 13 8 Average Slot Usage (%) 85 | . 98 82 88 86 88 96 89 86 86 89 83 44 Engine 2 | . 14 11 11 11 11 6 7 5 . . . . Core 3 | . . . . . . 2 . . 4 6 4 1 Reactor 1 | . . . . . . . . . . 3 3 3 Wheel 12 | . 5 22 22 22 22 18 21 14 10 10 9 3 Device 10 | . 8 13 22 22 22 9 13 8 7 12 18 3 Storage 12 | . 17 11 11 11 11 15 15 13 11 13 8 1 Processor 12 | . . . . . . . . 12 16 17 18 9 Hackware 1 | . . . . . . . . . 3 . 7 6 Protection 7 | . . 2 . . . 8 7 10 9 6 . 3 Energy Cannon 2 | . . . . . . . . 2 4 4 2 . Ballistic Gun 6 | . 14 11 11 10 11 15 9 5 5 3 1 2 Ballistic Cannon 2 | . . . . . . 8 5 4 . 2 . . Slashing Weapon 4 | . . . . . . . 4 5 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 192 | 11 42 47 45 45 45 61 140 150 167 192 160 69 Greatest Support 44 | 20 20 20 20 20 20 20 30 38 40 44 44 36 Greatest Overweight (x) 6 | . 2 2 2 2 2 3 6 4 4 6 4 4 Average Overweight (x) 2 | . . 2 2 2 2 2 4 3 3 2 2 1 Largest Inventory Capacity 52 | 6 12 12 12 12 12 16 36 32 52 40 32 12 Average Capacity 27 | 5 7 12 12 12 12 14 32 32 32 25 31 7 Most Carried 32 | 6 9 11 11 12 12 16 32 32 32 32 18 12 Average Carried 25 | 3 6 10 11 11 12 14 25 31 31 22 16 7 Final Capacity 32 | 6 12 12 12 12 12 16 32 32 32 32 12 4 Final Carried 32 | 6 9 11 11 12 12 16 32 31 30 17 11 3 Class Distribution -------------------- 63% | Hauler-Assassin 9% | Hauler-Mutant 8% | Hauler-Skirmisher 6% | Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Assassin | -3/Research Hacker-Assassin | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 8575 | 260 108 78 . . . 358 854 1271 2516 2459 187 484 Remotely 527 | . . . . . . . . . 105 422 . . Salvage Created 9208 | . 161 120 . . . 509 860 1241 2588 2673 460 596 Parts 486 | . 16 6 . . . 23 50 80 127 128 28 28 Haulers Intercepted 6 | . . . . . . 1 1 . 2 2 . . Recyclers Shooed 11 | . . . . . . 1 1 1 4 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 136 | . 3 2 . . . 8 6 23 36 44 8 6 Melee 16 | . . . . . . . 1 6 1 5 2 1 Guns 34 | . . 2 . . . 1 2 3 15 10 . 1 Cannons 32 | . . . . . . 5 3 5 9 10 . . AOE 49 | . 3 . . . . 2 . 9 9 17 5 4 Classes Destroyed 13 | . 3 1 . . . 3 3 2 1 . . . Worker 14 | . . . . . . . 2 6 3 3 . . Builder 17 | . 2 . . . . 1 4 1 3 3 2 1 Tunneler 4 | . . . . . . . 3 . . 1 . . Hauler 6 | . . . . . . 1 1 . 2 2 . . Recycler 23 | . . . . . . 3 5 3 4 5 . 3 Watcher 13 | . 1 . . . . . . 4 4 4 . . Swarmer 43 | . . . . . . 3 . 10 8 18 . 4 Grunt 34 | . 3 . . . . 5 . 3 11 8 4 . Brawler 4 | . . . . . . . . . 1 3 . . Duelist 2 | . . . . . . . . 2 . . . . Sentry 14 | . . 2 . . . . 4 1 3 4 . . Hunter 5 | . . . . . . . . 1 . 2 2 . Programmer 34 | . . . . . . . 2 6 13 9 2 2 Best Kill Streak 12 | . 3 1 . . . 5 4 10 10 12 5 5 Combat Bots Only 8 | . 3 1 . . . 3 1 3 8 7 4 4 Max Kills in Single Turn 8 | . 3 1 . . . 2 2 8 3 6 3 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 . . . . 2 . 3 3 4 2 3 Melee 1 | . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Damage Taken 12816 | . 37 70 . . . 190 248 1898 2772 2834 2226 2541 Core 2701 | . 8 22 . . . 40 21 299 313 189 425 1384 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 96 . . . 94 92 97 64 68 83 67 . Volleys Fired 301 | . 6 6 . . . 21 22 53 70 87 16 20 Largest 3 | . 2 2 . . . 3 3 3 3 3 3 1 Hottest 222 | . 60 60 . . . 104 112 193 222 204 174 43 Shots Fired 720 | . 12 12 . . . 61 66 121 184 215 29 20 Gun 338 | . 11 12 . . . 40 44 46 97 81 5 2 Cannon 295 | . . . . . . 20 22 57 72 110 14 . Launcher 87 | . 1 . . . . 1 . 18 15 24 10 18 Special . | . . . . . . . . . . . . . Kinetic 451 | . 6 6 . . . 57 59 73 104 136 8 2 Thermal 42 | . . . . . . . . 9 33 . . . Explosive 87 | . 1 . . . . 1 . 18 15 24 10 18 Electromagnetic 140 | . 5 6 . . . 3 7 21 32 55 11 . Robot Hit Streak 58 | . 3 4 . . . 25 46 49 58 17 12 9 Robot Miss Streak 3 | . 2 1 . . . 2 1 3 2 2 1 . Penetration Max 2 | . . . . . . . . 2 2 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 627 | . 7 9 . . . 41 66 116 154 184 29 21 Core Hits 384 | . 7 4 . . . 22 31 63 94 124 20 19 Critical Hits 32 | . . . . . . . 1 3 9 18 1 . Critical Kills 12 | . . . . . . . 1 . 2 8 1 . Critical Parts Destroyed 18 | . . . . . . . . 3 7 8 . . Melee Attacks 382 | . . . . . . . 38 107 96 94 26 21 Impact . | . . . . . . . . . . . . . Slashing 382 | . . . . . . . 38 107 96 94 26 21 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 7 4 6 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26005 | . 194 109 . . . 761 2002 5408 6662 7880 1451 1538 Guns 4485 | . 83 109 . . . 371 488 840 1610 887 79 18 Cannons 5871 | . . . . . . 278 315 966 1866 2190 256 . Explosions 8566 | . 111 . . . . 112 63 1990 2031 3313 565 381 Melee 7061 | . . . . . . . 1136 1612 1155 1490 548 1120 Ramming 22 | . . . . . . . . . . . 3 19 Kinetic 6577 | . 51 52 . . . 609 727 1341 1698 1938 143 18 Thermal 2604 | . . . . . . . 63 1196 973 372 . . Explosive 7112 | . 111 . . . . 112 . 971 2031 2941 565 381 Electromagnetic 2629 | . 32 57 . . . 40 76 288 805 1139 192 . Impact . | . . . . . . . . . . . . . Slashing 7061 | . . . . . . . 1136 1612 1155 1490 548 1120 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 3 13 9 13 1 Average Corruption 3 | . . . . . . . 1 2 4 3 4 1 Corruption Purged 9 | . . . . . . . . 3 4 2 . . Effects 85 | . . . . . . . 3 22 17 34 7 2 Message Errors 19 | . . . . . . . 1 8 1 5 3 1 Matter Fused 14 | . . . . . . . . 3 4 6 1 . Heat Flow Errors 7 | . . . . . . . . 1 2 4 . . Energy Discharges 8 | . . . . . . . 1 3 3 1 . . Data Loss (minor) 10 | . . . . . . . 1 4 2 2 . 1 Data Loss (major) 3 | . . . . . . . . . 1 1 1 . Misfires 1 | . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 1 . 1 . Targeting Errors 21 | . . . . . . . . 3 2 15 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1986 | . . . . . . . 84 832 354 322 4 390 Projectiles 241 | . . . . . . . . 15 145 77 4 . Explosions 562 | . . . . . . . . 440 2 120 . . Melee 1183 | . . . . . . . 84 377 207 125 . 390 Knockbacks 14 | . . . . . . 2 2 2 . 7 1 . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . 2 2 2 . 7 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . . 12 124 . 14 1 8 Shots 7 | . . . . . . . 1 4 . 2 . . Rammed 6 | . . . . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 365 | . . 6 . . . 10 12 321 365 133 12 . Average Temperature 65 | . . 4 . . . 5 6 97 72 22 7 . Received Heat Transfer 1650 | . 18 36 . . . 117 108 327 285 423 174 162 Effects 4 | . . . . . . . . 2 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 2 1 . Combat Hostiles 5 | . . . . . . . . . 2 2 1 . Parts Fried 15 | . . . . . . . . . 3 9 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . 9 . . . Heat Transferred 2700 | . . . . . . . 100 1050 1300 250 . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 965 | . 127 139 45 . . 194 106 457 965 627 769 662 Average Influence 176 | . 54 90 45 . . 77 33 67 204 262 494 423 Maximum Alert Level 3 | . . . . . . . . 2 3 2 3 2 Low Security (%) 64 | 100 100 100 100 . 100 100 100 90 62 29 . . Level 1 24 | . . . . . . . . 5 20 60 43 60 Level 2 8 | . . . . . . . . 3 7 9 26 40 Level 3 3 | . . . . . . . . . 8 . 30 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . . . 2 3 8 13 9 3 7 Investigation 6 | . 1 . . . . . . 1 1 1 1 1 Extermination 21 | . . . . . . . 3 4 8 4 1 1 Reinforcement 11 | . . . . . . 2 . 2 2 2 1 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 7 | . . . . . . . . 1 1 2 . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 18 | . . . . . . 1 . 5 6 4 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 261 | . 5 2 . . . 11 9 46 60 69 22 37 Peak Tracking Total 18 | . 4 1 . . . 4 4 8 8 7 12 18 Tactical Retreats 30 | . . . . . . . 1 9 8 6 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 21 | . 2 . . . . . . . 12 2 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Exploded 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 42 | . . . . . . . . 24 9 7 1 1 Max in Single Turn 20 | . . . . . . . . 20 2 1 1 1 Garrison Access 7 | . . . . . . . . 3 1 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . 1 . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 99 | . 3 1 . 1 . 5 11 23 27 18 2 8 Terminals 42 | . 1 1 . . . 3 5 10 11 6 1 4 Fabricators 11 | . . . . . . . . 2 4 3 1 1 Repair Stations 10 | . . . . . . . 1 3 4 2 . . Recycling Units 18 | . 2 . . . . 1 3 3 5 3 . 1 Scanalyzers 7 | . . . . . . 1 2 1 1 2 . . Garrison Access 10 | . . . . . . . . 4 2 2 . 2 Total Hacks 239 | . 8 4 . 1 . 20 24 53 60 46 9 14 Successful 146 | . 5 2 . 1 . 14 14 28 38 34 7 3 Failed 93 | . 3 2 . . . 6 10 25 22 12 2 11 Catastrophic 13 | . . . . . . . 1 6 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 64 | . 3 3 . 1 . 8 9 11 13 5 4 7 Terminals 99 | . 4 4 . . . 9 13 21 25 14 2 7 Fabricators 37 | . . . . . . . . 7 12 9 7 2 Repair Stations 23 | . . . . . . . 2 9 8 4 . . Recycling Units 32 | . 4 . . . . 1 4 8 10 3 . 2 Scanalyzers 32 | . . . . . . 10 5 2 2 13 . . Garrison Access 15 | . . . . . . . . 6 3 3 . 3 Terminal Hacks 35 | . 1 1 . 1 . 1 4 5 13 7 2 . Record 2 | . . . . . . . . . 2 . . . Part Schematic 4 | . . . . . . . . . 4 . . . Level Access Points 5 | . . . . . . 1 1 . 1 1 1 . Branch Access Points 3 | . 1 . . . . . . 1 . . 1 . Terminal Index 3 | . . . . . . . 1 1 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . 1 1 1 1 . . Locate Traps 6 | . . . . . . . 1 2 2 1 . . Patrol Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 4 9 4 4 . Load Schematic 10 | . . . . . . . . 2 4 3 1 . Build 11 | . . . . . . . . 2 5 1 3 . Repair Station Hacks 18 | . . . . . . . 2 8 5 3 . . Scan Component 10 | . . . . . . . 1 4 3 2 . . Repair 8 | . . . . . . . 1 4 2 1 . . Recycling Unit Hacks 16 | . 3 . . . . 1 2 4 3 3 . . Recycle Component 2 | . 1 . . . . . 1 . . . . . Retrieve Components 14 | . 2 . . . . 1 1 4 3 3 . . Scanalyzer 31 | . . . . . . 10 4 2 2 13 . . Insert Component 14 | . . . . . . 5 2 1 1 5 . . Analyze 17 | . . . . . . 5 2 1 1 8 . . Garrison Access Hacks 7 | . . . . . . . . 3 1 2 . 1 Seal Access 7 | . . . . . . . . 3 1 2 . 1 Unauthorized Hacks 57 | . 3 3 . . . 9 8 7 13 4 4 6 Terminals 15 | . 1 1 . . . 2 2 2 3 2 . 2 Assimilate 1 | . . . . . . . . . 1 . . . Botnet 14 | . 1 1 . . . 2 2 2 2 2 . 2 Fabricators 3 | . . . . . . . . . 2 . 1 . Prioritize 3 | . . . . . . . . . 2 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 83 | . 2 1 . . . 5 10 20 23 13 2 7 Full Trace Events 4 | . . . . . . . . 1 1 1 . 1 Feedback Events 1 | . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 5 2 1 5 4 . . Parts Built 15 | . . . . . . . . 4 8 1 2 . Matter 1548 | . . . . . . . . 292 730 102 424 . Time 485 | . . . . . . . . 146 182 51 106 . Total Part Build Rating 48 | . . . . . . . . 12 23 1 12 . Parts Repaired 8 | . . . . . . . 1 4 2 1 . . Time 268 | . . . . . . . 16 99 75 78 . . Parts Recycled 2 | . 1 . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 40 | . 3 . . . . 1 . 13 10 13 . . Parts Scanalyzed 14 | . . . . . . 5 2 1 1 5 . . Part Schematics Acquired 13 | . . . . . . 5 2 1 1 4 . . Parts Damaged 2 | . . . . . . . . . . 2 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 4 . 3 3 . Programmers 10 | . . . . . . . . 4 . 3 3 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 17239 | 64 217 129 88 314 14 672 2079 4038 4591 3465 713 855 Spaces Moved 11635 | 45 151 102 77 296 12 408 1488 2640 2978 2168 376 894 Core 148 | 6 . . . . . . . . . . . 142 Treads . | . . . . . . . . . . . . . Legs 161 | 39 122 . . . . . . . . . . . Wheels 10814 | . 29 102 77 296 12 408 1488 2640 2978 2168 376 240 Hover 512 | . . . . . . . . . . . . 512 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 100 120 120 120 105 100 50 Average Speed 117 | 110 115 100 100 100 100 105 122 120 123 124 123 77 Slowest Speed 160 | 120 120 100 100 100 100 110 140 120 140 160 130 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 35 | 3 33 11 27 65 6 38 28 69 74 56 12 34 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 776 | . . . . . . 1 25 136 82 203 105 224 Terrain Destroyed 1237 | . 9 . . . . 14 26 225 227 349 141 246 Melee 267 | . . . . . . . 25 79 82 63 14 4 Projectile 23 | . . . . . . 4 . 1 8 10 . . AOE 947 | . 9 . . . . 10 1 145 137 276 127 242 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 14141 | 56 184 115 88 316 14 603 1653 3287 3615 2629 565 1016 Wait 1073 | . . . 12 1 3 140 28 348 251 154 122 14 Move 11624 | 44 150 101 76 295 11 407 1487 2639 2977 2167 376 894 Hop . | . . . . . . . . . . . . . Pick Up 148 | 6 9 . . 4 . 11 25 27 33 25 3 5 Fast Attach 81 | 6 4 3 . 4 . 4 5 8 17 15 4 11 Attach 61 | . . . . 1 . 3 2 9 21 10 8 7 Detach 43 | . 2 2 . 2 . 3 5 4 11 5 . 9 Swap 248 | . 4 3 . 1 . 5 26 61 78 60 9 1 Drop 130 | . 9 . . 8 . 9 15 31 29 12 1 16 Fire 301 | . 6 6 . . . 21 22 53 70 87 16 20 Melee 382 | . . . . . . . 38 107 96 94 26 21 Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . 32 . . 13 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 7 exits: *Fac x4 / [*Upp] / [*Ext x2]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 378 | -9/Materials | Met 8R-AWN 395 | -9/Materials | Discovered new exit (range 12) 411 | -9/Materials | Entered Mines 412 | -9/Mines | Followed 8R-AWN into the Mines 476 | -9/Mines | Learned 2 Materials zone layouts 494 | -9/Mines | Discovered new exit (range 5) 499 | -9/Mines | Entered Exiles 532 | -9/Exiles | Discovered new exit (range 14) 561 | -9/Exiles | Welcomed by 8R-AWN 576 | -9/Exiles | Met EX-HEX 606 | -9/Exiles | Met EX-BIN 617 | -9/Exiles | Aligned with FarCom system 618 | -9/Exiles | Given EX-Vault access code 641 | -9/Exiles | Opened EX-Vault 648 | -9/Exiles | Found Prototype Energy Gun 648 | -9/Exiles | Identified AWS/Thermal 653 | -9/Exiles | Found Prototype Slashing Weapon 653 | -9/Exiles | Identified Longsword +1 661 | -9/Exiles | Found Prototype Device 661 | -9/Exiles | Identified Supersonic Drone Bay 707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 736 | -9/Exiles | Met EX-DEC 805 | -9/Exiles | Discovered new exit (range 10) 813 | -9/Exiles | Left Exiles lab with Longsword +1 813 | -9/Exiles | Entered Mines 815 | -8/Mines | Discovered new exit (range 10) 827 | -8/Mines | Entered Materials 827 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1013 | -8/Materials | Identified exit to Factory 1340 | -8/Materials | Build established: Scavenger-Skirmisher 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Utility x2 2226 | -7/Factory | Build established: Hauler-Skirmisher 2301 | -7/Factory | Identified exit to Factory 2699 | -7/Factory | Build established: Hauler-Assassin 3176 | -7/Factory | Repaired Hvy. EM Pulse Gun 3578 | -7/Factory | Entered another Factory area 3578 | -6/Factory | Evolved 2 slots: Utility x2 3668 | -6/Factory | Repaired Cooling System 3712 | -6/Factory | Repaired Assault Cannon 3812 | -6/Factory | Discovered new exit (range 18) 4064 | -6/Factory | Spotted B-75 Beast 4503 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 4582 | -6/Factory | Fabricated Imp. Propulsion Shielding? 4607 | -6/Factory | Discovered new exit (range 22) 4615 | -6/Factory | Garrison activated, responded to threat 5254 | -6/Factory | Discovered new exit (range 24) 5761 | -6/Factory | Repaired Wheel? 5839 | -6/Factory | Discovered new exit (range 7) 6221 | -6/Factory | Repaired Hvy. EM Pulse Gun 6880 | -6/Factory | Identified exit to Lower Caves 7616 | -6/Factory | Entered another Factory area 7616 | -5/Factory | Evolved 2 slots: Utility x2 8008 | -5/Factory | Fabricated Humpback (x1) 8479 | -5/Factory | Fabricated Arm. Huge Wheel? 8558 | -5/Factory | Identified exit to Factory 8643 | -5/Factory | Discovered new exit (range 24) 8838 | -5/Factory | Discovered new exit (range 5) 9078 | -5/Factory | Destroyed 8 combat bots 9101 | -5/Factory | Fabricated Arm. Wheel (x2) 9142 | -5/Factory | Fabricated Arm. Wheel (x2) 9375 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 9651 | -5/Factory | Spotted B-75 Beast 10179 | -5/Factory | Repaired Lyr. Medium Armor Plating 10450 | -5/Factory | Discovered new exit (range 22) 10784 | -5/Factory | Garrison activated, responded to threat 10914 | -5/Factory | Repaired Fission Core 11805 | -5/Factory | Local fabrication network quarantined 11808 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11816 | -5/Factory | First assault squad dispatched 11948 | -5/Factory | Destroyed 7 combat bots 11956 | -5/Factory | Lost 5 parts (2u3w) 11964 | -5/Factory | Crushed by falling debris 11964 | -5/Factory | System corruption reached 10% 12172 | -5/Factory | Build established: Hauler-Mutant 12207 | -5/Factory | Entered another Factory area 12207 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12495 | -4/Factory | Build established: Hauler-Assassin 12877 | -4/Factory | Discovered new exit (range 12) 12890 | -4/Factory | Identified exit to Research 13304 | -4/Factory | Garrison activated, responded to threat 13864 | -4/Factory | Destroyed 7 combat bots 14084 | -4/Factory | Discovered exit to Research (range 22) 14227 | -4/Factory | Discovered exit to Research (range 23) 14767 | -4/Factory | Discovered exit to Research (range 15) 15323 | -4/Factory | Repaired Hyp. Coil Gun? 15382 | -4/Factory | Lost 4 parts (1n3u) 15440 | -4/Factory | Fabricated Humpback (x1) 15672 | -4/Factory | Entered Research 15672 | -3/Research | Evolved 2 slots: Utility x2 15773 | -3/Research | Fabricated Adv. Hacking Suite (x1) 15830 | -3/Research | Fabricated Adv. Hacking Suite? 15850 | -3/Research | Discovered new exit (range 20) 15979 | -3/Research | Local fabrication network quarantined 15998 | -3/Research | Lost 4 parts (1u3w) 16276 | -3/Research | Identified exit to Testing 16276 | -3/Research | Identified exit to Research 16361 | -3/Research | System corruption reached 10% 16385 | -3/Research | Entered another Research area 16385 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16397 | -2/Research | Build established: Hacker-Assassin 16413 | -2/Research | Lost 13 parts (3p2n6u2w) 17033 | -2/Research | Spotted B-90 Cyclops 17100 | -2/Research | Core integrity fell below 50% 17127 | -2/Research | Lost 8 parts (3n5u) 17169 | -2/Research | Core integrity fell below 20% 17227 | -2/Research | Discovered new exit (range 12) 17240 | -2/Research | Self-destructed Last Messages --------------- 17156_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 17175_ Slammed into K-01 Serf. 17198_ Acquired Antigrav Array. 17211_ Slug penetrates Wall. 17227_ EXIT=FOUND 17231_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 17239_ ALERT: Suspicious activity at Terminal R007. Dispatching Investigation squad. 17239_ Slug penetrates H-88 Terminator. 17239_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #????????# #= #?# #???????????????? | | # ########## # #?# #???????????????? | | # + # #?# #???????????????? | | # ###### # #?########???????????????? | | # #????###### #????????????????????????? | | / # #????????????????????????? | | ####### # #????????????????????????? | | ??????? # #??##############????????? | | ???????? # #??# #????????? | | ????????? # #??# #????????? | | ?????????? # #??# """ """ #????????? | | ??????????? !# !! #??# """ """ #????????? | | ??????????Yh # !! #??# """ """ #????????? | | ????#######+##### ! #??# #????????? | | ???# h h h hh #??# #????????? | | ???# #### """ """ #????????? | | ???# n n + """ """ #????????? | | ???+ ############# """ """ #????????? | | ???# #######????????????# #????????? | | ???? ?????????????????????# #????????? | | ?????????????????????#############+####+####?????? | | ?????????????????????# #?????? | | ?????????????????????# h #?????? | | ?????????????????????# h +?????? | | ?????????????????????# h """"" #?????? | | ?????????????????????####@###### ""T"" #?????? | | ????????????????????????# ## #?????? | | ????????????????????????# ## #?????? | | ????????????????????????# T ## #?????? | | ????????????????????????# ## ! #?????? | | ????????????????????????# ## +?????? | | ????????????????????????# ## ########?????? | | ????????????????????????# ## #????????????? | | ????????????????????????# ## #????????????? | | ????????????????????????# ## #????????????? | | ????????????????????????# ## +????????????? | | ????????????????????????# + #????????????? | | ????????????????????????# ## #????????????? | | ????????????????????????######## #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ????????????? | | ???????????????????????????????#### ????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 39 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Prevention 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 53 Targeting Accuracy 16 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Arm. Wheel | -5/Factory | Hacked Lyr. Medium Armor Plating | -5/Factory | Hacked Linear Accelerator | -5/Factory | Hacked Prc. Rocket Launcher | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Centrium Wheel | -4/Factory | Scanalyzed Hyp. Coil Gun | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Adv. Assault Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Imp. Propulsion Shielding | x2 | -6/Factory Humpback | x1 | -5/Factory Arm. Huge Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Humpback | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterActuatorFacilitator Manual? 0 Play Time 05:56:02 Cumulative 238.3 hours Start 2019.11.18 @ 22:24:52 End 2019.11.22 @ 22:34:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 95 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0f5c819c-4970-40f8-bc40-f5e1f180a772