Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.29 @ 00:01:56 Player: Wisp Result: Destroyed by J9-PP7(f) with Tearclaws Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3778) 3778 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 7149 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Medium Treads Aluminum Leg > --- UTILITY (6) ------ Advanced Power Amplifier Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- Impact Mace Axe > --- INVENTORY (10) --- Precision Matter Filter Power Shielding Improved Weapon Shielding Medium Reflective Plating Improved Force Field Heavy Particle Cannon Improved Datajack Mace Greatsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Precision Matter Filter Improved Force Field > --- WEAPON ----------- Impact Mace Axe > --- INVENTORY -------- Advanced Power Amplifier Power Shielding Medium Reflective Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Remote Datajack Mace Greatsword [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Impact Mace Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 139 | 9 18 14 34 44 20 Power 14 | 1 1 1 3 5 3 Engine 7 | 1 1 1 2 1 1 Core 7 | . . . 1 4 2 Reactor . | . . . . . . Propulsion 48 | 4 7 2 10 17 8 Treads 18 | 2 3 2 6 2 3 Leg 28 | 2 2 . 4 15 5 Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 43 | 2 2 5 13 13 8 Device 19 | . . 3 6 7 3 Storage 6 | 2 2 1 1 . . Processor 5 | . . . 1 3 1 Hackware . | . . . . . . Protection 13 | . . 1 5 3 4 Artifact . | . . . . . . Weapon 34 | 2 8 6 8 9 1 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 17 | 2 3 3 5 4 . Ballistic Cannon 2 | . . . 2 . . Launcher 1 | . 1 . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon 7 | . 3 1 1 2 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 60 | . 7 1 15 22 15 Power 10 | . 1 . 2 4 3 Propulsion 23 | . 2 1 4 8 8 Utility 16 | . . . 6 7 3 Weapon 11 | . 4 . 3 3 1 Highest Loss Streak 16 | . 4 1 10 16 6 Average Slot Usage (%) 95 | . 95 98 97 90 94 Engine 5 | . 14 11 4 1 2 Core 3 | . . . 4 5 3 Treads 14 | . 11 22 23 . 9 Leg 11 | . 8 . 2 26 18 Device 11 | . . 10 14 14 10 Storage 13 | . 28 22 11 7 7 Processor 7 | . . . . 12 22 Protection 8 | . . 8 16 6 3 Ballistic Gun 8 | . 16 8 12 4 . Ballistic Cannon 1 | . . . 5 . . Impact Weapon 3 | . 6 1 . . 10 Slashing Weapon 1 | . . . . 5 3 Naked Turns . | . . . . . . Heaviest Build 54 | 12 20 26 43 46 54 Greatest Support 84 | 40 40 43 84 57 57 Greatest Overweight (x) 8 | . 1 . 1 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 8 10 14 10 10 Average Capacity 9 | 5 7 8 9 10 10 Most Carried 10 | 4 7 8 10 10 10 Average Carried 8 | 2 5 7 8 8 9 Final Capacity 10 | 6 8 8 10 10 10 Final Carried 10 | 4 6 8 10 10 10 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2881 | 325 221 278 1307 457 293 Remotely 596 | . . . 596 . . Salvage Created 4834 | 103 565 628 1505 1133 900 Parts 250 | 5 25 39 89 61 31 Haulers Intercepted 8 | . 1 1 4 1 1 Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . . 24 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 79 | . 8 10 25 19 17 Melee 28 | . 1 1 . 15 11 Guns 29 | . 6 5 14 4 . Cannons 15 | . . 4 11 . . Classes Destroyed 15 | 2 4 3 4 2 . Worker 12 | 2 1 . 6 3 . Builder 2 | . . 1 1 . . Tunneler 2 | . . . 1 1 . Hauler 8 | . 1 1 4 1 1 Recycler 6 | 1 3 1 . 1 . Mechanic 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 7 | . 1 3 3 . . Swarmer 10 | . 3 . 3 2 2 Grunt 51 | . 5 7 14 12 13 Brawler 2 | . . . . 1 1 Duelist 3 | . . 1 1 1 . Sentry 9 | . . 2 5 1 1 Hunter 2 | . . . 2 . . Programmer 2 | . . . . 2 . Best Kill Streak 7 | 1 5 5 7 4 7 Combat Bots Only 7 | . 3 3 7 3 7 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 8552 | . 894 441 2710 2384 2123 Core 1232 | . 214 55 262 450 251 Absorbed by Shields 9 | . . . . . 9 Core Remaining (%) 63 | 100 14 86 52 . . Volleys Fired 274 | 12 40 39 138 45 . Largest 2 | 2 2 2 2 2 . Hottest 120 | 40 120 79 69 50 . Shots Fired 506 | 24 76 66 275 65 . Gun 375 | 24 73 24 189 65 . Cannon 111 | . . 25 86 . . Launcher 7 | . . 7 . . . Special 13 | . 3 10 . . . Kinetic 461 | 24 73 24 275 65 . Thermal 13 | . 3 10 . . . Explosive 7 | . . 7 . . . Electromagnetic 25 | . . 25 . . . Robot Hit Streak 17 | 5 17 10 17 14 . Robot Miss Streak 7 | 2 7 3 3 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 464 | 18 77 42 185 85 57 Core Hits 179 | 6 25 21 74 37 16 Critical Hits 7 | . . . . 5 2 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 5 | . . . . 3 2 Melee Attacks 165 | . 35 4 . 55 71 Impact 83 | . 35 4 . 2 42 Slashing 82 | . . . . 53 29 Piercing . | . . . . . . Sneak Attacks 13 | . 5 1 . 6 1 Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . 1 8 Damage Inflicted 10373 | 140 1044 899 3329 2913 2048 Guns 3713 | 140 385 222 2257 709 . Cannons 1488 | . . 425 1063 . . Explosions 138 | . . 138 . . . Melee 4987 | . 635 100 . 2204 2048 Ramming 9 | . . . 9 . . Kinetic 4776 | 140 385 222 3320 709 . Thermal 38 | . 24 14 . . . Explosive 138 | . . 138 . . . Electromagnetic 425 | . . 425 . . . Impact 1926 | . 635 100 . . 1191 Slashing 3061 | . . . . 2204 857 Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 4 4 Average Corruption 3 | . 1 . . 3 4 Corruption Purged . | . . . . . . Effects 40 | . 4 . . 11 25 Message Errors 11 | . 1 . . 3 7 Matter Fused 9 | . . . . 1 8 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 5 | . 1 . . 2 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . 1 . . 1 3 Targeting Errors 3 | . 1 . . 2 . Overload Shots . | . . . . . . Overflow Damage 452 | . 78 41 7 135 191 Projectiles 12 | . . . 7 . 5 Explosions . | . . . . . . Melee 440 | . 78 41 . 135 186 Knockbacks 22 | . 2 1 10 . 9 Impact 10 | . 2 1 . . 7 Kinetic 9 | . . . 9 . . Secondary 3 | . . . 1 . 2 Self-Inflicted Damage 51 | . . 51 . . . Shots 2 | . . 2 . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | . 90 . 332 206 255 Average Temperature 34 | . 17 . 26 49 85 Received Heat Transfer 3430 | . 456 162 981 954 877 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 20 | . 6 8 . . 6 Impact Corruptions 18 | . 7 2 . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . 50 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 591 | 15 279 373 591 567 . Initial 230 | . 9 86 101 230 . Average 258 | 6 139 196 280 389 . Maximum Alert Level 2 | . 1 1 2 2 . Low Security (%) 36 | 100 62 51 36 . . Level 1 39 | . 37 48 29 61 . Level 2 23 | . . . 34 38 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 2 6 7 . Investigation 9 | . 1 2 3 3 . Extermination 1 | . . . . 1 . Reinforcement 2 | . . . 2 . . Assault 2 | . . . 1 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 21 16 59 28 21 Peak Tracking Total 8 | . 4 4 8 6 7 Tactical Retreats 19 | . 5 2 7 4 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 6 | . 1 . 3 1 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 20 | . 5 3 7 4 1 Terminals 10 | . 3 2 4 . 1 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 1 1 . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 67 | . 15 14 19 14 5 Successful 41 | . 12 7 10 7 5 Failed 26 | . 3 7 9 7 . Catastrophic 7 | . 2 . 3 2 . Database Lockouts . | . . . . . . Manual 27 | . 12 6 9 . . Terminals 38 | . 11 10 12 . 5 Fabricators 2 | . . . . 2 . Repair Stations 10 | . . 4 2 4 . Recycling Units 6 | . 4 . 2 . . Scanalyzers 9 | . . . 3 6 . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 7 4 4 . 5 Record 6 | . 1 . . . 5 Emergency Access Points 3 | . 2 1 . . . Fabricator Index 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Disarm Traps 1 | . 1 . . . . Zone Layout 8 | . 3 2 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 3 2 2 . Scan Component 4 | . . 2 1 1 . Repair 3 | . . 1 1 1 . Recycling Unit Hacks 4 | . 3 . 1 . . Report Inventory 4 | . 3 . 1 . . Scanalyzer 7 | . . . 2 5 . Insert Component 4 | . . . 1 3 . Analyze 3 | . . . 1 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Researchers 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 3 6 4 . Full Trace Events 13 | . 3 3 4 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 1 1 . Time 95 | . . 38 44 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 1 2 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 5365 | 213 639 604 1683 997 1229 Spaces Moved 2502 | 111 349 231 715 432 664 Core 5 | 4 . . . 1 . Treads 1391 | 78 118 231 651 5 308 Legs 972 | 29 97 . 64 426 356 Wheels . | . . . . . . Hover 134 | . 134 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 160 120 120 122 Average Speed 142 | 145 110 160 156 122 150 Slowest Speed 450 | 160 160 160 180 450 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 8 56 22 61 13 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug 5 | . . 5 . . . Terrain Destroyed 54 | . 2 39 13 . . Melee . | . . . . . . Projectile 15 | . 2 . 13 . . AOE 39 | . . 39 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3663 | 140 484 393 1051 773 822 Wait 452 | 5 22 87 120 159 59 Move 2497 | 110 348 230 714 431 664 Hop . | . . . . . . Pick Up 71 | 2 9 8 21 19 12 Fast Attach 66 | 9 7 6 17 19 8 Attach 47 | . 6 3 13 17 8 Detach 18 | 2 4 3 2 6 1 Swap 26 | . 5 5 4 8 4 Drop 57 | . 8 8 20 15 6 Fire 274 | 12 40 39 138 45 . Melee 153 | . 35 4 . 54 60 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Lost 4 parts (2n2w) 705 | -10/Materials | Core integrity fell below 20% 744 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Utility x2 1277 | -9/Materials | Build established: Scavenger-Mutant 1306 | -9/Materials | Discovered new exit (range 9) 1390 | -9/Materials | Repaired Imp. Heat Sink 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -8/Materials | Build established: Mutant 2588 | -8/Materials | Destroyed 7 combat bots 2591 | -8/Materials | Discovered new exit (range 15) 3014 | -8/Materials | Lost 10 parts (1p2n5u2w) 3057 | -8/Materials | First assault squad dispatched 3086 | -8/Materials | Repaired Med. Treads 3122 | -8/Materials | Discovered new exit (range 16) 3140 | -8/Materials | Entered Factory 3140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3269 | -7/Factory | Garrison activated, responded to threat 3342 | -7/Factory | Build established: Scavenger-Mutant 3350 | -7/Factory | Lost 3 parts (1p2u) 3639 | -7/Factory | Core integrity fell below 50% 3679 | -7/Factory | Lost 16 parts (2p7n4u3w) 3784 | -7/Factory | Repaired Power Shielding 3979 | -7/Factory | Discovered new exit (range 16) 4137 | -7/Factory | Entered Lower Caves 4304 | -7/Lower Caves | Core integrity fell below 20% 4336 | -7/Lower Caves | Lost 6 parts (1p4n1u) 4423 | -7/Lower Caves | Learned Factory terminal intel 4671 | -7/Lower Caves | Attracted the attention of an 0b10 base 4745 | -7/Lower Caves | Destroyed 7 combat bots 4750 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 4754 | -7/Lower Caves | Learned Armory garrison access intel 5334 | -7/Lower Caves | Learned Factory terminal intel 5342 | -7/Lower Caves | Learned Factory terminal intel 5366 | -7/Lower Caves | Destroyed by J9-PP7(f) with Tearclaws Last Messages --------------- 05252_ Acquired 10 matter. 05267_ System corrupted: Heat flow error (+190). 05292_ XG=STLB&HFGOMYNVLETD5 05319_ System corrupted: Heat flow error (+120). 05323_ Searching scrap... 05323_ Found Imp. Weapon Shielding. 05323_ Found Imp. Datajack. 05323_ Found EM Pulse Cannon. 05323_ Found 32 Matter. 05326_ Dropped Remote Datajack. 05326_ Acquired Imp. Datajack. 05329_ Dropped Hvy. Particle Cannon. 05329_ Acquired Imp. Weapon Shielding. 05334_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 05342_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 05358_ System corrupted: Lgt. Treads rejected. 05361_ Aluminum Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#####??????????????????????? | | ????????????????????? 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Autogun | -8/Materials | Scanalyzed Melee Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SwarmDeliveryJammer Manual? 0 Play Time 01:40:15 Cumulative 20.9 hours Start 2021.06.28 @ 21:46:40 End 2021.06.29 @ 00:01:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75af69ed-37bb-489b-a717-92d3024ebb55