Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 10:34:38 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (5982) 5982 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4201) 4201 TOTAL SCORE: 16408 Bonus ------- High Alert Combat Kills 1176 Follower Combat Kills 2082 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -157 Cogmind --------- Core Integrity 1097/1150 Matter 256/300 Energy 96/600 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Transmission Jammer Centrium Medium Armor Plating Thermal Shield Improved Force Field System Backup Module > --- WEAPON (2) ------- Plasma Cannon Proton Missile Launcher > --- INVENTORY (26) --- Quantum Reactor Quantum Reactor Improved Heavy Treads Improved Heavy Treads Advanced Cooling System Advanced Coolant Injector Energy Well (500) Improved Energy Well (600) Long-range Sensor Array Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Reactive Plating Force Field Advanced Hacking Suite Tesla Rifle Tesla Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Great Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Particle Charger Centrium Medium Armor Plating Medium Reactive Plating Force Field > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Heavy Treads Improved Heavy Treads Advanced Cooling System Advanced Coolant Injector Energy Well Improved Energy Well Long-range Sensor Array Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite System Backup Module Advanced Variable Charge Gun Advanced Variable Charge Gun Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Plasma Cannon Proton Missile Launcher Great Axe [Rating: 141] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . 2 . Utility 7 | . . . . . 3 1 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 175 | 7 8 2 2 . 34 37 15 24 12 13 21 Power 11 | 1 1 . . . 1 1 1 2 2 2 . Engine 6 | 1 1 . . . 1 1 . 2 . . . Core 1 | . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . 2 2 . Propulsion 28 | 2 . 1 . . 6 9 2 5 2 1 . Treads 28 | 2 . 1 . . 6 9 2 5 2 1 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 60 | 2 4 . 2 . 10 14 4 3 2 8 11 Device 23 | . . . . . 3 4 1 1 1 4 9 Storage 13 | 2 3 . 2 . 3 1 . . . 1 1 Processor 2 | . 1 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 22 | . . . . . 4 9 3 2 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 76 | 2 3 1 . . 17 13 8 14 6 2 10 Energy Gun 28 | . . . . . 6 6 6 6 2 . 2 Energy Cannon 24 | . . . . . 2 5 1 5 3 2 6 Ballistic Gun 10 | 2 2 1 . . 5 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 9 | . . . . . 3 1 1 1 1 . 2 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 7 . 1 1 3 2 1 Parts Lost 5 | . 3 . . . 1 . 1 . . . . Power 1 | . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . 1 . 1 . . . . Weapon 2 | . 2 . . . . . . . . . . Highest Loss Streak 3 | . 3 . . . 1 . 1 . . . . Average Slot Usage (%) 92 | . 98 100 100 100 96 97 91 91 87 82 83 Engine 6 | . 12 14 14 14 9 7 6 7 2 . . Core 1 | . . . . . . . 6 4 . . . Reactor 3 | . . . . . . . . . 10 11 10 Treads 24 | . 28 28 28 28 26 29 25 25 15 17 15 Device 8 | . . . . . 7 8 3 6 11 13 22 Storage 21 | . 27 28 28 28 24 23 20 20 20 17 15 Protection 9 | . . . . . 10 12 14 12 13 8 8 Energy Gun 4 | . . . . . 3 13 7 8 . . 1 Energy Cannon 3 | . . . . . 1 . 3 3 3 10 8 Ballistic Gun 5 | . 18 28 28 28 12 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 181 | 13 31 31 71 71 104 126 152 155 168 171 181 Greatest Support 240 | 40 40 40 40 40 60 84 90 90 160 240 240 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . Largest Inventory Capacity 26 | 8 14 14 20 20 26 26 26 26 26 26 26 Average Capacity 23 | 5 12 14 16 20 24 26 26 26 26 26 26 Most Carried 26 | 4 14 14 15 15 26 26 26 26 26 26 26 Average Carried 22 | 2 10 13 14 15 20 25 25 25 25 25 25 Final Capacity 26 | 8 14 14 20 20 26 26 26 26 26 26 26 Final Carried 26 | 4 14 14 15 15 26 26 26 26 26 26 26 Class Distribution -------------------- 52% | Hauler-Mutant 32% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Matter Collected 2776 | 316 422 29 . . 650 391 155 240 215 130 228 Remotely . | . . . . . . . . . . . . Salvage Created 7374 | 146 398 . . . 1261 1126 700 593 1031 703 1416 Parts 307 | 10 29 1 . . 53 52 20 25 47 23 47 Haulers Intercepted 11 | . 2 . . . 5 2 1 . . 1 . Recyclers Shooed 16 | 1 4 1 . . 3 3 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Combat Hostiles Destroyed 105 | . 13 . . . 19 16 8 10 14 7 18 Guns 36 | . 4 . . . 12 9 1 7 . . 3 Cannons 30 | . 9 . . . 1 2 . 2 . 7 9 AOE 18 | . . . . . 6 3 5 . 4 . . Classes Destroyed 16 | 3 3 . . . 2 4 2 . . 1 1 Worker 5 | 1 1 . . . 2 . 1 . . . . Builder 3 | . . . . . . 1 . 1 . . 1 Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 11 | . 2 . . . 5 2 1 . . 1 . Recycler 10 | 1 . . . . 4 4 . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . . . . . . 1 . . 2 2 . Swarmer 23 | . 6 . . . 7 7 . 3 . . . Grunt 43 | . 7 . . . 10 1 6 3 5 3 8 Brawler 7 | . . . . . . . 1 1 1 1 3 Duelist 3 | . . . . . 1 . . . 1 . 1 Protector 1 | . . . . . . . . . . 1 . Sentry 9 | . . . . . 2 3 . 3 . . 1 Hunter 3 | . . . . . . 2 1 . . . . Programmer 10 | . . . . . . 3 . . . 2 5 Cetus Guard 7 | . . . . . . . . . 7 . . Best Kill Streak 9 | 4 8 1 . . 9 4 8 3 7 2 7 Combat Bots Only 7 | . 6 . . . 7 4 6 3 7 2 7 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 2 2 2 1 2 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 2 | . . . . . 2 1 2 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Damage Taken 5242 | . 587 65 . . 1190 1038 594 432 143 184 1009 Core 515 | . 77 10 . . 171 99 43 31 . 31 53 Absorbed by Shields 1224 | . . . . . . . . 119 146 193 766 Core Remaining (%) 84 | 100 . . . 65 68 85 . . 91 96 . Volleys Fired 369 | 24 41 3 . . 74 51 19 47 21 35 54 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 2 Hottest 240 | 40 55 40 . . 129 155 155 90 240 170 170 Shots Fired 661 | 48 82 6 . . 141 96 28 71 22 70 97 Gun 374 | 48 51 6 . . 120 78 8 48 1 . 14 Cannon 242 | . 31 . . . 14 12 11 23 6 70 75 Launcher 45 | . . . . . 7 6 9 . 15 . 8 Special . | . . . . . . . . . . . . Kinetic 242 | 48 82 6 . . 106 . . . . . . Thermal 317 | . . . . . 28 77 10 59 1 70 72 Explosive 7 | . . . . . 7 . . . . . . Electromagnetic 95 | . . . . . . 19 18 12 21 . 25 Robot Hit Streak 26 | 6 7 6 . . 12 14 7 26 25 12 22 Robot Miss Streak 5 | 4 5 3 . . 4 2 2 3 1 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . Shots Hit Robots 453 | 26 45 2 . . 101 75 21 50 11 49 73 Core Hits 261 | 10 24 . . . 55 34 21 19 29 22 47 Critical Hits 11 | . 1 . . . 4 2 . 1 . 1 2 Critical Kills 6 | . 1 . . . 2 1 . 1 . 1 . Critical Parts Destroyed 5 | . . . . . 2 1 . . . . 2 Melee Attacks 5 | . . . . . . 4 . 1 . . . Impact 4 | . . . . . . 4 . . . . . Slashing 1 | . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14266 | 200 604 42 . . 2083 1943 1330 1093 1768 1605 3598 Guns 4221 | 200 198 19 . . 1291 1207 170 723 . . 413 Cannons 5112 | . 384 . . . 184 295 192 336 96 1574 2051 Explosions 4555 | . . . . . 581 342 827 . 1672 . 1133 Melee . | . . . . . . . . . . . . Ramming 378 | . 22 23 . . 27 99 141 34 . 31 1 Kinetic 1872 | 200 582 19 . . 1071 . . . . . . Thermal 6639 | . . . . . 404 1286 361 723 298 1574 1993 Explosive 1064 | . . . . . 581 . . . . . 483 Electromagnetic 4313 | . . . . . . 558 828 336 1470 . 1121 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 2 . . . 3 3 Average Corruption 1 | . . . . . 1 1 . . . 1 1 Corruption Purged 4 | . . . . . . 1 . . . 3 . Effects 13 | . . . . . 2 3 . . . 1 7 Message Errors 5 | . . . . . 1 3 . . . . 1 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 . . . . . . Targeting Errors 1 | . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . 1 1 . . Overflow Damage 256 | . . . . . . 21 38 7 33 62 95 Projectiles 110 | . . . . . . 7 . . . 62 41 Explosions 94 | . . . . . . 7 . . 33 . 54 Melee 52 | . . . . . . 7 38 7 . . . Knockbacks 7 | . 4 1 . . . 1 . 1 . . . Impact 3 | . . 1 . . . 1 . 1 . . . Kinetic 4 | . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . 61 . 25 . . . 15 Shots 5 | . . . . . 2 . 1 . . . 2 Rammed 29 | 1 5 1 . . 4 5 10 1 . 1 1 Targets Rammed 31 | 1 5 2 . . 5 5 10 1 . 1 1 Kicked . | . . . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . Highest Temperature 413 | . 132 . . . 153 180 413 144 182 234 267 Average Temperature 67 | . 45 . . . 40 38 154 44 48 67 75 Received Heat Transfer 1289 | . 219 . . . 504 162 81 147 12 35 129 Effects 5 | . . . . . . . 2 . . . 3 Shutdowns 1 | . . . . . . . 1 . . . . Interference 4 | . . . . . . . 1 . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . 2 2 1 10 . 4 Combat Hostiles 17 | . . . . . . 1 1 1 10 . 4 Parts Fried 35 | . . . . . . 5 5 5 11 . 9 Impact Corruptions 5 | . . . . . . 1 3 1 . . . Robots Melted 3 | . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . . 2 Parts Melted 25 | . . . . . . 6 . 1 . 4 14 Heat Transferred 9885 | . . . . . 740 2235 511 1382 350 2194 2473 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 2 3 . 3 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Peak Influence 1915 | 20 227 162 . . 358 293 180 349 623 1915 1292 Initial 918 | . 13 76 . . . 139 120 88 12 236 918 Average 402 | 8 82 119 . . 194 123 122 148 267 1282 1032 Maximum Alert Level 5 | . 1 . . . 1 1 . 1 2 5 4 Low Security (%) 57 | 100 97 100 . 100 48 88 100 67 52 . . Level 1 15 | . 2 . . . 51 11 . 32 3 9 . Level 2 2 | . . . . . . . . . 44 . . Level 3 11 | . . . . . . . . . . 22 65 Level 4 9 | . . . . . . . . . . 36 34 Level 5 3 | . . . . . . . . . . 30 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 2 2 2 3 1 10 10 Investigation 3 | . . . . . . . . 1 1 1 . Extermination 8 | . . . . . . 2 . . . 3 3 Reinforcement 12 | . 1 . . . 2 . 2 2 . 2 3 Assault 8 | . . . . . . . . . . 4 4 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Distress Signals 11 | . 1 . . . 2 1 . 4 2 1 . Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 223 | . 26 3 . . 37 21 9 32 18 35 42 Peak Tracking Total 10 | . 6 3 . . 10 4 4 6 6 9 6 Tactical Retreats 16 | . 1 . . . 3 2 . 3 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Traps Triggered 9 | . . . . . 1 4 . 2 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Machines Disabled 32 | . 1 . . . 2 . . 3 1 18 7 Max in Single Turn 5 | . 1 . . . 1 . . 1 1 . 5 Garrison Access 2 | . . . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Machines Accessed 29 | . 3 . 1 . 4 2 4 12 2 . 1 Terminals 20 | . 3 . . . 1 . 3 11 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . 1 Total Hacks 93 | . 7 . 1 . 17 3 11 47 4 . 3 Successful 54 | . 4 . 1 . 13 3 4 28 . . 1 Failed 38 | . 3 . . . 4 . 7 18 4 . 2 Catastrophic 5 | . . . . . . . . 3 1 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . Manual 38 | . 5 . . . 5 . 8 16 4 . . Terminals 60 | . 7 . . . 2 . 10 37 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 18 | . . . . . 6 2 . 10 . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . 3 Terminal Hacks 20 | . 2 . 1 . . . 3 14 . . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . . 2 . . . Open Door 6 | . . . . . . . 1 5 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . 3 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . 6 2 . 8 . . . Scan Component 8 | . . . . . 3 1 . 4 . . . Repair 8 | . . . . . 3 1 . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 11 | . 2 . . . 2 . 1 6 . . . Terminals 9 | . 2 . . . . . 1 6 . . . Track 2 | . . . . . . . . 2 . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 5 | . 1 . . . . . 1 3 . . . Operators 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 4 . 4 12 2 . . Full Trace Events 2 | . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 8 | . . . . . 3 1 . 4 . . . Time 300 | . . . . . 78 26 . 196 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Total Allies 18 | . . 3 . . . . . 10 5 . . Largest Group 6 | . . 3 3 3 3 . . 4 6 6 . Highest-Rated Group 626 | . . 40 40 40 40 . . 237 626 626 . Highest-Rated Ally 156 | . . 16 16 16 16 . . 156 156 156 . Total Orders 6 | . . . . . . . . 2 4 . . STAY 3 | . . . . . . . . 1 2 . . ROAM 1 | . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . 2 . . Ally Attacks 237 | . . 9 . . 8 . . 92 19 109 . Total Damage 7769 | . . 73 . . 98 . . 2189 448 4961 . Kills 57 | . . 3 . . . . . 15 3 36 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Robot Analysis Total 2 | . . . . . . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Turns Passed 8522 | 170 714 226 405 17 1103 1414 624 1347 431 1026 1045 Spaces Moved 3927 | 63 351 130 238 9 406 634 302 521 196 550 527 Core 7 | 7 . . . . . . . . . . . Treads 3920 | 56 351 130 238 9 406 634 302 521 196 550 527 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 172 172 176 160 160 160 Average Speed 169 | 147 160 160 169 180 180 177 174 176 178 160 160 Slowest Speed 182 | 160 160 160 180 180 180 182 176 176 180 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 57 32 59 7 32 19 6 67 63 16 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 15 | . . . . . 7 1 . 5 . . 2 Terrain Destroyed 175 | . . . . . 43 5 22 13 12 7 73 Melee 2 | . . . . . . 1 . 1 . . . Projectile 27 | . . . . . 1 . . 10 . 7 9 AOE 146 | . . . . . 42 4 22 2 12 . 64 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Total 5179 | 98 432 143 241 10 668 829 365 876 262 627 628 Wait 397 | . 3 4 1 2 80 37 4 252 . 12 2 Move 3916 | 62 350 129 237 8 405 633 301 520 195 549 527 Hop . | . . . . . . . . . . . . Pick Up 125 | 4 18 1 . . 39 18 8 5 15 7 10 Fast Attach 38 | 7 . . . . 6 3 2 8 4 4 4 Attach 27 | . 4 1 . . 6 5 6 . 1 1 3 Detach 2 | . . . . . . 1 . . . 1 . Swap 110 | . 4 1 2 . 22 29 7 16 7 8 14 Drop 138 | . 7 2 1 . 31 35 8 13 19 9 13 Fire 369 | 24 41 3 . . 74 51 19 47 21 35 54 Melee 5 | . . . . . . 4 . 1 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 31 | 1 5 2 . . 5 5 10 1 . 1 1 Escape Stasis 10 | . . . . . . 8 . 2 . . . Rewire 11 | . . . . . . . . 11 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 7) 804 | -10/Materials | Lost 3 parts (1p2w) 885 | -10/Materials | Entered Mines 893 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 947 | -10/Mines | Met a Derelict bent on vengeance 1024 | -10/Mines | Discovered new exit (range 7) 1100 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1100 | -10/Mines | Discovered new exit (range 5) 1111 | -10/Mines | Entered Exiles 1111 | -10/Exiles | Accompanied by 3 allies 1150 | -10/Exiles | Met 8R-AWN 1174 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-DEC 1413 | -10/Exiles | Met EX-BIN 1442 | -10/Exiles | Learned location of Zion (-6) 1494 | -10/Exiles | Discovered new exit (range 14) 1516 | -10/Exiles | Entered Mines 1516 | -9/Mines | Accompanied by 3 allies 1516 | -9/Mines | Discovered new exit (range 9) 1533 | -9/Mines | Entered Materials 1533 | -8/Materials | Accompanied by 3 allies 1533 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1647 | -8/Materials | Build established: Hauler-Mutant 2107 | -8/Materials | Repaired Lgt. Treads 2134 | -8/Materials | Repaired Lgt. Treads 2162 | -8/Materials | Repaired Lgt. Treads 2241 | -8/Materials | Destroyed 7 combat bots 2364 | -8/Materials | Discovered new exit (range 10) 2636 | -8/Materials | Entered Factory 2636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3084 | -7/Factory | Repaired Lgt. Treads 3882 | -7/Factory | Discovered new exit (range 8) 4050 | -7/Factory | Entered another Factory area 4050 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4511 | -6/Factory | Identified exit to Lower Caves 4511 | -6/Factory | Identified exit to Extension 4674 | -6/Factory | Entered Extension 4818 | -6/Extension | Rescued a captive Derelict 4913 | -6/Extension | Rescued a captive Derelict 5103 | -6/Extension | Rescued A7 5367 | -6/Extension | Repaired Hrd. Heavy Armor Plating 5412 | -6/Extension | Repaired Med. Treads 5452 | -6/Extension | Repaired Adv. Treads 5523 | -6/Extension | Repaired Cld. Pulse Rifle 5561 | -6/Extension | Central database locked down 5601 | -6/Extension | Rescued a captive Derelict 5614 | -6/Extension | Rescued a captive Derelict 5639 | -6/Extension | Energy Cycler disabled 5639 | -6/Extension | Rescued a captive Derelict 5940 | -6/Extension | Discovered new exit (range 10) 5942 | -6/Extension | Discovered new exit (range 6) 6021 | -6/Extension | Entered Cetus 6021 | -6/Cetus | Accompanied by 1 ally (A7) 6026 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6045 | -6/Cetus | Spotted Cetus Guard 6045 | -6/Cetus | Spotted Cetus Guard 6048 | -6/Cetus | Spotted Cetus Guard 6049 | -6/Cetus | Allies destroyed Cetus Guard 6053 | -6/Cetus | Destroyed Cetus Guard 6055 | -6/Cetus | Destroyed Cetus Guard 6055 | -6/Cetus | Spotted Cetus Guard 6059 | -6/Cetus | Destroyed Cetus Guard 6172 | -6/Cetus | Build established: Scavenger-Mutant 6200 | -6/Cetus | Started Cetus Manufacturing Module 6218 | -6/Cetus | Escorted A7 to Cetus Mainframe 6225 | -6/Cetus | Manufactured an Enhanced Grunt 6250 | -6/Cetus | Manufactured an Enhanced Grunt 6271 | -6/Cetus | Discovered new exit (range 16) 6275 | -6/Cetus | Manufactured an Enhanced Grunt 6284 | -6/Cetus | Destroyed 7 combat bots 6300 | -6/Cetus | Manufactured an Enhanced Grunt 6325 | -6/Cetus | Manufactured an Enhanced Grunt 6381 | -6/Cetus | Spotted Cetus Guard 6381 | -6/Cetus | Spotted Cetus Guard 6387 | -6/Cetus | Destroyed Cetus Guard 6387 | -6/Cetus | Spotted Cetus Guard 6389 | -6/Cetus | Destroyed Cetus Guard 6390 | -6/Cetus | Spotted Cetus Guard 6392 | -6/Cetus | Destroyed Cetus Guard 6393 | -6/Cetus | Destroyed Cetus Guard 6404 | -6/Cetus | Discovered new exit (range 15) 6413 | -6/Cetus | Met Revision 17 6452 | -6/Cetus | Entered Factory 6452 | -5/Factory | Accompanied by 6 allies (A7) 6452 | -5/Factory | Evolved 2 slots: Propulsion x2 6457 | -5/Factory | Received a hacking code to weaken MAIN.C 6650 | -5/Factory | Discovered new exit (range 15) 6752 | -5/Factory | First assault squad dispatched 7017 | -5/Factory | Identified exit to Factory 7174 | -5/Factory | Spotted B-75 Beast 7478 | -5/Factory | Entered another Factory area 7478 | -4/Factory | Evolved 2 slots: Utility x2 7728 | -4/Factory | First assault squad dispatched 7926 | -4/Factory | Destroyed 7 combat bots 8523 | -4/Factory | Self-destructed Last Messages --------------- 08469_ L-61 Swordsman overheating. 08470_ System corrupted: Energy discharge (-24). 08470_ L-61 Swordsman heat damages Power Sword. 08472_ L-61 Swordsman heat short circuits Flexi-carbon Leg. 08472_ Melted Flexi-carbon Leg. 08472_ L-61 Swordsman overheating. 08473_ L-61 Swordsman heat spikes uncontrollably. 08473_ L-61 Swordsman overheating. 08474_ L-61 Swordsman heat damages core (-21). 08475_ Acquired 35 matter. 08478_ ALERT: Significant disruption in Zone 3D, assault force dispatched. 08498_ System corrupted: Matter fused (-9). 08507_ Nuclear Reactor explodes. 08507_ M-36 Artificer destroyed. 08507_ Destroyed Terrain Scanner. 08507_ Destroyed Structural Scanner. 08507_ Destroyed Welding Torch. 08507_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08510_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ????????????????????????????????# ####?????????? | | ????????????????????????????????# # ?????????? | | ????????????????????????????????+ ? ?????????? | | ????????????????????????????????# ? ?????????? | | ????????????????????????????????# ? ?????????? | | ????????????????????????????????# ? ?????????? | | ????????????????????????????????? ##+#?????????? | | ?????????????????????????????????? #?????????? | | ???????????????????????? ??????????# #?????????? | | ???????????????????????? ??????????# ########### | | ????????????????????????#/?????????# %= | | ????????????????????????# ????###### ### ## | | ????????????????????????# ??## # # #?# #? | | ?????????????????????#### ## = #?# #? | | ???????????????????? !%= #?# #? | | ?????????????????????????# =% #?# #? | | ?????????????????????????# == % #?# #? | | ????????????????#######??# == = #?#+##+## | | ????????????????? ==?# = g """#?# [ | | ????????????????? """ =!?# Y"#?# | | ????????????????? """ =! # """#?#== | | ????????????????# """ # #?#== | | | ????????????????# [ @ #?#== ! | | ????????????????# """ #l l ###### #?# | | ????????????????? """ # #????##+###?####### | | ????????????????? """ ?#######?????????????????? | | ????????????????? ?????????????????????????? | | ????????????????#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 45 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 20 Evasion (%) 40 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Matter Neutralizer | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefSegregatorBuckler Manual? 0 Play Time 01:00:22 Cumulative 613.6 hours Start 2020.09.24 @ 09:35:34 End 2020.09.24 @ 10:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 944 Rogue 944 Adventurer 0 Explorer 0 Win Type - Total 58 Types 37/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52cc53f4-d535-4129-9ab7-e4ecd4ef1ed5