Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 15:45:40 Player: Moddy Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (7079) 7079 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2107) 2107 TOTAL SCORE: 14721 Bonus ------- High Alert Combat Kills 853 Follower Combat Kills 1555 Friendly Fire -301 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 100/100 System Corruption 4% Temperature Cool (70) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (5) ------- KE Penetrator > --- INVENTORY (20) --- Light Fission Core Neutrino Core Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag Array Antigrav System Improved Heat Sink Advanced Heat Sink Compact Battery (200) Advanced Visual Processing Unit IFF Parser Energy Filter Improved Medium Armor Plating Long-range Tractor Beam Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Flak Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Light Fission Core Micro Fission Core Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag Array Antigrav System Improved Heat Sink Advanced Heat Sink Compact Battery Advanced Visual Processing Unit IFF Parser Energy Filter Improved Medium Armor Plating Long-range Tractor Beam Improved Remote Datajack [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 1 . . . . . Utility 3 | . . . 1 1 . . . . . 1 Weapon 3 | . . . . . 1 . . 1 . 1 Parts Attached 186 | . 16 3 12 30 24 6 10 12 25 48 Power 32 | . 3 1 2 2 4 2 . 4 7 7 Engine 16 | . 3 . 1 2 2 2 . 2 3 1 Core 14 | . . 1 1 . 2 . . 2 3 5 Reactor 2 | . . . . . . . . . 1 1 Propulsion 65 | . 6 . 6 15 9 3 1 3 7 15 Treads 6 | . . . 1 1 . . . . . 4 Leg 45 | . 4 . . 7 9 3 1 3 7 11 Wheel 4 | . 2 . 1 1 . . . . . . Hover 4 | . . . 4 . . . . . . . Flight 6 | . . . . 6 . . . . . . Utility 41 | . 3 1 1 7 5 . 3 2 6 13 Device 19 | . . . . 4 3 . . 1 4 7 Storage 5 | . 3 1 . . 1 . . . . . Processor 5 | . . . . . 1 . . . 1 3 Hackware 1 | . . . . . . . . . 1 . Protection 11 | . . . 1 3 . . 3 1 . 3 Artifact . | . . . . . . . . . . . Weapon 48 | . 4 1 3 6 6 1 6 3 5 13 Energy Gun 8 | . 2 . . 1 . . 1 . . 4 Energy Cannon 4 | . . . . . 2 1 . . . 1 Ballistic Gun 21 | . 2 . 3 1 1 . 4 1 4 5 Ballistic Cannon 10 | . . . . 3 3 . . 1 1 2 Launcher 3 | . . 1 . 1 . . 1 . . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . 2 Corrupted Parts 2 | . . . . 2 . . . . . . System Corruption 16 | . . . . 16 . . . . . . Parts Lost 81 | . 5 . 3 10 8 1 10 . 9 35 Power 10 | . 1 . 1 . 1 . 2 . 2 3 Propulsion 27 | . 2 . 1 6 3 1 2 . 2 10 Utility 21 | . . . . 4 1 . 2 . 4 10 Weapon 23 | . 2 . 1 . 3 . 4 . 1 12 Highest Loss Streak 11 | . 5 . 2 4 3 1 6 . 3 11 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 15 | 6 9 10 9 9 12 19 18 19 18 18 Power 1 | 1 2 2 2 2 1 2 2 . . 1 Propulsion 4 | 4 3 3 2 . 2 6 5 4 3 7 Utility 5 | . . 3 2 2 5 6 6 7 8 7 Weapon 3 | 1 1 1 1 3 2 3 3 6 4 . Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . 2 . 3 6 1 . . 7 2 13 Power 4 | . . . 1 1 . . . . 1 1 Propulsion 8 | . . . . . . . . 5 1 2 Utility 13 | . 1 . 1 . 1 . . 1 . 9 Weapon 6 | . . . . 5 . . . 1 . . Tool/Special 3 | . 1 . 1 . . . . . . 1 Average Slot Usage (%) 95 | . 90 100 98 95 92 96 96 99 99 95 Engine 5 | . 11 . 3 5 5 7 4 5 7 2 Core 3 | . . 13 7 3 1 . 2 6 1 5 Leg 26 | . 22 . . 6 31 34 37 33 32 23 Hover 1 | . . . 26 4 . . . . . . Flight 2 | . . . . 19 . . . . . . Device 10 | . . . . 8 15 23 15 6 8 11 Storage 9 | . 24 28 22 17 7 7 7 6 6 5 Processor 2 | . . . . . 4 . . . 2 7 Protection 4 | . . . 11 8 1 . 5 13 4 1 Energy Gun 1 | . 13 . . 1 . . . . . 4 Energy Cannon 2 | . . . . . 6 7 5 . . . Ballistic Gun 11 | . 13 14 12 7 3 . 4 19 20 16 Ballistic Cannon 6 | . . . . 4 10 15 10 5 5 2 Launcher 1 | . . 14 9 4 1 . . . . . Peak Build Rating 87 | 6 9 12 21 36 51 53 53 67 72 87 Average Rating 50 | 6 7 11 16 29 41 51 50 62 67 77 On Entrance 33 | 6 6 9 12 21 28 51 53 52 67 68 Avg Prop Armor Cover (%) 5 | . . . 10 11 . 4 3 3 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 12 22 24 25 37 68 75 77 90 95 101 Greatest Support 106 | 20 20 20 30 47 90 95 95 100 100 106 Greatest Overweight (x) 6 | . 6 1 3 5 1 1 1 . 1 4 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 8 9 10 10 10 15 20 20 20 20 20 Most Carried 20 | 6 10 10 10 10 20 20 20 20 20 20 Average Carried 15 | 6 9 10 9 9 12 19 18 19 19 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | 6 10 10 10 10 20 19 19 20 20 19 Class Distribution -------------------- 23% | Mutant 18% | Gunner 16% | Scavenger-Gunner 13% | Derelict-Tank 8% | Skirmisher 8% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Derelict-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Matter Collected 7242 | 200 267 323 315 1103 723 513 377 351 1362 1708 Remotely . | . . . . . . . . . . . Salvage Created 6963 | . 332 78 469 944 654 191 504 149 1444 2198 Parts 393 | . 29 3 42 46 40 12 32 5 67 117 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 9 | . . . 2 1 1 . . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 15 34 . . . Prevented 7 | . . . . . . 1 6 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 142 | . 9 2 13 23 16 9 15 . 16 39 Melee 1 | . . . . . . . . . . 1 Guns 67 | . 9 . 3 6 2 . 2 . 14 31 Cannons 41 | . . . . 5 12 8 11 . 2 3 AOE 31 | . . 2 10 12 2 1 1 . . 3 Classes Destroyed 15 | . 6 . 3 . 2 . . . 2 2 Worker 15 | . 1 . 3 5 . . . 1 . 5 Builder 10 | . 1 . 2 1 1 . . . 1 4 Tunneler 2 | . . . 1 . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . Recycler 8 | . . . 1 . . . . 1 4 2 Mechanic 1 | . . . . . . . . . . 1 Watcher 10 | . 2 . 2 1 1 . . 1 1 2 Swarmer 39 | . 6 . 4 . . 6 7 . 1 15 Grunt 65 | . 3 2 7 19 8 3 5 . 8 10 Duelist 1 | . . . . . . . . . 1 . Sentry 16 | . . . 2 4 2 . 2 . 4 2 Specialist 1 | . . . . . . . . . . 1 Hunter 10 | . . . . . 4 . 1 . 1 4 Programmer 10 | . . . . . 2 . . . . 8 Behemoth 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . . . . 1 . Best Kill Streak 12 | . 4 2 11 5 4 3 8 1 10 12 Combat Bots Only 9 | . 3 2 4 3 3 3 8 . 4 9 Max Kills in Single Turn 3 | . 2 2 3 3 1 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . 2 3 2 1 1 1 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Hostile Shots Fired 1285 | . 88 . 39 123 184 39 142 . 197 473 Missed 389 | . 17 . 16 37 59 11 39 . 64 146 Hits 896 | . 71 . 23 86 125 28 103 . 133 327 Melee 1 | . . . . . . . . . . 1 Projectile 895 | . 71 . 23 86 125 28 103 . 133 326 Critical Strikes 25 | . 3 . . 4 3 . 5 . 5 5 Damage Taken 14369 | . 804 6 314 1348 1693 437 1768 . 1851 6148 Core 2147 | . 203 . 45 179 306 18 296 . 85 1015 Absorbed by Shields 819 | . . . . 221 . . . . 598 . Redirected to Shielding 291 | . . . 32 151 74 . . . 34 . Ignored by Resistances 66 | . . . . . . . 9 . . 57 Regen/Repaired (Parts) 32 | . . . . 32 . . . . . . Core Remaining (%) 62 | 100 . 18 88 67 . . 11 . 90 . Volleys Fired 508 | . 58 3 40 87 64 17 31 23 72 113 Largest 5 | . 2 2 2 2 3 3 3 4 4 5 Hottest 213 | . 85 50 50 80 178 155 155 139 144 213 Shots Fired 1338 | . 101 5 61 160 164 40 75 41 270 421 Gun 873 | . 101 3 41 92 41 . 15 18 200 362 Cannon 411 | . . . . 50 120 40 60 20 64 57 Launcher 43 | . . 2 20 18 3 . . . . . Special 11 | . . . . . . . . 3 6 2 Kinetic 1064 | . 58 3 41 142 105 34 59 38 264 320 Thermal 155 | . 43 . . . 56 . . . . 56 Explosive 43 | . . 2 20 18 3 . . . . . Electromagnetic 65 | . . . . . . 6 16 . . 43 Robot Hit Streak 12 | . 10 . 8 6 10 5 8 11 8 12 Robot Miss Streak 21 | . 4 1 3 10 3 8 3 4 11 21 Penetration Max 1 | . . . . . 1 . . . 1 1 Secondary Targets 13 | . 1 . . . . . . . . 12 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 677 | . 57 . 26 87 91 20 41 14 135 206 Core Hits 372 | . 18 3 34 61 33 10 19 6 50 138 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 9 | . . . . 1 . . . . 3 5 Critical Strikes 37 | . 4 . . 6 3 3 3 . 7 11 Burn 5 | . 4 . . . . . . . . 1 Destroy 11 | . . . . 2 . . . . 3 6 Blast 19 | . . . . 4 3 3 3 . 4 2 Corrupt 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18487 | . 756 69 1299 2906 2378 546 1192 441 3583 5317 Guns 9450 | . 756 . 256 937 403 . 216 257 2462 4163 Cannons 5851 | . . . . 727 1713 546 946 152 1071 696 Explosions 3046 | . . 69 1043 1236 239 . 30 . . 429 Melee . | . . . . . . . . . . . Ramming 140 | . . . . 6 23 . . 32 50 29 Kinetic 12819 | . 439 . 256 1664 1360 486 800 409 3533 3872 Thermal 1802 | . 317 . . . 756 . 30 . . 699 Explosive 2743 | . . 69 1043 1116 239 . . . . 276 Electromagnetic 983 | . . . . 120 . 60 362 . . 441 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 16 . . . . 6 4 Average Corruption 5 | . . . . 15 . . . . 6 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . 10 . . . . 40 18 Message Errors 13 | . . . . . . . . . 11 2 Matter Fused 17 | . . . . 4 . . . . 6 7 Heat Flow Errors 7 | . . . . . . . . . 3 4 Energy Discharges 9 | . . . . 2 . . . . 4 3 Data Loss (minor) 7 | . . . . 3 . . . . 4 . Data Loss (major) 4 | . . . . . . . . . 3 1 Misfires 6 | . . . . 1 . . . . 4 1 Alerts 1 | . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 331 | . . . 42 65 5 . 26 9 67 117 Projectiles 158 | . . . . 38 5 . 12 9 47 47 Explosions 153 | . . . 42 27 . . 14 . . 70 Melee 20 | . . . . . . . . . 20 . Knockbacks 35 | . . . . 5 9 3 7 . 8 3 Impact . | . . . . . . . . . . . Kinetic 31 | . . . . 5 8 3 5 . 7 3 Secondary 4 | . . . . . 1 . 2 . 1 . Self-Inflicted Damage 418 | . . 6 38 187 . . 43 . . 144 Shots 12 | . . 1 2 6 . . 1 . . 2 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 19 | . . . . 1 7 . . 3 1 7 Kicked 13 | . . . . 1 7 . . 3 1 1 Crushed 1 | . . . . . . . . . . 1 Highest Temperature 749 | . 264 . 12 139 545 117 109 162 349 749 Average Temperature 112 | . 63 . 4 37 140 47 41 36 59 216 Received Heat Transfer 3042 | . 348 . 72 680 648 99 333 . 430 432 Effects 51 | . 2 . . . 16 . . . . 33 Shutdowns 15 | . . . . . 5 . . . . 10 Energy Bleed 9 | . 1 . . . 3 . . . . 5 Interference 6 | . 1 . . . 3 . . . . 2 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 8 | . . . . . 1 . . . . 7 Damage (minor) 5 | . . . . . 1 . . . . 4 Damage (major) 4 | . . . . . 3 . . . . 1 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . 1 . 2 1 Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . . . 1 . . . 1 3 Heat Transferred 3443 | . 1147 . . . 1110 . 50 . . 1136 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Maximum Alert Level 4 | . . . 1 2 1 . . 1 3 4 Low Security (%) 47 | 100 100 100 55 50 23 . . 89 53 . Level 1 31 | . . . 44 33 76 . . 10 28 23 Level 2 14 | . . . . 16 . . . . 10 50 Level 3 5 | . . . . . . . . . 7 20 Level 4 1 | . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1311 | . 93 107 378 555 359 . . 297 1011 1311 Initial 487 | . . 17 10 150 248 . . 32 133 487 Average 268 | . 21 68 171 238 260 . . 53 253 600 Influence Increases 6983 | . 309 90 506 991 618 240 380 504 1620 1725 Destroy 0b10 Robot/C 3720 | . 180 40 260 460 320 180 300 260 900 820 Destroy 0b10 Robot/NC 250 | . 25 . 45 35 10 . . 30 35 70 Destroy Leader 694 | . 36 10 64 102 102 30 20 74 92 164 Allied During Kill 332 | . . . . . . . . 36 288 8 Successful Hack 140 | . 67 . 5 14 5 . . 2 31 16 Disable Machine 735 | . . 30 30 165 90 . . 90 30 300 Destroy Structure 632 | . 1 10 102 155 46 . . 12 34 272 Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 465 | . . . . 60 30 30 60 . 210 75 Influence Decreases 5758 | . 264 108 175 802 893 512 328 282 899 1495 Entered New Map 1322 | . . 28 17 208 299 101 . 20 141 508 Time Decay 3405 | . 238 80 128 494 514 401 238 262 473 577 Lost Part 776 | . 26 . 30 100 80 10 90 . 90 350 Lost Ally 255 | . . . . . . . . . 195 60 Squads Dispatched 34 | . 1 . 2 3 7 . . 4 7 10 Investigation 10 | . . . 1 1 2 . . . 6 . Extermination 8 | . . . . . 3 . . 3 . 2 Reinforcement 11 | . 1 . 1 2 2 . . . . 5 Assault 2 | . . . . . . . . . 1 1 Garrison 3 | . . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Distress Signals 10 | . . . 1 2 2 . . . 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 254 | . 12 2 17 35 23 10 23 7 60 65 Peak Tracking Total 16 | . 3 2 5 4 4 3 10 2 9 16 Tactical Retreats 20 | . . . . 2 2 2 2 . 8 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Traps Triggered 10 | . 4 . . 1 1 . . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Machines Disabled 52 | . . 2 2 11 6 . 1 6 4 20 Max in Single Turn 5 | . . 1 1 2 2 . 1 1 1 5 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Machines Accessed 46 | . 6 . 3 4 5 2 1 7 16 2 Terminals 29 | . 5 . 2 1 2 1 1 1 15 1 Fabricators 4 | . . . . . 1 . . 2 . 1 Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units 6 | . 1 . . 1 1 . . 2 1 . Scanalyzers 3 | . . . . 1 . . . 2 . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 100 | . 15 . 7 7 7 3 8 13 36 4 Successful 50 | . 9 . 4 5 1 3 8 9 10 1 Failed 50 | . 6 . 3 2 6 . . 4 26 3 Catastrophic 10 | . . . 2 1 3 . . . 4 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 66 | . 14 . 4 1 2 2 8 1 33 1 Fabricators 6 | . . . . . 1 . . 2 . 3 Repair Stations 6 | . . . 3 3 . . . . . . Recycling Units 11 | . 1 . . 2 2 . . 3 3 . Scanalyzers 8 | . . . . 1 . . . 7 . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 33 | . 8 . 2 1 1 3 8 . 10 . Record 13 | . 3 . . . . 2 8 . . . Open Door 9 | . . . . . . 1 . . 8 . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 2 . . . . . . Scan Component 2 | . . . 1 1 . . . . . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks 5 | . 1 . . 2 . . . 2 . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Components 4 | . 1 . . 2 . . . 1 . . Scanalyzer 6 | . . . . . . . . 6 . . Retrieve Study 6 | . . . . . . . . 6 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 4 . 1 2 5 . . 5 12 2 Full Trace Events 8 | . . . 1 . 1 . . . 6 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 Total Robot Build Rating 10 | . . . . . . . . . . 10 Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . 6 . . Parts Repaired 1 | . . . . 1 . . . . . . Time 52 | . . . 26 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 6 . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Total Allies 19 | . . . . . . . 1 . 16 2 Largest Group 6 | . . . . . . . 1 1 6 2 Highest-Rated Group 315 | . . . . . . . 167 167 315 82 Highest-Rated Ally 167 | . . . . . . . 167 167 167 41 Total Orders . | . . . . . . . . . . . Ally Attacks 161 | . . . . . . . . 20 127 14 Total Damage 4725 | . . . . . . . . 1476 2923 326 Kills 47 | . . . . . . . . 16 29 2 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Active Infowar (turns) 2889 | . . . . 233 836 . . . 67 1753 Sensors 2382 | . . . . 233 836 . . . 67 1246 Machine Analysis 593 | . . . . . . . . . . 593 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Turns Passed 10534 | 3 785 163 336 1312 1417 1196 865 1165 1525 1767 Spaces Moved 6601 | 3 471 154 185 835 884 872 563 886 929 819 Core 2 | . 2 . . . . . . . . . Treads 122 | . . . . . . . . . . 122 Legs 5399 | 3 372 . . 193 884 872 563 886 929 697 Wheels 339 | . 97 154 45 43 . . . . . . Hover 181 | . . . 140 41 . . . . . . Flight 558 | . . . . 558 . . . . . . Fastest Speed 52 | 120 95 95 52 103 110 127 127 115 117 118 Average Speed 123 | 120 123 95 107 111 121 130 131 115 121 147 Slowest Speed 450 | 120 350 95 250 450 206 200 200 130 188 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 45 | 2 68 42 29 61 20 98 61 15 82 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . 4 6 . . . Spaces Dug 14 | . . . . . 1 . . 13 . . Terrain Destroyed 557 | . . 10 116 170 44 11 21 17 28 140 Melee . | . . . . . . . . . . . Projectile 145 | . . . . 21 13 11 16 17 28 39 AOE 412 | . . 10 116 149 31 . 5 . . 101 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Total 7960 | 2 565 166 261 1071 1107 897 623 1001 1158 1109 Wait 423 | . 7 3 13 79 95 . 5 50 97 74 Move 6591 | 2 470 153 184 834 883 871 562 885 928 819 Hop . | . . . . . . . . . . . Pick Up 101 | . 7 1 7 18 20 1 8 11 8 20 Fast Attach 44 | . 13 1 1 6 3 . 1 . 6 13 Attach 58 | . 1 . 4 8 9 2 9 2 3 20 Detach . | . . . . . . . . . . . Swap 115 | . 4 2 7 20 15 5 6 11 20 25 Drop 92 | . 5 3 5 18 11 1 1 16 14 18 Fire 508 | . 58 3 40 87 64 17 31 23 72 113 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 13 | . . . . 1 7 . . 3 1 1 Crush 5 | . . . . . . . . . . 5 Escape Stasis 9 | . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / Dat) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 329 | -10/Materials | Core integrity fell below 50% 385 | -10/Materials | Lost 5 parts (1p2n2w) 438 | -10/Materials | Discovered new exit (range 12) 640 | -10/Materials | Identified exit to Mines 715 | -10/Materials | Core integrity fell below 20% 789 | -10/Materials | Entered Mines 813 | -10/Mines | Learned location of Storage (-9) 822 | -10/Mines | Assembled infested the area 943 | -10/Mines | Discovered new exit (range 11) 952 | -10/Mines | Entered Materials 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Identified exit to Storage 1213 | -9/Materials | Discovered new exit (range 14) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -8/Materials | Repaired Weapon Shielding 1495 | -8/Materials | Lost 4 parts (3n1u) 2088 | -8/Materials | Discovered new exit (range 9) 2321 | -8/Materials | Lost 4 parts (3n1u) 2348 | -8/Materials | System corruption reached 10% 2600 | -8/Materials | Entered Factory 2600 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3033 | -7/Factory | Lost 3 parts (2n1w) 3238 | -7/Factory | Build established: Skirmisher 3816 | -7/Factory | Discovered new exit (range 12) 3886 | -7/Factory | Build established: Gunner 4017 | -7/Factory | Entered Lower Caves 4244 | -7/Lower Caves | Learned Factory terminal intel 4653 | -7/Lower Caves | Encountered a Warlord checkpoint 5166 | -7/Lower Caves | Discovered new exit (range 8) 5213 | -7/Lower Caves | Entered another Lower Caves area 5383 | -7/Lower Caves | Discovered new exit (range 13) 5565 | -7/Lower Caves | Encountered a Warlord checkpoint 5739 | -7/Lower Caves | Core integrity fell below 50% 5785 | -7/Lower Caves | Build established: Tank 5820 | -7/Lower Caves | Core integrity fell below 20% 5825 | -7/Lower Caves | Destroyed 8 combat bots 5842 | -7/Lower Caves | Lost 6 parts (1p1n4w) 5878 | -7/Lower Caves | Learned Factory interactive machine intel 5884 | -7/Lower Caves | Learned location of Armory (-3) 5884 | -7/Lower Caves | Identified exit to Data Miner 5884 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5884 | -7/Lower Caves | Learned location of 1 exit from Research 5884 | -7/Lower Caves | Learned Factory security intel 5884 | -7/Lower Caves | Learned Research emergency access door positions 5884 | -7/Lower Caves | Learned Armory garrison access intel 5956 | -7/Lower Caves | Attracted the attention of an 0b10 base 5975 | -7/Lower Caves | Learned Factory emergency access door positions 6064 | -7/Lower Caves | P1-3CE showed up to help 6066 | -7/Lower Caves | P1-3CE revealed a hidden path 6078 | -7/Lower Caves | Entered Factory 6078 | -6/Factory | Accompanied by 1 ally (P1-3CE) 6078 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6081 | -6/Factory | Loaded intel: 56 interactive machine locations 6082 | -6/Factory | Loaded intel: 28 terminal locations 6237 | -6/Factory | Build established: Derelict-Tank 6952 | -6/Factory | Discovered new exit (range 16) 7122 | -6/Factory | Garrison activated, responded to threat 7243 | -6/Factory | Entered Extension 7243 | -6/Extension | Accompanied by 1 ally (P1-3CE) 7335 | -6/Extension | Rescued a captive Derelict 7378 | -6/Extension | Rescued a captive Derelict 7399 | -6/Extension | Crushed by falling debris 7430 | -6/Extension | Lost 3 parts (1p2u) 7580 | -6/Extension | Spotted B-75 Beast 7705 | -6/Extension | Build established: Scavenger-Tank 7829 | -6/Extension | Rescued a captive Derelict 7830 | -6/Extension | Rescued a captive Derelict 7848 | -6/Extension | Rescued a captive Derelict 7861 | -6/Extension | Rescued A7 7949 | -6/Extension | Rescued a captive Derelict 7951 | -6/Extension | Rescued a captive Derelict 8018 | -6/Extension | Spotted B-75 Beast 8054 | -6/Extension | Destroyed B-75 Beast 8089 | -6/Extension | Lost 3 parts (1p2n) 8093 | -6/Extension | Disrupted transfer network 8094 | -6/Extension | Lost 3 allies 8128 | -6/Extension | Discovered new exit (range 3) 8321 | -6/Extension | Build established: Scavenger-Gunner 8572 | -6/Extension | Rescued a captive Derelict 8583 | -6/Extension | Rescued a captive Derelict 8635 | -6/Extension | Disrupted transfer network 8643 | -6/Extension | First assault squad dispatched 8691 | -6/Extension | Discovered new exit (range 10) 8693 | -6/Extension | Discovered new exit (range 6) 8712 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8715 | -6/Extension | Lost 3 allies 8768 | -6/Extension | Entered Factory 8768 | -5/Factory | Accompanied by 2 allies 8768 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8998 | -5/Factory | Build established: Scavenger-Skirmisher 9033 | -5/Factory | Fabricated H-66 Slayer (x2) 9525 | -5/Factory | Lost 9 parts (1p3n3u2w) 10268 | -5/Factory | First assault squad dispatched 10343 | -5/Factory | Build established: Scavenger-Gunner 10434 | -5/Factory | Garrison activated, responded to threat 10462 | -5/Factory | Core integrity fell below 50% 10473 | -5/Factory | Destroyed 9 combat bots 10513 | -5/Factory | Cargo convoy interrupted 10518 | -5/Factory | Core integrity fell below 20% 10535 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 10521_ Penetrated by Slug. 10521_ Imp. Sensor Array destroyed. 10521_ Penetrated by Slug. 10521_ Carbon-fiber Leg destroyed. 10521_ U-05 Engineer destroyed. 10525_ Slug penetrates Wall. 10525_ Slug penetrates X-67 Chaingunner. 10525_ Slug penetrates Wall. 10529_ K-01 Serf cleans the Nuclear Reactor. 10530_ Wall collapses. 10530_ U-05 Engineer builds a Door. 10530_ R-10 Processor collects Wheel. 10531_ Enh. Fission Core destroyed. 10532_ Enh. Armored Leg destroyed. 10532_ Adv. Heat Sink destroyed. 10532_ Slammed into K-01 Serf. 10532_ M-28 Smith repairs H-66 Slayer. 10533_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 10534_ System corrupted: Heat flow error (+110). 10534_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ?????????????????????""" ?????????????????????? | | ?????????????????????""" ??????????????????????? | | ?????? ??????????????""" ???????????????????????? | | ????? ????????????? ????????????????????????? | | ????? !! ??????????? % ?????????????????????????? | | ????? ! ###########+########### ?????????????? | | ???? ! %"% *%= [ ????????????? | | ???? R[%[%= ! =% ????????????? | | ??? % =%*!* ???????????? | | ?????# *!%![%/= "????????????? | | ?????# % !!hh==! ="????????????? | | ?????# ##########h#########??????????????????? | | ????????????????????#=[=x #??????????????????? | | ????????????????????#![hp #??????????????????? | | ????????????????????# l #??????????????????? | | ????????????????????# """@""" #??????????????????? | | ????????????????????#b""" """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ??????????????????? b k #??????????????????? | | ?????????????????? # #??????????????????? | | ????????????????????#########+#??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #?????######???????? | | ????????????????????????????#%#?????# #???????? | | ???????????#????????????????# #?????# * #???????? | | ???????????# ################ ###???# #???????? | | ???????????# + # #???# "" #######?? | | ???????????# # ==# ##### "" # ? # | | ???????????# # *%/ %= + T" # # | | ???? + !# * ### # "" # # | | ???? ######## # #?# # "" # """ # | | ?????? ?????????# ## ##?# + # """ # | | ??????""???????????######### #??# ###### """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 35 Energy Capacity 565 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded Repaired ---------- Weapon Shielding | 36% | -8/Materials Studied --------- Gauss Cannon | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Imp. Hover Unit | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Item+ Jackpot Party Time Resistances Are Futile Well Done Challenges ------------ None Game ------ Seed SlugAutogunShredder Manual? 0 Play Time 01:57:19 Cumulative 33.5 hours Start 2026.02.06 @ 12:14:24 End 2026.02.06 @ 15:45:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65871e93-c910-483a-8016-c7254af6bcf5