Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 15:56:13 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (796) 796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2541 Bonus ------- None Cogmind --------- Core Integrity 502/550 Matter 237/300 Energy 250/250 System Corruption 0% Temperature Cool (15) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON (3) ------- Small Laser Small Laser Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor High-powered Tractor Beam Small Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Small Laser Small Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor High-powered Tractor Beam Small Laser Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 30 | 5 5 18 2 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 7 | 2 . 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 2 9 . Device 7 | . . 7 . Storage 1 | . 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 6 | 2 1 3 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 5 2 Power 2 | . 1 1 . Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 96 99 Engine 11 | . 14 10 9 Treads 24 | . 28 21 26 Device 12 | . . 18 18 Storage 11 | . 13 11 9 Processor 10 | . 10 11 9 Energy Gun 23 | . 28 22 18 Ballistic Gun 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 32 | 7 27 31 32 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 4 13 15 12 Average Carried 10 | 2 6 13 11 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 4 13 13 12 Class Distribution -------------------- 47% | Mutant 39% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 450 | 225 75 150 . Remotely . | . . . . Salvage Created 1133 | 14 334 756 29 Parts 62 | 3 20 39 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 21 | . 7 14 . Guns 20 | . 6 14 . AOE 1 | . 1 . . Classes Destroyed 9 | 1 5 3 . Worker 1 | . . 1 . Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 3 | . 3 . . Grunt 16 | . 4 12 . Sentry 2 | . . 2 . Best Kill Streak 8 | 1 8 5 1 Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1285 | . 339 760 186 Core 222 | . 11 163 48 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 95 59 . Volleys Fired 97 | 3 22 61 11 Largest 3 | 2 2 2 3 Hottest 103 | 80 80 80 103 Shots Fired 200 | 6 41 122 31 Gun 200 | 6 41 122 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | . . . 11 Thermal 157 | . 15 122 20 Explosive . | . . . . Electromagnetic 32 | 6 26 . . Robot Hit Streak 17 | 2 10 17 5 Robot Miss Streak 5 | 4 2 5 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 143 | 2 31 92 18 Core Hits 65 | 1 16 40 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1889 | 24 629 1030 206 Guns 1662 | 24 402 1030 206 Cannons . | . . . . Explosions 227 | . 227 . . Melee . | . . . . Ramming . | . . . . Kinetic 54 | . . . 54 Thermal 1538 | . 356 1030 152 Explosive . | . . . . Electromagnetic 297 | 24 273 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . 9 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | 54 135 72 6 Average Temperature 39 | 29 54 18 4 Received Heat Transfer 555 | . 138 381 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3250 | . 550 2350 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 240 | 5 231 240 151 Initial 101 | . 3 13 101 Average 90 | 3 111 85 114 Maximum Alert Level 1 | . 1 1 . Low Security (%) 87 | 100 81 87 100 Level 1 12 | . 18 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 19 8 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 . 6 Successful 4 | . 2 . 2 Failed 6 | . 2 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1511 | 117 487 732 175 Spaces Moved 648 | 56 240 268 84 Core 3 | 3 . . . Treads 645 | 53 240 268 84 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 34 19 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 11 . . Melee . | . . . . Projectile . | . . . . AOE 11 | . 11 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 923 | 78 299 445 101 Wait 125 | 11 20 91 3 Move 645 | 55 239 267 84 Hop . | . . . . Pick Up 20 | 4 11 4 1 Fast Attach 9 | 5 2 2 . Attach 10 | . 1 7 2 Detach . | . . . . Swap 11 | . 2 9 . Drop 6 | . 2 4 . Fire 97 | 3 22 61 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 8) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Discovered new exit (range 13) 811 | -9/Materials | Identified exit to Storage 1031 | -9/Materials | Build established: Scavenger-Mutant 1257 | -9/Materials | Lost 3 parts (1p1n1w) 1308 | -9/Materials | Discovered new exit (range 7) 1335 | -9/Materials | Identified exit to Materials 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1512 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 01402_ Acquired Lgt. Deuterium Engine. 01412_ Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 01431_ K-01 Serf collects debris. 01462_ Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. 01462_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 01465_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01488_ W-25 Informer destroyed. 01503_ Penetrated by Slug. 01509_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????? + ??????????????????? | | ??????????????????? # ??????????????????? | | ??????????????????? # ??????????????????? | | ??????????????????? # ??????????????????? | | ?????????????????? # ??????????????????? | | ?????????????????? # #??????????? | | ????????######### g##########??????????? | | ????????#########hgg ????????? | | ????????## @ ????????? | | ????????## """ ????????? | | ????????## """ ???????????????? | | ????????## ### """ ???????????????? | | ????????## ### % ???????????????? | | ########## ### ??????????????? | | ########## ### ?????????????? | | # ## ### ^ !// ?????????????? | | # " ## ### !/! ?????????????? | | # """ ## ### !/ ????????????? | | # """ # ## ^ ????????????? | | # """ # ## ????????????? | | # "" + T ## ??????????????? | | # """ # ## ??? ##??????????? | | # "" # ## ? ##??????????? | | # "" ################# # ??????????? | | # " ####### # # ??????????? | | # ####### ] T + + ??????????? | | ######+######## # # ??????????? | | ###### + # ? # ??????????? | | ????## #####+######### ? # ??????????? | | ????## ##### ##########??????????????? | | ????## ##?## ##??????????????????????? | | ????## ##### ##??????????????????????? | | ????## ##### ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAblativeLauncher Manual? 0 Play Time 00:19:33 Cumulative 66.7 hours Start 2023.04.21 @ 15:33:10 End 2023.04.21 @ 15:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2432a074-5493-4f2c-ad5e-3d4f71a001da