Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:47:58 Player: Person Guy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (760) 760 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 3455 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 460/550 Matter 252/300 Energy 280/280 System Corruption 0% Temperature Warning (319) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Deuterium Engine Light Treads Light Treads Aluminum Leg Large Storage Unit Hacking Suite Improved Field Recycling Unit (0) PSU Rigger Heavy Particle Cannon Assault Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Treads Light Treads Aluminum Leg Large Storage Unit Hacking Suite Improved Field Recycling Unit PSU Rigger Heavy Particle Cannon High-powered Shotgun Assault Cannon Gauss Cannon Gauss Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 32 | . 7 . 3 8 14 Power 3 | . 1 . . 1 1 Engine 3 | . 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 3 . . 2 2 Treads 6 | . 2 . . 2 2 Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 . 3 1 3 Device 5 | . . . 3 . 2 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | . 2 . . 4 8 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | . 1 . . 2 5 Ballistic Cannon 4 | . . . . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 7 | . 1 . . 6 . Power 2 | . 1 . . 1 . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon 3 | . . . . 3 . Highest Loss Streak 6 | . 1 . . 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 84 85 85 86 86 Engine 11 | . 13 14 14 9 9 Treads 23 | . 16 28 28 26 27 Leg 4 | . 11 . . . . Device 1 | . . . . . 3 Storage 12 | . 14 14 14 14 9 Hackware 3 | . . . . 6 9 Energy Gun 8 | . 14 14 14 5 . Energy Cannon 1 | . . . . . 4 Ballistic Gun 14 | . 14 14 14 13 15 Ballistic Cannon 3 | . . . . 9 6 Naked Turns . | . . . . . . Heaviest Build 48 | 13 27 27 29 27 48 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 Most Carried 15 | 6 12 12 13 13 15 Average Carried 10 | 6 9 12 12 10 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 6 12 12 13 9 13 Class Distribution -------------------- 62% | Mutant 37% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 861 | 200 205 . . 165 291 Remotely . | . . . . . . Salvage Created 922 | . 481 . . 152 289 Parts 71 | . 44 . . 11 16 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 16 . . 7 5 Guns 22 | . 16 . . 3 3 Cannons 6 | . . . . 4 2 Classes Destroyed 9 | . 6 . . 1 2 Worker 1 | . 1 . . . . Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . 1 . Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 19 | . 12 . . 7 . Grunt 4 | . 4 . . . . Sentry 3 | . . . . . 3 Specialist 2 | . . . . . 2 Best Kill Streak 8 | . 6 . . 8 2 Combat Bots Only 7 | . 6 . . 7 2 Max Kills in Single Turn 2 | . 2 . . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 241 | . 63 15 . 106 57 Missed 69 | . 20 4 . 31 14 Damage Taken 1822 | . 393 86 . 614 729 Core 273 | . 55 24 . 104 90 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 92 | . 47 3 . 16 26 Largest 3 | . 2 2 . 2 3 Hottest 171 | . 70 70 . 85 171 Shots Fired 210 | . 94 6 . 32 78 Gun 173 | . 94 6 . 16 57 Cannon 37 | . . . . 16 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 149 | . 47 3 . 28 71 Thermal 61 | . 47 3 . 4 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 7 1 . 5 9 Robot Miss Streak 5 | . 5 5 . 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 121 | . 51 1 . 17 52 Core Hits 56 | . 30 . . 9 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 . . . 2 Burn 3 | . 3 . . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1845 | . 702 13 . 230 900 Guns 1284 | . 699 13 . 94 478 Cannons 513 | . . . . 136 377 Explosions 36 | . . . . . 36 Melee . | . . . . . . Ramming 12 | . 3 . . . 9 Kinetic 1371 | . 397 13 . 206 755 Thermal 426 | . 302 . . 24 100 Explosive . | . . . . . . Electromagnetic 36 | . . . . . 36 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 4 3 Impact . | . . . . . . Kinetic 5 | . . . . 2 3 Secondary 2 | . . . . 2 . Self-Inflicted Damage 1 | . . . . . 1 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 309 | . 72 9 . 86 309 Average Temperature 42 | . 20 6 . 27 86 Received Heat Transfer 423 | . 72 . . . 351 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1332 | . 1110 . . 74 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 313 | . 313 142 . 130 237 Initial 50 | . . . . . 50 Average 83 | . 104 79 . 76 65 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 93 | 100 89 100 . 100 93 Level 1 6 | . 10 . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 28 6 . 9 28 Peak Tracking Total 8 | . 7 3 . 8 8 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . . . . . 2 Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 6 . . . 5 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 32 | . 20 . . . 12 Successful 11 | . 7 . . . 4 Failed 20 | . 12 . . . 8 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 24 | . 14 . 1 . 9 Terminals 31 | . 20 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 5 . . . 3 Prototype ID Bank 3 | . 2 . . . 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 2 | . 1 . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . 1 3 . . . Largest Group 3 | . 1 3 3 1 . Highest-Rated Group 60 | . 10 60 60 10 . Highest-Rated Ally 31 | . 10 31 31 10 . Total Orders . | . . . . . . Ally Attacks 13 | . . 13 . . . Total Damage 188 | . . 188 . . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3636 | 4 1308 285 390 287 1362 Spaces Moved 1973 | 4 718 167 240 132 712 Core . | . . . . . . Treads 1645 | . 394 167 240 132 712 Legs 328 | 4 324 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 156 | 120 149 160 160 160 160 Slowest Speed 190 | 120 190 160 160 160 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 1 91 46 62 22 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2364 | 3 863 179 248 179 892 Wait 195 | . 67 10 . 19 99 Move 1968 | 3 717 166 239 131 712 Hop . | . . . . . . Pick Up 45 | . 16 . 3 4 22 Fast Attach . | . . . . . . Attach 28 | . 4 . 3 8 13 Detach 3 | . . . 1 . 2 Swap 4 | . 3 . . . 1 Drop 24 | . 8 . 2 1 13 Fire 92 | . 47 3 . 16 26 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 13) 905 | -10/Materials | Derelicts attacked the area 967 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Discovered new exit (range 3) 1151 | -10/Materials | Central database locked down 1313 | -10/Materials | Entered Mines 1313 | -10/Mines | Accompanied by 1 ally 1374 | -10/Mines | Received a Mining Laser from a helpful Derelict 1385 | -10/Mines | Discovered new exit (range 6) 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1598 | -10/Mines | Entered Exiles 1598 | -10/Exiles | Accompanied by 3 allies 1628 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1638 | -10/Exiles | Met 8R-AWN 1664 | -10/Exiles | Met EX-HEX 1726 | -10/Exiles | Met EX-DEC 1754 | -10/Exiles | Met EX-BIN 1773 | -10/Exiles | Aligned with FarCom system 1774 | -10/Exiles | Given EX-Vault access code 1813 | -10/Exiles | Opened EX-Vault 1819 | -10/Exiles | Found Prototype Device 1820 | -10/Exiles | Identified Skeleton Box 1823 | -10/Exiles | Found Prototype Device 1824 | -10/Exiles | Identified Cloak of Protection 1829 | -10/Exiles | Found Prototype Device 1830 | -10/Exiles | Identified PSU Rigger 1865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1974 | -10/Exiles | Discovered new exit (range 10) 1988 | -10/Exiles | Left Exiles lab with PSU Rigger 1988 | -10/Exiles | Entered Mines 1988 | -9/Mines | Accompanied by 1 ally 2091 | -9/Mines | Core integrity fell below 50% 2145 | -9/Mines | Lost 6 parts (1p2n3w) 2146 | -9/Mines | Destroyed 7 combat bots 2227 | -9/Mines | Discovered new exit (range 13) 2275 | -9/Mines | Entered Materials 2275 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2574 | -8/Materials | Build established: Skirmisher 2634 | -8/Materials | Garrison activated, responded to threat 3526 | -8/Materials | Identified exit to Garrison 3637 | -8/Materials | Self-destructed Last Messages --------------- 03591_ K-01 Serf collects debris. 03591_ U-05 Engineer lays Concrete. 03592_ U-05 Engineer builds a Wall. 03593_ U-05 Engineer lays Concrete. 03595_ U-05 Engineer builds a Wall. 03597_ U-05 Engineer lays Concrete. 03601_ Slug penetrates G-50 Soldier. 03602_ U-05 Engineer lays Concrete. 03617_ G-50 Soldier knocked back. 03623_ Critical hit (Burn: +37). 03626_ U-05 Engineer builds a Wall. 03626_ Slug penetrates G-47 Trooper. 03630_ U-05 Engineer builds a Wall. 03630_ C-30 ARC bursts open, deploying its payload. 03630_ G-50 Soldier unfolds itself. 03630_ G-47 Trooper unfolds itself. 03630_ I-25 Savior unfolds itself. 03631_ U-05 Engineer builds a Wall. 03635_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????????H????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????? +??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ???########??????o #??????? | | ???# ! #??????# #??????? | | ???# T #??????# ######## | | ???# #??????# # %# | | ???# ! #??????# # # | | ???# #??????# # # | | ???# #??????# # # | | #######+########## # @ # | | #gggggi# | | +%%gu= # | | #% gu%!# | | ##############+### # u=%[u# | | ???????????? ## # "!! # | | ???????????# ### # " # | | ??????????? ####?# # %"[%# | | ??????????? ?????# # # | | ?????????? ??????# ######## | | ?????????#??????## ## != # | | ????????????????# # !! # | | ????????????????# # ! # | | ????????????????# + # | | ????????????????# # # | | ????????????????# # # | | ????????????????### ### # | | ??????????????????# #?# # | | ??????????????????# #?# # | | ??????????????##### #?# " " # | | ?????#???########## ### "R" # | | ?????# ?# # """ # | | ????? # ^% ####### | | ???? + #?? | | ???? # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTiamatSaw Manual? 0 Play Time 00:22:48 Cumulative 80.9 hours Start 2024.04.17 @ 19:42:19 End 2024.04.17 @ 23:47:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a67f6a8e-c694-438c-b5cf-4421a75a7b0b