Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 21:05:57 // Winter2022/Polymind Player: W_W Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (16) 80 Value Destroyed (597) 597 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4849) 4849 TOTAL SCORE: 11556 Bonus ------- Polymind Skill 4463 Pacifist 200 Follower Combat Kills 186 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink > --- WEAPON ----------- Field Laser Plasma Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Weapon Mining Laser Slashing Weapon Tearclaws Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 39 | . . . . 2 . 5 8 6 . 6 2 5 5 Power 8 | . . . . 1 . 1 1 1 . 2 . 1 1 Propulsion 16 | . . . . . . 2 2 3 . 3 1 2 3 Utility 9 | . . . . . . 2 3 . . 1 1 2 . Weapon 6 | . . . . 1 . . 2 2 . . . . 1 Highest Loss Streak 8 | . . . . 1 . 4 8 4 . 3 2 5 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 100 100 100 62 87 88 98 44 14 42 33 64 12 Engine 11 | . 16 16 16 8 17 19 11 2 . 8 . 15 . Treads 10 | . . . . . . . 23 . . 2 . . . Wheel 13 | . 33 33 33 24 35 38 . . . 13 13 30 . Flight 1 | . . . . . . . . 19 . . . . 4 Device 16 | . 33 33 33 24 17 9 24 2 . 1 . . . Storage 2 | . . . . . . . . . . 9 19 18 . Processor 2 | . . . . . 17 19 . . . 1 . . . Protection 6 | . . . . . . . 11 12 14 5 . . . Energy Gun 5 | . . . . . . . 12 2 . . . . . Ballistic Gun 5 | . . . . . . . 11 . . . . . 4 Special Weapon 1 | . 16 16 16 3 . . . . . . . . . Naked Turns 285 | . . . . 56 10 3 1 . . 48 23 72 72 Heaviest Build 27 | 6 6 6 6 6 4 23 23 21 1 27 2 5 . Greatest Support 65 | 20 20 20 20 20 20 40 40 40 3 65 10 20 3 Greatest Overweight (x) 1 | . . . . . . . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . . . . 10 10 1 5 5 10 1 1 . Average Capacity 2 | . . . . . 8 9 . 4 5 3 . . . Most Carried 10 | . . . . . 10 10 . 1 1 3 . . . Average Carried 1 | . . . . . 8 9 . . 1 . . . . Final Capacity 10 | . . . . . 10 1 1 5 5 1 . . . Final Carried 10 | . . . . . 10 . . 1 1 . . . . Class Distribution -------------------- 43% | Sentry 14% | Mechanic 12% | Worker 11% | Tunneler 9% | Thief 6% | Cogmind Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Mines Tunneler | -9/Materials Tunneler | -9/Storage Mechanic | -8/Materials Mechanic | -7/Factory Sentry | -6/Factory Thief | -6/Lower Caves Thief | -6/Lower Caves Thief | -5/Factory Worker | -4/Factory Worker | -3/Research Cogmind | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Matter Collected 15 | . . . . . . . 15 . . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 497 | . . . . 16 . . 434 . . . . . 47 Parts 32 | . . . . 1 . . 27 . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Combat Hostiles Destroyed 12 | . . . . . . . 10 . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . Guns 10 | . . . . . . . 8 . . . . . 2 Classes Destroyed 7 | . . . . 1 . . 6 . . . . . . Worker 1 | . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Watcher 2 | . . . . 1 . . 1 . . . . . . Swarmer 5 | . . . . . . . 3 . . . . . 2 Grunt 3 | . . . . . . . 3 . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . Best Kill Streak 5 | . . . . 1 . . 5 . . . . . 2 Combat Bots Only 4 | . . . . . . . 4 . . . . . 2 Max Kills in Single Turn 2 | . . . . 1 . . 2 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Damage Taken 7053 | . . . . 518 . 421 1656 478 . 1491 495 984 1010 Core 3888 | . . . . 385 . 228 462 191 . 814 436 748 624 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . 31 . . . . . Core Remaining (%) 59 | 100 . 100 . 3 100 67 . . 23 18 62 . . Volleys Fired 57 | . . . . . . . 38 6 . . . . 13 Largest 2 | . . . . . . . 2 2 . . . . 1 Hottest 138 | . . . . . . . 138 138 . . . . 30 Shots Fired 83 | . . . . . . . 63 7 . . . . 13 Gun 83 | . . . . . . . 63 7 . . . . 13 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . 14 . . . . . 13 Thermal 56 | . . . . . . . 49 7 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . . . . . 16 4 . . . . 3 Robot Miss Streak 6 | . . . . . . . 6 3 . . . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 74 | . . . . . . . 57 10 . . . . 7 Core Hits 51 | . . . . 1 . . 42 1 . 1 . . 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . . . . . Burn 2 | . . . . . . . 2 . . . . . . Melee Attacks 8 | . . . . . . . . 8 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 8 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1526 | . . . . 14 . 36 1046 154 . 51 . 19 206 Guns 1308 | . . . . . . . 1038 67 . . . . 203 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 76 | . . . . . . . . 76 . . . . . Ramming 142 | . . . . 14 . 36 8 11 . 51 . 19 3 Kinetic 398 | . . . . . . . 195 . . . . . 203 Thermal 910 | . . . . . . . 843 67 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . 76 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 1 12 . 7 7 Average Corruption 4 | . . . . . . . 1 1 1 9 . 4 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 1 . 6 . 2 2 Message Errors 7 | . . . . . . . . 1 . 2 . 2 2 Matter Fused 2 | . . . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . 7 . 17 . 5 . 19 . 8 1 Shots . | . . . . . . . . . . . . . . Rammed 32 | . . . . 2 . 9 . 1 . 16 . 3 1 Targets Rammed 36 | . . . . 2 . 9 4 1 . 16 . 3 1 Kicked 3 | . . . . . . . 3 . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 185 | . . . . 14 . . 185 . . 43 . . 30 Average Temperature 38 | . . . . 3 . . 56 . . 17 . . 16 Received Heat Transfer 1374 | . . . . 117 . 99 579 111 . 318 39 81 30 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 5 | . . . . . . . 5 . . . . . . Heat Transferred 2192 | . . . . . . . 2044 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Peak Influence 327 | . 90 34 13 217 91 327 205 . . 273 283 262 144 Initial 148 | . . 34 13 5 91 40 36 . . 79 123 148 32 Average 79 | . 19 34 13 96 90 125 29 . . 183 189 179 44 Maximum Alert Level 1 | . . . . 1 . 1 1 . . 1 1 1 . Low Security (%) 87 | 100 100 100 100 91 100 71 99 . . 71 49 62 100 Level 1 12 | . . . . 8 . 28 . . . 28 50 37 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 1 . 5 2 . . 2 . 1 1 Investigation . | . . . . . . . . . . . . . . Extermination 3 | . . . . . . 1 2 . . . . . . Reinforcement 6 | . . . . 1 . 1 . . . 2 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Distress Signals 8 | . . . . 3 . . . . . 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 1 . . 14 . 16 19 8 . 22 10 14 19 Peak Tracking Total 9 | . 1 . . 9 . 8 6 5 . 8 9 6 9 Tactical Retreats 17 | . . . . 3 . 2 1 3 . 3 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Traps Triggered 3 | . . . . . . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Machines Accessed 5 | . . 1 . . 1 . . . . 1 . . 2 Terminals 4 | . . . . . 1 . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 7 | . . 1 . . 1 . . . . 2 . . 3 Successful 3 | . . 1 . . . . . . . . . . 2 Failed 4 | . . . . . 1 . . . . 2 . . 1 Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 . . . Terminals 6 | . . . . . 1 . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . . . . . . . . . 2 Open Door 3 | . . 1 . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . . . 1 . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 1 1 1 . . 2 . . 1 Non-combat 3 | . . . . . 1 . . . . 2 . . . Combat 3 | . . . . . . 1 1 . . . . . 1 Robot Hacks Applied 10 | . . . . . 1 2 2 . . 4 . . 1 find_chute 1 | . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . 1 . . . locate_stockpiles 1 | . . . . . . . . . . 1 . . . find_station 1 | . . . . . 1 . . . . . . . . find_shortcuts 3 | . . . . . . 1 1 . . . . . 1 find_garrison 2 | . . . . . . 1 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Total Allies 6 | . . 2 . . . 3 . . . 1 . . . Largest Group 3 | . . 2 . . . 3 . . . 1 . . . Highest-Rated Group 93 | . . 54 . . . 93 . . . 41 . . . Highest-Rated Ally 41 | . . 31 . . . 31 . . . 41 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . 49 . . . 2 . . . Total Damage 774 | . . . . . . 608 . . . 166 . . . Kills 9 | . . . . . . 8 . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Robot Analysis Total 8 | 1 . . . . 1 1 1 1 . 2 . . 1 Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Turns Passed 4111 | 12 95 133 48 235 78 533 1817 214 55 297 85 414 95 Spaces Moved 3526 | 19 119 166 60 322 104 544 301 476 109 431 136 606 133 Core 1160 | 10 . . . 106 18 8 10 83 109 302 80 301 133 Treads 300 | . . . . . . 12 273 . . 15 . . . Legs 22 | . . . . . . . 18 4 . . . . . Wheels 1655 | 9 119 166 60 216 86 524 . . . 114 56 305 . Hover . | . . . . . . . . . . . . . . Flight 389 | . . . . . . . . 389 . . . . . Fastest Speed 32 | 50 80 80 80 50 50 50 100 32 50 50 50 50 50 Average Speed 72 | 64 80 80 80 70 74 81 155 36 50 62 62 65 50 Slowest Speed 160 | 80 80 80 80 80 80 160 160 120 50 160 80 80 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 25 56 11 67 15 22 16 68 16 18 5 16 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Total 4971 | 18 118 165 59 330 103 635 1580 490 108 456 135 624 150 Wait 1356 | . . . . 7 . 83 1238 3 . 6 . 16 3 Move 3507 | 18 118 165 59 321 103 543 300 469 108 430 135 605 133 Hop 3 | . . . . . . . . 3 . . . . . Pick Up . | . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 57 | . . . . . . . 38 6 . . . . 13 Melee 8 | . . . . . . . . 8 . . . . . Ram 30 | . . . . 2 . 9 . 1 . 14 . 3 1 Kick 3 | . . . . . . . 3 . . . . . . Crush 3 | . . . . . . . 1 . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 108 | -10/Materials | Entered Mines 184 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 229 | -10/Mines | Discovered new exit (range 8) 235 | -10/Mines | Learned Materials security intel 241 | -10/Mines | Found the Drone Emporium 241 | -10/Mines | Entered Materials 281 | -9/Materials | Discovered new exit (range 10) 289 | -9/Materials | Entered Storage 486 | -9/Storage | Core integrity fell below 50% 507 | -9/Storage | Core integrity fell below 20% 516 | -9/Storage | Discovered new exit (range 15) 524 | -9/Storage | Entered Materials 577 | -8/Materials | Discovered new exit (range 14) 602 | -8/Materials | Entered Factory 825 | -7/Factory | Allied Derelicts emerged from ambush trap array 925 | -7/Factory | Garrison activated, responded to threat 1110 | -7/Factory | Discovered new exit (range 13) 1135 | -7/Factory | Entered another Factory area 1146 | -6/Factory | Lost 4 parts (1p2n1u) 2687 | -6/Factory | Spotted B-75 Beast 2920 | -6/Factory | Lost 8 parts (1p2n3u2w) 2923 | -6/Factory | Core integrity fell below 50% 2937 | -6/Factory | Discovered new exit (range 5) 2952 | -6/Factory | Entered Lower Caves 3015 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3032 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3076 | -6/Lower Caves | Learned Factory security intel 3106 | -6/Lower Caves | Spotted B-75 Beast 3154 | -6/Lower Caves | Discovered new exit (range 4) 3166 | -6/Lower Caves | Entered another Lower Caves area 3172 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3215 | -6/Lower Caves | Discovered new exit (range 9) 3221 | -6/Lower Caves | Entered Factory 3381 | -5/Factory | Core integrity fell below 50% 3390 | -5/Factory | System corruption reached 10% 3439 | -5/Factory | Lost 3 parts (1p2n) 3502 | -5/Factory | Discovered new exit (range 13) 3513 | -5/Factory | Core integrity fell below 20% 3518 | -5/Factory | Entered another Factory area 3601 | -4/Factory | Discovered new exit (range 4) 3603 | -4/Factory | Entered Research 3994 | -3/Research | Lost 5 parts (1p2n2u) 4005 | -3/Research | Discovered new exit (range 14) 4013 | -3/Research | Core integrity fell below 50% 4017 | -3/Research | Entered Armory 4079 | -3/Armory | Core integrity fell below 20% 4088 | -3/Armory | Lost 5 parts (1p3n1w) 4112 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04052_ 0 HYQ&:GUVXQMCBVXZ9EUJOI# 04054_ S-43 Plague destroyed. 04055_ Lgt. Antimatter Reactor destroyed. 04057_ Hvy. Machine Gun destroyed. 04057_ Lost control of S-43 Plague. 04058_ Acquired 21 Protomatter. 04065_ Connecting with Door Terminal... 04065_ Current location identified: Armory >>Open(Door) Sealed Heavy Doors opened. 04070_ I-47 Archangel sends out distress signal. 04078_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04095_ IQM8UVIQTOYF,UNS>LMI 04112_ Slammed into H-71 Marshal. 04112_ H-71 Marshal calls for reinforcements. 04112_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04112_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ???????????????#### ??#??????????????????????????? | | ???????????????? ?# ?????????????????????##### | | ??????????????????# # ?????????????????????# # | | ???????????????????# ????????????????????# # | | ???????????????????# ##################### # | | ???????????????????# % @ | | ???????????????????# H w | | ???????????????????#+##+#######################+## | | ?????????????????????????????????????????????? ? | | ??????????????????????????????????????????????"""? | | ????????????????????????????????????????????? """ | | ????????????????????????????????????????????? """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 240 Matter Stores 89 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Arm Robots Controlled 10 | 1 . . . . 1 1 1 1 . 2 . 2 1 Combat Hostiles 4 | . . . . . . 1 1 1 . . . . 1 Allies . | . . . . . . . . . . . . . . Classes Controlled 8 | 1 . . . . 1 1 1 1 . 2 . . 1 Average Host Suspicion 65 | 1 47 33 27 83 25 90 59 91 . 83 52 67 100 Unsuspicious Activity 1408 | 2 . . . . 2 25 1222 60 . 41 18 38 . Returns to Shadow 2 | . . . . . . . 2 . . . . . . Fuzzy Dispatches 1 | . . . . . . . 1 . . . . . . Protomatter Created 305 | . . . . . . 69 141 42 . 24 8 . 21 Used 225 | 5 . . . . 5 51 60 60 . 10 . 10 24 Decayed 111 | . . . . . . 69 . 42 . . . . . Highest Spend 60 | 5 . . . . 5 51 60 60 . 5 . 5 24 Top 5 Hosts by Kills: Y-54 Guardian (-7/Factory: 6) Game ------ Seed GravityChromaticExoskeleton Manual? 0 Play Time 00:30:43 Cumulative 160.3 hours Start 2022.12.25 @ 20:28:53 End 2022.12.25 @ 21:05:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3a1e9ff-516e-4744-9111-2377ffc49943