Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.16 @ 18:02:02 Player: Minty Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (6029) 6029 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 14238 Bonus ------- High Alert Combat Kills 468 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 325/325 System Corruption 31% Temperature Cool (4) Movement Flying (42) Location -3/Research Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Phase Shifter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Variable Charge Gun Heavy Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Quantum Reactor Compact Matter Pod Advanced Signal Interpreter Hypervelocity Mass Driver Hypervelocity Mass Driver [Rating: 136] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Array Utility Core Analyzer Device Advanced Heat Sink Storage Compact Matter Pod Processor Core Analyzer Protection Improved Utility Shielding Weapon Hypervelocity Mass Driver Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 Power 2 | . . . . . . . . . 2 . . Propulsion 4 | . . . . . 2 1 1 . . . . Utility 5 | . . . . . 1 . 1 2 . . 1 Weapon 3 | . . . . . 1 1 . . . . 1 Parts Attached 192 | . 7 1 . 8 18 26 19 18 5 27 63 Power 31 | . . . . 1 2 5 1 4 1 4 13 Engine 9 | . . . . 1 1 4 . 2 . 1 . Core 5 | . . . . . 1 1 1 1 1 . . Reactor 17 | . . . . . . . . 1 . 3 13 Propulsion 39 | . 3 . . 3 7 1 8 1 . 5 11 Treads 8 | . 2 . . . . . . . . 2 4 Leg 15 | . . . . 3 1 . 7 1 . 3 . Wheel 4 | . 1 . . . . . . . . . 3 Hover 9 | . . . . . 6 1 . . . . 2 Flight 3 | . . . . . . . 1 . . . 2 Utility 44 | . 1 . . 1 4 6 4 8 . 3 17 Device 20 | . . . . . 2 1 2 3 . . 12 Storage 3 | . 1 . . 1 . . . . . 1 . Processor 13 | . . . . . 1 . 1 4 . 2 5 Hackware . | . . . . . . . . . . . . Protection 8 | . . . . . 1 5 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 78 | . 3 1 . 3 5 14 6 5 4 15 22 Energy Gun 19 | . 1 . . . . . 1 2 . 3 12 Energy Cannon 20 | . . . . 1 1 4 3 1 1 5 4 Ballistic Gun 4 | . 2 . . 1 . . . . 1 . . Ballistic Cannon 27 | . . . . . 4 6 1 2 2 7 5 Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . 1 . 1 . 3 . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 3 2 . . . 3 Corrupted Parts 9 | . . . . . . . . 3 . 3 3 System Corruption 58 | . . . . . . . . 19 . 20 19 Parts Lost 58 | . . 1 . 3 1 9 2 9 . 4 29 Power 10 | . . . . 1 . 2 . 2 . 1 4 Propulsion 20 | . . . . 2 1 4 . 1 . 2 10 Utility 13 | . . . . . . 1 . 4 . 1 7 Weapon 15 | . . 1 . . . 2 2 2 . . 8 Highest Loss Streak 20 | . . 1 . 3 1 3 1 5 . 2 20 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 85 85 69 79 59 37 91 78 83 90 Engine 3 | . 14 14 14 12 1 3 . . 5 5 . Core 1 | . . . . . 7 3 3 2 5 4 . Reactor 6 | . . . . . . . . 1 . 2 13 Treads 7 | . 16 14 14 . . . . . . 5 10 Leg 8 | . 4 . . 25 4 . 3 30 15 11 8 Wheel 2 | . 6 14 14 . . . . . . . 1 Hover 2 | . . . . . 25 12 . . . . 1 Device 9 | . . . . . 5 8 5 17 10 5 15 Storage 3 | . 14 14 14 12 . . . . . 4 1 Processor 9 | . . . . . 4 1 5 8 21 20 14 Protection 1 | . . . . . 5 9 1 3 . . . Energy Gun 5 | . 14 2 . . . . 1 1 3 4 10 Energy Cannon 3 | . . . . 1 . . 5 13 5 5 2 Ballistic Gun 2 | . 14 14 14 7 2 . . . 3 . . Ballistic Cannon 6 | . . . . . 11 13 6 2 8 9 8 Impact Weapon 2 | . . 12 14 8 9 3 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 112 | 13 89 89 89 89 88 41 42 53 49 71 112 Greatest Support 110 | 20 40 10 10 23 33 31 60 60 44 54 110 Greatest Overweight (x) 11 | . 8 8 8 8 2 2 8 1 1 1 11 Average Overweight (x) 1 | . 4 8 8 3 . . 2 . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 8 | 8 22 25 25 23 6 5 5 5 5 5 5 Most Carried 15 | 6 11 11 13 15 5 5 5 5 5 5 5 Average Carried 5 | 6 7 10 11 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 Final Carried 13 | 6 11 11 13 5 5 5 5 5 5 5 2 Class Distribution -------------------- 49% | Scavenger-Gunner 41% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Matter Collected 4143 | 200 100 42 . 158 203 213 283 521 . 668 1755 Remotely . | . . . . . . . . . . . . Salvage Created 6299 | . 166 42 . 179 217 436 415 1325 . 831 2688 Parts 295 | . 13 4 . 3 8 27 11 72 . 28 129 Haulers Intercepted 4 | . . . . . . 1 . 1 . 1 1 Recyclers Shooed 5 | . 1 . . . . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 113 | . 5 3 . 19 4 12 7 19 . 9 35 Melee 1 | . . . . 1 . . . . . . . Guns 14 | . 4 2 . . . . . . . 2 6 Cannons 54 | . . . . 3 2 6 6 8 . 6 23 AOE 31 | . 1 . . 14 1 6 1 7 . . 1 Classes Destroyed 15 | . 2 . . 4 4 3 1 1 . . . Worker 8 | . . . . . . 2 . 4 . . 2 Builder 9 | . . . . 1 2 1 . 2 . . 3 Tunneler 3 | . . . . 2 . 1 . . . . . Hauler 4 | . . . . . . 1 . 1 . 1 1 Recycler 2 | . . . . 1 . . . . . . 1 Mechanic 2 | . . . . . . 1 1 . . . . Watcher 5 | . . . . . 1 . . 2 . . 2 Swarmer 14 | . 2 3 . . . 4 . 5 . . . Grunt 40 | . 3 . . . 1 6 3 8 . 6 13 Duelist 2 | . . . . . . . . 1 . 1 . Sentry 10 | . . . . . 1 2 1 2 . . 4 Hunter 9 | . . . . . 1 . 2 1 . . 5 Programmer 17 | . . . . . . . 1 2 . 1 13 Heavy 2 | . . . . . 1 . . . . 1 . Assembled 19 | . . . . 19 . . . . . . . Best Kill Streak 20 | . 2 3 . 20 4 9 3 6 . 4 5 Combat Bots Only 18 | . 2 3 . 18 2 4 3 6 . 4 5 Max Kills in Single Turn 8 | . 2 1 . 8 1 5 2 3 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 6 | . 1 . . 6 1 3 1 2 . . 1 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 1009 | . 35 23 . 39 16 243 117 83 . 73 380 Missed 362 | . 10 8 . 13 5 99 31 24 . 21 151 Damage Taken 11677 | . 332 115 . 482 226 1633 1306 1189 . 1369 5025 Core 3081 | . 65 24 . 103 18 542 511 237 . 278 1303 Absorbed by Shields 17 | . . . . . . . . . . . 17 Redirected to Shielding 103 | . . . . . . 16 45 42 . . . Ignored by Resistances 37 | . . . . . . 37 . . . . . Regen/Repaired (Parts) 63 | . . . . . . . 63 . . . . Core Remaining (%) 61 | 100 . . . 23 96 22 39 76 . 75 . Volleys Fired 237 | . 11 5 . 4 13 26 24 45 . 27 82 Largest 5 | . 2 2 . 1 2 3 4 4 . 4 5 Hottest 517 | . 60 60 . 100 100 188 350 318 . 293 517 Shots Fired 632 | . 21 6 . 4 23 51 37 99 . 77 314 Gun 208 | . 21 6 . . . . 5 4 . 21 151 Cannon 416 | . . . . 4 23 51 32 87 . 56 163 Launcher 8 | . . . . . . . . 8 . . . Special . | . . . . . . . . . . . . Kinetic 266 | . 11 5 . . 20 43 3 17 . 40 127 Thermal 223 | . 3 . . 4 3 8 34 60 . 7 104 Explosive . | . . . . . . . . . . . . Electromagnetic 143 | . 7 1 . . . . . 22 . 30 83 Robot Hit Streak 16 | . 5 2 . 3 8 5 15 15 . 14 16 Robot Miss Streak 5 | . 5 2 . 1 2 3 3 4 . 5 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 404 | . 11 6 . 7 17 32 29 55 . 43 204 Core Hits 237 | . 8 2 . 19 5 21 14 54 . 26 88 Critical Kills 22 | . . . . 1 . . . 1 . 2 18 Critical Parts Destroyed 36 | . . 1 . 1 2 . . . . 7 25 Critical Strikes 77 | . 1 1 . 2 4 1 1 1 . 11 55 Burn 1 | . . . . . . . 1 . . . . Meltdown 2 | . . . . 1 . . . 1 . . . Destroy 52 | . . . . . . . . . . 9 43 Blast 9 | . . . . . 2 . . . . . 7 Corrupt 7 | . 1 . . . . . . . . 2 4 Smash 5 | . . 1 . 1 2 . . . . . 1 Sever 1 | . . . . . . 1 . . . . . Melee Attacks 28 | . . 3 . 4 3 11 . . . . 7 Impact 24 | . . 3 . 4 3 7 . . . . 7 Slashing 4 | . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17036 | . 226 115 . 1874 649 2413 1127 2912 . 1401 6319 Guns 3343 | . 159 38 . . . . 84 . . 300 2762 Cannons 8626 | . . . . 425 434 935 845 1785 . 1082 3120 Explosions 3871 | . 62 . . 1235 71 1193 152 1089 . . 69 Melee 990 | . . 77 . 214 144 257 . . . . 298 Ramming 206 | . 5 . . . . 28 46 38 . 19 70 Kinetic 4406 | . 86 38 . . 325 599 84 404 . 700 2170 Thermal 8233 | . 85 . . 1660 180 1529 997 1192 . 71 2519 Explosive . | . . . . . . . . . . . . Electromagnetic 3201 | . 50 . . . . . . 1278 . 611 1262 Impact 848 | . . 77 . 214 144 115 . . . . 298 Slashing 142 | . . . . . . 142 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 1 25 . 22 31 Average Corruption 16 | . . . . . . . 1 12 . 12 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 169 | . . . . . . . 4 10 . 10 145 Message Errors 30 | . . . . . . . 2 2 . 1 25 Matter Fused 38 | . . . . . . . . 1 . 3 34 Heat Flow Errors 21 | . . . . . . . . 3 . 1 17 Energy Discharges 18 | . . . . . . . 1 . . 1 16 Parts Rejected 3 | . . . . . . . . . . . 3 Parts Fused 4 | . . . . . . . . . . . 4 Data Loss (minor) 14 | . . . . . . . . . . . 14 Data Loss (major) 6 | . . . . . . . 1 . . 1 4 Misfires 5 | . . . . . . . . . . . 5 Alerts 3 | . . . . . . . . . . . 3 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 21 | . . . . . . . . 4 . 3 14 Overload Shots 4 | . . . . . . . . . . . 4 Overflow Damage 836 | . . 24 . 409 134 71 9 20 . . 169 Projectiles 284 | . . . . 157 . 9 9 6 . . 103 Explosions 190 | . . . . 128 . 48 . 14 . . . Melee 362 | . . 24 . 124 134 14 . . . . 66 Knockbacks 39 | . . . . . 3 4 2 4 . 5 21 Impact 5 | . . . . . 1 1 . . . . 3 Kinetic 32 | . . . . . 2 3 2 4 . 5 16 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 274 | . . . . 134 . 68 3 69 . . . Shots 8 | . . . . 2 . 1 . 5 . . . Rammed 29 | . 2 . . . . 6 9 . . 5 7 Targets Rammed 36 | . 2 . . . . 6 12 4 . 5 7 Kicked 7 | . . . . . . . 3 4 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 578 | . 24 . . 160 48 102 525 447 . 199 578 Average Temperature 133 | . 12 . . 83 27 37 139 123 . 102 165 Received Heat Transfer 2438 | . 84 . . 100 36 453 354 162 . 250 999 Effects 18 | . . . . . . . 2 1 . . 15 Shutdowns 7 | . . . . . . . 1 . . . 6 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 1 . . 3 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 3 . 1 5 Combat Hostiles 8 | . . . . . . . . 3 . 1 4 Parts Fried 21 | . . . . 1 2 . . 6 . 2 10 Impact Corruptions 19 | . . 2 . 6 7 1 . . . . 3 Robots Melted 2 | . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . Parts Melted 22 | . . . . 1 2 2 7 6 . 1 3 Heat Transferred 9336 | . 50 . . 1600 160 1780 1279 1603 . 111 2753 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Peak Influence 888 | . 130 110 . 29 178 558 198 888 360 437 617 Initial 360 | . . 50 . . 11 80 183 54 360 255 245 Average 249 | . 81 100 . 22 60 339 116 597 360 345 275 Maximum Alert Level 3 | . . . . . . 2 . 3 1 2 2 Low Security (%) 45 | 100 100 100 . 100 100 31 100 10 . . 21 Level 1 40 | . . . . . . 23 . 19 100 81 67 Level 2 11 | . . . . . . 45 . 26 . 18 11 Level 3 3 | . . . . . . . . 43 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 37 | . 1 . . . 2 3 3 7 1 1 19 Investigation 9 | . . . . . 1 1 1 1 1 . 4 Extermination 8 | . . . . . . . 1 1 . . 6 Reinforcement 15 | . 1 . . . 1 2 1 2 . 1 7 Assault 3 | . . . . . . . . 1 . . 2 Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Distress Signals 7 | . 2 . . . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 10 3 . 19 5 22 8 25 . 8 76 Peak Tracking Total 20 | . 4 3 . 20 3 6 3 5 . 3 9 Tactical Retreats 16 | . . . . 1 . 3 1 3 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 12 | . 1 . . . 1 1 . 4 . 2 3 Indirectly 4 | . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 21 | . . . . . . 5 3 12 . . 1 Max in Single Turn 6 | . . . . . . 3 2 6 . . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 10 | . . . 1 . 1 . 1 1 1 . 5 Terminals 6 | . . . . . 1 . . . 1 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 22 | . . . 1 . 2 . 3 3 3 . 10 Successful 8 | . . . 1 . . . 2 2 1 . 2 Failed 14 | . . . . . 2 . 1 1 2 . 8 Catastrophic 6 | . . . . . . . . . . . 6 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 1 . 2 . . . . . 5 Terminals 13 | . . . . . 2 . . . 3 . 8 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 3 | . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 4 | . . . 1 . . . . . 1 . 2 Open DSF 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 . 1 1 1 . 5 Full Trace Events 6 | . . . . . . . 1 1 1 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 50 | . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . 1 Machine Destruction 2 | . . . . . . . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Turns Passed 7446 | 2 302 282 437 270 200 493 1168 493 76 365 3358 Spaces Moved 3514 | 2 127 131 218 66 207 405 504 289 46 109 1410 Core 514 | . . . . . 2 52 389 . . . 71 Treads 1040 | . 22 . . . . . . . . 70 948 Legs 611 | 2 38 . . 64 18 . 115 289 46 39 . Wheels 600 | . 67 131 218 2 . . . . . . 182 Hover 540 | . . . . . 187 353 . . . . . Flight 209 | . . . . . . . . . . . 209 Fastest Speed 34 | 120 120 200 200 110 34 40 90 90 100 170 42 Average Speed 167 | 120 196 200 200 344 51 74 202 100 146 206 192 Slowest Speed 450 | 120 320 200 200 400 260 166 450 180 183 250 330 Overloaded Moves 31 | . . . . . 14 17 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 2 26 22 61 20 15 9 13 7 1 91 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 271 | . . . . 52 69 81 8 26 . 1 34 Melee . | . . . . . . . . . . . . Projectile 62 | . . . . . 7 7 4 18 . 1 25 AOE 209 | . . . . 52 62 74 4 8 . . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total 4467 | 1 152 140 220 91 266 519 605 407 54 187 1825 Wait 297 | . . . 2 3 7 16 29 35 . 1 204 Move 3490 | 1 126 130 217 65 206 404 503 288 45 108 1397 Hop 6 | . . . . . . . . . . . 6 Pick Up 44 | . 4 1 1 1 5 3 11 5 2 . 11 Fast Attach 102 | . 1 . . 5 12 14 13 11 1 15 30 Attach 40 | . . 1 . 2 4 7 6 6 1 2 11 Detach 27 | . 1 . . 2 1 9 . 4 . 3 7 Swap 50 | . 6 . . 1 2 5 . 1 3 10 22 Drop 93 | . 1 . . 4 13 18 7 8 2 11 29 Fire 237 | . 11 5 . 4 13 26 24 45 . 27 82 Melee 28 | . . 3 . 4 3 11 . . . . 7 Ram 15 | . . . . . . 6 9 . . . . Kick 7 | . . . . . . . 3 4 . . . Crush 14 | . 2 . . . . . . . . 5 7 Escape Stasis 17 | . . . . . . . . . . 5 12 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 387 | -10/Mines | Discovered new exit (range 9) 579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 579 | -10/Mines | Discovered new exit (range 5) 587 | -10/Mines | Entered Exiles 637 | -10/Exiles | Met 8R-AWN 669 | -10/Exiles | Met EX-HEX 723 | -10/Exiles | Met EX-BIN 751 | -10/Exiles | Aligned with FarCom system 753 | -10/Exiles | Given EX-Vault access code 809 | -10/Exiles | Opened EX-Vault 825 | -10/Exiles | Found YOLO Cannon 872 | -10/Exiles | Warned to stay clear of 0b10 Research branches 891 | -10/Exiles | Exiles lab attacked by MAIN.C 1000 | -10/Exiles | Discovered new exit (range 14) 1024 | -10/Exiles | Left Exiles lab with YOLO Cannon 1024 | -10/Exiles | Entered Mines 1025 | -9/Mines | Assembled infested the area 1029 | -9/Mines | Met a Derelict bent on vengeance 1030 | -9/Mines | Core integrity fell below 50% 1069 | -9/Mines | Destroyed 18 combat bots 1069 | -9/Mines | Lost 3 parts (1p2n) 1274 | -9/Mines | Discovered new exit (range 7) 1294 | -9/Mines | Entered Materials 1294 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1431 | -8/Materials | Discovered new exit (range 14) 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1890 | -7/Factory | Lost 3 parts (1n2w) 1923 | -7/Factory | Core integrity fell below 50% 1969 | -7/Factory | Discovered new exit (range 7) 1969 | -7/Factory | Discovered new exit (range 12) 1987 | -7/Factory | Entered another Factory area 1987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -6/Factory | Lost 3 parts (1p1n1u) 2967 | -6/Factory | Core integrity fell below 50% 2993 | -6/Factory | Repaired Imp. Proton Missile Launcher? 3145 | -6/Factory | Discovered new exit (range 11) 3155 | -6/Factory | Entered another Factory area 3155 | -5/Factory | Evolved 2 slots: Utility x2 3205 | -5/Factory | Garrison activated, responded to threat 3245 | -5/Factory | Build established: Gunner 3468 | -5/Factory | System corruption reached 10% 3556 | -5/Factory | Discovered new exit (range 17) 3628 | -5/Factory | Lost 5 parts (1p1n2u1w) 3641 | -5/Factory | Identified exit to Factory 3648 | -5/Factory | Entered another Factory area 3648 | -4/Factory | Evolved 2 slots: Power x2 3724 | -4/Factory | Identified exit to DSF 3724 | -4/Factory | Entered DSF 3771 | -4/DSF | Additional patrols routed to DSF 3916 | -4/DSF | Build established: Scavenger-Gunner 3959 | -4/DSF | System corruption reached 10% 4040 | -4/DSF | Discovered new exit (range 15) 4077 | -4/DSF | Sterilization system engaged 4089 | -4/DSF | Entered Research 4089 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4480 | -3/Research | System corruption reached 10% 4851 | -3/Research | Specialist reinforcements revealed to be Infiltrators 6072 | -3/Research | Found Prototype Processor 6072 | -3/Research | Identified Exp. Terrain Scan Processor 6816 | -3/Research | System corruption reached 30% 6855 | -3/Research | Lost 4 parts (1p2n1w) 7273 | -3/Research | Core integrity fell below 50% 7322 | -3/Research | Core integrity fell below 20% 7329 | -3/Research | Lost 20 parts (2p6n7u5w) 7339 | -3/Research | First assault squad dispatched 7384 | -3/Research | Spotted B-86 Titan 7447 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07410_ System corrupted: Gamma Rifle failed to cycle. 07411_ G-73 Enforcer system terminally corrupted. 07411_ Adv. Heat Sink fried. 07418_ System corrupted: Energy discharge (-20). 07420_ G-67 Veteran system terminally corrupted. 07420_ Adv. Heat Sink fried. 07431_ R-10 Processor collects Corrupted Flexi-carbon Leg. 07431_ C-30 ARC bursts open, deploying its payload. 07431_ G-73 Enforcer unfolds itself. 07431_ G-67 Veteran unfolds itself. 07431_ I-47 Archangel unfolds itself. 07431_ Gamma Rifle destroyed. 07434_ System corrupted: Matter fused (-10). 07437_ Acquired 35 matter. 07438_ R-10 Processor collects Corrupted Adv. Heat Sink. 07440_ R-10 Processor knocked back. 07443_ Knocked back. 07447_ U-05 Engineer destroyed. 07447_ Mic. Antimatter Reactor destroyed. 07447_ Penetrated by Slug. 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""" """ | | ???????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? ? ? | | ????????????????????#+####???????#????####+###### | | ????????????????????# #?????????????????????# | | ????????????????????# #?????????????????????# | | ????????????????????# #?????????????????????# | | ????????????????????# #?????????????????????# | | ????????????????????# #?????????????????????# | | ????????????????????# h #?????????????????????# | | ????????????????????# !h#?????????????????????# | | ????????????????????# % #?????????????????????# | | ????????????######### *@##############??????### | | ????????????# + # + """ | | ????????????# ### # ## % ""T"" | | ????????????# #?# # ## "" "" | | ????????????# #?# ######## == """ | | ??????#######+### #????# BB == ?"" | | ??????# ## #????#[ BB = """ | | ??????# ## " #???###" | | ??????# [###/####### %% | | ??????# g#% % gg % | | ??????# *%/g g g% g%%% %#########+## | | ??????# =# i #????????????????## | | ??????# ########"## % #??????????# ?????? | | ??????# #????? ## ^ ##??????????# ?? | | ??????# #???? ## ^##??????????# """" | | ??????##########??? ## %# ??????????# """" | | ?????????????????? ## % #%??????????# """" | | ????????????????? ## %# ??######### """" | | #####???????????# ## #???# #?? | | #???????????# ## #???# ! #???? | | #???????????# ## #???# #?????#+ | | #???????????# ## %#???# #?????# | | #?#######?????######### % ##????! ??####?# | | #####?# #??????# ##??# #######+#####T ### | | #?????# #???########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 65 Energy Capacity 850 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Utility Shielding 66 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreDroneArmor Manual? 0 Play Time 00:53:38 Cumulative 600.5 hours Start 2024.01.16 @ 17:10:49 End 2024.01.16 @ 18:02:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 262 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abbdffa6-54ea-4752-b6a2-cab00a6ec795