Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 10:53:05 Player: Fangrelle Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (1936) 1936 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3659 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 280/280 System Corruption 10% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit ECM Suite Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Treads Improved Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System High-capacity Matter Pod (24) Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Machine Analyzer Improved Targeting Computer Light Armor Plating Shield Generator High-powered Tractor Beam Spread Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Datajack Axe Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Large Storage Unit Machine Analyzer ECM Suite Improved Light Armor Plating Improved Light Armor Plating Spread Laser Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Datajack Axe Axe Makeshift Spear [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 58 | . 10 4 44 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | . 4 . 14 Treads 10 | . 4 . 6 Leg 4 | . . . 4 Wheel 3 | . . . 3 Hover . | . . . . Flight 1 | . . . 1 Utility 16 | . 2 2 12 Device 6 | . . 1 5 Storage 2 | . 1 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 7 | . 1 . 6 Artifact . | . . . . Weapon 22 | . 3 2 17 Energy Gun 15 | . 1 2 12 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 14 | . 2 2 10 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 6 | . . 1 5 Weapon 4 | . 1 1 2 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 96 98 93 Engine 12 | . 14 14 10 Treads 17 | . 24 28 12 Leg 2 | . 3 . 3 Device 11 | . . 5 15 Storage 12 | . 18 14 11 Hackware 6 | . . . 9 Protection 7 | . 7 7 7 Energy Gun 20 | . 13 28 19 Ballistic Gun 3 | . 13 . 1 Peak Build Rating 29 | . 11 16 29 Average Rating 18 | . 9 15 22 On Entrance 9 | 6 6 11 16 Naked Turns . | . . . . Heaviest Build 103 | 14 39 97 103 Greatest Support 46 | 20 40 40 46 Greatest Overweight (x) 32 | . . 2 32 Average Overweight (x) 2 | . . 1 5 Largest Inventory Capacity 25 | . 15 25 25 Average Capacity 22 | . 14 23 25 Most Carried 25 | . 15 22 25 Average Carried 18 | . 11 20 20 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 6 15 22 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1393 | 200 347 34 812 Remotely 3 | . . 3 . Salvage Created 2222 | . 642 183 1397 Parts 166 | . 40 20 106 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 67 | . 13 12 42 Guns 63 | . 13 12 38 AOE 4 | . . . 4 Classes Destroyed 11 | . 7 . 4 Worker 4 | . 1 . 3 Builder 3 | . 1 . 2 Hauler 6 | . 2 . 4 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 7 | . 2 . 5 Swarmer 33 | . 6 9 18 Grunt 24 | . 7 3 14 Brawler 2 | . . . 2 Sentry 8 | . . . 8 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 328 | . 67 62 199 Missed 83 | . 21 17 45 Damage Taken 2990 | . 470 433 2087 Core 503 | . 65 32 406 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 10 | . 10 . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 223 | . 83 27 113 Largest 2 | . 2 2 2 Hottest 130 | . 60 130 130 Shots Fired 429 | . 145 50 234 Gun 418 | . 144 50 224 Cannon . | . . . . Launcher 11 | . 1 . 10 Special . | . . . . Kinetic 101 | . 83 2 16 Thermal 254 | . . 46 208 Explosive 11 | . 1 . 10 Electromagnetic 63 | . 61 2 . Robot Hit Streak 20 | . 9 20 11 Robot Miss Streak 25 | . 4 25 11 Penetration Max . | . . . . Secondary Targets 8 | . 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 296 | . 81 41 174 Core Hits 223 | . 33 41 149 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4942 | . 1174 500 3268 Guns 3994 | . 1098 483 2413 Cannons . | . . . . Explosions 931 | . 76 . 855 Melee . | . . . . Ramming 17 | . . 17 . Kinetic 848 | . 647 24 177 Thermal 2722 | . . 431 2291 Explosive 876 | . 76 . 800 Electromagnetic 479 | . 451 28 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 174 | . . . 174 Message Errors 51 | . . . 51 Matter Fused 40 | . . . 40 Heat Flow Errors 17 | . . . 17 Energy Discharges 25 | . . . 25 Parts Rejected 1 | . . . 1 Data Loss (minor) 18 | . . . 18 Data Loss (major) 3 | . . . 3 Misfires 15 | . . . 15 Alerts 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 162 | . . . 162 Shots 4 | . . . 4 Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 490 | . 66 375 490 Average Temperature 97 | . 18 143 108 Received Heat Transfer 972 | . 177 114 681 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Interference 9 | . . . 9 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 4397 | . . 545 3852 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 723 | . 230 271 723 Initial 46 | . . 46 . Average 301 | . 105 70 411 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 34 | . 93 88 5 Level 1 35 | . 6 11 48 Level 2 25 | . . . 39 Level 3 4 | . . . 7 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 25 15 65 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 10 | . . 1 9 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 8 | . 1 . 7 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 20 | . 10 1 9 Terminals 14 | . 7 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 87 | . 44 1 42 Successful 53 | . 25 1 27 Failed 33 | . 19 . 14 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 64 | . 33 . 31 Terminals 61 | . 32 . 29 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 11 | . 7 . 4 Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Robot Analysis 2 | . 1 . 1 Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 5 . 1 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 8 | . . . 8 Insert Component 4 | . . . 4 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 34 | . 17 . 17 Terminals 32 | . 16 . 16 Assimilate 12 | . 7 . 5 Botnet 13 | . 7 . 6 Disrupt 2 | . 1 . 1 Operators 3 | . 1 . 2 Skim 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 9 . 9 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 58 | . 58 . . Retrieved Components 19 | . 19 . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . 2 . . Largest Group 2 | . 2 2 . Highest-Rated Group 20 | . 20 19 . Highest-Rated Ally 10 | . 10 10 . Total Orders 2 | . 2 . . STAY 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 10457 | . 1769 1780 6908 Spaces Moved 3004 | 1 973 615 1415 Core 74 | . . . 74 Treads 2409 | . 816 615 978 Legs 416 | 1 157 . 258 Wheels 105 | . . . 105 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 145 Average Speed 319 | 120 153 272 455 Slowest Speed 1650 | 120 160 320 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 1 98 98 75 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 83 | . 11 . 72 Melee . | . . . . Projectile . | . . . . AOE 83 | . 11 . 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3446 | . 1105 667 1674 Wait 40 | . 8 9 23 Move 3001 | . 972 614 1415 Hop . | . . . . Pick Up 62 | . 19 9 34 Fast Attach 26 | . 5 1 20 Attach 14 | . 1 1 12 Detach 6 | . . . 6 Swap 19 | . 5 2 12 Drop 52 | . 12 1 39 Fire 223 | . 83 27 113 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 377 | -10/Materials | Repaired Assault Rifle 547 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 6) 1045 | -10/Materials | Discovered new exit (range 12) 1201 | -10/Materials | Discovered new exit (range 12) 1770 | -10/Materials | Entered Mines 1770 | -10/Mines | Accompanied by 2 allies 1844 | -10/Mines | Discovered new exit (range 7) 2027 | -10/Mines | Discovered new exit (range 7) 2116 | -10/Mines | Met a Derelict shopkeep closing up shop 2277 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3550 | -10/Mines | Entered Materials 3550 | -9/Materials | Evolved 2 slots: Utility x2 4243 | -9/Materials | Discovered new exit (range 8) 5889 | -9/Materials | Core integrity fell below 50% 6905 | -9/Materials | Discovered new exit (range 12) 8189 | -9/Materials | Discovered new exit (range 12) 8366 | -9/Materials | Central database locked down 8759 | -9/Materials | Core integrity fell below 20% 9550 | -9/Materials | First assault squad dispatched 9682 | -9/Materials | System corruption reached 10% 10458 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 10035_ System corrupted: Energy discharge (-67). 10062_ QBTPWVSGD1AASF=F33W%Q 10089_ H,IW<|KECXSI=%UPH2BHVESRY// 10128_ System corrupted: Heat flow error (+263). 10147_ System corrupted: Component data lost. 10165_ System corrupted: Matter fused (-7). 10202_ E6R1N 7RASI&WBZE0VANT 10218_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 10218_ System corrupted: Hvy. Assault Rifle misfires. 10274_ G&PILL ERKILE%LF VXB 10289_ System corrupted: Heat flow error (+209). 10307_ Acquired 9 matter. 10316_ Acquired 15 matter. 10336_ Acquired 67 matter. 10369_ System corrupted: Energy discharge (-100). 10388_ System corrupted: Matter fused (-5). 10427_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 10427_ System corrupted: Hvy. Assault Rifle misfires. 10427_ Processing Tank disabled. 10456_ System corrupted: Matter fused (-7). 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Flight Unit | -9/Materials | Scanalyzed Mak. Spear | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingLinearAirjet Manual? 0 Play Time 00:36:12 Cumulative 106.5 hours Start 2024.11.18 @ 08:49:28 End 2024.11.18 @ 10:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 183x50 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28c28d6e-1f86-4154-ae86-990b433360ee