Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.23 @ 20:32:24 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2344) 2344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-70) -70 TOTAL SCORE: 5614 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 105 Friendly Fire -204 Cogmind --------- Core Integrity 228/700 Matter 296/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Reaction Control System > --- WEAPON (2) ------- Plasma Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Heat Sink Improved Terrain Scan Processor Advanced Targeting Computer Component Analysis Suite Recalibrator Spread Laser Field Laser Field Laser Heavy Laser Rocket Launcher Improved Datajack Plasma Cutter Power Maul Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Improved Cooling System Huge Storage Unit Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Kinecellerator Component Analysis Suite Recalibrator Spread Laser Field Laser Field Laser Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Datajack Plasma Cutter Power Maul [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 74 | 6 5 24 1 12 4 19 3 Power 12 | 1 2 4 . 2 . 3 . Engine 10 | 1 1 4 . 2 . 2 . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 7 | 2 . 4 . . . 1 . Treads 1 | . . . . . . 1 . Leg . | . . . . . . . . Wheel 6 | 2 . 4 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 2 7 1 7 4 11 . Device 21 | . 2 3 . 5 2 9 . Storage 5 | 1 . 2 1 . 1 . . Processor 3 | . . 1 . . 1 1 . Hackware . | . . . . . . . . Protection 4 | . . 1 . 2 . 1 . Artifact . | . . . . . . . . Weapon 22 | 2 1 9 . 3 . 4 3 Energy Gun 8 | 2 . 4 . 2 . . . Energy Cannon 3 | . . 1 . . . 1 1 Ballistic Gun 9 | . 1 4 . 1 . 1 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 6 . . . 15 7 Power 4 | . . 1 . . . 2 1 Propulsion 5 | . . 2 . . . 2 1 Utility 11 | . . . . . . 7 4 Weapon 8 | . . 3 . . . 4 1 Highest Loss Streak 11 | . . 2 . . . 11 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 97 99 100 96 100 79 58 Engine 7 | . 10 10 11 9 7 5 6 Core 1 | . 3 . . . . 1 . Wheel 10 | . 28 21 22 18 15 3 . Device 34 | . 12 30 22 33 38 42 19 Storage 8 | . 14 11 11 9 7 7 7 Processor 5 | . . . . . 7 8 7 Protection 3 | . . 1 11 8 7 1 . Energy Gun 4 | . 16 8 11 8 7 1 . Energy Cannon 2 | . . 1 . . . 3 7 Ballistic Gun 5 | . 11 11 11 9 7 1 6 Peak Build Rating 41 | 6 12 20 20 30 39 41 39 Average Rating 28 | 4 7 17 20 26 37 35 27 On Entrance 20 | . 6 12 20 20 30 39 35 Naked Turns . | . . . . . . . . Heaviest Build 113 | 14 15 38 58 68 108 110 113 Greatest Support 26 | 26 26 26 24 24 24 24 20 Greatest Overweight (x) 36 | . . 1 2 2 4 36 33 Average Overweight (x) 4 | . . . 1 2 2 10 28 Largest Inventory Capacity 25 | 8 8 15 20 20 25 25 25 Average Capacity 21 | 6 8 13 18 20 20 25 25 Most Carried 25 | 2 8 15 16 20 22 25 19 Average Carried 17 | 1 7 12 15 18 19 19 18 Final Capacity 25 | 8 8 15 20 20 25 25 25 Final Carried 22 | 2 8 15 16 20 22 19 19 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1697 | 65 314 522 13 213 . 438 132 Remotely . | . . . . . . . . Salvage Created 3462 | . 486 1392 53 734 . 704 93 Parts 190 | . 28 107 . 37 . 14 4 Haulers Intercepted 9 | . 2 5 . 2 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . 14 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 64 | . 7 30 . 11 . 12 4 Guns 49 | . 6 24 . 11 . 7 1 Cannons 14 | . . 6 . . . 5 3 AOE 1 | . 1 . . . . . . Classes Destroyed 10 | . 5 4 . . . 1 . Worker 1 | . . 1 . . . . . Builder 2 | . 1 1 . . . . . Hauler 9 | . 2 5 . 2 . . . Recycler 2 | . . 1 1 . . . . Operator 1 | . . 1 . . . . . Watcher 8 | . 3 5 . . . . . Swarmer 24 | . 2 15 . . . 3 4 Grunt 24 | . 5 6 . 6 . 7 . Brawler 1 | . . . . . . 1 . Sentry 16 | . . 9 . 6 . 1 . Best Kill Streak 7 | . 3 7 1 4 . 5 4 Combat Bots Only 5 | . 2 5 . 3 . 5 4 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 465 | . 29 163 . 45 . 176 52 Missed 138 | . 11 48 . 15 . 49 15 Damage Taken 3890 | . 202 1119 . 357 . 1712 500 Core 712 | . 21 154 . 65 . 317 155 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1119 | . 58 325 . 101 . 491 144 Regen/Repaired (Parts) 184 | . . . . 184 . . . Core Remaining (%) 85 | 100 91 . 61 88 . . . Volleys Fired 230 | 1 27 101 1 35 . 57 8 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 124 | 90 90 86 86 92 . 124 103 Shots Fired 437 | 2 54 199 2 70 . 94 16 Gun 347 | 2 54 163 2 70 . 49 7 Cannon 78 | . . 36 . . . 33 9 Launcher . | . . . . . . . . Special 12 | . . . . . . 12 . Kinetic 217 | . 23 104 1 35 . 47 7 Thermal 191 | 1 4 94 1 35 . 47 9 Explosive . | . . . . . . . . Electromagnetic 29 | 1 27 1 . . . . . Robot Hit Streak 32 | 2 19 32 6 19 . 22 13 Robot Miss Streak 5 | . 2 5 . 2 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 343 | 2 41 148 2 56 . 85 9 Core Hits 135 | . 20 56 1 24 . 28 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 2 1 . . . 3 . Burn 3 | . 1 1 . . . 1 . Blast 1 | . . . . . . 1 . Corrupt 1 | . 1 . . . . . . Sever 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5855 | 24 599 2390 31 985 . 1612 214 Guns 4229 | 24 599 1817 31 985 . 728 45 Cannons 1504 | . . 573 . . . 762 169 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2573 | . 200 1068 15 447 . 798 45 Thermal 2910 | 12 50 1311 16 538 . 814 169 Explosive . | . . . . . . . . Electromagnetic 372 | 12 349 11 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 4 | . . . . . . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 114 | . . . . . . 104 10 Message Errors 31 | . . . . . . 27 4 Matter Fused 28 | . . . . . . 25 3 Heat Flow Errors 18 | . . . . . . 17 1 Energy Discharges 12 | . . . . . . 11 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 11 . Data Loss (major) 4 | . . . . . . 4 . Misfires 6 | . . . . . . 5 1 Alerts 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . 10 2 Projectiles 12 | . . . . . . 10 2 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Kinetic 7 | . . . . . . 7 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | 30 96 18 . 2 . 207 26 Average Temperature 41 | 20 38 9 . 2 . 65 9 Received Heat Transfer 1512 | . 90 408 . 207 . 783 24 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . 3 . 1 . 7 . Heat Transferred 6428 | 37 222 2960 37 1073 . 1799 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 460 | . 115 460 71 125 54 . . Initial 66 | . . 41 66 . 48 . . Average 125 | . 60 271 26 60 49 . . Maximum Alert Level 2 | . . 2 . . . . . Low Security (%) 73 | 100 100 24 100 100 100 . . Level 1 21 | . . 60 . . . . . Level 2 5 | . . 15 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 5 . . . . . Investigation 2 | . . 2 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 3 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 5 | . 2 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 10 39 . 16 . 15 5 Peak Tracking Total 7 | . 3 5 . 4 . 7 4 Tactical Retreats 3 | . . 2 . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 3 | . . 3 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 15 | . 2 4 . 7 1 1 . Terminals 12 | . 2 3 . 6 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 6 11 . 28 2 4 . Successful 37 | . 4 6 . 21 2 4 . Failed 13 | . 2 5 . 6 . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . 1 . . . Manual 33 | . 5 10 . 17 1 . . Terminals 36 | . 6 8 . 20 2 . . Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 8 . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 2 4 . 5 1 4 . Record 4 | . . . . . . 4 . Part Schematic 1 | . . 1 . . . . . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 5 | . 1 2 . 2 . . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 4 | . 1 1 . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . Scan Component 4 | . . . . 4 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 2 . 8 1 . . Terminals 12 | . 2 1 . 8 1 . . Track 1 | . . . . 1 . . . Assimilate 2 | . . 1 . 1 . . . Botnet 8 | . 2 . . 5 1 . . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 4 . 5 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . 4 . . . Time 140 | . . . . 140 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 6 | . . 1 3 . . 2 . Largest Group 4 | . . 1 4 4 . 2 2 Highest-Rated Group 50 | . . 10 50 50 . 36 36 Highest-Rated Ally 20 | . . 10 16 16 . 20 20 Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . 21 . . . Total Damage 233 | . . . . 233 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total 3 | . 1 1 . 1 . . . Derelict Logs Recovered 5 | . . . 2 . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 11813 | 59 704 1664 997 1038 281 6502 568 Spaces Moved 4172 | 44 647 747 639 623 218 1222 32 Core 290 | 1 . . . . . 262 27 Treads 20 | . . . . . . 15 5 Legs . | . . . . . . . . Wheels 3862 | 43 647 747 639 623 218 945 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 85 105 120 120 150 560 Average Speed 235 | 90 90 99 115 120 122 510 1521 Slowest Speed 1850 | 100 90 105 120 120 150 1850 1700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 94 61 99 57 8 97 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 7 | . . . 4 . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 5732 | 58 717 1482 899 851 237 1390 98 Wait 1107 | 5 26 570 257 159 4 33 53 Move 4165 | 43 646 746 638 622 217 1221 32 Hop . | . . . . . . . . Pick Up 63 | 3 8 21 1 12 7 9 2 Fast Attach 13 | 5 1 1 . 4 . 2 . Attach 26 | 1 . 7 . 2 2 12 2 Detach 1 | . . . . . . 1 . Swap 35 | . 4 16 1 6 2 5 1 Drop 43 | . 5 20 1 11 5 1 . Fire 230 | 1 27 101 1 35 . 57 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 49 | . . . . . . 49 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Discovered new exit (range 12) 999 | -9/Materials | Discovered new exit (range 14) 1175 | -9/Materials | Build established: Scavenger-Mutant 1212 | -9/Materials | Discovered new exit (range 11) 1314 | -9/Materials | Discovered new exit (range 11) 1644 | -9/Materials | Build established: Mutant 2190 | -9/Materials | Discovered new exit (range 15) 2428 | -9/Materials | Entered Mines 2428 | -9/Mines | Accompanied by 1 ally 2453 | -9/Mines | Discovered new exit (range 3) 2469 | -9/Mines | Learned location of 1 exit from Materials 2774 | -9/Mines | Discovered new exit (range 7) 2779 | -9/Mines | Learned location of 1 exit from Materials 3052 | -9/Mines | Learned location of Storage (-9) 3390 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3425 | -9/Mines | Entered Materials 3425 | -8/Materials | Accompanied by 4 allies 3425 | -8/Materials | Evolved 2 slots: Utility x2 3426 | -8/Materials | Identified exit to Factory 3643 | -8/Materials | Repaired Med. Armor Plating 3682 | -8/Materials | Repaired Imp. Heat Sink 3722 | -8/Materials | Repaired Field Laser 3722 | -8/Materials | Build established: Scavenger-Mutant 3755 | -8/Materials | Repaired Cooling System 3893 | -8/Materials | Lost 3 allies 4155 | -8/Materials | Central database locked down 4405 | -8/Materials | Discovered exit to Factory (range 16) 4463 | -8/Materials | Entered Factory 4463 | -7/Factory | Evolved 2 slots: Utility x2 4733 | -7/Factory | Discovered new exit (range 2) 4744 | -7/Factory | Entered Lower Caves 4829 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5447 | -7/Lower Caves | Discovered new exit (range 13) 5712 | -7/Lower Caves | Learned Factory terminal intel 6250 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6347 | -7/Lower Caves | Lost 11 parts (1p2n6u2w) 6473 | -7/Lower Caves | Learned Factory garrison access intel 6558 | -7/Lower Caves | Build established: Mutant 7561 | -7/Lower Caves | Encountered a Warlord checkpoint 8078 | -7/Lower Caves | Learned 4 Factory zone layouts 11246 | -7/Lower Caves | Entered another Lower Caves area 11246 | -7/Lower Caves | Accompanied by 2 allies 11247 | -7/Lower Caves | Identified exit to Factory 11333 | -7/Lower Caves | Core integrity fell below 50% 11378 | -7/Lower Caves | Lost 6 parts (1n4u1w) 11797 | -7/Lower Caves | Spotted B-75 Beast 11814 | -7/Lower Caves | Self-destructed Last Messages --------------- 11350_ Acquired 21 matter. 11356_ VTOL Module fries itself beyond repair. 11367_ Acquired 52 matter. 11401_ Acquired 47 matter. 11402_ G=RQXZ4,Q#PCLTOV3DID ZVEDQWDJ0YN8OL 11418_ System corrupted: Matter fused (-5). 11418_ Acquired 5 matter. 11435_ Acquired Rnf. Deuterium Engine. 11467_ System corrupted: Matter fused (-7). 11470_ Acquired Imp. Heat Sink. 11471_ Acquired 7 matter. 11519_ VP5PNIB3DANS :L%B0YQFFJV,QI2320LDK0 11569_ System corrupted: Matter fused (-6). 11625_ B&CWLAETKPHILH=&XLRXQ,DB Q 11671_ System corrupted: Energy discharge (-95). 11692_ System corrupted: FCS attempts to trigger Plasma Cannon. 11692_ System corrupted: Plasma Cannon misfires. 11807_ Imp. Deuterium Engine destroyed. 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BB ##??????????????????? | | ??????????? ###???????????????????? | | ???????????? #?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ????????????? ?????????????????????? | | ????????????? ????????????????????? | | ?????????????? ## ????????????????????? | | ?????????????? #??### ????????????????????? | | ???????????????? ## #??????#????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastModifiedLink Manual? 0 Play Time 00:42:11 Cumulative 225.8 hours Start 2025.04.20 @ 07:09:22 End 2025.04.23 @ 20:32:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 261 Rogue 0 Adventurer 261 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d11ae579-8bb5-45d1-a0e4-032d480f753c