Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 14:37:23 Player: AtmaWeapon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2745) 2745 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 5933 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 7 Cogmind --------- Core Integrity 314/700 Matter 245/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Transmission Jammer Heavy Ion Cannon Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Visual Processing Unit Improved Sensor Array Kinecellerator Weapon Cycler > --- WEAPON ----------- Improved EM Pulse Cannon Flak Cannon Remote Datajack > --- INVENTORY -------- Subdweller Power Source Titanium Leg Titanium Leg Coolant Injector Compact Matter Pod Transmission Jammer ECM Suite Gauss Rifle Flak Cannon Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Scrap Shield Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . 3 1 Weapon 1 | . . . . 1 . Parts Attached 80 | 6 7 2 8 33 24 Power 7 | 1 1 1 2 . 2 Engine 5 | 1 . 1 2 . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 1 5 5 Treads 1 | . . . . 1 . Leg 9 | . . . . 4 5 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 1 3 . 1 17 8 Device 19 | 1 3 . . 10 5 Storage 3 | . . . . 2 1 Processor 5 | . . . . 3 2 Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 30 | 2 3 1 4 11 9 Energy Gun 9 | . 1 . 2 4 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 1 1 2 1 2 Ballistic Cannon 2 | . . . . 2 . Launcher 4 | . . . . 1 3 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 3 2 11 11 Power 1 | . . . . 1 . Propulsion 6 | . . 1 1 1 3 Utility 7 | . . . 1 3 3 Weapon 13 | . . 2 . 6 5 Highest Loss Streak 6 | . . 2 2 4 6 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 4 4 5 8 Power . | . 1 1 . . . Propulsion . | . . . . . 1 Utility 2 | . . 2 2 1 4 Weapon 1 | 1 1 . 1 1 2 Tool/Special . | . . . . . . Unused Backups 23 | . 1 . 1 11 10 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 4 . Utility 7 | . 1 . . 3 3 Weapon 10 | . . . 1 3 6 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 96 91 80 79 91 Engine 7 | . 7 6 14 7 6 Leg 13 | . . . . 12 21 Wheel 5 | . 26 20 23 1 . Device 19 | . 26 28 2 23 16 Storage 7 | . . . . 5 14 Processor 6 | . . . . 6 9 Protection 2 | . . . 12 2 . Energy Gun 6 | . 9 8 10 9 2 Ballistic Gun 5 | . 18 19 17 2 2 Ballistic Cannon 2 | . . . . 1 4 Launcher 3 | . . . . 2 5 Special Weapon 1 | . . . . . 2 Peak Build Rating 46 | 6 9 9 20 31 46 Average Rating 26 | 3 7 7 14 23 38 On Entrance 11 | . 6 9 6 15 31 Avg Prop Armor Cover (%) 3 | . . . . 7 3 Naked Turns 48 | . . . . 11 37 Heaviest Build 46 | 6 10 10 36 35 46 Greatest Support 49 | 20 20 20 30 32 49 Greatest Overweight (x) 3 | . . . 2 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 7 | 5 5 5 5 7 9 Most Carried 10 | 3 5 5 5 10 10 Average Carried 6 | 1 4 4 4 5 8 Final Capacity 10 | 5 5 5 5 10 5 Final Carried 10 | 2 5 4 5 10 5 Class Distribution -------------------- 35% | Mutant 35% | Skirmisher 9% | Scavenger-Skirmisher 6% | Subdweller-Mutant 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2115 | 266 147 112 138 572 880 Remotely 112 | . 112 . . . . Salvage Created 2615 | 38 170 142 210 789 1266 Parts 154 | 4 10 10 7 41 82 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . 1 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 63 | 1 5 5 4 18 30 Melee 3 | . . . . 3 . Guns 25 | 1 5 5 4 5 5 Cannons 11 | . . . . 1 10 AOE 23 | . . . . 9 14 Classes Destroyed 13 | 1 2 . 1 6 3 Worker 9 | . . . . 1 8 Builder 11 | . 1 . . 4 6 Hauler 1 | . . . . . 1 Recycler 4 | . . . . 3 1 Mechanic 3 | . . . . 1 2 Watcher 4 | . . . . 3 1 Swarmer 16 | . 3 3 . 7 3 Grunt 33 | 1 2 2 . 8 20 Duelist 1 | . . . . 1 . Sentry 2 | . . . . 2 . Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Subdweller 4 | . . . 4 . . Best Kill Streak 13 | 1 3 3 3 12 13 Combat Bots Only 7 | 1 3 3 3 7 7 Max Kills in Single Turn 4 | 1 1 1 1 4 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 403 | 11 25 33 64 131 139 Missed 130 | 1 12 7 27 42 41 Hits 273 | 10 13 26 37 89 98 Melee 4 | . . . . 4 . Projectile 269 | 10 13 26 37 85 98 Critical Strikes 11 | . . . 1 5 5 Damage Taken 4241 | 107 159 228 401 1440 1906 Core 1027 | 21 57 41 44 478 386 Absorbed by Shields 36 | . . . . 36 . Regen/Repaired (Parts) 407 | . 23 . . 281 103 Core Remaining (%) 46 | 91 . . 34 13 . Volleys Fired 226 | 8 27 23 24 49 95 Largest 3 | 2 2 2 2 3 3 Hottest 164 | 40 60 60 135 164 145 Shots Fired 383 | 16 50 42 48 82 145 Gun 287 | 16 50 42 48 63 68 Cannon 45 | . . . . 2 43 Launcher 44 | . . . . 14 30 Special 7 | . . . . 3 4 Kinetic 187 | 16 31 23 42 23 52 Thermal 88 | . 19 19 6 44 . Explosive 37 | . . . . 14 23 Electromagnetic 67 | . . . . 1 66 Robot Hit Streak 16 | 4 3 6 12 8 16 Robot Miss Streak 10 | 2 9 3 3 7 10 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 242 | 12 17 21 34 68 90 Core Hits 191 | 3 9 8 9 61 101 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 3 | . . . . 3 . Melee Attacks 22 | . . . . 22 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing 20 | . . . . 20 . Sneak Attacks 4 | . . . . 4 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 7150 | 118 225 241 318 2430 3818 Guns 2265 | 118 225 241 318 692 671 Cannons 605 | . . . . 13 592 Explosions 4075 | . . . . 1520 2555 Melee 153 | . . . . 153 . Ramming 28 | . . . . 28 . Kinetic 1569 | 118 134 139 296 239 643 Thermal 949 | . 91 102 22 467 267 Explosive 3622 | . . . . 1520 2102 Electromagnetic 829 | . . . . 23 806 Impact . | . . . . . . Slashing 103 | . . . . 103 . Piercing 50 | . . . . 50 . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 275 | . . . . 50 225 Projectiles . | . . . . . . Explosions 275 | . . . . 50 225 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 663 | . . . . 242 421 Shots 22 | . . . . 8 14 Rammed 14 | . . . . 14 . Targets Rammed 18 | . . . . 18 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 483 | 12 1 1 42 395 483 Average Temperature 89 | 6 1 1 19 95 99 Received Heat Transfer 941 | 60 63 30 48 407 333 Effects 4 | . . . . 3 1 Shutdowns 2 | . . . . 1 1 Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 1 1 Heat Transferred 1849 | . 200 225 37 1137 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 56 | 100 100 100 . 63 36 Level 1 26 | . . . . 36 25 Level 2 17 | . . . . . 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 693 | 20 60 75 . 274 693 Initial 100 | . 6 15 . . 100 Average 189 | 2 19 42 . 105 316 Influence Increases 2200 | 20 130 150 30 728 1142 Destroy 0b10 Robot/C 1200 | 20 100 100 . 380 600 Destroy 0b10 Robot/NC 160 | . 5 . . 60 95 Destroy Leader 270 | . 20 20 . 76 154 Allied During Kill 1 | . . . . 1 . Successful Hack 50 | . 5 . . 29 16 Disable Machine 75 | . . 15 . 30 30 Destroy Structure 249 | . . . . 92 157 Partial Spotted 45 | . . 15 . 15 15 Lose Combat Pursuer 150 | . . . 30 45 75 Influence Decreases 1507 | 10 100 155 63 507 672 Entered New Map 173 | . 4 25 19 2 123 Time Decay 1079 | 10 96 100 24 410 439 Lost Part 255 | . . 30 20 95 110 Squads Dispatched 14 | . 2 . . . 12 Investigation 5 | . . . . . 5 Extermination 3 | . . . . . 3 Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed 17 | . . . . 17 . Distress Signals 17 | . . . . 17 . Times Spotted 110 | 1 13 5 15 39 37 Peak Tracking Total 7 | 1 5 3 7 5 5 Tactical Retreats 8 | . . . 1 3 4 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 5 | . . 1 . 2 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 16 | . 1 . 1 6 8 Terminals 7 | . . . . 4 3 Fabricators . | . . . . . . Repair Stations 5 | . 1 . . 2 2 Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 71 | . 3 . 4 22 42 Successful 53 | . 2 . 4 17 30 Failed 16 | . 1 . . 5 10 Catastrophic 1 | . . . . . 1 Database Lockouts 2 | . . . . . 2 Manual 7 | . . . 7 . . Terminals 24 | . . . . 14 10 Fabricators . | . . . . . . Repair Stations 19 | . 3 . . 8 8 Recycling Units 19 | . . . . . 19 Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 20 | . . . 4 9 7 Record 13 | . . . 4 4 5 Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Alert Level 2 | . . . . 2 . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . 2 . . 8 5 Scan Component 8 | . 1 . . 4 3 Repair 7 | . 1 . . 4 2 Recycling Unit Hacks 14 | . . . . . 14 Recycle Component 5 | . . . . . 5 Process 4 | . . . . . 4 Report Inventory 2 | . . . . . 2 Retrieve Matter 3 | . . . . . 3 Scanalyzer 4 | . . . . . 4 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . . . 4 7 Full Trace Events 4 | . . . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 7 | . 1 . . 4 2 Time 274 | . 26 . . 134 114 Parts Recycled 5 | . . . . . 5 Recycled Matter 265 | . . . . . 265 Retrieved Matter 203 | . . . . . 203 Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 5 | . . . . 5 . Highest-Rated Ally 5 | . . . . 5 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 24 | . . . . 24 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 3398 | . 153 215 21 1288 1721 Optics 2535 | . . . . 816 1719 Sensors 1653 | . . . . 197 1456 Terrain 648 | . 4 . . 644 . Structural 439 | . 149 215 21 54 . Traps 106 | . . . . 106 . Seismic 1 | . . . . . 1 Jamming 1015 | . . . . 1015 . ECM 539 | . . . . 136 403 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4280 | 82 306 215 415 1503 1759 Spaces Moved 2437 | 65 203 153 302 707 1007 Core 105 | 17 . . . 28 60 Treads . | . . . . . . Legs 1497 | . . . . 550 947 Wheels 835 | 48 203 153 302 129 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 50 50 Average Speed 116 | 72 80 80 102 137 121 Slowest Speed 245 | 80 80 80 110 200 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 8 43 27 19 44 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 308 | . . . . 105 203 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 306 | . . . . 105 201 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3537 | 87 296 204 369 1168 1413 Wait 529 | 1 43 23 10 247 205 Move 2432 | 64 202 152 301 706 1007 Hop . | . . . . . . Pick Up 134 | 8 10 2 13 59 42 Fast Attach . | . . . . . . Attach 73 | 6 2 2 2 37 24 Detach 1 | . . . . 1 . Swap 42 | . 7 1 6 6 22 Drop 59 | . 5 1 12 23 18 Fire 226 | 8 27 23 24 49 95 Melee 22 | . . . . 22 . Ram 14 | . . . . 14 . Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Repaired Wheel 314 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 409 | -10/Mines | Discovered new exit (range 10) 580 | -10/Mines | Learned location of Storage (-7) 598 | -10/Mines | Discovered new exit (range 9) 604 | -10/Mines | Entered Subcaves 682 | -10/Subcaves | Ambushed by swarm of Subdwellers 818 | -10/Subcaves | Core integrity fell below 50% 905 | -10/Subcaves | Discovered new exit (range 7) 933 | -10/Subcaves | Visited Clippyterm 936 | -10/Subcaves | Learned location of Deep Caves (-7) 1019 | -10/Subcaves | Entered Materials 1019 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1140 | -8/Materials | Lost 3 parts (1p2w) 1300 | -8/Materials | Core integrity fell below 50% 1300 | -8/Materials | Released all parts (6) 1922 | -8/Materials | Build established: Scavenger-Skirmisher 1940 | -8/Materials | Repaired Aluminum Leg 1970 | -8/Materials | Core integrity fell below 20% 1995 | -8/Materials | Lost 4 parts (1n1u2w) 2005 | -8/Materials | Destroyed 7 combat bots 2215 | -8/Materials | Discovered new exit (range 18) 2272 | -8/Materials | Repaired Sub. Power Source 2296 | -8/Materials | Build established: Mutant 2314 | -8/Materials | Repaired Imp. Grenade Launcher 2353 | -8/Materials | Repaired Titanium Leg 2522 | -8/Materials | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2684 | -7/Factory | Build established: Skirmisher 2917 | -7/Factory | Central database locked down 2929 | -7/Factory | Central database locked down 3215 | -7/Factory | Destroyed 7 combat bots 3218 | -7/Factory | Lost 3 parts (1u2w) 3386 | -7/Factory | Repaired Hvy. Deuterium Engine 3634 | -7/Factory | Repaired Hvy. Rocket Launcher 3827 | -7/Factory | Core integrity fell below 50% 3837 | -7/Factory | Lost 6 parts (3n3w) 4243 | -7/Factory | Released all parts (12) 4281 | -7/Factory | Self-destructed Last Messages --------------- Released Imp. Sensor Array. Released Med. Storage Unit. Released Adv. Visual Processing Unit. Released Broken Sub. Power Source. Released Carbon-fiber Leg+. Released Titanium Leg. Released Imp. Signal Interpreter. Released Gauss Rifle. Released VSS Leg. K-01 Serf collects debris. G-47 Trooper IFF system glitched. U-05 Engineer lays Concrete. Dropped Shock Bomb Launcher. Acquired Hvy. Ion Cannon. Dropped Weapon Cycler. Acquired Mic. Nuclear Core. System corrupted: Heat flow error (+191). Dropped Mic. Nuclear Core. Acquired Mic. Nuclear Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????######????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???##### ! ]#????????????????????? | | ???# # @ #????????????????????? | | ???# " + #????????????????????? | | ???# # #????????????????????? | | ???## ## #????????????????????? | | ????# ## ! #??????? ????????????? | | ????# ## #??????? ????????????? | | ????# #######??????? ????????????? | | ????# #????????????? #???????????? | | ????# ###########??? #???????????? | | ????# # #??? #???????????? | | ????# # |#??? #???????????? | | ????# # #??? #???????????? | | ????# # #??? #???????????? | | ????# # #??# #???????????? | | ????# # #??# #???????????? | | ????# + #??# #???????????? | | ????# # #### #???????????? | | ????# ###########T=#=#???????????? | | ????# =]]]!=%=!#?##+###+#### | | ????# *!!!]=] #?# | | ????# =!!][= #?#^ ^ | | ????# = #?# """""""? | | ????############### #?# """""""? | | ??????????????????# ### """"""" | | ??????????????????# """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 800 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 5 Kinecelleration 30 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 42% | -10/Materials Aluminum Leg | 46% | -8/Materials Sub. Power Source | 34% | -8/Materials Imp. Grenade Launcher | 22% | -8/Materials Titanium Leg | 2% | -8/Materials Hvy. Deuterium Engine | 67% | -7/Factory Hvy. Rocket Launcher | 24% | -7/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club DATA ERROR: Steam Global Achievement% Error 47 Factory Defaults For Emergencies Only I Spy Item+ Librarian Loot Pinata Maybe Next Time I'll Detach My Launcher More Dakka Please Novice Programmer Organ Harvest Overwhelming Power Corrupts Remodeling Satisfying Shopping List Spot Them First Survival Of The Most Covered Total Silence Use The Force Challenges ------------ None Game ------ Seed ShieldBiometalTorch Manual? 0 Play Time 02:18:44 Cumulative 4.2 hours Start 2025.12.13 @ 12:08:03 End 2025.12.13 @ 14:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/CogWide++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 12690a33-ca50-4528-a3d7-ddcd9de0c22e