Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 13:06:39 Player: Apollo11cz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2922) 2922 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5655 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 140/140 System Corruption 6% Temperature Cool (63) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Particle Gun Gauss Cannon > --- INVENTORY (15) --- Improved Medium Armor Plating Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Medium Armor Plating Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 3 | . . 1 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 60 | 4 2 15 18 21 Power 12 | 1 1 4 1 5 Engine 10 | 1 1 4 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | 2 . 5 7 7 Treads 1 | . . . . 1 Leg 20 | 2 . 5 7 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 3 5 1 Device 1 | . . . 1 . Storage 2 | 1 . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 17 | . 1 3 5 8 Energy Gun 5 | . . . 1 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | . . 2 1 2 Ballistic Cannon 3 | . . 1 1 1 Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 42 | . 2 4 15 21 Power 10 | . 1 2 3 4 Propulsion 16 | . . 1 7 8 Utility 4 | . . 1 2 1 Weapon 12 | . 1 . 3 8 Highest Loss Streak 10 | . 2 1 10 9 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 6 4 3 Power . | . 1 1 . . Propulsion . | . . 2 1 . Utility . | . . . . . Weapon 2 | 2 3 1 1 2 Tool/Special . | . . . . . Unused Backups 5 | . . 3 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 69 | . 66 86 72 63 Engine 8 | . 13 19 10 2 Core 1 | . . . . 3 Leg 20 | . 28 32 26 9 Device 1 | . . . 3 2 Storage 8 | . 14 11 8 7 Processor 10 | . . . 7 20 Protection 2 | . . 9 4 . Energy Gun 3 | . . . . 7 Energy Cannon 1 | . . . 2 2 Ballistic Gun 3 | . . 6 3 3 Ballistic Cannon 3 | . . 6 5 1 Launcher 1 | . 9 . . . Peak Build Rating 32 | 4 5 17 21 32 Average Rating 17 | 2 4 13 16 23 On Entrance 7 | . 4 3 17 15 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 55 | 8 11 40 55 42 Greatest Support 60 | 20 20 30 40 60 Greatest Overweight (x) 10 | 2 . 1 5 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 8 | 7 7 8 8 7 Average Carried 4 | 3 4 6 4 3 Final Capacity 15 | 8 8 8 5 15 Final Carried 8 | 4 7 8 3 3 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1597 | 240 60 387 530 380 Remotely . | . . . . . Salvage Created 2329 | . 115 546 849 819 Parts 130 | . 7 41 40 42 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 6 19 25 18 Guns 21 | . . 6 4 11 Cannons 26 | . . 12 9 5 AOE 19 | . 6 . 12 1 Classes Destroyed 12 | . 2 2 7 1 Worker 2 | . . . 1 1 Builder 4 | . . . 2 2 Recycler 3 | . . . 2 1 Mechanic 1 | . . . 1 . Watcher 2 | . . . 1 1 Swarmer 15 | . 3 5 3 4 Grunt 35 | . 3 8 17 7 Brawler 1 | . . 1 . . Protector 1 | . . . 1 . Sentry 9 | . . 5 2 2 Hunter 3 | . . . 2 1 Programmer 4 | . . . . 4 Best Kill Streak 15 | . 5 5 15 6 Combat Bots Only 12 | . 5 5 12 4 Max Kills in Single Turn 6 | . 4 1 6 3 Gunslinging . | . . . . . Exploded 4 | . 4 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 729 | . 33 119 182 395 Missed 230 | . 15 27 38 150 Hits 499 | . 18 92 144 245 Melee 1 | . . 1 . . Projectile 498 | . 18 91 144 245 Critical Strikes 16 | . . 2 12 2 Part Disruptions 2 | . . . . 2 Damage Taken 6323 | . 270 1019 2342 2692 Core 1224 | . 68 108 347 701 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 72 73 36 . Volleys Fired 186 | . 6 63 58 59 Largest 2 | . 1 2 2 2 Hottest 149 | . 30 50 85 149 Shots Fired 285 | . 6 99 76 104 Gun 177 | . . 72 36 69 Cannon 92 | . . 27 33 32 Launcher 16 | . 6 . 7 3 Special . | . . . . . Kinetic 192 | . . 99 51 42 Thermal 77 | . . . 18 59 Explosive 16 | . 6 . 7 3 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 1 11 11 17 Robot Miss Streak 5 | . 2 3 2 5 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 196 | . 1 70 56 69 Core Hits 132 | . 8 27 59 38 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 15 | . . 6 2 7 Burn 4 | . . . 1 3 Meltdown 1 | . . . . 1 Destroy 3 | . . 2 . 1 Blast 7 | . . 4 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6922 | . 242 1561 3299 1820 Guns 1812 | . . 402 395 1015 Cannons 3229 | . . 1159 1428 642 Explosions 1877 | . 242 . 1473 162 Melee . | . . . . . Ramming 4 | . . . 3 1 Kinetic 3896 | . . 1561 1626 709 Thermal 1338 | . . . 390 948 Explosive 1684 | . 242 . 1280 162 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 . . 6 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 1 . . 16 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 514 | . 8 124 366 16 Projectiles 400 | . . 124 260 16 Explosions 114 | . 8 . 106 . Melee . | . . . . . Knockbacks 15 | . . 4 7 4 Impact . | . . . . . Kinetic 13 | . . 3 6 4 Secondary 2 | . . 1 1 . Self-Inflicted Damage 175 | . 68 . 51 56 Shots 8 | . 3 . 4 1 Rammed . | . . . . . Targets Rammed 3 | . . . 2 1 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 348 | . 10 316 321 348 Average Temperature 104 | . 10 112 99 99 Received Heat Transfer 2148 | . 99 372 1233 444 Effects 2 | . . 1 . 1 Interference 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions 2 | . . 1 1 . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 15 | . . . 1 14 Heat Transferred 2613 | . . . 668 1945 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 . Low Security (%) 79 | 100 100 77 44 100 Level 1 13 | . . 22 35 . Level 2 6 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 467 | . 193 342 467 175 Initial 175 | . . 78 137 175 Average 110 | . 19 148 232 39 Influence Increases 2349 | . 269 542 1013 525 Destroy 0b10 Robot/C 1340 | . 120 380 480 360 Destroy 0b10 Robot/NC 65 | . . . 40 25 Destroy Leader 324 | . 30 90 102 102 Successful Hack 35 | . 13 6 16 . Disable Machine 105 | . 30 15 45 15 Anti-Garrison Action 150 | . . . 150 . Destroy Structure 105 | . 31 6 45 23 Lose Combat Pursuer 225 | . 45 45 135 . Influence Decreases 2235 | . 84 401 952 798 Entered New Map 508 | . . 107 189 212 Time Decay 1181 | . 64 254 463 400 Lost Part 396 | . 20 40 150 186 Purge Threat 150 | . . . 150 . Squads Dispatched 16 | . 2 2 6 6 Investigation 5 | . 1 2 2 . Extermination 3 | . . . . 3 Reinforcement 6 | . 1 . 2 3 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 12 28 45 23 Peak Tracking Total 12 | . 7 6 12 4 Tactical Retreats 10 | . 2 3 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 2 1 4 1 Max in Single Turn 3 | . 1 1 3 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 2 3 . Terminals 8 | . 3 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 10 9 16 . Successful 15 | . 3 4 8 . Failed 20 | . 7 5 8 . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 23 | . 8 5 10 . Terminals 35 | . 10 9 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 4 8 . Branch Access Points 2 | . 1 1 . . Emergency Access Points 4 | . 1 1 2 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Zone Layout 6 | . 1 2 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 2 . Full Trace Events 6 | . 3 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 957 | . . . 317 640 Sensors 957 | . . . 317 640 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4617 | 54 579 557 1464 1963 Spaces Moved 1616 | 42 256 214 459 645 Core 50 | 25 . . . 25 Treads 102 | . . . . 102 Legs 1464 | 17 256 214 459 518 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 189 | 103 120 163 177 239 Slowest Speed 550 | 150 120 190 470 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 38 26 47 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 105 | . 29 6 50 20 Melee . | . . . . . Projectile 20 | . . 6 12 2 AOE 85 | . 29 . 38 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2866 | 52 522 327 1018 947 Wait 936 | . 254 11 464 207 Move 1612 | 41 255 213 458 645 Hop . | . . . . . Pick Up 45 | 7 5 14 8 11 Fast Attach 21 | 1 . 4 5 11 Attach 41 | 3 2 11 14 11 Detach 7 | . . 2 5 . Swap 3 | . . . 1 2 Drop 12 | . . 9 3 . Fire 186 | . 6 63 58 59 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 18) 530 | -10/Materials | Discovered new exit (range 19) 548 | -10/Materials | Identified exit to Mines 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 638 | -9/Materials | Discovered new exit (range 7) 647 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Identified exit to Storage 1075 | -9/Materials | Discovered new exit (range 3) 1148 | -9/Materials | Build established: Scavenger-Mutant 1191 | -9/Materials | Entered another Materials area 1191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1956 | -8/Materials | Destroyed 12 combat bots 1996 | -8/Materials | Lost 10 parts (2p5n2u1w) 2161 | -8/Materials | Core integrity fell below 50% 2197 | -8/Materials | Lost 3 parts (1p1n1w) 2477 | -8/Materials | Build established: Mutant 2650 | -8/Materials | Discovered new exit (range 5) 2654 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -7/Factory | Lost 9 parts (4n1u4w) 3681 | -7/Factory | Build established: Scavenger-Mutant 4266 | -7/Factory | Core integrity fell below 50% 4316 | -7/Factory | Core integrity fell below 20% 4317 | -7/Factory | Build established: Mutant 4352 | -7/Factory | Lost 6 parts (2p1n3w) 4545 | -7/Factory | Lost 3 parts (1p1n1w) 4618 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. System corrupted: Matter fused (-8). U-05 Engineer builds a Wall. Acquired 12 matter. K-01 Serf collects debris. Acquired 12 matter. K-01 Serf collects debris. Kicked K-01 Serf. K-01 Serf collects debris. System corrupted: Matter fused (-5). K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. System corrupted: Heat flow error (+236). K-01 Serf cleans the Subcomponent Replicator. W-25 Informer destroyed. Acquired Lgt. Deuterium Engine. System corrupted: Heat flow error (+113). 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""" # #?????????????????? | | ????????# """ #########?#?????????????????? | | ????????# "" ??? #???????????????????????????? | | ????????#????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Spy Please Form A Line Challenges ------------ None Game ------ Seed CryofiberReinforcedCartridge Manual? 0 Play Time 00:42:58 Cumulative 6.7 hours Start 2026.10.10 @ 12:24:16 End 2026.10.10 @ 13:06:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a3032a0-db1b-4866-85e3-051d837e5a6b