Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 18:47:21 Player: dorusv Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1068) 1068 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2898 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 114/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- Autogun Hammer > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Small Laser Particle Gun Beam Cannon Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 49 | 9 5 23 12 Power 6 | 1 1 3 1 Engine 4 | 1 . 2 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads . | . . . . Leg 10 | 2 2 5 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 12 | 3 1 7 1 Device 5 | 2 1 1 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 19 | 3 1 8 7 Energy Gun 7 | 1 1 4 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 28 | . 2 13 13 Power 5 | . 1 2 2 Propulsion 5 | . . 3 2 Utility 9 | . 1 5 3 Weapon 9 | . . 3 6 Highest Loss Streak 12 | . 2 4 12 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 98 86 67 Engine 5 | . 10 1 7 Core 4 | . 2 7 . Leg 18 | . 28 18 7 Device 14 | . 27 12 7 Storage 7 | . . 11 9 Processor 2 | . . 5 . Protection 5 | . . 8 6 Energy Gun 6 | . 1 6 14 Energy Cannon 1 | . . . 5 Ballistic Gun 15 | . 26 13 7 Peak Build Rating 14 | 9 10 14 11 Average Rating 9 | 5 8 11 9 On Entrance 6 | . 9 10 6 Naked Turns . | . . . . Heaviest Build 22 | 12 12 20 22 Greatest Support 24 | 20 20 20 24 Greatest Overweight (x) 5 | 1 . 5 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 5 8 8 Average Capacity 7 | 7 5 8 8 Most Carried 8 | 3 5 8 5 Average Carried 4 | 1 3 6 2 Final Capacity 8 | 5 5 8 8 Final Carried 6 | 3 5 6 . Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 938 | 148 132 658 . Remotely . | . . . . Salvage Created 1391 | 183 132 976 100 Parts 83 | 10 11 61 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 27 3 Guns 31 | . 5 25 1 Cannons 4 | . . 2 2 Classes Destroyed 6 | 3 2 1 . Worker 2 | 1 . 1 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Swarmer 13 | . 3 10 . Grunt 16 | . 2 11 3 Sentry 6 | . . 6 . Best Kill Streak 6 | 4 5 6 3 Combat Bots Only 5 | . 5 5 3 Max Kills in Single Turn 2 | 2 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 416 | . 67 224 125 Missed 114 | . 21 60 33 Damage Taken 3748 | . 509 1824 1415 Core 1093 | . 156 375 562 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 118 | . . 118 . Core Remaining (%) 47 | 100 37 6 . Volleys Fired 132 | 13 15 75 29 Largest 4 | 2 2 2 4 Hottest 195 | 40 40 130 195 Shots Fired 252 | 26 30 139 57 Gun 215 | 26 30 123 36 Cannon 37 | . . 16 21 Launcher . | . . . . Special . | . . . . Kinetic 173 | 26 30 83 34 Thermal 79 | . . 56 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 12 10 6 Robot Miss Streak 7 | 3 3 7 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 152 | 18 20 87 27 Core Hits 60 | 6 8 39 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 5 | 1 . 1 3 Burn 2 | . . 1 1 Destroy 1 | 1 . . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2478 | 242 281 1514 441 Guns 2041 | 238 259 1341 203 Cannons 410 | . . 172 238 Explosions . | . . . . Melee . | . . . . Ramming 27 | 4 22 1 . Kinetic 1616 | 238 259 839 280 Thermal 835 | . . 674 161 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | 1 4 1 . Kicked 6 | 1 4 1 . Crushed . | . . . . Highest Temperature 396 | . 8 329 396 Average Temperature 143 | . 2 117 211 Received Heat Transfer 1281 | . 147 540 594 Effects 2 | . . 1 1 Energy Bleed 1 | . . . 1 Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2075 | . . 1617 458 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 360 | 30 149 360 172 Initial 152 | . 19 5 152 Average 125 | 12 43 180 144 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 53 100 Level 1 22 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 11 36 7 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 24 | . 8 14 2 Successful 9 | . 1 8 . Failed 15 | . 7 6 2 Catastrophic 5 | . 2 2 1 Database Lockouts . | . . . . Manual 11 | . 7 4 . Terminals 17 | . 8 9 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 5 | . 1 4 . Record 1 | . . 1 . Alert Level 1 | . . 1 . Surveillance Status 1 | . . 1 . Patrol Status 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 7 | . 2 4 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2013 | 216 446 982 369 Spaces Moved 1080 | 133 323 501 123 Core 60 | 7 . 37 16 Treads . | . . . . Legs 1010 | 126 323 464 97 Wheels 10 | . . . 10 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 139 | 121 120 134 227 Slowest Speed 300 | 190 120 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 57 37 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1340 | 158 351 664 167 Wait 59 | . . 57 2 Move 1077 | 132 322 500 123 Hop . | . . . . Pick Up 7 | 1 2 4 . Fast Attach 27 | 9 3 10 5 Attach 14 | . . 7 7 Detach 5 | 2 . 2 1 Swap 8 | . 2 6 . Drop 5 | . 3 2 . Fire 132 | 13 15 75 29 Melee . | . . . . Ram . | . . . . Kick 6 | 1 4 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 635 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Discovered new exit (range 11) 651 | -10/Materials | Discovered new exit (range 9) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Utility x2 857 | -9/Materials | Build established: Scavenger-Mutant 929 | -9/Materials | Repaired Aluminum Leg 957 | -9/Materials | Repaired Aluminum Leg 1438 | -9/Materials | Lost 4 parts (1p1n1u1w) 1494 | -9/Materials | Core integrity fell below 50% 1539 | -9/Materials | Core integrity fell below 20% 1563 | -9/Materials | Lost 4 parts (2n1u1w) 1590 | -9/Materials | Discovered new exit (range 16) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Weapon x2 1913 | -8/Materials | Garrison activated, responded to threat 1966 | -8/Materials | Core integrity fell below 50% 1991 | -8/Materials | Core integrity fell below 20% 2010 | -8/Materials | Lost 12 parts (2p1n3u6w) 2014 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01937_ Beam Rifle destroyed. 01937_ G-47 Trooper destroyed. 01949_ Beam Cannon destroyed. 01953_ Critical hit (Burn: +37). 01953_ Y-45 Defender Lgt. Treads blasted off. 01956_ Ion Engine destroyed. 01956_ Y-45 Defender Lgt. Armor Plating blasted off. 01959_ Imp. Light Cannon destroyed. 01959_ Imp. Assault Rifle destroyed. 01963_ Overheating: Energy bleed (-22). 01963_ U-05 Engineer builds a Wall. 01973_ Acquired Trap Scanner. 01976_ Acquired Arm. Wheel. 01979_ Trap Scanner destroyed. 01980_ K-01 Serf collects debris. 01981_ Acquired Arm. Wheel. 01986_ Acquired Autogun. 01987_ K-01 Serf collects debris. 02011_ Arm. Wheel destroyed. 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"??????????????? | | ???????????????????+ """ ? ???????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ????????????????????##+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricNodeRouter Manual? 0 Play Time 00:20:41 Cumulative 5.2 hours Start 2024.08.16 @ 18:28:48 End 2024.08.16 @ 18:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 19 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84538589-dd92-4ef0-89f3-0c166339b67e