Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 00:27:01 Player: Utheran Result: Destroyed by H-61 Shepherd via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2499) 2499 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4710 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Light Assault Rifle > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Matter Pod (150) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Improved Signal Interpreter Advanced EMP Blaster [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 69 | 6 7 24 32 Power 9 | 1 . 2 6 Engine 7 | 1 . 2 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 20 | 2 . 9 9 Treads 17 | 2 . 9 6 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 2 10 Device 5 | . . 1 4 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 7 | . 1 . 6 Artifact . | . . . . Weapon 24 | 2 4 11 7 Energy Gun 10 | 1 . 6 3 Energy Cannon . | . . . . Ballistic Gun 12 | 1 3 5 3 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 37 | . 1 9 27 Power 4 | . . . 4 Propulsion 12 | . . 5 7 Utility 9 | . . . 9 Weapon 12 | . 1 4 7 Highest Loss Streak 10 | . 1 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 97 92 Engine 10 | . 14 11 6 Treads 20 | . 28 20 14 Device 9 | . . 11 15 Storage 11 | . 14 11 9 Processor 10 | . 13 11 9 Protection 2 | . . . 8 Energy Gun 11 | . 1 13 15 Ballistic Gun 14 | . 23 14 8 Ballistic Cannon 2 | . 1 4 . Naked Turns . | . . . . Heaviest Build 47 | 14 32 39 47 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 11 15 15 Most Carried 15 | 7 15 15 15 Average Carried 9 | 2 7 10 9 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 2 12 12 4 Class Distribution -------------------- 29% | Scavenger-Gunner 29% | Mutant 23% | Skirmisher 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2223 | 240 241 822 920 Remotely . | . . . . Salvage Created 3170 | . 444 1361 1365 Parts 173 | . 14 92 67 Haulers Intercepted 7 | . 1 4 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 61 | . 8 30 23 Guns 50 | . 7 22 21 Cannons 9 | . 1 8 . AOE 1 | . . . 1 Classes Destroyed 12 | . 3 5 4 Worker 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 7 | . 1 4 2 Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 4 | . 1 . 3 Swarmer 10 | . . 8 2 Grunt 27 | . 8 11 8 Duelist 2 | . . 2 . Sentry 14 | . . 9 5 Specialist 6 | . . . 6 Hunter 2 | . . . 2 Best Kill Streak 6 | . 2 6 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 5577 | . 429 1834 3314 Core 909 | . 48 300 561 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 80 25 . Volleys Fired 231 | . 43 101 87 Largest 3 | . 2 3 3 Hottest 156 | . 62 146 156 Shots Fired 529 | . 73 257 199 Gun 481 | . 70 213 198 Cannon 47 | . 3 44 . Launcher 1 | . . . 1 Special . | . . . . Kinetic 306 | . 65 158 83 Thermal 203 | . . 88 115 Explosive . | . . . . Electromagnetic 20 | . 8 11 1 Robot Hit Streak 20 | . 14 15 20 Robot Miss Streak 6 | . 3 6 3 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 367 | . 53 163 151 Core Hits 136 | . 21 52 63 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 15 | . . 9 6 Burn 11 | . . 7 4 Destroy 3 | . . 1 2 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5801 | . 645 2534 2622 Guns 5106 | . 625 1989 2492 Cannons 522 | . 18 504 . Explosions 169 | . . 39 130 Melee . | . . . . Ramming 4 | . 2 2 . Kinetic 3262 | . 576 1571 1115 Thermal 2236 | . . 820 1416 Explosive . | . . . . Electromagnetic 299 | . 67 141 91 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary 1 | . . 1 . Self-Inflicted Damage 66 | . . 26 40 Shots 3 | . . 1 2 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 448 | . 126 305 448 Average Temperature 110 | . 58 93 144 Received Heat Transfer 1680 | . 273 555 852 Effects 10 | . . 1 9 Shutdowns 3 | . . . 3 Interference 4 | . . 1 3 Matter Decay 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . . 3 5 Heat Transferred 6482 | . . 2732 3750 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 488 | . 240 488 468 Initial 162 | . . 46 162 Average 236 | . 80 301 258 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 44 | 100 90 23 42 Level 1 36 | . 9 47 39 Level 2 18 | . . 28 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 3 8 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 9 | . 1 1 7 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 21 42 39 Peak Tracking Total 8 | . 7 8 8 Tactical Retreats 9 | . 3 1 5 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 41 | . 24 6 11 Successful 26 | . 15 3 8 Failed 15 | . 9 3 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 16 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 8 . 1 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 14 | . 10 3 1 Record 1 | . . 1 . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 5 . 1 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3601 | 57 762 1663 1119 Spaces Moved 1528 | 36 359 756 377 Core 22 | 17 . . 5 Treads 1460 | 19 359 756 326 Legs 46 | . . . 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 172 | 123 160 164 205 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 64 64 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 9 3 Melee . | . . . . Projectile 5 | . . 5 . AOE 7 | . . 4 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2074 | 49 479 975 571 Wait 130 | . 40 52 38 Move 1525 | 35 358 755 377 Hop . | . . . . Pick Up 86 | 8 21 29 28 Fast Attach . | . . . . Attach 51 | 6 2 16 27 Detach . | . . . . Swap 18 | . 5 8 5 Drop 31 | . 9 13 9 Fire 231 | . 43 101 87 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 8) 660 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -9/Materials | Build established: Skirmisher 1508 | -9/Materials | Discovered new exit (range 7) 1648 | -9/Materials | Discovered new exit (range 13) 1791 | -9/Materials | Core integrity fell below 50% 1826 | -9/Materials | Lost 4 parts (2n2w) 2313 | -9/Materials | Discovered new exit (range 16) 2412 | -9/Materials | Build established: Scavenger-Gunner 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Utility x2 2633 | -8/Materials | Discovered new exit (range 9) 2753 | -8/Materials | Discovered new exit (range 15) 3296 | -8/Materials | Lost 7 parts (1p1n3u2w) 3407 | -8/Materials | Core integrity fell below 50% 3474 | -8/Materials | Core integrity fell below 20% 3510 | -8/Materials | Lost 10 parts (2p2n2u4w) 3602 | -8/Materials | Destroyed by H-61 Shepherd via exploding Fusion Modulator Last Messages --------------- 03508_ U-05 Engineer builds a Wall. 03511_ Acquired Imp. Carbon-fiber Leg. 03511_ K-01 Serf collects debris. 03516_ Acquired Pulse Rifle. 03519_ K-01 Serf collects debris. 03524_ Acquired Imp. Deuterium Engine. 03528_ K-01 Serf collects debris. 03530_ Acquired Lgt. Treads. 03532_ K-01 Serf collects debris. 03533_ Acquired 40 matter. 03552_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03585_ Knocked back. 03592_ Acquired Arm. Treads. 03593_ Lgt. Armor Plating destroyed. 03598_ H-61 Shepherd calls for reinforcements. 03598_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03602_ Fusion Modulator explodes. 03602_ Imp. Deuterium Engine destroyed. 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Deuterium Engine | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularThrusterScythe Manual? 0 Play Time 00:57:49 Cumulative 17.5 hours Start 2024.02.16 @ 23:21:28 End 2024.02.17 @ 00:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d1d24a4-38de-49ac-a401-6c31e4e750df