Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 04:39:06 // Halloween2019/Abominations Player: Trione Result: Destroyed by Minor Abomination with Improved Light Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (1493) 1493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3958 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 43/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Armor Integrity Analyzer Hardlight Generator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Small Matter Pod Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon KE Penetrator > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Storage Unit Medium Matter Pod Armor Integrity Analyzer Hardlight Generator Long-range Tractor Beam Pulse Rifle Assault Rifle Grenade Launcher Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 70 | 5 3 20 15 27 Power 4 | . 1 1 2 . Engine 4 | . 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 . 6 6 13 Treads 9 | . . 3 4 2 Leg 2 | . . . . 2 Wheel 16 | 2 . 3 2 9 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 2 3 6 Device 5 | . . 1 2 2 Storage 5 | 1 2 . . 2 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 25 | 2 . 11 4 8 Energy Gun 5 | . . 3 . 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 14 | 2 . 7 2 3 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 38 | . . 8 8 22 Power 2 | . . 1 . 1 Propulsion 19 | . . 3 3 13 Utility 6 | . . . 3 3 Weapon 11 | . . 4 2 5 Highest Loss Streak 7 | . . 5 5 7 Average Slot Usage (%) 88 | . 94 97 89 77 Engine 9 | . 13 11 9 6 Treads 12 | . . 10 17 14 Wheel 17 | . 28 21 17 11 Device 2 | . . 4 5 . Storage 15 | . 23 17 9 13 Processor 6 | . . . 7 14 Protection 4 | . . 10 4 . Energy Gun 2 | . . 5 . 1 Ballistic Gun 14 | . 28 16 16 7 Naked Turns . | . . . . . Heaviest Build 53 | 8 42 46 49 53 Greatest Support 46 | 20 20 20 40 46 Greatest Overweight (x) 4 | 1 2 2 4 4 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 11 12 12 11 Most Carried 12 | 5 9 12 12 12 Average Carried 9 | 2 8 10 9 8 Final Capacity 12 | 6 12 12 12 4 Final Carried 12 | 5 9 12 7 4 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1829 | 194 214 527 363 531 Remotely 193 | . . . 193 . Salvage Created 1089 | . 102 511 166 310 Parts 70 | . 10 25 12 23 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 2 10 3 7 Guns 17 | . 2 9 1 5 Cannons 2 | . . 1 . 1 AOE 3 | . . . 2 1 Classes Destroyed 5 | . 1 1 3 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Sentry 1 | . . 1 . . Abomination 21 | . 2 9 3 7 Best Kill Streak 3 | . 1 2 3 2 Combat Bots Only 2 | . 1 2 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 9133 | . 223 1965 4066 2879 Core 1557 | . 84 283 473 717 Absorbed by Shields 96 | . . . 96 . Core Remaining (%) 52 | 100 66 29 14 . Volleys Fired 217 | . 13 69 55 80 Largest 2 | . 2 2 2 2 Hottest 125 | . 40 125 43 100 Shots Fired 373 | . 26 132 90 125 Gun 326 | . 26 127 75 98 Cannon 29 | . . 5 . 24 Launcher 18 | . . . 15 3 Special . | . . . . . Kinetic 274 | . 26 88 75 85 Thermal 81 | . . 44 . 37 Explosive 18 | . . . 15 3 Electromagnetic . | . . . . . Robot Hit Streak 49 | . 10 30 25 49 Robot Miss Streak 3 | . 1 3 1 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 308 | . 21 107 80 100 Core Hits 96 | . 5 34 28 29 Critical Hits 7 | . . 1 1 5 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6516 | . 225 1630 2273 2388 Guns 4376 | . 225 1523 891 1737 Cannons 535 | . . 107 . 428 Explosions 1599 | . . . 1376 223 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 3319 | . 225 870 891 1333 Thermal 1592 | . . 760 . 832 Explosive 1599 | . . . 1376 223 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 27 | . . 10 27 10 Average Corruption 7 | . . 6 13 5 Corruption Purged . | . . . . . Effects 71 | . . 24 25 22 Message Errors 8 | . . 2 3 3 Matter Fused 5 | . . 2 1 2 Heat Flow Errors 6 | . . 4 1 1 Energy Discharges 8 | . . 3 2 3 Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 5 | . . 1 2 2 Misfires 4 | . . 2 1 1 Alerts 1 | . . . 1 . Misdirections 2 | . . 1 . 1 Targeting Errors 23 | . . 6 10 7 Weapon Failures 6 | . . 1 4 1 Overload Shots . | . . . . . Overflow Damage 176 | . . . 16 160 Projectiles 58 | . . . . 58 Explosions 118 | . . . 16 102 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 259 | . . . 145 114 Shots 6 | . . . 4 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . 5 378 182 370 Average Temperature 105 | . 3 128 30 94 Received Heat Transfer 2161 | . 108 697 849 507 Effects 5 | . . 4 . 1 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . 3 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 628 | . . 352 . 276 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 220 | . 42 92 40 220 Initial 17 | . . 17 . 3 Average 30 | . 31 28 14 40 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 95 Level 1 1 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 47 | . 4 8 8 27 Investigation 8 | . 1 . 4 3 Extermination . | . . . . . Reinforcement 17 | . 2 2 3 10 Assault 14 | . 1 6 . 7 Garrison 8 | . . . 1 7 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 5 | . . . . 5 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 15 | . . 3 5 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 7 15 26 34 Peak Tracking Total 13 | . 3 5 13 10 Tactical Retreats 19 | . . 1 9 9 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 2 3 1 1 Terminals 7 | . 2 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 5 3 2 Successful 6 | . 2 2 1 1 Failed 7 | . 1 3 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 13 | . 3 5 3 2 Terminals 13 | . 3 5 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 2 1 1 Terminals 6 | . 2 2 1 1 Botnet 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 30 | . . . . 30 Total Damage 445 | . . . . 445 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2572 | 48 281 883 410 950 Spaces Moved 1540 | 46 200 518 207 569 Core 11 | 6 . . . 5 Treads 130 | . . 2 2 126 Legs 1 | . . . . 1 Wheels 1398 | 40 200 516 205 437 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 90 50 Average Speed 105 | 78 98 100 98 118 Slowest Speed 240 | 100 100 200 200 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 37 41 29 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . . . . 20 Terrain Destroyed 111 | . . . 71 40 Melee . | . . . . . Projectile 17 | . . . . 17 AOE 94 | . . . 71 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2076 | 55 258 750 296 717 Wait 190 | . 37 119 13 21 Move 1536 | 45 199 517 206 569 Hop . | . . . . . Pick Up 40 | 5 5 17 2 11 Fast Attach 21 | 5 1 2 3 10 Attach 36 | . 2 11 8 15 Detach 9 | . 1 2 1 5 Swap 13 | . . 7 4 2 Drop 13 | . . 6 3 4 Fire 217 | . 13 69 55 80 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -9/Materials | Core integrity fell below 50% 898 | -9/Materials | Lost 5 parts (1p2n2w) 1055 | -9/Materials | System corruption reached 10% 1120 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Entered another Materials area 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -8/Materials | Garrison activated, responded to threat 1430 | -8/Materials | System corruption reached 10% 1463 | -8/Materials | Lost 5 parts (2n2u1w) 1469 | -8/Materials | Core integrity fell below 50% 1567 | -8/Materials | Discovered new exit (range 16) 1620 | -8/Materials | Core integrity fell below 20% 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1777 | -7/Factory | Garrison activated, responded to threat 1949 | -7/Factory | Discovered new exit (range 8) 1988 | -7/Factory | Garrison activated, responded to threat 2166 | -7/Factory | Lost 3 parts (3n) 2398 | -7/Factory | Build established: Mutant 2425 | -7/Factory | Garrison activated, responded to threat 2472 | -7/Factory | Core integrity fell below 50% 2509 | -7/Factory | Lost 6 parts (1p2n1u2w) 2515 | -7/Factory | Garrison activated, responded to threat 2549 | -7/Factory | System corruption reached 10% 2552 | -7/Factory | Core integrity fell below 20% 2573 | -7/Factory | Destroyed by Minor Abomination with Improved Light Cannon Last Messages --------------- 02564_ Destroyed Wheel. 02564_ Assault Rifle destroyed. 02564_ Destroyed Assault Rifle. 02564_ Arm. Treads destroyed. 02564_ Destroyed Arm. Treads. 02564_ Knocked back. 02566_ Destroyed Wheel. 02566_ Destroyed Lightning Gun. 02566_ Lesser Abomination destroyed. 02566_ Com. Wheel destroyed. 02566_ Destroyed Com. Wheel. 02567_ The unstable cave ceiling collapses. 02568_ Dropped Imp. Heat Sink. 02569_ Minor Abomination absorbs Imp. Light Cannon. 02569_ Dropped Hcp. Storage Unit. 02569_ Dropped Hvy. Missile Launcher. 02571_ Acquired 24 matter. 02572_ Acquired Com. Wheel. 02573_ Minor Abomination feeds off Hungry Anomaly, taking Wheel. 02573_ Hungry Anomaly eats Imp. Heat Sink. 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