Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 03:54:08 Player: Pitt Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1017) 1017 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 6512 Bonus ------- Follower Combat Kills 395 Cogmind --------- Core Integrity 0/1150 Matter 160/300 Energy 18/100 System Corruption 0% Temperature Cool (23) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite > --- WEAPON (4) ------- Heavy Wave Gun > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Target Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Flak Gun Bore Cannon Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Triangulator Improved Terrain Scanner Seismic Detector Improved Medium Armor Plating Improved Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Slots Evolved 12 | . . 2 2 2 2 . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . 1 . . . . Utility 6 | . . 1 1 . 1 . 2 1 . Weapon 2 | . . . . 1 . . . 1 . Parts Attached 65 | 7 5 3 8 6 5 9 8 7 7 Power 10 | 1 1 . 1 1 . 2 2 1 1 Engine 4 | 1 . . 1 1 . 1 . . . Core 4 | . 1 . . . . 1 2 . . Reactor 2 | . . . . . . . . 1 1 Propulsion 16 | 2 2 1 1 3 1 2 3 1 . Treads . | . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . Wheel 9 | . 2 1 . 1 . 2 3 . . Hover 4 | . . . . 2 1 . . 1 . Flight . | . . . . . . . . . . Utility 23 | 2 1 . 3 2 2 2 3 4 4 Device 13 | 1 1 . 1 1 1 . 1 4 3 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . 1 1 1 . . . 1 Hackware 5 | . . . 1 . . 2 2 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 2 3 . 2 3 . 1 2 Energy Gun 5 | 1 1 . 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . 1 . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 2 Parts Lost 41 | . . . 1 . . 10 17 7 6 Power 8 | . . . 1 . . 3 2 1 1 Propulsion 10 | . . . . . . 4 5 1 . Utility 16 | . . . . . . 1 7 4 4 Weapon 7 | . . . . . . 2 3 1 1 Highest Loss Streak 17 | . . . 1 . . 2 17 5 6 To Critical Strikes 2 | . . . . . . . 2 . . Average Backups 6 | 3 7 7 7 7 8 7 6 5 3 Power . | . 1 1 1 . . . . 2 . Propulsion . | . 2 1 . . . . . . . Utility 3 | 1 2 2 2 4 5 6 4 3 1 Weapon 1 | . 1 2 3 2 1 . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . 1 1 4 . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 1 . 2 . . . 2 Weapon 2 | . . . . 1 1 . . . . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 79 | . 100 99 91 85 78 70 69 22 23 Engine 7 | . 13 . 2 14 13 3 . . 2 Core 2 | . . 11 3 . . 1 7 . . Leg 5 | . 26 . 5 . . . . . . Wheel 12 | . 1 33 26 20 6 7 15 . . Hover 3 | . . . . 2 13 6 . 2 . Device 12 | . 14 21 17 7 6 4 1 13 14 Storage 8 | . 14 11 9 7 6 6 3 . . Processor 3 | . . . . 7 7 11 2 . 4 Hackware 3 | . . . 9 7 6 7 23 . . Energy Gun 8 | . 14 20 15 5 . . . . 1 Ballistic Gun 3 | . 13 . . 5 . 1 4 . . Impact Weapon 1 | . . . . . 5 3 . . . Slashing Weapon 1 | . . . 1 3 6 4 . . . Piercing Weapon 1 | . . . . . 4 5 3 . . Peak Build Rating 50 | 7 12 14 23 39 49 49 50 38 40 Average Rating 23 | 6 9 13 18 31 43 38 38 28 21 On Entrance 18 | . 7 12 14 23 36 49 36 2 2 Naked Turns 46 | . . . . . . . 14 24 8 Heaviest Build 49 | 11 13 14 21 28 29 30 49 32 18 Greatest Support 54 | 20 20 36 36 54 25 38 50 19 3 Greatest Overweight (x) 10 | . . . . 3 3 2 2 10 5 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 5 5 Average Carried 6 | 3 7 7 7 7 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 7 8 8 8 8 8 7 5 5 1 Class Distribution -------------------- 38% | Scavenger-Mutant 37% | Mutant 17% | Scavenger-Gladiator 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Matter Collected 1067 | 294 70 13 142 73 115 279 57 . 24 Remotely . | . . . . . . . . . . Salvage Created 1746 | 164 156 13 207 217 371 390 204 . 24 Parts 103 | 9 18 3 10 17 17 18 10 . 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Combat Hostiles Destroyed 16 | . 2 . 4 3 1 5 . . 1 Melee 9 | . . . . 3 1 5 . . . Guns 7 | . 2 . 4 . . . . . 1 Classes Destroyed 11 | 2 3 1 2 2 . 1 . . . Worker 6 | . 2 . . . . 1 3 . . Builder 4 | . . . . 1 1 2 . . . Tunneler 7 | 4 1 . . 2 . . . . . Recycler 5 | 1 . . . . 2 1 1 . . Operator 4 | . . 1 . . 2 1 . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 4 | . . . . . . 3 . . 1 Grunt 6 | . 2 . 2 2 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . 1 . . 2 . . . Programmer 2 | . . . . 1 1 . . . . Best Kill Streak 5 | 1 3 1 3 3 3 5 4 . 1 Combat Bots Only 4 | . 2 . 3 1 1 4 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Hostile Shots Fired 451 | . 9 . 21 8 8 155 68 115 67 Missed 139 | . 2 . 2 1 . 50 24 40 20 Hits 312 | . 7 . 19 7 8 105 44 75 47 Melee 16 | . . . 5 . . . 11 . . Projectile 296 | . 7 . 14 7 8 105 33 75 47 Critical Strikes 18 | . . . 4 . 1 . 6 6 1 Damage Taken 5206 | . 116 . 362 102 115 1267 1074 1406 764 Core 2009 | . 17 . 76 16 29 436 272 814 349 Absorbed by Shields 46 | . . . . . . 46 . . . Core Remaining (%) 84 | 100 93 100 86 97 . 45 72 . . Volleys Fired 121 | 24 23 12 20 . . 24 7 5 6 Largest 2 | 2 2 2 2 . . 1 2 1 1 Hottest 100 | 60 80 100 80 . . 48 76 51 88 Shots Fired 197 | 48 46 20 40 . . 24 8 5 6 Gun 170 | 48 46 16 40 . . 9 5 . 6 Cannon 23 | . . . . . . 15 3 5 . Launcher 2 | . . 2 . . . . . . . Special 2 | . . 2 . . . . . . . Kinetic 82 | 24 20 . 1 . . 24 8 5 . Thermal 113 | 24 26 18 39 . . . . . 6 Explosive 2 | . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 5 8 4 9 . . 8 3 2 4 Robot Miss Streak 6 | 5 6 . 3 . . 2 5 1 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 190 | 22 22 4 28 12 14 63 19 4 2 Core Hits 77 | 9 13 2 12 6 5 22 6 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | 1 . . . . 1 2 . . . Critical Strikes 20 | 1 . . . 2 3 10 3 1 . Destroy 10 | 1 . . . . . 9 . . . Blast 1 | . . . . . . . . 1 . Smash 1 | . . . . . 1 . . . . Sever 2 | . . . . 2 . . . . . Impale 6 | . . . . . 2 1 3 . . Melee Attacks 147 | . . . 1 14 25 92 15 . . Impact 12 | . . . . . 7 5 . . . Slashing 37 | . . . 1 14 5 17 . . . Piercing 80 | . . . . . 13 54 13 . . Sneak Attacks 35 | . . . . 3 7 18 7 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 12 | . . . . . 4 8 . . . Damage Inflicted 4496 | 227 251 42 310 473 805 1570 618 146 54 Guns 1174 | 227 251 42 310 . . 227 63 . 54 Cannons 467 | . . . . . . 316 10 141 . Explosions . | . . . . . . . . . . Melee 2835 | . . . . 473 805 1027 530 . . Ramming 20 | . . . . . . . 15 5 . Kinetic 946 | 95 94 . . . . 543 73 141 . Thermal 695 | 132 157 42 310 . . . . . 54 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 230 | . . . . . 154 76 . . . Slashing 788 | . . . . 473 116 199 . . . Piercing 1817 | . . . . . 535 752 530 . . Highest Corruption 36 | . . . . . 1 1 36 . . Average Corruption 2 | . . . . . 1 1 23 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . 2 6 4 . . Message Errors 4 | . . . . . . 2 2 . . Matter Fused 4 | . . . . . 1 3 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 474 | . . . . 8 264 70 132 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 474 | . . . . 8 264 70 132 . . Knockbacks 4 | . . . . . 1 . . 3 . Impact 1 | . . . . . 1 . . . . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . 7 2 . Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . 1 3 . Targets Rammed 4 | . . . . . . . 1 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 265 | 40 85 90 45 . . 265 20 . 54 Average Temperature 31 | 14 32 32 19 . . 145 20 . 30 Received Heat Transfer 777 | . 63 . 144 45 . 204 153 84 84 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . . . 7 1 . . . Impact Corruptions 4 | . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . Heat Transferred 1524 | 300 350 100 700 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 175 | 5 58 16 40 40 30 175 35 2 20 Initial 35 | . . 16 . . . 3 35 . . Average 11 | . 3 1 10 6 2 74 15 . . Influence Increases 1046 | 25 81 47 134 100 87 513 22 2 35 Destroy 0b10 Robot/C 500 | . 40 . 80 60 20 280 . . 20 Destroy 0b10 Robot/NC 150 | 25 20 5 . 15 30 35 20 . . Destroy Leader 98 | . 12 . 20 10 12 44 . . . Allied During Kill 67 | . . . . . . 67 . . . Successful Hack 32 | . 9 12 4 . 7 . . . . Disable Machine 105 | . . 15 15 . 15 45 . . 15 Destroy Structure 34 | . . 15 . . 3 12 2 2 . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 45 | . . . . 15 . 30 . . . Influence Decreases 1046 | 25 41 87 134 100 79 449 94 2 35 Entered New Map 66 | . . 24 . . . 5 37 . . Time Decay 771 | 25 41 63 124 100 79 264 50 2 23 Lost Part 109 | . . . 10 . . 80 7 . 12 Lost Ally 100 | . . . . . . 100 . . . Squads Dispatched 8 | . . 1 . 1 3 3 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 6 | . . 1 . . 2 3 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Distress Signals 7 | . 2 . . . . 3 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 10 2 5 3 3 19 7 15 13 Peak Tracking Total 13 | . 4 . 4 2 1 7 7 12 13 Tactical Retreats 3 | . . . . 1 . 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Machines Disabled 8 | . . 1 1 . 1 4 . . 1 Max in Single Turn 1 | . . 1 1 . 1 1 . . 1 Energy Cycler 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Machines Accessed 15 | . 5 2 3 2 2 1 . . . Terminals 15 | . 5 2 3 2 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 16 8 9 2 5 2 . . . Successful 23 | . 12 3 4 1 3 . . . . Failed 19 | . 4 5 5 1 2 2 . . . Catastrophic 4 | . . 1 . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 11 8 3 . 3 . . . . Terminals 42 | . 16 8 9 2 5 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 8 1 4 1 2 . . . . Open Door 1 | . . . . . 1 . . . . Terminal Index 3 | . 1 1 1 . . . . . . Alert Level 5 | . 4 . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . Zone Layout 4 | . 1 . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 4 2 . . 1 . . . . Terminals 7 | . 4 2 . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 4 | . 3 1 . . . . . . . Operators 2 | . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 2 3 2 2 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 2 . . Non-combat 3 | . . . . . . 1 2 . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 2 2 . . no_distress 3 | . . . . . . 1 2 . . check_alert 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Total Allies 9 | . 1 . . . . 8 . . . Largest Group 7 | . 1 . . . . 7 1 . . Highest-Rated Group 201 | . 10 . . . . 201 159 . . Highest-Rated Ally 159 | . 10 . . . . 159 159 . . Total Orders 1 | . 1 . . . . . . . . STAY 1 | . 1 . . . . . . . . Ally Attacks 75 | . . . . . . 75 . . . Total Damage 2062 | . . . . . . 2062 . . . Kills 12 | . . . . . . 12 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Active Infowar (turns) 3581 | 243 1131 1034 268 232 44 . . 133 496 IFF 624 | . . . . . . . . 133 491 Terrain 2614 | . 1080 1034 268 232 . . . . . Seismic 1916 | 243 51 1033 120 . . . . . 469 Triangulation 491 | . . . . . 44 . . . 447 Cloaking 38 | . . . . . . . . . 38 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Turns Passed 5786 | 346 1131 1034 362 532 834 633 171 235 508 Spaces Moved 2561 | 220 215 211 257 414 396 337 109 201 201 Core 312 | 3 . . . . . . 22 86 201 Treads . | . . . . . . . . . . Legs 387 | 217 168 . 2 . . . . . . Wheels 1242 | . 47 211 255 352 . 290 87 . . Hover 620 | . . . . 62 396 47 . 115 . Flight . | . . . . . . . . . . Fastest Speed 40 | 50 80 86 86 86 122 90 50 40 50 Average Speed 104 | 119 111 86 86 98 126 101 80 105 112 Slowest Speed 550 | 120 120 86 120 250 250 126 110 550 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 16 | 7 32 18 19 13 10 45 4 8 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . 1 . . 3 . . . . Terrain Destroyed 23 | . . 14 . . 3 3 2 1 . Melee 3 | . . . . . 3 . . . . Projectile 7 | . . 1 . . . 3 2 1 . AOE 13 | . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Arm Total 5300 | 257 1063 1037 353 528 700 515 151 215 481 Wait 2352 | . 816 807 58 78 270 70 5 . 248 Move 2552 | 219 214 210 256 413 395 336 108 200 201 Hop . | . . . . . . . . . . Pick Up 31 | 7 2 2 3 5 5 . 2 . 5 Fast Attach 44 | 7 2 . 5 3 6 7 4 7 3 Attach 21 | . . 2 1 3 . 1 4 . 10 Detach 7 | . . . . 1 . . 2 . 4 Swap 24 | . 3 4 4 2 2 6 3 . . Drop 26 | . 3 . 5 8 5 1 . . 4 Fire 121 | 24 23 12 20 . . 24 7 5 6 Melee 117 | . . . 1 14 17 70 15 . . Ram 4 | . . . . . . . 1 3 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 347 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 14) 1460 | -10/Materials | Discovered new exit (range 16) 1478 | -10/Materials | Entered another Materials area 1478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -9/Materials | Build established: Scavenger-Mutant 2504 | -9/Materials | Discovered new exit (range 9) 2512 | -9/Materials | Entered another Materials area 2512 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -8/Materials | Discovered new exit (range 14) 2874 | -8/Materials | Entered Factory 2874 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3356 | -7/Factory | Discovered new exit (range 15) 3401 | -7/Factory | Discovered new exit (range 5) 3406 | -7/Factory | Entered another Factory area 3406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3763 | -6/Factory | Build established: Scavenger-Gladiator 4230 | -6/Factory | Discovered new exit (range 10) 4240 | -6/Factory | Entered Extension 4606 | -6/Extension | Energy Cycler disabled 4606 | -6/Extension | Rescued a captive Derelict 4606 | -6/Extension | Rescued a captive Derelict 4609 | -6/Extension | Rescued a captive Derelict 4611 | -6/Extension | Spotted B-75 Beast 4611 | -6/Extension | Rescued a captive Derelict 4618 | -6/Extension | Rescued a captive Derelict 4662 | -6/Extension | Lost 7 allies 4710 | -6/Extension | Rescued A7 4712 | -6/Extension | Core integrity fell below 50% 4743 | -6/Extension | Allies destroyed B-75 Beast 4816 | -6/Extension | Spotted B-75 Beast 4853 | -6/Extension | Allies destroyed B-75 Beast 4861 | -6/Extension | Discovered new exit (range 15) 4873 | -6/Extension | Entered Factory 4873 | -5/Factory | Accompanied by 1 ally (A7) 4873 | -5/Factory | Evolved 2 slots: Utility x2 5002 | -5/Factory | System corruption reached 10% 5025 | -5/Factory | System corruption reached 30% 5038 | -5/Factory | Discovered new exit (range 9) 5044 | -5/Factory | Entered another Factory area 5044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5061 | -4/Factory | Lost 17 parts (2p5n7u3w) 5267 | -4/Factory | Core integrity fell below 50% 5271 | -4/Factory | Discovered new exit (range 12) 5279 | -4/Factory | Entered Armory 5293 | -4/Armory | Lost 5 parts (1p3u1w) 5308 | -4/Armory | Build established: Mutant 5322 | -4/Armory | Found Quantum Capacitor 5771 | -4/Armory | Core integrity fell below 20% 5787 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05397_ Faulty integration damages Triangulator (-17). 05399_ Dropped Faulty Fusion Reactor. 05401_ Acquired Hvy. Wave Gun. 05402_ Dropped Quantum Capacitor. 05403_ Acquired Quantum Capacitor. 05512_ Reinforced Shell breached. 05518_ Dropped Quantum Capacitor. 05519_ Acquired Adv. Cloaking Device. 05532_ Dropped Adv. Cloaking Device. 05761_ Lgt. Angular Momentum Engine destroyed. 05767_ Triangulator destroyed. 05776_ S-27 Virus destroyed. 05778_ Acquired 24 matter. 05778_ IFF Parser destroyed. 05778_ Critical hit (Burn: +37). 05780_ Hvy. Wave Gun destroyed. 05781_ Adv. Cloaking Device destroyed. 05783_ Seismic Detector destroyed. 05783_ S-27 Virus destroyed. 05784_ ALERT: Security rotation in progress. 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"" """""" """ #???# | | ???????????"F "" """""" """ #???#### | | ????????# """"" """"""ss""" #??????# | | ????????# gg =[@ ######## | | ????????# / g* *%= | | ???????????#####################"" ""############# | | ???????????????????????????????#"F ""#???????????? | | ???????????????????????????????#"""""#???????????? | | ???????????????????????????????#######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 4 Additional Mass Support 9 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Energy Filtering 50 Force Boost 20 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexPowerRigger Manual? 0 Play Time 00:53:38 Cumulative 234.9 hours Start 2025.05.17 @ 03:03:12 End 2025.05.17 @ 03:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7490a820-7f39-48b9-9393-f63570df13c9